@inproceedings{33066,
  author       = {{Yigitbas, Enes and Schmidt, Maximilian  and Bucchiarone, Antonio and Gottschalk, Sebastian and Engels, Gregor}},
  booktitle    = {{Proceedings of the 25th International Conference on Model Driven Engineering Languages and Systems (MODELS 2022) }},
  publisher    = {{ACM / IEEE}},
  title        = {{{Gamification-based UML Learning Environment in Virtual Reality}}},
  year         = {{2022}},
}

@inproceedings{32308,
  author       = {{Yigitbas, Enes and Krois, Sebastian and Renzelmann, Timo and Engels, Gregor}},
  booktitle    = {{Proceedings of the 10th International Conference on Serious Games and Applications for Health (SeGAH'22) }},
  publisher    = {{IEEE}},
  title        = {{{Comparative Evaluation of AR-based, VR-based, and Traditional Basic Life Support Training}}},
  year         = {{2022}},
}

@article{32306,
  author       = {{Weidmann, Nils and Yigitbas, Enes and Anjorin, Anthony and Srivastava, Ankita  and Jose, Jane}},
  journal      = {{The Journal of Object Technology }},
  title        = {{{Human-in-the-Loop Large-Scale Model Transformations with the VICToRy Debugger }}},
  year         = {{2022}},
}

@inproceedings{33517,
  author       = {{Gottschalk, Sebastian and Yigitbas, Enes and Nowosad, Alexander and Engels, Gregor}},
  booktitle    = {{Software Business - 13th International Conference, {ICSOB} 2022, Bolzano, Italy, Proceedings }},
  publisher    = {{Springer}},
  title        = {{{Don’t Start from Scratch: A Modularized Architecture for Business Model Development Tools}}},
  year         = {{2022}},
}

@inproceedings{33518,
  author       = {{Gottschalk, Sebastian and Parvez, Sarmad  and Yigitbas, Enes and Engels, Gregor}},
  booktitle    = {{Product-Focused Software Process Improvement - 23rd International Conference, {PROFES} 2022, Jyväskylä, Finland, Proceedings }},
  title        = {{{Designing Platforms for Crowd-based Software Prototype Validation: A Design Science Study}}},
  year         = {{2022}},
}

@inproceedings{33515,
  author       = {{Buschek, Daniel and Hauptmann, Hanna and Heuer, Hendrik and Loepp, Benedikt and Riener, Andreas  and Yigitbas, Enes}},
  booktitle    = {{Proceedings of the Mensch Und Computer 2022 (MuC ’22) }},
  title        = {{{UCAI 2022 - 3rd International Workshop on User-Centered Artificial Intelligence}}},
  year         = {{2022}},
}

@article{34006,
  author       = {{Yigitbas, Enes and Gorissen, Simon and Weidmann, Nils and Engels, Gregor}},
  journal      = {{International Journal on Software and Systems Modeling (SoSyM) }},
  title        = {{{Design and Evaluation of a Collaborative UML Modeling Environment in Virtual Reality}}},
  year         = {{2022}},
}

@inproceedings{44838,
  author       = {{Yigitbas, Enes}},
  publisher    = {{die hochschullehre Jahrgang 8/2022}},
  title        = {{{Einsatz und Evaluation von Virtual Reality-Technologie in einem Informatik-Seminar}}},
  year         = {{2022}},
}

@inproceedings{20244,
  author       = {{Gottschalk, Sebastian and Kirchhoff, Jonas and Engels, Gregor}},
  booktitle    = {{Business Modeling and Software Design}},
  editor       = {{Shishkov, Boris}},
  location     = {{Sofia}},
  title        = {{{Extending Business Model Development Tools with Consolidated Expert Knowledge }}},
  doi          = {{10.1007/978-3-030-79976-2_1}},
  year         = {{2021}},
}

@techreport{21569,
  abstract     = {{Die kontinuierliche Weiterentwicklung des eigenen Geschäftsmodells ist für eine Organisation von entscheidender Bedeutung, um wettbewerbsfähig und somit nachhaltig erfolgreich zu bleiben. Während für die Entwicklung neuer Geschäftsmodelle häufig Workshops und einfache Software-Tools zur Visualisierung genutzt werden, wurden in der Forschung bereits erste Ansätze von datengetriebener Geschäftsmodellentwicklung (GME) vorgestellt. Diese Ansätze nutzen dabei Daten, Informationen oder auch Wissen aus internen und externen Unternehmensquellen, um den GME-Prozess zu unterstützen. Innerhalb dieses Beitrags zeigen wir einige Ansätze aus der aktuellen Literatur und analysieren wie ihre Datennutzung den GME-Prozess unterstützt. Weiterhin stellen wir mit dem BMDL Feature Modeler ein Tool vor, welches den GME-Prozess mit Expertenwissen unterstützt.}},
  author       = {{Gottschalk, Sebastian and Yigitbas, Enes}},
  publisher    = {{Gesellschaft für Informatik}},
  title        = {{{Von datenbasierter zu datengetriebener Geschäftsmodellentwicklung: Ein Überblick über Software-Tools  und deren Datennutzung}}},
  volume       = {{1}},
  year         = {{2021}},
}

@inproceedings{21639,
  abstract     = {{The development of effective business models is an essential task in highly competitive markets like mobile ecosystems. Existing development methods for these business models do not specifically focus that the development process profoundly depends on the situation (e.g., market size, regulations) of the mobile app developer. Here, a mismatch between method and situation can lead to poor resource management and longer development cycles. In software engineering, situational method engineering is used for software projects to configure a development method out of a method repository based on the project situation. Analogously, we support creating situation-specific business model development methods with a method base and new user roles. Here, the method engineer obtains the knowledge of the domain expert and stores it in the method base as elements, building blocks, and patterns. The expert knowledge is derived from a grey literature review on mobile development processes. After this, the method engineer constructs the development method based on the described situation of the business developer. We provide an open-source tool and evaluate it by constructing a local event platform's business model development method.    }},
  author       = {{Gottschalk, Sebastian and Yigitbas, Enes and Nowosad, Alexander and Engels, Gregor}},
  booktitle    = {{Enterprise, Business-Process and Information Systems Modeling}},
  keywords     = {{Business Model Development, Situational Method Engineering, Mobile App, Business Model Development Tools}},
  publisher    = {{Springer}},
  title        = {{{Situation-specific Business Model Development Methods for Mobile App Developers}}},
  doi          = {{10.1007/978-3-030-79186-5_17}},
  year         = {{2021}},
}

@inproceedings{20540,
  author       = {{Jovanovikj, Ivan and Thottam, Anu Tony and Joseph Vincent, Vishal and Yigitbas, Enes and Sauer, Stefan and Engels, Gregor}},
  booktitle    = {{Proceedings of the 9th International Conference on Model-Driven Engineering and Software Development }},
  location     = {{Vienna}},
  pages        = {{232--239}},
  publisher    = {{SCITEPRESS}},
  title        = {{{A Modeling Workbench for the Development of Situation-specific Test Co-Migration Methods }}},
  year         = {{2021}},
}

@inproceedings{20886,
  author       = {{Nickchen, Tobias and Heindorf, Stefan and Engels, Gregor}},
  booktitle    = {{Proceedings of the IEEE/CVF Winter Conference on Applications of Computer Vision}},
  location     = {{Hawaii}},
  pages        = {{1994--2002}},
  title        = {{{Generating Physically Sound Training Data for Image Recognition of Additively Manufactured Parts}}},
  year         = {{2021}},
}

@inproceedings{22155,
  author       = {{Gottschalk, Sebastian}},
  booktitle    = {{Advanced Software Engineering. Doctorial Consortium}},
  publisher    = {{CEUR}},
  title        = {{{Situation-specific Development of Business Models for Services in Software Ecosystems}}},
  year         = {{2021}},
}

@article{22814,
  author       = {{Weidmann, Nils and Salunkhe, Shubhangi and Anjorin, Anthony and Yigitbas, Enes and Engels, Gregor}},
  issn         = {{1660-1769}},
  journal      = {{The Journal of Object Technology}},
  title        = {{{Automating Model Transformations for Railway Systems Engineering.}}},
  doi          = {{10.5381/jot.2021.20.3.a10}},
  year         = {{2021}},
}

@inproceedings{22819,
  author       = {{Yigitbas, Enes and Karakaya, Kadiray and Jovanovikj, Ivan and Engels, Gregor}},
  booktitle    = {{2021 International Symposium on Software Engineering for Adaptive and Self-Managing Systems (SEAMS)}},
  title        = {{{Enhancing Human-in-the-Loop Adaptive Systems through Digital Twins and VR Interfaces}}},
  doi          = {{10.1109/seams51251.2021.00015}},
  year         = {{2021}},
}

@inproceedings{21727,
  abstract     = {{Platform-based business models underlie the success of many of today’s largest, fastest-growing, and most disruptive companies. Despite the success of prominent examples, such as Uber and Airbnb, creating a profitable platform ecosystem presents a key challenge for many companies across all industries. Although research provides knowledge about platforms’ different value drivers (e.g., network effects), companies that seek to transform their current business model into a platform-based one lack an artifact to reduce knowledge boundaries, collaborate effectively, and cope with the complexities and dynamics of platform ecosystems. We address this challenge by developing two artifacts and combining research from variability modeling, business model dependencies, and system dynamics. This paper presents a design science research approach to develop the platform ecosystem modeling language and the platform ecosystem development tool that support researcher and practitioner by visualizing and simulating platform ecosystems. }},
  author       = {{Vorbohle, Christian and Gottschalk, Sebastian}},
  booktitle    = {{Proceedings of the 29th European Conference on Information Systems (ECIS)}},
  keywords     = {{Platform Ecosystems, Platform Ecosystem Modeling Language, Platform Ecosystem Development Tool, Business Models, Design Science}},
  location     = {{Virtual Conference/Workshop}},
  publisher    = {{AIS}},
  title        = {{{Towards Visualizing and Simulating Business Models in Dynamic Platform Ecosystems }}},
  year         = {{2021}},
}

@inproceedings{29235,
  author       = {{Gottschalk, Sebastian and Aziz, Muhammad Suffyan and Yigitbas, Enes and Engels, Gregor}},
  booktitle    = {{Software Business - 12th International Conference, ICSOB 2021, Drammen, Norway, December 2-3, 2021, Proceedings}},
  editor       = {{Wang, Xiaofeng and Martini, Antonio and Nguyen-Duc, Anh and Stray, Viktoria}},
  pages        = {{205–220}},
  publisher    = {{Springer}},
  title        = {{{Design Principles for a Crowd-Based Prototype Validation Platform}}},
  doi          = {{10.1007/978-3-030-91983-2_16}},
  volume       = {{434}},
  year         = {{2021}},
}

@inproceedings{21593,
  author       = {{Yigitbas, Enes and Jovanovikj, Ivan and Engels, Gregor}},
  booktitle    = {{Proceedings of the 18th IFIP TC13 International Conference on Human-Computer Interaction (INTERACT 2021) }},
  publisher    = {{Springer}},
  title        = {{{Simplifying Robot Programming using Augmented Reality and End-User Development}}},
  year         = {{2021}},
}

@inproceedings{21707,
  author       = {{Yigitbas, Enes and Sauer, Stefan and Engels, Gregor}},
  booktitle    = {{Proceedings of the 13th ACM SIGCHI Symposium on Engineering Interactive Computing Systems (EICS 2021)}},
  publisher    = {{ACM}},
  title        = {{{Using Augmented Reality for Enhancing Planning and Measurements in the Scaffolding Business}}},
  year         = {{2021}},
}

