@article{5984, author = {{Scheideler, Christian}}, journal = {{Theor. Comput. Sci.}}, pages = {{1}}, title = {{{Preface}}}, doi = {{10.1016/j.tcs.2018.11.004}}, volume = {{751}}, year = {{2018}}, } @inproceedings{5985, author = {{Scheideler, Christian}}, booktitle = {{Proceedings of the 2018 Workshop on Theory and Practice for Integrated Cloud, Fog and Edge Computing Paradigms, TOPIC@PODC 2018, Egham, United Kingdom, July 27, 2018}}, pages = {{1--2}}, title = {{{Relays: Towards a Link Layer for Robust and Secure Fog Computing}}}, doi = {{10.1145/3229774.3229781}}, year = {{2018}}, } @inproceedings{5986, author = {{Gmyr, Robert and Hinnenthal, Kristian and Kostitsyna, Irina and Kuhn, Fabian and Rudolph, Dorian and Scheideler, Christian}}, booktitle = {{43rd International Symposium on Mathematical Foundations of Computer Science, MFCS 2018, August 27-31, 2018, Liverpool, UK}}, pages = {{52:1--52:15}}, title = {{{Shape Recognition by a Finite Automaton Robot}}}, doi = {{10.4230/LIPIcs.MFCS.2018.52}}, year = {{2018}}, } @inproceedings{4411, abstract = {{While a lot of research in distributed computing has covered solutions for self-stabilizing computing and topologies, there is far less work on self-stabilization for distributed data structures. Considering crashing peers in peer-to-peer networks, it should not be taken for granted that a distributed data structure remains intact. In this work, we present a self-stabilizing protocol for a distributed data structure called the hashed Patricia Trie (Kniesburges and Scheideler WALCOM'11) that enables efficient prefix search on a set of keys. The data structure has a wide area of applications including string matching problems while offering low overhead and efficient operations when embedded on top of a distributed hash table. Especially, longest prefix matching for $x$ can be done in $\mathcal{O}(\log |x|)$ hash table read accesses. We show how to maintain the structure in a self-stabilizing way. Our protocol assures low overhead in a legal state and a total (asymptotically optimal) memory demand of $\Theta(d)$ bits, where $d$ is the number of bits needed for storing all keys.}}, author = {{Knollmann, Till and Scheideler, Christian}}, booktitle = {{Proceedings of the 20th International Symposium on Stabilization, Safety, and Security of Distributed Systems (SSS)}}, editor = {{Izumi, Taisuke and Kuznetsov, Petr}}, keywords = {{Self-Stabilizing, Prefix Search, Distributed Data Structure}}, location = {{Tokyo}}, publisher = {{Springer, Cham}}, title = {{{A Self-Stabilizing Hashed Patricia Trie}}}, doi = {{10.1007/978-3-030-03232-6_1}}, volume = {{11201}}, year = {{2018}}, } @inproceedings{4563, abstract = {{Routing is a challenging problem for wireless ad hoc networks, especially when the nodes are mobile and spread so widely that in most cases multiple hops are needed to route a message from one node to another. In fact, it is known that any online routing protocol has a poor performance in the worst case, in a sense that there is a distribution of nodes resulting in bad routing paths for that protocol, even if the nodes know their geographic positions and the geographic position of the destination of a message is known. The reason for that is that radio holes in the ad hoc network may require messages to take long detours in order to get to a destination, which are hard to find in an online fashion. In this paper, we assume that the wireless ad hoc network can make limited use of long-range links provided by a global communication infrastructure like a cellular infrastructure or a satellite in order to compute an abstraction of the wireless ad hoc network that allows the messages to be sent along near-shortest paths in the ad hoc network. We present distributed algorithms that compute an abstraction of the ad hoc network in $\mathcal{O}\left(\log ^2 n\right)$ time using long-range links, which results in $c$-competitive routing paths between any two nodes of the ad hoc network for some constant $c$ if the convex hulls of the radio holes do not intersect. We also show that the storage needed for the abstraction just depends on the number and size of the radio holes in the wireless ad hoc network and is independent on the total number of nodes, and this information just has to be known to a few nodes for the routing to work. }}, author = {{Jung, Daniel and Kolb, Christina and Scheideler, Christian and Sundermeier, Jannik}}, booktitle = {{Proceedings of the 14th International Symposium on Algorithms and Experiments for Wireless Networks (ALGOSENSORS) }}, keywords = {{greedy routing, ad hoc networks, convex hulls, c-competitiveness}}, location = {{Helsinki}}, publisher = {{Springer}}, title = {{{Competitive Routing in Hybrid Communication Networks}}}, year = {{2018}}, } @inproceedings{4565, author = {{Jung, Daniel and Kolb, Christina and Scheideler, Christian and Sundermeier, Jannik}}, booktitle = {{Proceedings of the 30th on Symposium on Parallelism in Algorithms and Architectures (SPAA)}}, isbn = {{9781450357999}}, location = {{Wien}}, publisher = {{ACM Press}}, title = {{{Brief Announcement: Competitive Routing in Hybrid Communication Networks}}}, doi = {{10.1145/3210377.3210663}}, year = {{2018}}, } @inproceedings{4351, abstract = {{ We extend the concept of monotonic searchability~\cite{DBLP:conf/opodis/ScheidelerSS15}~\cite{DBLP:conf/wdag/ScheidelerSS16} for self-stabilizing systems from one to multiple dimensions. A system is self-stabilizing if it can recover to a legitimate state from any initial illegal state. These kind of systems are most often used in distributed applications. Monotonic searchability provides guarantees when searching for nodes while the recovery process is going on. More precisely, if a search request started at some node $u$ succeeds in reaching its destination $v$, then all future search requests from $u$ to $v$ succeed as well. Although there already exists a self-stabilizing protocol for a two-dimensional topology~\cite{DBLP:journals/tcs/JacobRSS12} and an universal approach for monotonic searchability~\cite{DBLP:conf/wdag/ScheidelerSS16}, it is not clear how both of these concepts fit together effectively. The latter concept even comes with some restrictive assumptions on messages, which is not the case for our protocol. We propose a simple novel protocol for a self-stabilizing two-dimensional quadtree that satisfies monotonic searchability. Our protocol can easily be extended to higher dimensions and offers routing in $\mathcal O(\log n)$ hops for any search request. }}, author = {{Feldmann, Michael and Kolb, Christina and Scheideler, Christian}}, booktitle = {{Proceedings of the 20th International Symposium on Stabilization, Safety, and Security of Distributed Systems (SSS)}}, pages = {{16--31 }}, publisher = {{Springer, Cham}}, title = {{{Self-stabilizing Overlays for high-dimensional Monotonic Searchability}}}, doi = {{10.1007/978-3-030-03232-6_2}}, volume = {{11201}}, year = {{2018}}, } @inproceedings{5216, abstract = {{A fundamental problem for overlay networks is to safely exclude leaving nodes, i.e., the nodes requesting to leave the overlay network are excluded from it without affecting its connectivity. To rigorously study self-stabilizing solutions to this problem, the Finite Departure Problem (FDP) has been proposed [9]. In the FDP we are given a network of processes in an arbitrary state, and the goal is to eventually arrive at (and stay in) a state in which all leaving processes irrevocably decided to leave the system while for all weakly-connected components in the initial overlay network, all staying processes in that component will still form a weakly connected component. In the standard interconnection model, the FDP is known to be unsolvable by local control protocols, so oracles have been investigated that allow the problem to be solved [9]. To avoid the use of oracles, we introduce a new interconnection model based on relays. Despite the relay model appearing to be rather restrictive, we show that it is universal, i.e., it is possible to transform any weakly-connected topology into any other weakly-connected topology, which is important for being a useful interconnection model for overlay networks. Apart from this, our model allows processes to grant and revoke access rights, which is why we believe it to be of interest beyond the scope of this paper. We show how to implement the relay layer in a self-stabilizing way and identify properties protocols need to satisfy so that the relay layer can recover while serving protocol requests.}}, author = {{Scheideler, Christian and Setzer, Alexander}}, booktitle = {{Proceedings of the 20th International Symposium on Stabilization, Safety, and Security of Distributed Systems (SSS 2018)}}, location = {{Tokyo, Japan}}, title = {{{Relays: A New Approach for the Finite Departure Problem in Overlay Networks}}}, doi = {{10.1007/978-3-030-03232-6_16}}, year = {{2018}}, } @inproceedings{5222, abstract = {{We present a self-stabilizing protocol for an overlay network that constructs the Minimum Spanning Tree (MST) for an underlay that is modeled by a weighted tree. The weight of an overlay edge between two nodes is the weighted length of their shortest path in the tree. We rigorously prove that our protocol works correctly under asynchronous and non-FIFO message delivery. Further, the protocol stabilizes after O(N^2) asynchronous rounds where N is the number of nodes in the overlay. }}, author = {{Götte, Thorsten and Scheideler, Christian and Setzer, Alexander}}, booktitle = {{Proceedings of the 20th International Symposium on Stabilization, Safety, and Security of Distributed Systems (SSS 2018)}}, location = {{Tokyo, Japan}}, pages = {{50--64}}, publisher = {{Springer}}, title = {{{On Underlay-Aware Self-Stabilizing Overlay Networks}}}, volume = {{11201}}, year = {{2018}}, } @inproceedings{7636, abstract = {{Self-stabilizing overlay networks have the advantage of being able to recover from illegal states and faults. However, the majority of these networks cannot give any guarantees on their functionality while the recovery process is going on. We are especially interested in searchability, i.e., the functionality that search messages for a specific node are answered successfully if a node exists in the network. In this paper we investigate overlay networks that ensure the maintenance of monotonic searchability while the self-stabilization is going on. More precisely, once a search message from node u to another node v is successfully delivered, all future search messages from u to v succeed as well. We extend the existing research by focusing on skip graphs and present a solution for two scenarios: (i) the goal topology is a super graph of the perfect skip graph and (ii) the goal topology is exactly the perfect skip graph. }}, author = {{Luo, Linghui and Scheideler, Christian and Strothmann, Thim Frederik}}, booktitle = {{Proceedings of the 2019 IEEE 33rd International Parallel and Distributed Processing Symposium (IPDPS '19)}}, location = {{Rio de Janeiro, Brazil}}, title = {{{MultiSkipGraph: A Self-stabilizing Overlay Network that Maintains Monotonic Searchability}}}, year = {{2019}}, } @inproceedings{8534, abstract = {{We propose two protocols for distributed priority queues (denoted by 'heap' for simplicity in this paper) called SKEAP and SEAP. SKEAP realizes a distributed heap for a constant amount of priorities and SEAP one for an arbitrary amount. Both protocols build on an overlay, which induces an aggregation tree on which heap operations are aggregated in batches, ensuring that our protocols scale even for a high rate of incoming requests. As part of SEAP we provide a novel distributed protocol for the k-selection problem that runs in time O(log n) w.h.p. SKEAP guarantees sequential consistency for its heap operations, while SEAP guarantees serializability. SKEAP and SEAP provide logarithmic runtimes w.h.p. on all their operations. SKEAP and SEAP provide logarithmic runtimes w.h.p. on all their operations with SEAP having to use only O(log n) bit messages.}}, author = {{Feldmann, Michael and Scheideler, Christian}}, booktitle = {{Proceedings of the 31st ACM Symposium on Parallelism in Algorithms and Architectures (SPAA)}}, pages = {{287----296}}, publisher = {{ACM}}, title = {{{Skeap & Seap: Scalable Distributed Priority Queues for Constant and Arbitrary Priorities}}}, doi = {{10.1145/3323165.3323193}}, year = {{2019}}, } @inproceedings{8871, author = {{Augustine, John and Ghaffari, Mohsen and Gmyr, Robert and Hinnenthal, Kristian and Kuhn, Fabian and Li, Jason and Scheideler, Christian}}, booktitle = {{Proceedings of the 31st ACM Symposium on Parallelism in Algorithms and Architectures}}, pages = {{69----79}}, publisher = {{ACM}}, title = {{{Distributed Computation in Node-Capacitated Networks}}}, doi = {{10.1145/3323165.3323195}}, year = {{2019}}, } @inbook{9599, author = {{Daymude, Joshua J. and Hinnenthal, Kristian and Richa, Andréa W. and Scheideler, Christian}}, booktitle = {{Distributed Computing by Mobile Entities, Current Research in Moving and Computing.}}, pages = {{615--681}}, publisher = {{Springer, Cham}}, title = {{{Computing by Programmable Particles}}}, doi = {{https://doi.org/10.1007/978-3-030-11072-7_22}}, year = {{2019}}, } @inproceedings{6976, abstract = {{We investigate the maintenance of overlay networks under massive churn, i.e. nodes joining and leaving the network. We assume an adversary that may churn a constant fraction $\alpha n$ of nodes over the course of $\mathcal{O}(\log n)$ rounds. In particular, the adversary has an almost up-to-date information of the network topology as it can observe an only slightly outdated topology that is at least $2$ rounds old. Other than that, we only have the provably minimal restriction that new nodes can only join the network via nodes that have taken part in the network for at least one round. Our contributions are as follows: First, we show that it is impossible to maintain a connected topology if adversary has up-to-date information about the nodes' connections. Further, we show that our restriction concerning the join is also necessary. As our main result present an algorithm that constructs a new overlay- completely independent of all previous overlays - every $2$ rounds. Furthermore, each node sends and receives only $\mathcal{O}(\log^3 n)$ messages each round. As part of our solution we propose the Linearized DeBruijn Swarm (LDS), a highly churn resistant overlay, which will be maintained by the algorithm. However, our approaches can be transferred to a variety of classical P2P Topologies where nodes are mapped into the $[0,1)$-interval.}}, author = {{Götte, Thorsten and Vijayalakshmi, Vipin Ravindran and Scheideler, Christian}}, booktitle = {{Proceedings of the 2019 IEEE 33rd International Parallel and Distributed Processing Symposium (IPDPS '19)}}, location = {{Rio de Janeiro, Brazil}}, publisher = {{IEEE}}, title = {{{Always be Two Steps Ahead of Your Enemy - Maintaining a Routable Overlay under Massive Churn with an Almost Up-to-date Adversary}}}, year = {{2019}}, } @inproceedings{10586, abstract = {{We consider the problem of transforming a given graph G_s into a desired graph G_t by applying a minimum number of primitives from a particular set of local graph transformation primitives. These primitives are local in the sense that each node can apply them based on local knowledge and by affecting only its 1-neighborhood. Although the specific set of primitives we consider makes it possible to transform any (weakly) connected graph into any other (weakly) connected graph consisting of the same nodes, they cannot disconnect the graph or introduce new nodes into the graph, making them ideal in the context of supervised overlay network transformations. We prove that computing a minimum sequence of primitive applications (even centralized) for arbitrary G_s and G_t is NP-hard, which we conjecture to hold for any set of local graph transformation primitives satisfying the aforementioned properties. On the other hand, we show that this problem admits a polynomial time algorithm with a constant approximation ratio.}}, author = {{Scheideler, Christian and Setzer, Alexander}}, booktitle = {{Proceedings of the 46th International Colloquium on Automata, Languages, and Programming}}, keywords = {{Graphs transformations, NP-hardness, approximation algorithms}}, location = {{Patras, Greece}}, pages = {{150:1----150:14}}, publisher = {{Dagstuhl Publishing}}, title = {{{On the Complexity of Local Graph Transformations}}}, doi = {{10.4230/LIPICS.ICALP.2019.150}}, volume = {{132}}, year = {{2019}}, } @inproceedings{12944, author = {{Götte, Thorsten and Hinnenthal, Kristian and Scheideler, Christian}}, booktitle = {{Structural Information and Communication Complexity}}, title = {{{Faster Construction of Overlay Networks}}}, doi = {{10.1007/978-3-030-24922-9_18}}, year = {{2019}}, } @inproceedings{15627, author = {{Augustine, John and Hinnenthal, Kristian and Kuhn, Fabian and Scheideler, Christian and Schneider, Philipp}}, booktitle = {{Proceedings of the Fourteenth Annual ACM-SIAM Symposium on Discrete Algorithms}}, isbn = {{9781611975994}}, pages = {{1280--1299}}, title = {{{Shortest Paths in a Hybrid Network Model}}}, doi = {{10.1137/1.9781611975994.78}}, year = {{2019}}, } @article{14830, author = {{Gmyr, Robert and Lefevre, Jonas and Scheideler, Christian}}, journal = {{Theory Comput. Syst.}}, number = {{2}}, pages = {{177--199}}, title = {{{Self-Stabilizing Metric Graphs}}}, doi = {{10.1007/s00224-017-9823-4}}, volume = {{63}}, year = {{2019}}, } @inproceedings{14539, author = {{Castenow, Jannik and Kolb, Christina and Scheideler, Christian}}, booktitle = {{Proceedings of the 26th International Colloquium on Structural Information and Communication Complexity (SIROCCO)}}, location = {{L'Aquila, Italy}}, pages = {{345--348}}, title = {{{A Bounding Box Overlay for Competitive Routing in Hybrid Communication Networks}}}, doi = {{10.1007/978-3-030-24922-9\_26}}, year = {{2019}}, } @inproceedings{13182, abstract = {{We consider congestion control in peer-to-peer distributed systems. The problem can be reduced to the following scenario: Consider a set $V$ of $n$ peers (called \emph{clients} in this paper) that want to send messages to a fixed common peer (called \emph{server} in this paper). We assume that each client $v \in V$ sends a message with probability $p(v) \in [0,1)$ and the server has a capacity of $\sigma \in \mathbb{N}$, i.e., it can recieve at most $\sigma$ messages per round and excess messages are dropped. The server can modify these probabilities when clients send messages. Ideally, we wish to converge to a state with $\sum p(v) = \sigma$ and $p(v) = p(w)$ for all $v,w \in V$. We propose a \emph{loosely} self-stabilizing protocol with a slightly relaxed legitimate state. Our protocol lets the system converge from \emph{any} initial state to a state where $\sum p(v) \in \left[\sigma \pm \epsilon\right]$ and $|p(v)-p(w)| \in O(\frac{1}{n})$. This property is then maintained for $\Omega(n^{\mathfrak{c}})$ rounds in expectation. In particular, the initial client probabilities and server variables are not necessarily well-defined, i.e., they may have arbitrary values. Our protocol uses only $O(W + \log n)$ bits of memory where $W$ is length of node identifiers, making it very lightweight. Finally we state a lower bound on the convergence time an see that our protocol performs asymptotically optimal (up to some polylogarithmic factor). }}, author = {{Feldmann, Michael and Götte, Thorsten and Scheideler, Christian}}, booktitle = {{Proceedings of the 21st International Symposium on Stabilization, Safety, and Security of Distributed Systems (SSS)}}, pages = {{149--164}}, publisher = {{Springer, Cham}}, title = {{{A Loosely Self-stabilizing Protocol for Randomized Congestion Control with Logarithmic Memory}}}, doi = {{https://doi.org/10.1007/978-3-030-34992-9_13}}, year = {{2019}}, }