B. Sousa Santos and G. Domik, Eds., EUROGRAPHICS 2021: Education Papers Frontmatter. Eurographics Association , 2021.

S. Heppner, M. Dransfeld, and G. Domik, “Adding atmospheric scattering and transparency to a deferred rendering pipeline for camera based ADAS tests,” in Informatik 2016, 2016, pp. 1591–1604.

S. Heppner, M. Dransfeld, and G. Domik, “A Deferred Rendering Pipeline Including a Global Illumination Model for Atmospheric Scattering and Transparency,” in Vision, Modeling &; Visualization, 2016.

K. Yanaka and T. Yamanouchi, “D Image Display Courses for Information Media Students,” IEEE Computer Graphics and Applications, vol. 36, no. 2, pp. 68–73, 2016.

B. S. Santos, B. Q. Ferreira, and P. Dias, “Using Heuristic Evaluation to Foster Visualization Analysis and Design Skills,” IEEE Computer Graphics and Applications, vol. 36, no. 1, pp. 86–90, 2016.

G. Domik, “A data visualization course at the university of paderborn,” in Pedagogy Data Visualization, IEEE VIS Workshop, 2016.

A. Wiens and G. Domik, “In-Class Exercise for Shadow Mapping Algorithms,” IEEE Computer Graphics and Applications, vol. 35, no. 3, pp. 15–19, 2015.

A. Wiens and G. Domik, “In-Class Exercises for Shadow Volume Algorithms,” IEEE Computer Graphics and Applications, vol. 35, no. 4, pp. 108–112, 2015.

L. M. Encarnacao et al., “Future Directions in Computer Graphics and Visualization: From CG&;A’s Editorial Board,” IEEE Computer Graphics and Applications, vol. 35, no. 1, pp. 20–32, 2015.

N. Haas et al., “Hypoplastic left heart in the 6500-year-old Detmold Child,” Lancet (London, England), vol. 385, p. 2432, 2015.

K. Zhang, Q. V. Nguyen , Z.  Meng , and W. Tao, “Teaching Information Aesthetics as a Research Class in China,” IEEE Computer Graphics and Applications, vol. 35, no. 1, pp. 56–64, 2015.

R. A. Rensink, “Preparing Undergraduates for Visual Analytics,” IEEE Computer Graphics and Applications, vol. 35, no. 2, pp. 16–20, 2015.

N. M. Artner, I. Janusch, and W. G. Kropatsch, “Evaluating and Grading Students in Large-Scale Image Processing Courses,” IEEE Computer Graphics and Applications, vol. 35, no. 5, pp. 101-, 2015.

M. Cao et al., “Educational Virtual-Wear Trial: More Than a Virtual Try-On Experience,” IEEE Computer Graphics and Applications, vol. 35, no. 6, pp. 83–89, 2015.

M. Bailey and C. Law, “A Summer Blender Camp: Modeling, Rendering, and Animation for High School Students,” IEEE Computer Graphics and Applications, vol. 34, no. 1, pp. 65–67, 2014.

P. Dias, T. Sousa, J. Parracho, I. Cardoso, A. Monteiro, and B. S. Santos, “Student Projects Involving Novel Interaction with Large Displays,” IEEE Computer Graphics and Applications, vol. 34, no. 2, pp. 80–86, 2014.

A. Repenning et al., “Beyond Minecraft: Facilitating Computational Thinking through Modeling and Programming in 3D,” IEEE Computer Graphics and Applications, vol. 34, no. 3, pp. 68–71, 2014.

G. Reina, T. Müller, and T. Ertl, “Incorporating Modern OpenGL into Computer Graphics Education,” IEEE Computer Graphics and Applications, vol. 34, no. 4, pp. 16–21, 2014.

M. Cao et al., “Creative Educational Use of Virtual Reality: Working with Second Life,” Computer Graphics and Applications, IEEE, vol. 34, pp. 83–87, 2014.

B. DiSalvo, “Graphical Qualities of Educational Technology: Using Drag-and-Drop and Text-Based Programs for Introductory Computer Science,” IEEE Computer Graphics and Applications, vol. 34, no. 6, pp. 12–15, 2014.