Entwicklung und Rekonstruktion einer interaktionsgeprägten Sichtweise auf das komplementäre Mensch-Maschine-Verhältnis
L. Budde, Entwicklung und Rekonstruktion einer interaktionsgeprägten Sichtweise auf das komplementäre Mensch-Maschine-Verhältnis, University of Paderborn, Germany, 2021.

A first introduction to data science education in secondary schools: Teaching and learning about data exploration with<scp>CODAP</scp>using survey data
D. Frischemeier, R. Biehler, S. Podworny, L. Budde, Teaching Statistics 43 (2021) 2–9.

Methodik für Datenprojekte im Informatikunterricht
L. Höper, S. Hüsing, H. Malatyali, C. Schulte, L. Budde, LOG IN 41 (2021) 31–38.

Combining Ideas and Artifacts: An Interaction-Focused View on Computing Education Using a Cybersecurity Example
L. Terfloth, L. Budde, C. Schulte, in: Association for Computing Machinery, New York, NY, USA, 2020.

Programmieren - Lehren und Lernen mit und über Medien
C. Schulte, L. Budde, F. Winkelnkemper, in: Mobile Medien Im Schulkontext, Springer, 2020, pp. 215–240.

Understanding and Explaining Digital Artefacts - the Role of a Duality (Accepted Paper - Digital Publication Follows)
L. Budde, C. Schulte, H.M. Buhl, A. Muehling, Seventh International Conference on Learning and Teaching in Computing and Engineeringe (2020).

Understanding Artificial Intelligence – A Project for the Development of Comprehensive Teaching Material
M. Schlichtig, S.A. Opel, L. Budde, C. Schulte, in: E. Jasut, S. Pozdniakov (Eds.), ISSEP 2019 - 12th International Conference on Informatics in Schools: Situation, Evaluation and Perspectives, Local Proceedings, 2019, pp. 65–73.

Eye-movement Modeling Examples in Source Code Comprehension: A Classroom Study
R. Bednarik, C. Schulte, L. Budde, B. Heinemann, H. Vrzakova, in: Proceedings of the 18th Koli Calling International Conference on Computing Education Research, Koli, Finland, November 22-25, 2018, 2018, pp. 2:1-2:8.

Drafting a Data Science Curriculum for Secondary Schools
B. Heinemann, S.A. Opel, L. Budde, C. Schulte, D. Frischemeier, R. Biehler, S. Podworny, T. Wassong, in: Koli Calling, ACM, 2018, pp. 17:1-17:5.

A Framework for Computing Education: Hybrid Interaction System: The need for a bigger picture in computing education
C. Schulte, L. Budde, in: Koli Calling, ACM, 2018, pp. 12:1-12:10.

The design and exploration cycle as research and development framework in computing education
C. Schulte, J. Magenheim, K. Müller, L. Budde, in: 2017 (IEEE) Global Engineering Education Conference, (EDUCON) 2017, Athens, Greece, April 25-28, 2017, 2017, pp. 867–876.

A theory based tool set for analysing reading processes in the context of learning programming
L. Budde, B. Heinemann, C. Schulte, in: Proceedings of the 12th Workshop on Primary and Secondary Computing Education, WiPSCE 2017, Nijmegen, The Netherlands, November 8-10, 2017, 2017, pp. 83–86.