---
_id: '39468'
abstract:
- lang: eng
  text: "Dieser Beitrag stellt eine Auswahl aktueller Arbeiten des C-LAB Instituts
    in Paderborn vor, die sich im wesentlichen in\r\nder Schnittmenge der Anwendung
    wissensbasierter Techniken im Systementwurf und dem Design interaktiver visueller
    Sy-\r\nsteme ansiedeln. Der allgemeinen Ausrichtung des C-LABs folgend, haben
    die meisten Projekte einen stark anwendungsbe-\r\nzogenen Charakter. Der Beitrag
    gibt einen kurzen Überblick der wichtigsten aktuellen Arbeiten in diesem Bereich
    („Breite\r\nvor Tiefe“) und skizziert die zukünftigen F&E-Aktivitäten, die sich
    auf die Anwendung wissensbasierter Konzepte beim\r\nEntwurf interaktiver visueller
    Systeme konzentrieren."
author:
- first_name: M.
  full_name: Dücker, M.
  last_name: Dücker
- first_name: Stephan
  full_name: Flake, Stephan
  last_name: Flake
- first_name: C.
  full_name: Geiger, C.
  last_name: Geiger
- first_name: Wolfgang
  full_name: Müller, Wolfgang
  id: '16243'
  last_name: Müller
- first_name: Volker
  full_name: Paelke, Volker
  last_name: Paelke
- first_name: C.
  full_name: Reimann, C.
  last_name: Reimann
- first_name: W.
  full_name: Rosenbach, W.
  last_name: Rosenbach
- first_name: D.
  full_name: Zimmermann, D.
  last_name: Zimmermann
- first_name: S.
  full_name: Zelder, S.
  last_name: Zelder
citation:
  ama: Dücker M, Flake S, Geiger C, et al. Wissenbasierte Konzepte und visuelle interaktive
    Systeme. Published online 1999.
  apa: Dücker, M., Flake, S., Geiger, C., Müller, W., Paelke, V., Reimann, C., Rosenbach,
    W., Zimmermann, D., &#38; Zelder, S. (1999). <i>Wissenbasierte Konzepte und visuelle
    interaktive Systeme</i>. 23rd German Annual Symposium on Artificial Intelligence,
    Bonn.
  bibtex: '@article{Dücker_Flake_Geiger_Müller_Paelke_Reimann_Rosenbach_Zimmermann_Zelder_1999,
    place={Bonn}, series={Intelligente Virtuelle Umgebungen}, title={Wissenbasierte
    Konzepte und visuelle interaktive Systeme}, author={Dücker, M. and Flake, Stephan
    and Geiger, C. and Müller, Wolfgang and Paelke, Volker and Reimann, C. and Rosenbach,
    W. and Zimmermann, D. and Zelder, S.}, year={1999}, collection={Intelligente Virtuelle
    Umgebungen} }'
  chicago: Dücker, M., Stephan Flake, C. Geiger, Wolfgang Müller, Volker Paelke, C.
    Reimann, W. Rosenbach, D. Zimmermann, and S. Zelder. “Wissenbasierte Konzepte
    Und Visuelle Interaktive Systeme.” Intelligente Virtuelle Umgebungen. Bonn, 1999.
  ieee: M. Dücker <i>et al.</i>, “Wissenbasierte Konzepte und visuelle interaktive
    Systeme.” Bonn, 1999.
  mla: Dücker, M., et al. <i>Wissenbasierte Konzepte Und Visuelle Interaktive Systeme</i>.
    1999.
  short: M. Dücker, S. Flake, C. Geiger, W. Müller, V. Paelke, C. Reimann, W. Rosenbach,
    D. Zimmermann, S. Zelder, (1999).
conference:
  location: Bonn
  name: 23rd German Annual Symposium on Artificial Intelligence
date_created: 2023-01-24T11:17:24Z
date_updated: 2023-01-24T11:17:29Z
department:
- _id: '672'
language:
- iso: eng
place: Bonn
series_title: Intelligente Virtuelle Umgebungen
status: public
title: Wissenbasierte Konzepte und visuelle interaktive Systeme
type: conference
user_id: '5786'
year: '1999'
...
---
_id: '39471'
author:
- first_name: Andreas
  full_name: Dangberg, Andreas
  last_name: Dangberg
- first_name: Wolfgang
  full_name: Müller, Wolfgang
  id: '16243'
  last_name: Müller
citation:
  ama: 'Dangberg A, Müller W. Generation of Interactive Visual Environments for Direct
    Manipulation of Database Content. In: <i>Proceedings of the IEEE Symposium on
    Visual Languages</i>. ; 1999.'
  apa: Dangberg, A., &#38; Müller, W. (1999). Generation of Interactive Visual Environments
    for Direct Manipulation of Database Content. <i>Proceedings of the IEEE Symposium
    on Visual Languages</i>.
  bibtex: '@inproceedings{Dangberg_Müller_1999, place={Tokyo, Japan}, title={Generation
    of Interactive Visual Environments for Direct Manipulation of Database Content},
    booktitle={Proceedings of the IEEE Symposium on Visual Languages}, author={Dangberg,
    Andreas and Müller, Wolfgang}, year={1999} }'
  chicago: Dangberg, Andreas, and Wolfgang Müller. “Generation of Interactive Visual
    Environments for Direct Manipulation of Database Content.” In <i>Proceedings of
    the IEEE Symposium on Visual Languages</i>. Tokyo, Japan, 1999.
  ieee: A. Dangberg and W. Müller, “Generation of Interactive Visual Environments
    for Direct Manipulation of Database Content,” 1999.
  mla: Dangberg, Andreas, and Wolfgang Müller. “Generation of Interactive Visual Environments
    for Direct Manipulation of Database Content.” <i>Proceedings of the IEEE Symposium
    on Visual Languages</i>, 1999.
  short: 'A. Dangberg, W. Müller, in: Proceedings of the IEEE Symposium on Visual
    Languages, Tokyo, Japan, 1999.'
date_created: 2023-01-24T11:19:30Z
date_updated: 2023-01-24T11:19:34Z
department:
- _id: '672'
language:
- iso: eng
place: Tokyo, Japan
publication: Proceedings of the IEEE Symposium on Visual Languages
status: public
title: Generation of Interactive Visual Environments for Direct Manipulation of Database
  Content
type: conference
user_id: '5786'
year: '1999'
...
---
_id: '39474'
abstract:
- lang: eng
  text: Agent-based systems technologies are of emerging interest in the specification
    and implementation of complex systems. This article introduces the CASA agent
    development system which seamlessly combines the BDI (belief desire intention)
    approach with the FIPA agent communication language standard and an integrated
    specification of fuzzy controllers. The behavior of agents is defined by strategies
    which basically correspond to extended guarded Horn clauses with priorities. The
    presented concepts are introduced by an example from computer integrated manufacturing
    (CIM). The example gives the specification of a fuzzy controller for a manufacturing
    station in the context of a holonic manufacturing system (HMS).
author:
- first_name: Stephan
  full_name: Flake, Stephan
  last_name: Flake
- first_name: Christian
  full_name: Geiger, Christian
  last_name: Geiger
- first_name: G.
  full_name: Lehrenfeld, G.
  last_name: Lehrenfeld
- first_name: Wolfgang
  full_name: Müller, Wolfgang
  id: '16243'
  last_name: Müller
- first_name: Volker
  full_name: Paelke, Volker
  last_name: Paelke
citation:
  ama: 'Flake S, Geiger C, Lehrenfeld G, Müller W, Paelke V. Agent-Based Modeling
    for Holonic Manufacturing Systems with Fuzzy Control. In: <i>Proceedings of NAFIPS’99,
    18th International Conference of the North American Fuzzy Information Processing
    Society</i>. IEEE; 1999. doi:<a href="https://doi.org/10.1109/NAFIPS.1999.781697">10.1109/NAFIPS.1999.781697</a>'
  apa: Flake, S., Geiger, C., Lehrenfeld, G., Müller, W., &#38; Paelke, V. (1999).
    Agent-Based Modeling for Holonic Manufacturing Systems with Fuzzy Control. <i>Proceedings
    of NAFIPS’99, 18th International Conference of the North American Fuzzy Information
    Processing Society</i>. 18th International Conference of the North American Fuzzy
    Information Processing Society - NAFIPS, New York, NY, USA . <a href="https://doi.org/10.1109/NAFIPS.1999.781697">https://doi.org/10.1109/NAFIPS.1999.781697</a>
  bibtex: '@inproceedings{Flake_Geiger_Lehrenfeld_Müller_Paelke_1999, place={New York,
    NY, USA }, title={Agent-Based Modeling for Holonic Manufacturing Systems with
    Fuzzy Control}, DOI={<a href="https://doi.org/10.1109/NAFIPS.1999.781697">10.1109/NAFIPS.1999.781697</a>},
    booktitle={Proceedings of NAFIPS’99, 18th International Conference of the North
    American Fuzzy Information Processing Society}, publisher={IEEE}, author={Flake,
    Stephan and Geiger, Christian and Lehrenfeld, G. and Müller, Wolfgang and Paelke,
    Volker}, year={1999} }'
  chicago: 'Flake, Stephan, Christian Geiger, G. Lehrenfeld, Wolfgang Müller, and
    Volker Paelke. “Agent-Based Modeling for Holonic Manufacturing Systems with Fuzzy
    Control.” In <i>Proceedings of NAFIPS’99, 18th International Conference of the
    North American Fuzzy Information Processing Society</i>. New York, NY, USA : IEEE,
    1999. <a href="https://doi.org/10.1109/NAFIPS.1999.781697">https://doi.org/10.1109/NAFIPS.1999.781697</a>.'
  ieee: 'S. Flake, C. Geiger, G. Lehrenfeld, W. Müller, and V. Paelke, “Agent-Based
    Modeling for Holonic Manufacturing Systems with Fuzzy Control,” presented at the
    18th International Conference of the North American Fuzzy Information Processing
    Society - NAFIPS, New York, NY, USA , 1999, doi: <a href="https://doi.org/10.1109/NAFIPS.1999.781697">10.1109/NAFIPS.1999.781697</a>.'
  mla: Flake, Stephan, et al. “Agent-Based Modeling for Holonic Manufacturing Systems
    with Fuzzy Control.” <i>Proceedings of NAFIPS’99, 18th International Conference
    of the North American Fuzzy Information Processing Society</i>, IEEE, 1999, doi:<a
    href="https://doi.org/10.1109/NAFIPS.1999.781697">10.1109/NAFIPS.1999.781697</a>.
  short: 'S. Flake, C. Geiger, G. Lehrenfeld, W. Müller, V. Paelke, in: Proceedings
    of NAFIPS’99, 18th International Conference of the North American Fuzzy Information
    Processing Society, IEEE, New York, NY, USA , 1999.'
conference:
  location: 'New York, NY, USA '
  name: 18th International Conference of the North American Fuzzy Information Processing
    Society - NAFIPS
date_created: 2023-01-24T11:21:53Z
date_updated: 2023-01-24T11:21:57Z
department:
- _id: '672'
doi: 10.1109/NAFIPS.1999.781697
keyword:
- Manufacturing systems
- Fuzzy control
- Multiagent systems
- Control systems
- Concurrent computing
- Specification languages
- Communication standards
- Standards development
- Communication system control
- Computer integrated manufacturing
language:
- iso: eng
place: 'New York, NY, USA '
publication: Proceedings of NAFIPS'99, 18th International Conference of the North
  American Fuzzy Information Processing Society
publication_identifier:
  isbn:
  - 0-7803-5211-4
publisher: IEEE
status: public
title: Agent-Based Modeling for Holonic Manufacturing Systems with Fuzzy Control
type: conference
user_id: '5786'
year: '1999'
...
---
_id: '39477'
abstract:
- lang: eng
  text: Though several approaches in sound processing are denoted as 3D audio very
    few of them generate high quality 3D audio information which allows listeners
    to exactly locate sound sources in three dimensional space. We present an approach
    to enhance sound by high quality 3D audio information through acoustic ray tracing
    where 3D audio is offline processed with digital filters of a head-related transfer
    function. The basic approach computes a fixed sound source for fixed listener.
    This approach is extended to generate 3D audio for moving listeners in interactive
    environments.
author:
- first_name: Wolfgang
  full_name: Müller, Wolfgang
  id: '16243'
  last_name: Müller
- first_name: F.
  full_name: Ullmann, F.
  last_name: Ullmann
citation:
  ama: 'Müller W, Ullmann F. Scalable System for 3D Audio Raytracing. In: <i> Proceedings
    IEEE International Conference on Multimedia Computing and Systems</i>. ; 1999.
    doi:<a href="https://doi.org/10.1109/MMCS.1999.778592">10.1109/MMCS.1999.778592</a>'
  apa: Müller, W., &#38; Ullmann, F. (1999). Scalable System for 3D Audio Raytracing.
    <i> Proceedings IEEE International Conference on Multimedia Computing and Systems</i>.
    <a href="https://doi.org/10.1109/MMCS.1999.778592">https://doi.org/10.1109/MMCS.1999.778592</a>
  bibtex: '@inproceedings{Müller_Ullmann_1999, place={Florence, Italy}, title={Scalable
    System for 3D Audio Raytracing}, DOI={<a href="https://doi.org/10.1109/MMCS.1999.778592">10.1109/MMCS.1999.778592</a>},
    booktitle={ Proceedings IEEE International Conference on Multimedia Computing
    and Systems}, author={Müller, Wolfgang and Ullmann, F.}, year={1999} }'
  chicago: Müller, Wolfgang, and F. Ullmann. “Scalable System for 3D Audio Raytracing.”
    In <i> Proceedings IEEE International Conference on Multimedia Computing and Systems</i>.
    Florence, Italy, 1999. <a href="https://doi.org/10.1109/MMCS.1999.778592">https://doi.org/10.1109/MMCS.1999.778592</a>.
  ieee: 'W. Müller and F. Ullmann, “Scalable System for 3D Audio Raytracing,” 1999,
    doi: <a href="https://doi.org/10.1109/MMCS.1999.778592">10.1109/MMCS.1999.778592</a>.'
  mla: Müller, Wolfgang, and F. Ullmann. “Scalable System for 3D Audio Raytracing.”
    <i> Proceedings IEEE International Conference on Multimedia Computing and Systems</i>,
    1999, doi:<a href="https://doi.org/10.1109/MMCS.1999.778592">10.1109/MMCS.1999.778592</a>.
  short: 'W. Müller, F. Ullmann, in:  Proceedings IEEE International Conference on
    Multimedia Computing and Systems, Florence, Italy, 1999.'
date_created: 2023-01-24T11:24:14Z
date_updated: 2023-01-24T11:24:18Z
department:
- _id: '672'
doi: 10.1109/MMCS.1999.778592
keyword:
- Ray tracing
- Loudspeakers
- Motion pictures
- Acoustic reflection
- Ear
- Digital filters
- Parallel processing
- Humans
- Physics
- Crosstalk
language:
- iso: eng
place: Florence, Italy
publication: ' Proceedings IEEE International Conference on Multimedia Computing and
  Systems'
publication_identifier:
  isbn:
  - 0-7695-0253-9
status: public
title: Scalable System for 3D Audio Raytracing
type: conference
user_id: '5786'
year: '1999'
...
---
_id: '34578'
author:
- first_name: Wolfgang
  full_name: Müller, Wolfgang
  id: '16243'
  last_name: Müller
- first_name: Jörgen
  full_name: Sturm, Jörgen
  last_name: Sturm
citation:
  ama: Müller W, Sturm J. Visuelle Spezifikations- und Modellierungstechniken. <i>it
    - Information Technology</i>. Published online 1998:32-36. doi:<a href="https://doi.org/10.1524/itit.1998.40.3.32">10.1524/itit.1998.40.3.32</a>
  apa: Müller, W., &#38; Sturm, J. (1998). Visuelle Spezifikations- und Modellierungstechniken.
    <i>It - Information Technology</i>, 32–36. <a href="https://doi.org/10.1524/itit.1998.40.3.32">https://doi.org/10.1524/itit.1998.40.3.32</a>
  bibtex: '@article{Müller_Sturm_1998, title={Visuelle Spezifikations- und Modellierungstechniken},
    DOI={<a href="https://doi.org/10.1524/itit.1998.40.3.32">10.1524/itit.1998.40.3.32</a>},
    journal={it - Information Technology}, publisher={Oldenbourg Verlag}, author={Müller,
    Wolfgang and Sturm, Jörgen}, year={1998}, pages={32–36} }'
  chicago: Müller, Wolfgang, and Jörgen Sturm. “Visuelle Spezifikations- Und Modellierungstechniken.”
    <i>It - Information Technology</i>, 1998, 32–36. <a href="https://doi.org/10.1524/itit.1998.40.3.32">https://doi.org/10.1524/itit.1998.40.3.32</a>.
  ieee: 'W. Müller and J. Sturm, “Visuelle Spezifikations- und Modellierungstechniken,”
    <i>it - Information Technology</i>, pp. 32–36, 1998, doi: <a href="https://doi.org/10.1524/itit.1998.40.3.32">10.1524/itit.1998.40.3.32</a>.'
  mla: Müller, Wolfgang, and Jörgen Sturm. “Visuelle Spezifikations- Und Modellierungstechniken.”
    <i>It - Information Technology</i>, Oldenbourg Verlag, 1998, pp. 32–36, doi:<a
    href="https://doi.org/10.1524/itit.1998.40.3.32">10.1524/itit.1998.40.3.32</a>.
  short: W. Müller, J. Sturm, It - Information Technology (1998) 32–36.
date_created: 2022-12-20T09:55:05Z
date_updated: 2022-12-20T09:55:15Z
department:
- _id: '672'
doi: 10.1524/itit.1998.40.3.32
language:
- iso: eng
page: 32-36
publication: it - Information Technology
publisher: Oldenbourg Verlag
status: public
title: Visuelle Spezifikations- und Modellierungstechniken
type: journal_article
user_id: '5786'
year: '1998'
...
---
_id: '23938'
author:
- first_name: Wolfgang
  full_name: Müller, Wolfgang
  id: '16243'
  last_name: Müller
- first_name: Franz-Josef
  full_name: Rammig, Franz-Josef
  last_name: Rammig
citation:
  ama: Müller W, Rammig F-J. <i>Methoden und Beschreibungssprachen zur Modellierung
    und Verifikation von Schaltungen und Systemen</i>. Vol 36. Verlagsschriftenreihe
    des Heinz Nixdorf Instituts, Paderborn; 1998.
  apa: Müller, W., &#38; Rammig, F.-J. (1998). <i>Methoden und Beschreibungssprachen
    zur Modellierung und Verifikation von Schaltungen und Systemen</i> (Vol. 36).
    Verlagsschriftenreihe des Heinz Nixdorf Instituts, Paderborn.
  bibtex: '@book{Müller_Rammig_1998, series={Verlagsschriftenreihe des Heinz Nixdorf
    Instituts, Paderborn}, title={Methoden und Beschreibungssprachen zur Modellierung
    und Verifikation von Schaltungen und Systemen}, volume={36}, publisher={Verlagsschriftenreihe
    des Heinz Nixdorf Instituts, Paderborn}, author={Müller, Wolfgang and Rammig,
    Franz-Josef}, year={1998}, collection={Verlagsschriftenreihe des Heinz Nixdorf
    Instituts, Paderborn} }'
  chicago: Müller, Wolfgang, and Franz-Josef Rammig. <i>Methoden und Beschreibungssprachen
    zur Modellierung und Verifikation von Schaltungen und Systemen</i>. Vol. 36. Verlagsschriftenreihe
    des Heinz Nixdorf Instituts, Paderborn. Verlagsschriftenreihe des Heinz Nixdorf
    Instituts, Paderborn, 1998.
  ieee: W. Müller and F.-J. Rammig, <i>Methoden und Beschreibungssprachen zur Modellierung
    und Verifikation von Schaltungen und Systemen</i>, vol. 36. Verlagsschriftenreihe
    des Heinz Nixdorf Instituts, Paderborn, 1998.
  mla: Müller, Wolfgang, and Franz-Josef Rammig. <i>Methoden und Beschreibungssprachen
    zur Modellierung und Verifikation von Schaltungen und Systemen</i>. Verlagsschriftenreihe
    des Heinz Nixdorf Instituts, Paderborn, 1998.
  short: W. Müller, F.-J. Rammig, Methoden und Beschreibungssprachen zur Modellierung
    und Verifikation von Schaltungen und Systemen, Verlagsschriftenreihe des Heinz
    Nixdorf Instituts, Paderborn, 1998.
date_created: 2021-09-08T08:47:50Z
date_updated: 2024-04-18T20:28:11Z
department:
- _id: '26'
intvolume: '        36'
language:
- iso: ger
publication_status: published
publisher: Verlagsschriftenreihe des Heinz Nixdorf Instituts, Paderborn
series_title: Verlagsschriftenreihe des Heinz Nixdorf Instituts, Paderborn
status: public
title: Methoden und Beschreibungssprachen zur Modellierung und Verifikation von Schaltungen
  und Systemen
type: book
user_id: '16243'
volume: 36
year: '1998'
...
---
_id: '53587'
citation:
  ama: Müller W, Rammig FJ, eds. <i>Proceedings Des Workshops Methoden Und Beschreibungssprachen
    Zur Modellierung Und Verifikation von Schaltungen Und Systemen</i>.; 1998.
  apa: Müller, W., &#38; Rammig, F. J. (Eds.). (1998). <i>Proceedings des Workshops
    Methoden und Beschreibungssprachen zur Modellierung und Verifikation von Schaltungen
    und Systemen</i>.
  bibtex: '@book{Müller_Rammig_1998, place={Paderborn, Germany}, title={Proceedings
    des Workshops Methoden und Beschreibungssprachen zur Modellierung und Verifikation
    von Schaltungen und Systemen}, year={1998} }'
  chicago: Müller, Wolfgang, and Franz Josef Rammig, eds. <i>Proceedings Des Workshops
    Methoden Und Beschreibungssprachen Zur Modellierung Und Verifikation von Schaltungen
    Und Systemen</i>. Paderborn, Germany, 1998.
  ieee: W. Müller and F. J. Rammig, Eds., <i>Proceedings des Workshops Methoden und
    Beschreibungssprachen zur Modellierung und Verifikation von Schaltungen und Systemen</i>.
    Paderborn, Germany, 1998.
  mla: Müller, Wolfgang, and Franz Josef Rammig, editors. <i>Proceedings Des Workshops
    Methoden Und Beschreibungssprachen Zur Modellierung Und Verifikation von Schaltungen
    Und Systemen</i>. 1998.
  short: W. Müller, F.J. Rammig, eds., Proceedings Des Workshops Methoden Und Beschreibungssprachen
    Zur Modellierung Und Verifikation von Schaltungen Und Systemen, Paderborn, Germany,
    1998.
date_created: 2024-04-18T20:56:39Z
date_updated: 2024-04-18T20:56:48Z
department:
- _id: '58'
editor:
- first_name: Wolfgang
  full_name: Müller, Wolfgang
  id: '16243'
  last_name: Müller
- first_name: Franz Josef
  full_name: Rammig, Franz Josef
  last_name: Rammig
language:
- iso: eng
place: Paderborn, Germany
publication_identifier:
  isbn:
  - 3-931466- 35-3
status: public
title: Proceedings des Workshops Methoden und Beschreibungssprachen zur Modellierung
  und Verifikation von Schaltungen und Systemen
type: book_editor
user_id: '16243'
year: '1998'
...
---
_id: '39496'
abstract:
- lang: eng
  text: With the wide availability of network supporting hard-and software cooperative
    computer-based environments became extremely popular. A wide range of CSCW (Computer
    Supported Cooperative Work) tools with video conferencing, electronic mail, shared
    whiteboards, discussion forums, and shared information systems are already part
    of daily business. In contrast to the unstructured linear stream of information
    in electronic mails shared workspaces provide structured administration of electronic
    information like documents, voice, pictures, and movies. Popular examples of shared
    workspaces are BSCW (Basic Support for Cooperative Work), Hypernews, Lotus Notes,
    Alta Vista Forum, Lifelink, Microsoft Exchange and Webshare. Currently, all these
    systems are not flexible enough to get easily customized to the requirements of
    the individual application and user only supporting a limited set of predefined
    different views and functionality. This article introduces VIPspace (Visually
    Programmable Workspace). VIPspace can be easily customized to the individual needs
    of an user through VIPrule, a combination of a form- and icon-based visual programming
    language. VIPrule is based on an easy-to-use drag and drop paradigm. Direct manipulation
    via drag and drop allows easy access to local file systems as well as manipulation,
    exchange, and publication of shared multimedia documents. As VIPspace is implemented
    in Java it nicely integrates with other web-applications and provides a platform
    independent environment with a uniform graphical user interface.
author:
- first_name: M.
  full_name: Dücker, M.
  last_name: Dücker
- first_name: Wolfgang
  full_name: Müller, Wolfgang
  id: '16243'
  last_name: Müller
- first_name: Jessica
  full_name: Rubart, Jessica
  last_name: Rubart
citation:
  ama: 'Dücker M, Müller W, Rubart J. VIPspace - A Visually Programmable Shared Workspace.
    In: <i> Proceedings. 1998 IEEE Symposium on Visual Languages </i>. ; 1998. doi:<a
    href="https://doi.org/10.1109/VL.1998.706150">10.1109/VL.1998.706150</a>'
  apa: Dücker, M., Müller, W., &#38; Rubart, J. (1998). VIPspace - A Visually Programmable
    Shared Workspace. <i> Proceedings. 1998 IEEE Symposium on Visual Languages </i>.
    1998 IEEE Symposium on Visual Languages , Halifax, NS, Canada . <a href="https://doi.org/10.1109/VL.1998.706150">https://doi.org/10.1109/VL.1998.706150</a>
  bibtex: '@inproceedings{Dücker_Müller_Rubart_1998, place={Halifax, NS, Canada },
    title={VIPspace - A Visually Programmable Shared Workspace}, DOI={<a href="https://doi.org/10.1109/VL.1998.706150">10.1109/VL.1998.706150</a>},
    booktitle={ Proceedings. 1998 IEEE Symposium on Visual Languages }, author={Dücker,
    M. and Müller, Wolfgang and Rubart, Jessica}, year={1998} }'
  chicago: Dücker, M., Wolfgang Müller, and Jessica Rubart. “VIPspace - A Visually
    Programmable Shared Workspace.” In <i> Proceedings. 1998 IEEE Symposium on Visual
    Languages </i>. Halifax, NS, Canada , 1998. <a href="https://doi.org/10.1109/VL.1998.706150">https://doi.org/10.1109/VL.1998.706150</a>.
  ieee: 'M. Dücker, W. Müller, and J. Rubart, “VIPspace - A Visually Programmable
    Shared Workspace,” presented at the 1998 IEEE Symposium on Visual Languages ,
    Halifax, NS, Canada , 1998, doi: <a href="https://doi.org/10.1109/VL.1998.706150">10.1109/VL.1998.706150</a>.'
  mla: Dücker, M., et al. “VIPspace - A Visually Programmable Shared Workspace.” <i>
    Proceedings. 1998 IEEE Symposium on Visual Languages </i>, 1998, doi:<a href="https://doi.org/10.1109/VL.1998.706150">10.1109/VL.1998.706150</a>.
  short: 'M. Dücker, W. Müller, J. Rubart, in:  Proceedings. 1998 IEEE Symposium on
    Visual Languages , Halifax, NS, Canada , 1998.'
conference:
  location: 'Halifax, NS, Canada '
  name: '1998 IEEE Symposium on Visual Languages '
date_created: 2023-01-24T11:42:25Z
date_updated: 2023-01-24T11:42:31Z
department:
- _id: '672'
doi: 10.1109/VL.1998.706150
keyword:
- Collaborative work
- Electronic mail
- Computer networks
- Video sharing
- Videoconference
- Discussion forums
- Information systems
- Streaming media
- Motion pictures
- Computer languages
language:
- iso: eng
place: 'Halifax, NS, Canada '
publication: ' Proceedings. 1998 IEEE Symposium on Visual Languages '
publication_identifier:
  isbn:
  - 0-8186-8712-6
status: public
title: VIPspace - A Visually Programmable Shared Workspace
type: conference
user_id: '5786'
year: '1998'
...
---
_id: '39499'
abstract:
- lang: eng
  text: "3D-graphics popularity has steadily increased in a\r\nnumber of areas such
    as entertainment, scienti c vi-\r\nsualization, simulation, and virtual reality.
    Despite\r\nthis rapid growth the authoring of animated 3D objects\r\nin virtual
    environments is stil l by no means trivial.\r\nThis article presents new concepts
    of the animated 3D\r\nprogramming language SAM (Solid Agents in Motion)\r\nand
    its programming environment. In SAM, the main\r\nsyntactic objects like agents,
    rules, and messages are\r\nrepresented as 3D objects. The design of a SAM pro-\r\ngram
    is supported by a dedicated 3D structure editor.\r\nThe editor al lows the de
    nition and spatial arrange-\r\nment of SAM agents in a 3D scene by direct manipu-\r\nlation.
    The paper gives a number of SAM examples,\r\ndemonstrating the authoring of simple
    animated vir-\r\ntual 3D scenarios."
author:
- first_name: Christian
  full_name: Geiger, Christian
  last_name: Geiger
- first_name: Georg
  full_name: Lehrenfeld, Georg
  last_name: Lehrenfeld
- first_name: Wolfgang
  full_name: Müller, Wolfgang
  id: '16243'
  last_name: Müller
citation:
  ama: 'Geiger C, Lehrenfeld G, Müller W. Authoring Communicating Agents in Virtual
    Environments. In: <i>Proceedings of the Annual Conference for the Computer Human
    Interaction</i>. ; 1998.'
  apa: Geiger, C., Lehrenfeld, G., &#38; Müller, W. (1998). Authoring Communicating
    Agents in Virtual Environments. <i>Proceedings of the Annual Conference for the
    Computer Human Interaction</i>.
  bibtex: '@inproceedings{Geiger_Lehrenfeld_Müller_1998, place={Adelaide, Australia},
    title={Authoring Communicating Agents in Virtual Environments}, booktitle={Proceedings
    of the Annual Conference for the Computer Human Interaction}, author={Geiger,
    Christian and Lehrenfeld, Georg and Müller, Wolfgang}, year={1998} }'
  chicago: Geiger, Christian, Georg Lehrenfeld, and Wolfgang Müller. “Authoring Communicating
    Agents in Virtual Environments.” In <i>Proceedings of the Annual Conference for
    the Computer Human Interaction</i>. Adelaide, Australia, 1998.
  ieee: C. Geiger, G. Lehrenfeld, and W. Müller, “Authoring Communicating Agents in
    Virtual Environments,” 1998.
  mla: Geiger, Christian, et al. “Authoring Communicating Agents in Virtual Environments.”
    <i>Proceedings of the Annual Conference for the Computer Human Interaction</i>,
    1998.
  short: 'C. Geiger, G. Lehrenfeld, W. Müller, in: Proceedings of the Annual Conference
    for the Computer Human Interaction, Adelaide, Australia, 1998.'
date_created: 2023-01-24T11:44:06Z
date_updated: 2023-01-24T11:44:10Z
department:
- _id: '672'
language:
- iso: eng
place: Adelaide, Australia
publication: Proceedings of the Annual Conference for the Computer Human Interaction
status: public
title: Authoring Communicating Agents in Virtual Environments
type: conference
user_id: '5786'
year: '1998'
...
---
_id: '39493'
abstract:
- lang: eng
  text: This article presents the animated visual 3D programming language SAM (Solid
    Agents in Motion) for parallel systems specification and animation. A SAM program
    is a set of interacting agents synchronously exchanging messages. The agent's
    behaviour is specified by means of production rules with a condition and a sequence
    of actions each. Actions are linearly ordered and execute when matching a rule.
    In SAM, main syntactic objects like agents, rules, and messages are 3D. These
    objects can have an abstract and a concrete, solid 3D presentation. While the
    abstract representation is for programming and debugging, the concrete representation
    is for animated 3D end-user presentations. After outlining the concepts of SAM
    this article gives two programming examples of 3D micro worlds and an overview
    of the programming environment.
author:
- first_name: Christian
  full_name: Geiger, Christian
  last_name: Geiger
- first_name: Wolfgang
  full_name: Müller, Wolfgang
  id: '16243'
  last_name: Müller
- first_name: W.
  full_name: Rosenbach, W.
  last_name: Rosenbach
citation:
  ama: 'Geiger C, Müller W, Rosenbach W. SAM - An Animated 3D Programming Language.
    In: <i>Proceedings of the IEEE Symposium on Visual Languages</i>. ; 1998. doi:<a
    href="https://doi.org/10.1109/VL.1998.706167">10.1109/VL.1998.706167</a>'
  apa: Geiger, C., Müller, W., &#38; Rosenbach, W. (1998). SAM - An Animated 3D Programming
    Language. <i>Proceedings of the IEEE Symposium on Visual Languages</i>. 1998 IEEE
    Symposium on Visual Languages, Halifax, Canada. <a href="https://doi.org/10.1109/VL.1998.706167">https://doi.org/10.1109/VL.1998.706167</a>
  bibtex: '@inproceedings{Geiger_Müller_Rosenbach_1998, place={Halifax, Canada}, title={SAM
    - An Animated 3D Programming Language}, DOI={<a href="https://doi.org/10.1109/VL.1998.706167">10.1109/VL.1998.706167</a>},
    booktitle={Proceedings of the IEEE Symposium on Visual Languages}, author={Geiger,
    Christian and Müller, Wolfgang and Rosenbach, W.}, year={1998} }'
  chicago: Geiger, Christian, Wolfgang Müller, and W. Rosenbach. “SAM - An Animated
    3D Programming Language.” In <i>Proceedings of the IEEE Symposium on Visual Languages</i>.
    Halifax, Canada, 1998. <a href="https://doi.org/10.1109/VL.1998.706167">https://doi.org/10.1109/VL.1998.706167</a>.
  ieee: 'C. Geiger, W. Müller, and W. Rosenbach, “SAM - An Animated 3D Programming
    Language,” presented at the 1998 IEEE Symposium on Visual Languages, Halifax,
    Canada, 1998, doi: <a href="https://doi.org/10.1109/VL.1998.706167">10.1109/VL.1998.706167</a>.'
  mla: Geiger, Christian, et al. “SAM - An Animated 3D Programming Language.” <i>Proceedings
    of the IEEE Symposium on Visual Languages</i>, 1998, doi:<a href="https://doi.org/10.1109/VL.1998.706167">10.1109/VL.1998.706167</a>.
  short: 'C. Geiger, W. Müller, W. Rosenbach, in: Proceedings of the IEEE Symposium
    on Visual Languages, Halifax, Canada, 1998.'
conference:
  location: Halifax, Canada
  name: 1998 IEEE Symposium on Visual Languages
date_created: 2023-01-24T11:39:30Z
date_updated: 2023-01-24T11:39:35Z
department:
- _id: '672'
doi: 10.1109/VL.1998.706167
keyword:
- Animation
- Computer languages
- Solids
- Concrete
- Application software
- Virtual reality
- Programming profession
- Switches
- Visualization
- Debugging
language:
- iso: eng
place: Halifax, Canada
publication: Proceedings of the IEEE Symposium on Visual Languages
publication_identifier:
  isbn:
  - 0-8186-8712-6
status: public
title: SAM - An Animated 3D Programming Language
type: conference
user_id: '5786'
year: '1998'
...
---
_id: '39489'
author:
- first_name: Christian
  full_name: Geiger, Christian
  last_name: Geiger
- first_name: Wolfgang
  full_name: Müller, Wolfgang
  id: '16243'
  last_name: Müller
citation:
  ama: Geiger C, Müller W. Visuelle Spezifikation, Modellierung und Animation im Systementwurf.
    Published online 1998.
  apa: Geiger, C., &#38; Müller, W. (1998). <i>Visuelle Spezifikation, Modellierung
    und Animation im Systementwurf</i>.
  bibtex: '@article{Geiger_Müller_1998, place={Magdeburg, Germany}, series={Simulation
    und Visualisierung 98}, title={Visuelle Spezifikation, Modellierung und Animation
    im Systementwurf}, author={Geiger, Christian and Müller, Wolfgang}, year={1998},
    collection={Simulation und Visualisierung 98} }'
  chicago: Geiger, Christian, and Wolfgang Müller. “Visuelle Spezifikation, Modellierung
    Und Animation Im Systementwurf.” Simulation Und Visualisierung 98. Magdeburg,
    Germany, 1998.
  ieee: C. Geiger and W. Müller, “Visuelle Spezifikation, Modellierung und Animation
    im Systementwurf.” Magdeburg, Germany, 1998.
  mla: Geiger, Christian, and Wolfgang Müller. <i>Visuelle Spezifikation, Modellierung
    Und Animation Im Systementwurf</i>. 1998.
  short: C. Geiger, W. Müller, (1998).
date_created: 2023-01-24T11:37:14Z
date_updated: 2023-01-24T11:37:19Z
department:
- _id: '672'
language:
- iso: eng
place: Magdeburg, Germany
series_title: Simulation und Visualisierung 98
status: public
title: Visuelle Spezifikation, Modellierung und Animation im Systementwurf
type: conference
user_id: '5786'
year: '1998'
...
---
_id: '34577'
author:
- first_name: Wolfgang
  full_name: Müller, Wolfgang
  id: '16243'
  last_name: Müller
- first_name: Jörgen
  full_name: Sturm, Jörgen
  last_name: Sturm
citation:
  ama: Müller W, Sturm J. Visuelle Spezifikations- und Modellierungstechniken. <i>it
    - Information Technology</i>. Published online 1998:32-36. doi:<a href="https://doi.org/10.1524/itit.1998.40.3.32">10.1524/itit.1998.40.3.32</a>
  apa: Müller, W., &#38; Sturm, J. (1998). Visuelle Spezifikations- und Modellierungstechniken.
    <i>It - Information Technology</i>, 32–36. <a href="https://doi.org/10.1524/itit.1998.40.3.32">https://doi.org/10.1524/itit.1998.40.3.32</a>
  bibtex: '@article{Müller_Sturm_1998, title={Visuelle Spezifikations- und Modellierungstechniken},
    DOI={<a href="https://doi.org/10.1524/itit.1998.40.3.32">10.1524/itit.1998.40.3.32</a>},
    journal={it - Information Technology}, publisher={Oldenbourg Verlag}, author={Müller,
    Wolfgang and Sturm, Jörgen}, year={1998}, pages={32–36} }'
  chicago: Müller, Wolfgang, and Jörgen Sturm. “Visuelle Spezifikations- Und Modellierungstechniken.”
    <i>It - Information Technology</i>, 1998, 32–36. <a href="https://doi.org/10.1524/itit.1998.40.3.32">https://doi.org/10.1524/itit.1998.40.3.32</a>.
  ieee: 'W. Müller and J. Sturm, “Visuelle Spezifikations- und Modellierungstechniken,”
    <i>it - Information Technology</i>, pp. 32–36, 1998, doi: <a href="https://doi.org/10.1524/itit.1998.40.3.32">10.1524/itit.1998.40.3.32</a>.'
  mla: Müller, Wolfgang, and Jörgen Sturm. “Visuelle Spezifikations- Und Modellierungstechniken.”
    <i>It - Information Technology</i>, Oldenbourg Verlag, 1998, pp. 32–36, doi:<a
    href="https://doi.org/10.1524/itit.1998.40.3.32">10.1524/itit.1998.40.3.32</a>.
  short: W. Müller, J. Sturm, It - Information Technology (1998) 32–36.
date_created: 2022-12-20T09:51:44Z
date_updated: 2025-02-26T14:44:38Z
department:
- _id: '28'
doi: 10.1524/itit.1998.40.3.32
language:
- iso: eng
page: 32-36
publication: it - Information Technology
publisher: Oldenbourg Verlag
status: public
title: Visuelle Spezifikations- und Modellierungstechniken
type: journal_article
user_id: '5786'
year: '1998'
...
---
_id: '39510'
abstract:
- lang: eng
  text: Modeling of human knowledge and reasoning requires the formulation of uncertainty
    in its various forms. Fuzzy logic was introduced to directly support these applications
    (H. Zimmermann, 1991). Fuzzy control (FC) which is based on fuzzy logic allows
    one to control complex systems based on qualitative information like human knowledge
    (C. Geiger and G. Lehrenfeld, 1994). In fuzzy logic, fuzzy sets are usually defined
    and manipulated by means of complex mathematics, whereas the fuzzy control process
    is frequently outlined by visual sketches based on set diagrams in order to enhance
    the comprehension of the inference process. The rule based execution of this process
    usually follows the lines of rule based visual programming languages (VPLs), i.e.,
    languages comparable to Agentsheets and ChemTrains. This strongly indicates that
    VPLs are thus well applicable for this use. We first outline the basic concepts
    of fuzzy logic and fuzzy control. Thereafter, we sketch a visual language which
    integrates fuzzy set diagrams in the visual representation of rules. The basic
    concepts are inherited from the complete visual programming language, Pictorial
    Janus (PJ). However, we significantly simplify PJ's visual concepts in order to
    adapt it for our purpose.
author:
- first_name: M.
  full_name: Dücker, M.
  last_name: Dücker
- first_name: Christian
  full_name: Geiger, Christian
  last_name: Geiger
- first_name: Georg
  full_name: Lehrenfeld, Georg
  last_name: Lehrenfeld
- first_name: Wolfgang
  full_name: Müller, Wolfgang
  id: '16243'
  last_name: Müller
- first_name: C.
  full_name: Tahedl, C.
  last_name: Tahedl
citation:
  ama: 'Dücker M, Geiger C, Lehrenfeld G, Müller W, Tahedl C. A Visual Programming
    Language for Qualitative Data. In: <i>Proceedings of the 1997 IEEE Symposium on
    Visual Languages</i>. ; 1997. doi:<a href="https://doi.org/10.1109/VL.1997.626593">10.1109/VL.1997.626593</a>'
  apa: Dücker, M., Geiger, C., Lehrenfeld, G., Müller, W., &#38; Tahedl, C. (1997).
    A Visual Programming Language for Qualitative Data. <i>Proceedings of the 1997
    IEEE Symposium on Visual Languages</i>. <a href="https://doi.org/10.1109/VL.1997.626593">https://doi.org/10.1109/VL.1997.626593</a>
  bibtex: '@inproceedings{Dücker_Geiger_Lehrenfeld_Müller_Tahedl_1997, place={Capri,
    Italy}, title={A Visual Programming Language for Qualitative Data}, DOI={<a href="https://doi.org/10.1109/VL.1997.626593">10.1109/VL.1997.626593</a>},
    booktitle={Proceedings of the 1997 IEEE Symposium on Visual Languages}, author={Dücker,
    M. and Geiger, Christian and Lehrenfeld, Georg and Müller, Wolfgang and Tahedl,
    C.}, year={1997} }'
  chicago: Dücker, M., Christian Geiger, Georg Lehrenfeld, Wolfgang Müller, and C.
    Tahedl. “A Visual Programming Language for Qualitative Data.” In <i>Proceedings
    of the 1997 IEEE Symposium on Visual Languages</i>. Capri, Italy, 1997. <a href="https://doi.org/10.1109/VL.1997.626593">https://doi.org/10.1109/VL.1997.626593</a>.
  ieee: 'M. Dücker, C. Geiger, G. Lehrenfeld, W. Müller, and C. Tahedl, “A Visual
    Programming Language for Qualitative Data,” 1997, doi: <a href="https://doi.org/10.1109/VL.1997.626593">10.1109/VL.1997.626593</a>.'
  mla: Dücker, M., et al. “A Visual Programming Language for Qualitative Data.” <i>Proceedings
    of the 1997 IEEE Symposium on Visual Languages</i>, 1997, doi:<a href="https://doi.org/10.1109/VL.1997.626593">10.1109/VL.1997.626593</a>.
  short: 'M. Dücker, C. Geiger, G. Lehrenfeld, W. Müller, C. Tahedl, in: Proceedings
    of the 1997 IEEE Symposium on Visual Languages, Capri, Italy, 1997.'
date_created: 2023-01-24T11:51:04Z
date_updated: 2023-01-24T11:51:08Z
department:
- _id: '672'
doi: 10.1109/VL.1997.626593
keyword:
- Computer languages
- Fuzzy control
- Fuzzy sets
- Animation
- Visualization
- Fires
- Application software
- Pattern matching
- Impedance matching
- Domain specific languages
language:
- iso: eng
place: Capri, Italy
publication: Proceedings of the 1997 IEEE Symposium on Visual Languages
publication_identifier:
  isbn:
  - 0-8186-8144-6
status: public
title: A Visual Programming Language for Qualitative Data
type: conference
user_id: '5786'
year: '1997'
...
---
_id: '39505'
abstract:
- lang: eng
  text: '3D-graphics are becoming popular in a steadily increasing number of areas
    such as entertainment, scientific visualization, simulation, and virtual reality.
    Despite this rapid growth the generation of animated 3D scenes is by no means
    trivial. Since animated 3D objects evolve over time the authors denote these objects
    as 4D. The article presents a novel approach to the rapid prototyping of 4D models.
    They introduce the AAL (Animated Agent Layer) system. AAL is an interpreter-based
    approach covering a textual (AAL-PR) as well as a visual command language (AAL-VL)
    for the specification of the dynamics in 4D scenes. AAL provides support for different
    levels of abstraction: primitives, structured objects, animated objects, and animated
    (autonomous) agents.'
author:
- first_name: M.
  full_name: Dücker, M.
  last_name: Dücker
- first_name: Christian
  full_name: Geiger, Christian
  last_name: Geiger
- first_name: R.
  full_name: Hunstock, R.
  last_name: Hunstock
- first_name: Georg
  full_name: Lehrenfeld, Georg
  last_name: Lehrenfeld
- first_name: Wolfgang
  full_name: Müller, Wolfgang
  id: '16243'
  last_name: Müller
citation:
  ama: 'Dücker M, Geiger C, Hunstock R, Lehrenfeld G, Müller W. Visual-Textual Prototyping
    of 4D Scenes. In: <i>Proceedings of the 1997 IEEE Symposium on Visual Languages</i>.
    ; 1997. doi:<a href="https://doi.org/10.1109/VL.1997.626601">10.1109/VL.1997.626601</a>'
  apa: Dücker, M., Geiger, C., Hunstock, R., Lehrenfeld, G., &#38; Müller, W. (1997).
    Visual-Textual Prototyping of 4D Scenes. <i>Proceedings of the 1997 IEEE Symposium
    on Visual Languages</i>. 1997 IEEE Symposium on Visual Languages. <a href="https://doi.org/10.1109/VL.1997.626601">https://doi.org/10.1109/VL.1997.626601</a>
  bibtex: '@inproceedings{Dücker_Geiger_Hunstock_Lehrenfeld_Müller_1997, place={Capri,
    Italy}, title={Visual-Textual Prototyping of 4D Scenes}, DOI={<a href="https://doi.org/10.1109/VL.1997.626601">10.1109/VL.1997.626601</a>},
    booktitle={Proceedings of the 1997 IEEE Symposium on Visual Languages}, author={Dücker,
    M. and Geiger, Christian and Hunstock, R. and Lehrenfeld, Georg and Müller, Wolfgang},
    year={1997} }'
  chicago: Dücker, M., Christian Geiger, R. Hunstock, Georg Lehrenfeld, and Wolfgang
    Müller. “Visual-Textual Prototyping of 4D Scenes.” In <i>Proceedings of the 1997
    IEEE Symposium on Visual Languages</i>. Capri, Italy, 1997. <a href="https://doi.org/10.1109/VL.1997.626601">https://doi.org/10.1109/VL.1997.626601</a>.
  ieee: 'M. Dücker, C. Geiger, R. Hunstock, G. Lehrenfeld, and W. Müller, “Visual-Textual
    Prototyping of 4D Scenes,” presented at the 1997 IEEE Symposium on Visual Languages,
    1997, doi: <a href="https://doi.org/10.1109/VL.1997.626601">10.1109/VL.1997.626601</a>.'
  mla: Dücker, M., et al. “Visual-Textual Prototyping of 4D Scenes.” <i>Proceedings
    of the 1997 IEEE Symposium on Visual Languages</i>, 1997, doi:<a href="https://doi.org/10.1109/VL.1997.626601">10.1109/VL.1997.626601</a>.
  short: 'M. Dücker, C. Geiger, R. Hunstock, G. Lehrenfeld, W. Müller, in: Proceedings
    of the 1997 IEEE Symposium on Visual Languages, Capri, Italy, 1997.'
conference:
  name: 1997 IEEE Symposium on Visual Languages
date_created: 2023-01-24T11:48:57Z
date_updated: 2023-01-24T11:49:01Z
department:
- _id: '672'
doi: 10.1109/VL.1997.626601
keyword:
- Prototypes
- Layout
- Animation
- Command languages
- Application software
- Libraries
- Virtual reality
- Computer graphics
- Hardware
- Context modeling
language:
- iso: eng
place: Capri, Italy
publication: Proceedings of the 1997 IEEE Symposium on Visual Languages
publication_identifier:
  isbn:
  - 0-8186-8144-6
status: public
title: Visual-Textual Prototyping of 4D Scenes
type: conference
user_id: '5786'
year: '1997'
...
---
_id: '39502'
abstract:
- lang: eng
  text: The authors present a new approach to an interactive design and analysis environment
    for visual languages. The main components, i.e., editor animator and interpreter
    are introduced. Their interactions are being investigated emphasizing the interpreter-animator
    interaction and defining an interface supporting different levels of automation.
    The interpreter performs the executions on a logical level and triggers the animator.
    The interactive animation provides a very high degree of liveness since it is
    based on the tight integration of the animator and editor. The proposed architecture
    permits the distributed implementation of a system for real-time animation. Their
    concepts are validated by the implementation of a debugging environment for the
    complete visual programming language Pictorial Janus.
author:
- first_name: M.
  full_name: Dücker, M.
  last_name: Dücker
- first_name: Georg
  full_name: Lehrenfeld, Georg
  last_name: Lehrenfeld
- first_name: Wolfgang
  full_name: Müller, Wolfgang
  id: '16243'
  last_name: Müller
- first_name: C.
  full_name: Tahedl, C.
  last_name: Tahedl
citation:
  ama: 'Dücker M, Lehrenfeld G, Müller W, Tahedl C. A Generic System for Interactive
    Real--Time Animation. In: <i> Proceedings International Conference and Workshop
    on Engineering of Computer-Based Systems</i>. ; 1997. doi:<a href="https://doi.org/10.1109/ECBS.1997.581876">10.1109/ECBS.1997.581876</a>'
  apa: Dücker, M., Lehrenfeld, G., Müller, W., &#38; Tahedl, C. (1997). A Generic
    System for Interactive Real--Time Animation. <i> Proceedings International Conference
    and Workshop on Engineering of Computer-Based Systems</i>. <a href="https://doi.org/10.1109/ECBS.1997.581876">https://doi.org/10.1109/ECBS.1997.581876</a>
  bibtex: '@inproceedings{Dücker_Lehrenfeld_Müller_Tahedl_1997, place={Monterey, CA,
    USA }, title={A Generic System for Interactive Real--Time Animation}, DOI={<a
    href="https://doi.org/10.1109/ECBS.1997.581876">10.1109/ECBS.1997.581876</a>},
    booktitle={ Proceedings International Conference and Workshop on Engineering of
    Computer-Based Systems}, author={Dücker, M. and Lehrenfeld, Georg and Müller,
    Wolfgang and Tahedl, C.}, year={1997} }'
  chicago: Dücker, M., Georg Lehrenfeld, Wolfgang Müller, and C. Tahedl. “A Generic
    System for Interactive Real--Time Animation.” In <i> Proceedings International
    Conference and Workshop on Engineering of Computer-Based Systems</i>. Monterey,
    CA, USA , 1997. <a href="https://doi.org/10.1109/ECBS.1997.581876">https://doi.org/10.1109/ECBS.1997.581876</a>.
  ieee: 'M. Dücker, G. Lehrenfeld, W. Müller, and C. Tahedl, “A Generic System for
    Interactive Real--Time Animation,” Monterey, CA, USA , 1997, doi: <a href="https://doi.org/10.1109/ECBS.1997.581876">10.1109/ECBS.1997.581876</a>.'
  mla: Dücker, M., et al. “A Generic System for Interactive Real--Time Animation.”
    <i> Proceedings International Conference and Workshop on Engineering of Computer-Based
    Systems</i>, 1997, doi:<a href="https://doi.org/10.1109/ECBS.1997.581876">10.1109/ECBS.1997.581876</a>.
  short: 'M. Dücker, G. Lehrenfeld, W. Müller, C. Tahedl, in:  Proceedings International
    Conference and Workshop on Engineering of Computer-Based Systems, Monterey, CA,
    USA , 1997.'
conference:
  location: 'Monterey, CA, USA '
date_created: 2023-01-24T11:46:23Z
date_updated: 2023-01-24T11:46:28Z
department:
- _id: '672'
doi: 10.1109/ECBS.1997.581876
keyword:
- Real time systems
- Animation
- Debugging
- Automation
- Computer languages
- Timing
- Environmental management
- Programming environments
- Visualization
- Multimedia systems
language:
- iso: eng
place: 'Monterey, CA, USA '
publication: ' Proceedings International Conference and Workshop on Engineering of
  Computer-Based Systems'
publication_identifier:
  isbn:
  - 0-8186-7889-5
status: public
title: A Generic System for Interactive Real--Time Animation
type: conference
user_id: '5786'
year: '1997'
...
---
_id: '39513'
author:
- first_name: H.
  full_name: Aisch, H.
  last_name: Aisch
- first_name: M.
  full_name: Joosten, M.
  last_name: Joosten
- first_name: Wolfgang
  full_name: Müller, Wolfgang
  id: '16243'
  last_name: Müller
- first_name: F.
  full_name: Buijs, F.
  last_name: Buijs
citation:
  ama: Aisch H, Joosten M, Müller W, Buijs F. Interaktiver Produktdatenaustausch mit
    EDIFACT. Published online 1996.
  apa: Aisch, H., Joosten, M., Müller, W., &#38; Buijs, F. (1996). <i>Interaktiver
    Produktdatenaustausch mit EDIFACT</i>.
  bibtex: '@article{Aisch_Joosten_Müller_Buijs_1996, place={Kaiserslautern}, series={Tagungsband:
    CAD’96}, title={Interaktiver Produktdatenaustausch mit EDIFACT}, author={Aisch,
    H. and Joosten, M. and Müller, Wolfgang and Buijs, F.}, year={1996}, collection={Tagungsband:
    CAD’96} }'
  chicago: 'Aisch, H., M. Joosten, Wolfgang Müller, and F. Buijs. “Interaktiver Produktdatenaustausch
    Mit EDIFACT.” Tagungsband: CAD’96. Kaiserslautern, 1996.'
  ieee: H. Aisch, M. Joosten, W. Müller, and F. Buijs, “Interaktiver Produktdatenaustausch
    mit EDIFACT.” Kaiserslautern, 1996.
  mla: Aisch, H., et al. <i>Interaktiver Produktdatenaustausch Mit EDIFACT</i>. 1996.
  short: H. Aisch, M. Joosten, W. Müller, F. Buijs, (1996).
date_created: 2023-01-24T11:52:49Z
date_updated: 2023-01-24T11:52:53Z
department:
- _id: '672'
language:
- iso: eng
place: Kaiserslautern
series_title: 'Tagungsband: CAD''96'
status: public
title: Interaktiver Produktdatenaustausch mit EDIFACT
type: conference
user_id: '5786'
year: '1996'
...
---
_id: '39521'
abstract:
- lang: eng
  text: Investigates the integration of an interactive constraint solver into an existing
    2D real-time animation environment in order to achieve a better observability,
    traceability and stability of the individual graphical objects. We present two
    approaches for assigning constraints to the objects. The first approach assigns
    constraints to the objects when they are created, keeping them stable during their
    entire life-time. The second approach dynamically changes constraints before the
    computation of each frame. The investigation is based on our practical experience
    with the complete visual programming language Pictorial Janus and the parallel
    constraint solver Parcon.
author:
- first_name: P.
  full_name: Griebel, P.
  last_name: Griebel
- first_name: Georg
  full_name: Lehrenfeld, Georg
  last_name: Lehrenfeld
- first_name: Wolfgang
  full_name: Müller, Wolfgang
  id: '16243'
  last_name: Müller
- first_name: C.
  full_name: Tahedl, C.
  last_name: Tahedl
- first_name: H.
  full_name: Uhr, H.
  last_name: Uhr
citation:
  ama: 'Griebel P, Lehrenfeld G, Müller W, Tahedl C, Uhr H. Integrating a Constraint
    Solver into a Real-Time Animation Environment. In: <i>Proceedings of the 1996
    IEEE Symposium on Visual Languages</i>. ; 1996. doi:<a href="https://doi.org/10.1109/VL.1996.545262">10.1109/VL.1996.545262</a>'
  apa: Griebel, P., Lehrenfeld, G., Müller, W., Tahedl, C., &#38; Uhr, H. (1996).
    Integrating a Constraint Solver into a Real-Time Animation Environment. <i>Proceedings
    of the 1996 IEEE Symposium on Visual Languages</i>. <a href="https://doi.org/10.1109/VL.1996.545262">https://doi.org/10.1109/VL.1996.545262</a>
  bibtex: '@inproceedings{Griebel_Lehrenfeld_Müller_Tahedl_Uhr_1996, place={Boulder
    CO}, title={Integrating a Constraint Solver into a Real-Time Animation Environment},
    DOI={<a href="https://doi.org/10.1109/VL.1996.545262">10.1109/VL.1996.545262</a>},
    booktitle={Proceedings of the 1996 IEEE Symposium on Visual Languages}, author={Griebel,
    P. and Lehrenfeld, Georg and Müller, Wolfgang and Tahedl, C. and Uhr, H.}, year={1996}
    }'
  chicago: Griebel, P., Georg Lehrenfeld, Wolfgang Müller, C. Tahedl, and H. Uhr.
    “Integrating a Constraint Solver into a Real-Time Animation Environment.” In <i>Proceedings
    of the 1996 IEEE Symposium on Visual Languages</i>. Boulder CO, 1996. <a href="https://doi.org/10.1109/VL.1996.545262">https://doi.org/10.1109/VL.1996.545262</a>.
  ieee: 'P. Griebel, G. Lehrenfeld, W. Müller, C. Tahedl, and H. Uhr, “Integrating
    a Constraint Solver into a Real-Time Animation Environment,” 1996, doi: <a href="https://doi.org/10.1109/VL.1996.545262">10.1109/VL.1996.545262</a>.'
  mla: Griebel, P., et al. “Integrating a Constraint Solver into a Real-Time Animation
    Environment.” <i>Proceedings of the 1996 IEEE Symposium on Visual Languages</i>,
    1996, doi:<a href="https://doi.org/10.1109/VL.1996.545262">10.1109/VL.1996.545262</a>.
  short: 'P. Griebel, G. Lehrenfeld, W. Müller, C. Tahedl, H. Uhr, in: Proceedings
    of the 1996 IEEE Symposium on Visual Languages, Boulder CO, 1996.'
date_created: 2023-01-24T11:56:25Z
date_updated: 2023-01-24T11:56:30Z
department:
- _id: '672'
doi: 10.1109/VL.1996.545262
keyword:
- Animation
- Layout
- Computer languages
- Visualization
- Observability
- Stability
- Runtime
- Costs
- Graphics
- Hardware
language:
- iso: eng
place: Boulder CO
publication: Proceedings of the 1996 IEEE Symposium on Visual Languages
publication_identifier:
  isbn:
  - 0-8186-7508-X
status: public
title: Integrating a Constraint Solver into a Real-Time Animation Environment
type: conference
user_id: '5786'
year: '1996'
...
---
_id: '39517'
author:
- first_name: Marita
  full_name: Dücker, Marita
  last_name: Dücker
- first_name: Georg
  full_name: Lehrenfeld, Georg
  last_name: Lehrenfeld
- first_name: Wolfgang
  full_name: Müller, Wolfgang
  id: '16243'
  last_name: Müller
citation:
  ama: 'Dücker M, Lehrenfeld G, Müller W. Specification and Analysis of Concurrent
    Systems in a Complete Visual Environment. In: <i>Proceedings of the 10th European
    Simulation Multiconference (ESM’96)</i>. ; 1996.'
  apa: Dücker, M., Lehrenfeld, G., &#38; Müller, W. (1996). Specification and Analysis
    of Concurrent Systems in a Complete Visual Environment. <i>Proceedings of the
    10th European Simulation Multiconference (ESM’96)</i>.
  bibtex: '@inproceedings{Dücker_Lehrenfeld_Müller_1996, place={Budapest, Hungary},
    title={Specification and Analysis of Concurrent Systems in a Complete Visual Environment},
    booktitle={Proceedings of the 10th European Simulation Multiconference (ESM’96)},
    author={Dücker, Marita and Lehrenfeld, Georg and Müller, Wolfgang}, year={1996}
    }'
  chicago: Dücker, Marita, Georg Lehrenfeld, and Wolfgang Müller. “Specification and
    Analysis of Concurrent Systems in a Complete Visual Environment.” In <i>Proceedings
    of the 10th European Simulation Multiconference (ESM’96)</i>. Budapest, Hungary,
    1996.
  ieee: M. Dücker, G. Lehrenfeld, and W. Müller, “Specification and Analysis of Concurrent
    Systems in a Complete Visual Environment,” 1996.
  mla: Dücker, Marita, et al. “Specification and Analysis of Concurrent Systems in
    a Complete Visual Environment.” <i>Proceedings of the 10th European Simulation
    Multiconference (ESM’96)</i>, 1996.
  short: 'M. Dücker, G. Lehrenfeld, W. Müller, in: Proceedings of the 10th European
    Simulation Multiconference (ESM’96), Budapest, Hungary, 1996.'
date_created: 2023-01-24T11:54:18Z
date_updated: 2023-01-24T11:54:23Z
department:
- _id: '672'
language:
- iso: eng
place: Budapest, Hungary
publication: Proceedings of the 10th European Simulation Multiconference (ESM'96)
status: public
title: Specification and Analysis of Concurrent Systems in a Complete Visual Environment
type: conference
user_id: '5786'
year: '1996'
...
---
_id: '39526'
abstract:
- lang: eng
  text: The main goal of the article is to evaluate the suitability of visual programming
    languages, i.e., Pictorial Janus (K. Kahn and V. Saraswat, 1990), for the modeling
    of complex systems and their control strategies. These systems can be seen as
    networks of communicating objects. Objects select strategies for suitable actions
    based on incoming messages. Our field of investigation is in computer integrated
    manufacturing considering the example of a car manufacturing cell. This color
    sorting assembly buffer (CSAB) schedules jobs in queues. The jobs represent car
    bodies scheduled in feeder lines for the enameling. Feeder lines collect raw bodies
    to blocks. Blocks are bodies which are to be enameled by the same color. This
    organization decreases the cost of expensive change-over-times when changing colors
    at the enamelling. Blocks of bodies are dislocated from the queue and enameled
    successively. Contradictory system goals, such as minimizing color changes and
    preserving the sequence of incoming jobs, have to be regarded by appropriate control
    strategies. Due to the complexity of this (NP complete) problem and to real time
    requirements for online control there are no optimal strategies on hand. Consequently,
    suitable heuristics have to be developed. Often they are designed applying a trial-and-error
    method. A modeling framework has to support the rapid prototyping of these systems
    as well as an expressive end user oriented representation. Both are essential
    requirements since end users need other visualization techniques than experienced
    designers due to their different knowledge and interests.
author:
- first_name: Christian
  full_name: Geiger, Christian
  last_name: Geiger
- first_name: R.
  full_name: Hunstock, R.
  last_name: Hunstock
- first_name: Georg
  full_name: Lehrenfeld, Georg
  last_name: Lehrenfeld
- first_name: Wolfgang
  full_name: Müller, Wolfgang
  id: '16243'
  last_name: Müller
- first_name: 'J. '
  full_name: 'Quintanilla, J. '
  last_name: Quintanilla
- first_name: 'C. '
  full_name: 'Tahedl, C. '
  last_name: Tahedl
- first_name: A.
  full_name: Weber, A.
  last_name: Weber
citation:
  ama: 'Geiger C, Hunstock R, Lehrenfeld G, et al. Visual Modeling and 3D-Representation
    with a Complete Visual Programming Language --- A Case Study in Manufacturing.
    In: <i>Proceedings of the 1996 IEEE Symposium on Visual Languages</i>. ; 1996.
    doi:<a href="https://doi.org/10.1109/VL.1996.545302">10.1109/VL.1996.545302</a>'
  apa: Geiger, C., Hunstock, R., Lehrenfeld, G., Müller, W., Quintanilla, J., Tahedl,
    C., &#38; Weber, A. (1996). Visual Modeling and 3D-Representation with a Complete
    Visual Programming Language --- A Case Study in Manufacturing. <i>Proceedings
    of the 1996 IEEE Symposium on Visual Languages</i>. <a href="https://doi.org/10.1109/VL.1996.545302">https://doi.org/10.1109/VL.1996.545302</a>
  bibtex: '@inproceedings{Geiger_Hunstock_Lehrenfeld_Müller_Quintanilla_Tahedl_Weber_1996,
    place={Boulder, CO, USA}, title={Visual Modeling and 3D-Representation with a
    Complete Visual Programming Language --- A Case Study in Manufacturing}, DOI={<a
    href="https://doi.org/10.1109/VL.1996.545302">10.1109/VL.1996.545302</a>}, booktitle={Proceedings
    of the 1996 IEEE Symposium on Visual Languages}, author={Geiger, Christian and
    Hunstock, R. and Lehrenfeld, Georg and Müller, Wolfgang and Quintanilla, J.  and
    Tahedl, C.  and Weber, A.}, year={1996} }'
  chicago: Geiger, Christian, R. Hunstock, Georg Lehrenfeld, Wolfgang Müller, J.  Quintanilla,
    C.  Tahedl, and A. Weber. “Visual Modeling and 3D-Representation with a Complete
    Visual Programming Language --- A Case Study in Manufacturing.” In <i>Proceedings
    of the 1996 IEEE Symposium on Visual Languages</i>. Boulder, CO, USA, 1996. <a
    href="https://doi.org/10.1109/VL.1996.545302">https://doi.org/10.1109/VL.1996.545302</a>.
  ieee: 'C. Geiger <i>et al.</i>, “Visual Modeling and 3D-Representation with a Complete
    Visual Programming Language --- A Case Study in Manufacturing,” 1996, doi: <a
    href="https://doi.org/10.1109/VL.1996.545302">10.1109/VL.1996.545302</a>.'
  mla: Geiger, Christian, et al. “Visual Modeling and 3D-Representation with a Complete
    Visual Programming Language --- A Case Study in Manufacturing.” <i>Proceedings
    of the 1996 IEEE Symposium on Visual Languages</i>, 1996, doi:<a href="https://doi.org/10.1109/VL.1996.545302">10.1109/VL.1996.545302</a>.
  short: 'C. Geiger, R. Hunstock, G. Lehrenfeld, W. Müller, J. Quintanilla, C. Tahedl,
    A. Weber, in: Proceedings of the 1996 IEEE Symposium on Visual Languages, Boulder,
    CO, USA, 1996.'
date_created: 2023-01-24T11:58:56Z
date_updated: 2023-01-24T11:59:01Z
department:
- _id: '672'
doi: 10.1109/VL.1996.545302
keyword:
- Computer integrated manufacturing
- Job shop scheduling
- Processor scheduling
- Computer languages
- Control system synthesis
- Computer aided manufacturing
- Sorting
- Assembly
- Costs
- Control systems
language:
- iso: eng
place: Boulder, CO, USA
publication: Proceedings of the 1996 IEEE Symposium on Visual Languages
publication_identifier:
  isbn:
  - 0-8186-7508-X
status: public
title: Visual Modeling and 3D-Representation with a Complete Visual Programming Language
  --- A Case Study in Manufacturing
type: conference
user_id: '5786'
year: '1996'
...
---
_id: '34448'
abstract:
- lang: eng
  text: We present a rigorous but transparent semantic definition for VHDL corresponding
    to the IEEE VHDL’ 93 standard [68, 9, 84]. Our definition covers the full behavior
    of signal and variable assignments as well as the behavior of the various wait
    statements including delta, time, and postponed cycles. We consider explicitly
    declared signals, ports, local variables, and shared variables. Our specification
    defines an abstract VHDL ’ 93 interpreter in the form of transition rules for
    an evolving algebra machine (EA-Machine) [60]. It faithfully reflects and supports
    the view of simulation given in the IEEE VHDL ’ 93 standard language reference
    manual. The definition can be understood without any prior formal training. We
    illustrate our definition by running the example VHDL program set out in the Introduction
    to this volume.
author:
- first_name: Egon
  full_name: Börger, Egon
  last_name: Börger
- first_name: Uwe
  full_name: Glässer, Uwe
  last_name: Glässer
- first_name: Wolfgang
  full_name: Müller, Wolfgang
  id: '16243'
  last_name: Müller
citation:
  ama: 'Börger E, Glässer U, Müller W. A Formal Definition of an Abstract VHDL’93
    Simulator by EA-Machines. In: Delgado Kloos C, Breuer PT, eds. <i>Semantics of
    VHDL</i>. Kluwer Academic Publishers; 1995:107-139. doi:<a href="https://doi.org/10.1007/978-1-4615-2237-9_5">10.1007/978-1-4615-2237-9_5</a>'
  apa: Börger, E., Glässer, U., &#38; Müller, W. (1995). A Formal Definition of an
    Abstract VHDL’93 Simulator by EA-Machines. In C. Delgado Kloos &#38; P. T. Breuer
    (Eds.), <i>Semantics of VHDL</i> (pp. 107–139). Kluwer Academic Publishers. <a
    href="https://doi.org/10.1007/978-1-4615-2237-9_5">https://doi.org/10.1007/978-1-4615-2237-9_5</a>
  bibtex: '@inbook{Börger_Glässer_Müller_1995, place={Dordrecht}, title={A Formal
    Definition of an Abstract VHDL’93 Simulator by EA-Machines}, DOI={<a href="https://doi.org/10.1007/978-1-4615-2237-9_5">10.1007/978-1-4615-2237-9_5</a>},
    booktitle={Semantics of VHDL}, publisher={Kluwer Academic Publishers}, author={Börger,
    Egon and Glässer, Uwe and Müller, Wolfgang}, editor={Delgado Kloos, C. and Breuer,
    Peter T.}, year={1995}, pages={107–139} }'
  chicago: 'Börger, Egon, Uwe Glässer, and Wolfgang Müller. “A Formal Definition of
    an Abstract VHDL’93 Simulator by EA-Machines.” In <i>Semantics of VHDL</i>, edited
    by C. Delgado Kloos and Peter T. Breuer, 107–39. Dordrecht: Kluwer Academic Publishers,
    1995. <a href="https://doi.org/10.1007/978-1-4615-2237-9_5">https://doi.org/10.1007/978-1-4615-2237-9_5</a>.'
  ieee: 'E. Börger, U. Glässer, and W. Müller, “A Formal Definition of an Abstract
    VHDL’93 Simulator by EA-Machines,” in <i>Semantics of VHDL</i>, C. Delgado Kloos
    and P. T. Breuer, Eds. Dordrecht: Kluwer Academic Publishers, 1995, pp. 107–139.'
  mla: Börger, Egon, et al. “A Formal Definition of an Abstract VHDL’93 Simulator
    by EA-Machines.” <i>Semantics of VHDL</i>, edited by C. Delgado Kloos and Peter
    T. Breuer, Kluwer Academic Publishers, 1995, pp. 107–39, doi:<a href="https://doi.org/10.1007/978-1-4615-2237-9_5">10.1007/978-1-4615-2237-9_5</a>.
  short: 'E. Börger, U. Glässer, W. Müller, in: C. Delgado Kloos, P.T. Breuer (Eds.),
    Semantics of VHDL, Kluwer Academic Publishers, Dordrecht, 1995, pp. 107–139.'
date_created: 2022-12-15T11:42:48Z
date_updated: 2022-12-15T11:43:14Z
department:
- _id: '672'
doi: 10.1007/978-1-4615-2237-9_5
editor:
- first_name: C.
  full_name: Delgado Kloos, C.
  last_name: Delgado Kloos
- first_name: Peter T.
  full_name: Breuer, Peter T.
  last_name: Breuer
keyword:
- Transition Rule     Formal Verification     Variable Assignment     Kernel Process     Simulation
  Cycle
language:
- iso: eng
page: 107 - 139
place: Dordrecht
publication: Semantics of VHDL
publication_identifier:
  isbn:
  - 978-1-4615-2237-9
publisher: Kluwer Academic Publishers
status: public
title: A Formal Definition of an Abstract VHDL'93 Simulator by EA-Machines
type: book_chapter
user_id: '5786'
year: '1995'
...
