A Breadth-First Approach for Teaching Computer Graphics
G. Domik, F. Goetz, in: J. Brown, W. Hansmann (Eds.), EG Education Papers, The Eurographics Association, 2006, pp. 1–5.

Visual Shaditor: A Seamless Way to Compose High-Level Shader Programs
F. Goetz, G. Domik, in: ACM SIGGRAPH 2006 Research Posters, Association for Computing Machinery, New York, NY, USA, 2006, pp. 51–es.

A Computer Graphics Curriculum at the University of Paderborn 
G. Domik, in: 2006.

Interaktive 3D-Visualisierung multidimensionaler Datensätze
M. Lindner, F. Goetz, R. Weise, H. Fricke, W. Burchert, G. Domik, in: 2006.

Real-Time Marching Cubes on the Vertex Shader
F. Goetz, T. Junklewitz, G. Domik, in: J. Dingliana, F. Ganovelli (Eds.), EG Short Presentations, The Eurographics Association, 2005, pp. 5–8.

ARIDA - Eine Abstraktion von Eingabegeräten zur Verwendung in augmented Reality Anwendungen, Virtuelle und Erweiterte Realität
B. Redmer, F. Goetz, G. Domik, in: 2005.

Integration of Point Based Rendering into a Common Scene Graph System
F. Goetz, L. Hillebrand, G. Domik, in: The 5th IASTED International Conference on Visualization, Imaging, and Image Processing, Benidorm, Spain, 2005.

Mapping High Quality Textures on an Interactive Globe
F. Goetz, B. Boenning, G. Domik, in: Proc. of The 4th IASTED International Conference on Visualization, Imgaging, and Image Processing, 2004.

openVisaar: Enriching Cooperative Visualization by Combining Open Technologies
F. Goetz, G. Domik, in: Y. Luo (Ed.), Cooperative Design, Visualization, and Engineering, First International Conference, (CDVE) 2004, Palma de Mallorca, Spain, September 19-22, 2004, Proceedings, Springer, 2004, pp. 38–46.

An XML-based visual shading language for vertex and fragment shaders
F. Goetz, R. Borau, G. Domik, in: D. P. Brutzman, L. Chittaro, R. Puk (Eds.), Proceeding of the Ninth International Conference on 3D Web Technology, Web3D 2004, Monterey, California, USA, April 5-8, 2004, ACM, 2004, pp. 87–97.

Augmented Reality als Hilfsmittel zur Navigation und Interaktion in kooperativen Visualisierungen. 3
F. Goetz, R. Hinn, G. Domik, in: Paderborner Workshop Augmented \'26; Virtual Reality in Der Produktentstehung, Paderborn, Germany, 2004.

A Framework for Video-based and Hardware-Accelerated Remote 3D-Visualization
F. Goetz, G. Domik, in: M. Chover, H. Hagen, D. Tost (Eds.), Eurographics 2003 - Short Presentations, Eurographics Association, 2003.

Veränderungen von Lehreinheiten durch veränderte Ansprüche am Beispiel Computerbilder
M. Schroeder, G. Domik, in: A. Bode, J. Desel, S. Rathmayer, M. Wessner (Eds.), DeLFI 2003, Tagungsband Der 1. e-Learning Fachtagung Informatik, 16.-18. September 2003 in Garching Bei München, GI, 2003, pp. 402–411.

Remote and collaborative visualization with openvisaar
F. Goetz, G. Domik, in: Proc. of the Third IASTED International Conference on Visualization, Imaging, and Image Processing, Benalm\rquote adena, Spain, 2003.

3D interaktives Baukastensystem unter Verwendung von Augmented Reality Techniken
B. Schwerdtfeger, F. Goetz, G. Domik, in: 2003.

Dogl: ein auf XML basierendes WeD-System zur Darstellung interaktiver 3D-Szenen 
F. Goetz, G. Domik, in: Informatiktage 2002, Bad Schussenried, Germany, 2002.

AR-campus
R. Hinn, B. Redmer, G. Domik, in: The First IEEE International Workshop Agumented Reality Toolkit, 2002, pp. 2-pp.

Glimpses into the Future of Computer Science Education
G. Domik, J. (UCS) 7 (2001) 366–378.

Do we need formal education in visualization?
G. Domik, IEEE Computer Graphics and Applications 20 (2000) 16–19.

Developing Effective Navigation Techniques in Virtual 3D Environments
S. Volbracht, G. Domik, in: J. Mulder, R. van Liere (Eds.), Virtual Environments 2000, Springer Vienna, Vienna, 2000, pp. 55–64.