Höper L, Hüsing S, Malatyali H, Schulte C, Budde L. Methodik für Datenprojekte im Informatikunterricht. LOG IN. 2021;41(1):31-38.

Budde L. Entwicklung und Rekonstruktion einer interaktionsgeprägten Sichtweise auf das komplementäre Mensch-Maschine-Verhältnis. University of Paderborn, Germany; 2021.

Frischemeier D, Biehler R, Podworny S, Budde L. A first introduction to data science education in secondary schools: Teaching and learning about data exploration with&;scp&;CODAP&;/scp&;using survey data. Teaching Statistics. 2021;43():82-89. doi:10.1111/test.12283

Terfloth L, Budde L, Schulte C. Combining Ideas and Artifacts: An Interaction-Focused View on Computing Education Using a Cybersecurity Example. In: New York, NY, USA: Association for Computing Machinery; 2020. doi:10.1145/3428029.3428052

Schulte C, Budde L, Winkelnkemper F. Programmieren - Lehren und Lernen mit und über Medien. In: Mobile Medien Im Schulkontext. Springer; 2020:215-240. doi:10.1007/978-3-658-29039-9

Budde L, Schulte C, Buhl HM, Muehling A. Understanding and Explaining Digital Artefacts - the Role of a Duality (Accepted Paper - Digital Publication Follows). Seventh International Conference on Learning and Teaching in Computing and Engineeringe. Published online 2020.

Schlichtig M, Opel SA, Budde L, Schulte C. Understanding Artificial Intelligence – A Project for the Development of Comprehensive Teaching Material. In: Jasut E, Pozdniakov S, eds. ISSEP 2019 - 12th International Conference on Informatics in Schools: Situation, Evaluation and Perspectives, Local Proceedings. Vol 12. ; 2019:65-73.

Bednarik R, Schulte C, Budde L, Heinemann B, Vrzakova H. Eye-movement Modeling Examples in Source Code Comprehension: A Classroom Study. In: Proceedings of the 18th Koli Calling International Conference on Computing Education Research, Koli, Finland, November 22-25, 2018. ; 2018:2:1-2:8. doi:10.1145/3279720.3279722

Heinemann B, Opel SA, Budde L, et al. Drafting a Data Science Curriculum for Secondary Schools. In: Koli Calling. ACM; 2018:17:1-17:5.

Schulte C, Budde L. A Framework for Computing Education: Hybrid Interaction System: The need for a bigger picture in computing education. In: Koli Calling. ACM; 2018:12:1-12:10.

Schulte C, Magenheim J, Müller K, Budde L. The design and exploration cycle as research and development framework in computing education. In: 2017 (IEEE) Global Engineering Education Conference, (EDUCON) 2017, Athens, Greece, April 25-28, 2017. ; 2017:867-876. doi:10.1109/EDUCON.2017.7942950

Budde L, Heinemann B, Schulte C. A theory based tool set for analysing reading processes in the context of learning programming. In: Proceedings of the 12th Workshop on Primary and Secondary Computing Education, WiPSCE 2017, Nijmegen, The Netherlands, November 8-10, 2017. ; 2017:83-86. doi:10.1145/3137065.3137077