Goetz, F., Hillebrand, L., &; Domik, G. (2005). Integration of Point Based Rendering into a Common Scene Graph System. In the 5th IASTED International Conference on Visualization, Imaging, and Image Processing. Benidorm, Spain.

Goetz, F., Boenning, B., &; Domik, G. (2004). Mapping High Quality Textures on an Interactive Globe. In Proc. of The 4th IASTED International Conference on Visualization, Imgaging, and Image Processing.

Goetz, F., &; Domik, G. (2004). openVisaar: Enriching Cooperative Visualization by Combining Open Technologies. In Y. Luo (Ed.), Cooperative Design, Visualization, and Engineering, First International Conference, (CDVE) 2004, Palma de Mallorca, Spain, September 19-22, 2004, Proceedings (Vol. 3190, pp. 38–46). Springer.https://doi.org/10.1007/978-3-540-30103-5_5 

Goetz, F., Borau, R., &; Domik, G. (2004). An XML-based visual shading language for vertex and fragment shaders. In D. P. Brutzman, L. Chittaro, &; R. Puk (Eds.), Proceeding of the Ninth International Conference on 3D Web Technology, Web3D 2004, Monterey, California, USA, April 5-8, 2004 (pp. 87–97). ACM.https://doi.org/10.1145/985040.985054 

Goetz, F., Hinn, R., &; Domik, G. (2004). Augmented Reality als Hilfsmittel zur Navigation und Interaktion in kooperativen Visualisierungen. 3. In Paderborner Workshop Augmented \'26; Virtual Reality in der Produktentstehung, Paderborn, Germany.

Goetz, F., &; Domik, G. (2003). A Framework for Video-based and Hardware-Accelerated Remote 3D-Visualization. In M. Chover, H. Hagen, &; D. Tost (Eds.), Eurographics 2003 - Short Presentations. Eurographics Association.https://doi.org/10.2312/egs.20031071 

Schroeder, M., &; Domik, G. (2003). Veränderungen von Lehreinheiten durch veränderte Ansprüche am Beispiel Computerbilder. In A. Bode, J. Desel, S. Rathmayer, &; M. Wessner (Eds.), DeLFI 2003, Tagungsband der 1. e-Learning Fachtagung Informatik, 16.-18. September 2003 in Garching bei München (Vol. (P-37), pp. 402–411). GI.

Goetz, F., &; Domik, G. (2003). Remote and collaborative visualization with openvisaar. In Proc. of the Third IASTED International Conference on Visualization, Imaging, and Image Processing, Benalm\rquote adena, Spain.

Schwerdtfeger, B., Goetz, F., &; Domik, G. (2003). 3D interaktives Baukastensystem unter Verwendung von Augmented Reality Techniken.

Goetz, F., &; Domik, G. (2002). Dogl: ein auf XML basierendes Web3D-System zur Darstellung interaktiver 3D-Szenen . In Informatiktage 2002. Bad Schussenried, Germany.

Hinn, R., Redmer, B., &; Domik, G. (2002). AR-campus. In The First IEEE International Workshop Agumented Reality Toolkit, (pp. 2-pp).

Domik, G. (2001). Glimpses into the Future of Computer Science Education. J. (UCS), 7(5), 366–378.https://doi.org/10.3217/jucs-007-05-0366 

Domik, G. (2000). Do we need formal education in visualization? IEEE Computer Graphics and Applications, 20(4), 16–19.https://doi.org/10.1109/38.851744 

Volbracht, S., &; Domik, G. (2000). Developing Effective Navigation Techniques in Virtual 3D Environments. In J. Mulder &; R. van Liere (Eds.), Virtual Environments 2000 (pp. 55–64). Vienna: Springer Vienna.

Lenz, C., Stüwe, J. D., Domik, G., &; Gaulke, J. (1999). Ein Internet-Client für ein Geo-Informationssystem zur Visualisierung geowissenschaftlicher Daten (Vol. Heft Nr. 8). Presented at the Virtual GIS, Universität Rostock.

Domik, G., &; Vollbracht, S. (1998). Dreidimensionale Welten auf flachen Bildschirmen. Zeitschrift Forschungsforum Paderborn.

D. Stuwe, J., Lenz, C., &; Domik, G. (1998). Visualization of geographic data using VRML-an Internet client, for a geographic information system (GIS). In Proceedings. Computer Graphics International (Cat. No.98) (Vol. 1, pp. 111–112).https://doi.org/10.1109/CGI.1998.694258 

Vollbracht, S., Domik, G., Backe-Neuwald, D., &; Rinkens, H.-D. (1998). Teaching Spatial Orientation using Virtual Worlds. In Proceedings of ED-MEDIA. Freiburg.

Lenz, C., Stüwe, J. D., &; Domik, G. (1998). Integration of GIS and VRML. Presented at the Computer Graphics Internation 98, Hannover.

Volbracht, S., Domik, G., Backe-Neuwald, D., &; Rinkens, H.-D. (1998). The City Game: An Example of a Virtual Environment for Teaching Spatial Orientation. Journal of Universal Computer Science, 4(4), 461–465.