Methodik für Datenprojekte im Informatikunterricht
L. Höper, S. Hüsing, H. Malatyali, C. Schulte, L. Budde, LOG IN 41 (2021) 31–38.

Entwicklung und Rekonstruktion einer interaktionsgeprägten Sichtweise auf das komplementäre Mensch-Maschine-Verhältnis
L. Budde, Entwicklung und Rekonstruktion einer interaktionsgeprägten Sichtweise auf das komplementäre Mensch-Maschine-Verhältnis, University of Paderborn, Germany, 2021.

A first introduction to data science education in secondary schools: Teaching and learning about data exploration with<scp>CODAP</scp>using survey data
D. Frischemeier, R. Biehler, S. Podworny, L. Budde, Teaching Statistics 43 (2021) 2–9.

Combining Ideas and Artifacts: An Interaction-Focused View on Computing Education Using a Cybersecurity Example
L. Terfloth, L. Budde, C. Schulte, in: Association for Computing Machinery, New York, NY, USA, 2020.

Programmieren - Lehren und Lernen mit und über Medien
C. Schulte, L. Budde, F. Winkelnkemper, in: Mobile Medien Im Schulkontext, Springer, 2020, pp. 215–240.

Understanding and Explaining Digital Artefacts - the Role of a Duality (Accepted Paper - Digital Publication Follows)
L. Budde, C. Schulte, H.M. Buhl, A. Muehling, Seventh International Conference on Learning and Teaching in Computing and Engineeringe (2020).

Understanding Artificial Intelligence – A Project for the Development of Comprehensive Teaching Material
M. Schlichtig, S.A. Opel, L. Budde, C. Schulte, in: E. Jasut, S. Pozdniakov (Eds.), ISSEP 2019 - 12th International Conference on Informatics in Schools: Situation, Evaluation and Perspectives, Local Proceedings, 2019, pp. 65–73.

Eye-movement Modeling Examples in Source Code Comprehension: A Classroom Study
R. Bednarik, C. Schulte, L. Budde, B. Heinemann, H. Vrzakova, in: Proceedings of the 18th Koli Calling International Conference on Computing Education Research, Koli, Finland, November 22-25, 2018, 2018, pp. 2:1-2:8.

Drafting a Data Science Curriculum for Secondary Schools
B. Heinemann, S.A. Opel, L. Budde, C. Schulte, D. Frischemeier, R. Biehler, S. Podworny, T. Wassong, in: Koli Calling, ACM, 2018, pp. 17:1-17:5.

A Framework for Computing Education: Hybrid Interaction System: The need for a bigger picture in computing education
C. Schulte, L. Budde, in: Koli Calling, ACM, 2018, pp. 12:1-12:10.

The design and exploration cycle as research and development framework in computing education
C. Schulte, J. Magenheim, K. Müller, L. Budde, in: 2017 (IEEE) Global Engineering Education Conference, (EDUCON) 2017, Athens, Greece, April 25-28, 2017, 2017, pp. 867–876.

A theory based tool set for analysing reading processes in the context of learning programming
L. Budde, B. Heinemann, C. Schulte, in: Proceedings of the 12th Workshop on Primary and Secondary Computing Education, WiPSCE 2017, Nijmegen, The Netherlands, November 8-10, 2017, 2017, pp. 83–86.