Krings, S. C., &; Yigitbas, E. (2024). TARPS: A Toolbox for Enhancing Privacy and Security for Collaborative AR. Proceedings of the ACM on Human-Computer Interaction, EICS, 8(251), 22.

Yigitbas, E., &; Mazur, J. (2024). Augmented and Virtual Reality for Diet and Nutritional Education: A Systematic Literature Review. Proceedings of the 17th International Conference on PErvasive Technologies Related to Assistive Environments (PETRA 2024).

Schmidt, L., &; Yigitbas, E. (2024). Development and Usability Evaluation of Transitional Cross-Reality Interfaces. Proceedings of the ACM on Human-Computer Interaction, EICS, 8(263), 31.

Yigitbas, E., Schmidt, M., Bucchiarone, A., Bassanelli, S., &; Engels, G. (2024). Gamification- and Virtual Reality-Based Learning Environment for UML Class Diagram Modeling. IEEE Global Engineering Education Conference 2024.

Yigitbas, E., &; Kaltschmidt, C. (2024). Effects of Human Avatar Representation in Virtual Reality on Inter-Brain Connections. Proceedings of the 8th International Conference on Artificial Intelligence and Virtual Reality (AIVR’24).

Krings, S. C., Biermeier, K., &; Yigitbas, E. (2024). Interaction Techniques for Remote Maintenance in an AR Shared Environment. Proceedings of the 10th International Working Conference on Human-Centered Software Engineering (HCSE’24).

Leichtweiß, J., &; Yigitbas, E. (2024). An Exploratory Study of Fear-Inducing Factors in Virtual Reality Experiences. Proceedings of the 12th International Conference on Serious Games and Applications for Health (SeGAH’24).

Krois, S., &; Yigitbas, E. (2024). Prototyping Cross-Reality Escape Rooms. Proceedings of the 10th International Working Conference on Human-Centered Software Engineering (HCSE’24).

Krings, S. C., Yigitbas, E., &; Sauer, S. (2024). Developing a VR Factory Walkthrough for Use in Schools. Proceedings of the 10th International Working Conference on Human-Centered Software Engineering (HCSE’24).

Biermeier, K., Scharlau, I., &; Yigitbas, E. (2024). Measuring Visual Attention Capacity Across xReality. Proceedings of the 17th International Conference on PErvasive Technologies Related to Assistive Environments (PETRA 2024).

Herder, E., Stojko, L., Strecker, J., Neumayr, T., Yigitbas, E., &; Augstein, M. (2024). Towards New Realities: Implications of Personalized Online Layers in Our Daily Lives. I-Com - Journal of Interactive Media, Special Issue on “The Future of Human-Computer Interaction” (to Appear).

Yigitbas, E., Klauke, J., Gottschalk, S., &; Engels, G. (2023). End-User Development of Interactive Web-Based Virtual Reality Scenes. Journal on Computer Languages (COLA) .

Yigitbas, E., &; Engels, G. (2023). Enhancing Robot Programming through Digital Twin and Augmented Reality . 56th Hawaii International Conference on System Science (HICSS 2023) .

Yigitbas, E., Krois, S., Gottschalk, S., &; Engels, G. (2023). Towards Enhanced Guiding Mechanisms in VR Training through Process Mining. Proceedings of the 7th International Conference on Human Computer Interaction Theory and Applications (HUCAPP’23) .

Yigitbas, E., Nowosad, A., &; Engels, G. (2023). Supporting Construction and Architectural Visualization through BIM and AR/VR: A Systematic Literature Review. Proceedings of the 19th IFIP T International Conference on Human-Computer Interaction (INTERACT 2023).

Wecker, D., &; Yigitbas, E. (2023). Minimizing Eye Movements and Distractions in Head-Mounted Augmented Reality through Eye-Gaze Adaptiveness. Proceedings of the ACM Symposium on Spatial User Interaction (SUI 2023).

Yigitbas, E., Schmidt, M., Bucchiarone, A., Gottschalk, S., &; Engels, G. (2023). GaMoVR: Gamification-Based UML Learning Environment in Virtual Reality. Science of Computer Programming.

Schmidt, L., &; Yigitbas, E. (2023). Transitional Cross Reality Interfaces for Spatially Demanding Search and Collect Tasks . Proceedings of the 27th International Workshop on Personalization and Recommendation.

Neumayr, T., Yigitbas, E., Augstein, M., &; Herder, E. (2023). ABIS 2023 – 27th International Workshop on Personalization and Recommendation. Proceedings of the Mensch &; Computer (2023).

Yigitbas, E., Witalinski, I., Gottschalk, S., &; Engels, G. (2023). Virtual Reality Collaboration Platform for Agile Software Development. Proceedings of the 24th International Conference on Product-Focused Software Process Improvement (PROFES 2023).