---
_id: '59'
abstract:
- lang: eng
  text: We consider a scheduling problem on $m$ identical processors sharing an arbitrarily
    divisible resource. In addition to assigning jobs to processors, the scheduler
    must distribute the resource among the processors (e.g., for three processors
    in shares of 20\%, 15\%, and 65\%) and adjust this distribution over time. Each
    job $j$ comes with a size $p_j \in \mathbb{R}$ and a resource requirement $r_j
    > 0$. Jobs do not benefit when receiving a share larger than $r_j$ of the resource.
    But providing them with a fraction of the resource requirement causes a linear
    decrease in the processing efficiency. We seek a (non-preemptive) job and resource
    assignment minimizing the makespan.Our main result is an efficient approximation
    algorithm which achieves an approximation ratio of $2 + 1/(m-2)$. It can be improved
    to an (asymptotic) ratio of $1 + 1/(m-1)$ if all jobs have unit size. Our algorithms
    also imply new results for a well-known bin packing problem with splittable items
    and a restricted number of allowed item parts per bin.Based upon the above solution,
    we also derive an approximation algorithm with similar guarantees for a setting
    in which we introduce so-called tasks each containing several jobs and where we
    are interested in the average completion time of tasks (a task is completed when
    all its jobs are completed).
author:
- first_name: Peter
  full_name: Kling, Peter
  last_name: Kling
- first_name: Alexander
  full_name: Mäcker, Alexander
  id: '13536'
  last_name: Mäcker
- first_name: Sören
  full_name: Riechers, Sören
  last_name: Riechers
- first_name: Alexander
  full_name: Skopalik, Alexander
  id: '40384'
  last_name: Skopalik
citation:
  ama: 'Kling P, Mäcker A, Riechers S, Skopalik A. Sharing is Caring: Multiprocessor
    Scheduling with a Sharable Resource. In: <i>Proceedings of the 29th ACM Symposium
    on Parallelism in Algorithms and Architectures (SPAA)</i>. ; 2017:123--132. doi:<a
    href="https://doi.org/10.1145/3087556.3087578">10.1145/3087556.3087578</a>'
  apa: 'Kling, P., Mäcker, A., Riechers, S., &#38; Skopalik, A. (2017). Sharing is
    Caring: Multiprocessor Scheduling with a Sharable Resource. In <i>Proceedings
    of the 29th ACM Symposium on Parallelism in Algorithms and Architectures (SPAA)</i>
    (pp. 123--132). <a href="https://doi.org/10.1145/3087556.3087578">https://doi.org/10.1145/3087556.3087578</a>'
  bibtex: '@inproceedings{Kling_Mäcker_Riechers_Skopalik_2017, title={Sharing is Caring:
    Multiprocessor Scheduling with a Sharable Resource}, DOI={<a href="https://doi.org/10.1145/3087556.3087578">10.1145/3087556.3087578</a>},
    booktitle={Proceedings of the 29th ACM Symposium on Parallelism in Algorithms
    and Architectures (SPAA)}, author={Kling, Peter and Mäcker, Alexander and Riechers,
    Sören and Skopalik, Alexander}, year={2017}, pages={123--132} }'
  chicago: 'Kling, Peter, Alexander Mäcker, Sören Riechers, and Alexander Skopalik.
    “Sharing Is Caring: Multiprocessor Scheduling with a Sharable Resource.” In <i>Proceedings
    of the 29th ACM Symposium on Parallelism in Algorithms and Architectures (SPAA)</i>,
    123--132, 2017. <a href="https://doi.org/10.1145/3087556.3087578">https://doi.org/10.1145/3087556.3087578</a>.'
  ieee: 'P. Kling, A. Mäcker, S. Riechers, and A. Skopalik, “Sharing is Caring: Multiprocessor
    Scheduling with a Sharable Resource,” in <i>Proceedings of the 29th ACM Symposium
    on Parallelism in Algorithms and Architectures (SPAA)</i>, 2017, pp. 123--132.'
  mla: 'Kling, Peter, et al. “Sharing Is Caring: Multiprocessor Scheduling with a
    Sharable Resource.” <i>Proceedings of the 29th ACM Symposium on Parallelism in
    Algorithms and Architectures (SPAA)</i>, 2017, pp. 123--132, doi:<a href="https://doi.org/10.1145/3087556.3087578">10.1145/3087556.3087578</a>.'
  short: 'P. Kling, A. Mäcker, S. Riechers, A. Skopalik, in: Proceedings of the 29th
    ACM Symposium on Parallelism in Algorithms and Architectures (SPAA), 2017, pp.
    123--132.'
date_created: 2017-10-17T12:41:02Z
date_updated: 2022-01-06T07:02:46Z
ddc:
- '040'
department:
- _id: '63'
- _id: '541'
doi: 10.1145/3087556.3087578
file:
- access_level: closed
  content_type: application/pdf
  creator: florida
  date_created: 2018-03-21T13:17:33Z
  date_updated: 2018-03-21T13:17:33Z
  file_id: '1578'
  file_name: 59-progress.pdf
  file_size: 784867
  relation: main_file
  success: 1
file_date_updated: 2018-03-21T13:17:33Z
has_accepted_license: '1'
language:
- iso: eng
page: 123--132
project:
- _id: '1'
  name: SFB 901
- _id: '7'
  name: SFB 901 - Subprojekt A3
- _id: '4'
  name: SFB 901 - Project Area C
- _id: '16'
  name: SFB 901 - Subproject C4
- _id: '2'
  name: SFB 901 - Project Area A
publication: Proceedings of the 29th ACM Symposium on Parallelism in Algorithms and
  Architectures (SPAA)
status: public
title: 'Sharing is Caring: Multiprocessor Scheduling with a Sharable Resource'
type: conference
user_id: '477'
year: '2017'
...
---
_id: '66'
abstract:
- lang: eng
  text: In budget games, players compete over resources with finite budgets. For every
    resource, a player has a specific demand and as a strategy, he chooses a subset
    of resources. If the total demand on a resource does not exceed its budget, the
    utility of each player who chose that resource equals his demand. Otherwise, the
    budget is shared proportionally. In the general case, pure Nash equilibria (NE)
    do not exist for such games. In this paper, we consider the natural classes of
    singleton and matroid budget games with additional constraints and show that for
    each, pure NE can be guaranteed. In addition, we introduce a lexicographical potential
    function to prove that every matroid budget game has an approximate pure NE which
    depends on the largest ratio between the different demands of each individual
    player.
author:
- first_name: Maximilian
  full_name: Drees, Maximilian
  last_name: Drees
- first_name: Matthias
  full_name: Feldotto, Matthias
  id: '14052'
  last_name: Feldotto
  orcid: 0000-0003-1348-6516
- first_name: Sören
  full_name: Riechers, Sören
  last_name: Riechers
- first_name: Alexander
  full_name: Skopalik, Alexander
  id: '40384'
  last_name: Skopalik
citation:
  ama: 'Drees M, Feldotto M, Riechers S, Skopalik A. Pure Nash Equilibria in Restricted
    Budget Games. In: <i>Proceedings of the 23rd International Computing and Combinatorics
    Conference (COCOON)</i>. LNCS. ; 2017:175--187. doi:<a href="https://doi.org/10.1007/978-3-319-62389-4_15">10.1007/978-3-319-62389-4_15</a>'
  apa: Drees, M., Feldotto, M., Riechers, S., &#38; Skopalik, A. (2017). Pure Nash
    Equilibria in Restricted Budget Games. In <i>Proceedings of the 23rd International
    Computing and Combinatorics Conference (COCOON)</i> (pp. 175--187). <a href="https://doi.org/10.1007/978-3-319-62389-4_15">https://doi.org/10.1007/978-3-319-62389-4_15</a>
  bibtex: '@inproceedings{Drees_Feldotto_Riechers_Skopalik_2017, series={LNCS}, title={Pure
    Nash Equilibria in Restricted Budget Games}, DOI={<a href="https://doi.org/10.1007/978-3-319-62389-4_15">10.1007/978-3-319-62389-4_15</a>},
    booktitle={Proceedings of the 23rd International Computing and Combinatorics Conference
    (COCOON)}, author={Drees, Maximilian and Feldotto, Matthias and Riechers, Sören
    and Skopalik, Alexander}, year={2017}, pages={175--187}, collection={LNCS} }'
  chicago: Drees, Maximilian, Matthias Feldotto, Sören Riechers, and Alexander Skopalik.
    “Pure Nash Equilibria in Restricted Budget Games.” In <i>Proceedings of the 23rd
    International Computing and Combinatorics Conference (COCOON)</i>, 175--187. LNCS,
    2017. <a href="https://doi.org/10.1007/978-3-319-62389-4_15">https://doi.org/10.1007/978-3-319-62389-4_15</a>.
  ieee: M. Drees, M. Feldotto, S. Riechers, and A. Skopalik, “Pure Nash Equilibria
    in Restricted Budget Games,” in <i>Proceedings of the 23rd International Computing
    and Combinatorics Conference (COCOON)</i>, 2017, pp. 175--187.
  mla: Drees, Maximilian, et al. “Pure Nash Equilibria in Restricted Budget Games.”
    <i>Proceedings of the 23rd International Computing and Combinatorics Conference
    (COCOON)</i>, 2017, pp. 175--187, doi:<a href="https://doi.org/10.1007/978-3-319-62389-4_15">10.1007/978-3-319-62389-4_15</a>.
  short: 'M. Drees, M. Feldotto, S. Riechers, A. Skopalik, in: Proceedings of the
    23rd International Computing and Combinatorics Conference (COCOON), 2017, pp.
    175--187.'
date_created: 2017-10-17T12:41:04Z
date_updated: 2022-01-06T07:03:13Z
ddc:
- '000'
department:
- _id: '541'
- _id: '63'
doi: 10.1007/978-3-319-62389-4_15
file:
- access_level: closed
  content_type: application/pdf
  creator: feldi
  date_created: 2018-10-31T16:58:42Z
  date_updated: 2018-10-31T16:58:42Z
  file_id: '5228'
  file_name: Drees2017_Chapter_PureNashEquilibriaInRestricted.pdf
  file_size: 346390
  relation: main_file
  success: 1
file_date_updated: 2018-10-31T16:58:42Z
has_accepted_license: '1'
language:
- iso: eng
page: 175--187
project:
- _id: '1'
  name: SFB 901
- _id: '7'
  name: SFB 901 - Subprojekt A3
- _id: '16'
  name: SFB 901 - Subproject C4
- _id: '2'
  name: SFB 901 - Project Area A
- _id: '4'
  name: SFB 901 - Project Area C
publication: Proceedings of the 23rd International Computing and Combinatorics Conference
  (COCOON)
series_title: LNCS
status: public
title: Pure Nash Equilibria in Restricted Budget Games
type: conference
user_id: '14052'
year: '2017'
...
---
_id: '1073'
author:
- first_name: Simon
  full_name: Nachtigall, Simon
  last_name: Nachtigall
citation:
  ama: Nachtigall S. <i>Sortieren dynamischer Daten</i>. Universität Paderborn; 2017.
  apa: Nachtigall, S. (2017). <i>Sortieren dynamischer Daten</i>. Universität Paderborn.
  bibtex: '@book{Nachtigall_2017, title={Sortieren dynamischer Daten}, publisher={Universität
    Paderborn}, author={Nachtigall, Simon}, year={2017} }'
  chicago: Nachtigall, Simon. <i>Sortieren dynamischer Daten</i>. Universität Paderborn,
    2017.
  ieee: S. Nachtigall, <i>Sortieren dynamischer Daten</i>. Universität Paderborn,
    2017.
  mla: Nachtigall, Simon. <i>Sortieren dynamischer Daten</i>. Universität Paderborn,
    2017.
  short: S. Nachtigall, Sortieren dynamischer Daten, Universität Paderborn, 2017.
date_created: 2017-12-19T09:59:32Z
date_updated: 2022-01-06T06:50:50Z
department:
- _id: '63'
- _id: '541'
language:
- iso: ger
project:
- _id: '1'
  name: SFB 901
- _id: '2'
  name: SFB 901 - Project Area A
- _id: '7'
  name: SFB 901 - Subproject A3
publisher: Universität Paderborn
status: public
supervisor:
- first_name: Alexander
  full_name: Skopalik, Alexander
  id: '40384'
  last_name: Skopalik
title: Sortieren dynamischer Daten
type: bachelorsthesis
user_id: '14052'
year: '2017'
...
---
_id: '1074'
author:
- first_name: Simon
  full_name: Pukrop, Simon
  last_name: Pukrop
citation:
  ama: Pukrop S. <i>Robuste Optimierung in Congestion Games</i>. Universität Paderborn;
    2017.
  apa: Pukrop, S. (2017). <i>Robuste Optimierung in Congestion Games</i>. Universität
    Paderborn.
  bibtex: '@book{Pukrop_2017, title={Robuste Optimierung in Congestion Games}, publisher={Universität
    Paderborn}, author={Pukrop, Simon}, year={2017} }'
  chicago: Pukrop, Simon. <i>Robuste Optimierung in Congestion Games</i>. Universität
    Paderborn, 2017.
  ieee: S. Pukrop, <i>Robuste Optimierung in Congestion Games</i>. Universität Paderborn,
    2017.
  mla: Pukrop, Simon. <i>Robuste Optimierung in Congestion Games</i>. Universität
    Paderborn, 2017.
  short: S. Pukrop, Robuste Optimierung in Congestion Games, Universität Paderborn,
    2017.
date_created: 2017-12-19T10:00:25Z
date_updated: 2022-01-06T06:50:50Z
department:
- _id: '63'
- _id: '541'
language:
- iso: ger
project:
- _id: '1'
  name: SFB 901
- _id: '2'
  name: SFB 901 - Project Area A
- _id: '7'
  name: SFB 901 - Subproject A3
publisher: Universität Paderborn
status: public
supervisor:
- first_name: Alexander
  full_name: Skopalik, Alexander
  id: '40384'
  last_name: Skopalik
title: Robuste Optimierung in Congestion Games
type: bachelorsthesis
user_id: '14052'
year: '2017'
...
---
_id: '1080'
author:
- first_name: Jan
  full_name: Bürmann, Jan
  last_name: Bürmann
citation:
  ama: Bürmann J. <i>Complexity of Signalling in Routing Games under Uncertainty</i>.
    Universität Paderborn; 2017.
  apa: Bürmann, J. (2017). <i>Complexity of Signalling in Routing Games under Uncertainty</i>.
    Universität Paderborn.
  bibtex: '@book{Bürmann_2017, title={Complexity of Signalling in Routing Games under
    Uncertainty}, publisher={Universität Paderborn}, author={Bürmann, Jan}, year={2017}
    }'
  chicago: Bürmann, Jan. <i>Complexity of Signalling in Routing Games under Uncertainty</i>.
    Universität Paderborn, 2017.
  ieee: J. Bürmann, <i>Complexity of Signalling in Routing Games under Uncertainty</i>.
    Universität Paderborn, 2017.
  mla: Bürmann, Jan. <i>Complexity of Signalling in Routing Games under Uncertainty</i>.
    Universität Paderborn, 2017.
  short: J. Bürmann, Complexity of Signalling in Routing Games under Uncertainty,
    Universität Paderborn, 2017.
date_created: 2017-12-19T10:07:35Z
date_updated: 2022-01-06T06:50:50Z
department:
- _id: '63'
- _id: '541'
project:
- _id: '1'
  name: SFB 901
- _id: '2'
  name: SFB 901 - Project Area A
- _id: '7'
  name: SFB 901 - Subproject A3
publisher: Universität Paderborn
status: public
supervisor:
- first_name: Alexander
  full_name: Skopalik, Alexander
  id: '40384'
  last_name: Skopalik
title: Complexity of Signalling in Routing Games under Uncertainty
type: mastersthesis
user_id: '14052'
year: '2017'
...
---
_id: '1081'
author:
- first_name: Vipin Ravindran
  full_name: Vijayalakshmi, Vipin Ravindran
  last_name: Vijayalakshmi
citation:
  ama: Vijayalakshmi VR. <i>Bounding the Inefficiency of Equilibria in Congestion
    Games under Taxation</i>. Universität Paderborn; 2017.
  apa: Vijayalakshmi, V. R. (2017). <i>Bounding the Inefficiency of Equilibria in
    Congestion Games under Taxation</i>. Universität Paderborn.
  bibtex: '@book{Vijayalakshmi_2017, title={Bounding the Inefficiency of Equilibria
    in Congestion Games under Taxation}, publisher={Universität Paderborn}, author={Vijayalakshmi,
    Vipin Ravindran}, year={2017} }'
  chicago: Vijayalakshmi, Vipin Ravindran. <i>Bounding the Inefficiency of Equilibria
    in Congestion Games under Taxation</i>. Universität Paderborn, 2017.
  ieee: V. R. Vijayalakshmi, <i>Bounding the Inefficiency of Equilibria in Congestion
    Games under Taxation</i>. Universität Paderborn, 2017.
  mla: Vijayalakshmi, Vipin Ravindran. <i>Bounding the Inefficiency of Equilibria
    in Congestion Games under Taxation</i>. Universität Paderborn, 2017.
  short: V.R. Vijayalakshmi, Bounding the Inefficiency of Equilibria in Congestion
    Games under Taxation, Universität Paderborn, 2017.
date_created: 2017-12-19T10:08:44Z
date_updated: 2022-01-06T06:50:51Z
department:
- _id: '63'
- _id: '541'
project:
- _id: '1'
  name: SFB 901
- _id: '2'
  name: SFB 901 - Project Area A
- _id: '7'
  name: SFB 901 - Subproject A3
publisher: Universität Paderborn
status: public
supervisor:
- first_name: Alexander
  full_name: Skopalik, Alexander
  id: '40384'
  last_name: Skopalik
title: Bounding the Inefficiency of Equilibria in Congestion Games under Taxation
type: mastersthesis
user_id: '14052'
year: '2017'
...
---
_id: '1094'
abstract:
- lang: eng
  text: Many university students struggle with motivational problems, and gamification
    has the potential to address these problems. However, gamification is hardly used
    in education, because current approaches to gamification require instructors to
    engage in the time-consuming preparation of their course contents for use in quizzes,
    mini-games and the like. Drawing on research on limited attention and present
    bias, we propose a "lean" approach to gamification, which relies on gamifying
    learning activities (rather than learning contents) and increasing their salience.
    In this paper, we present the app StudyNow that implements such a lean gamification
    approach. With this app, we aim to enable more students and instructors to benefit
    from the advantages of gamification.
author:
- first_name: Matthias
  full_name: Feldotto, Matthias
  id: '14052'
  last_name: Feldotto
  orcid: 0000-0003-1348-6516
- first_name: Thomas
  full_name: John, Thomas
  id: '3952'
  last_name: John
- first_name: Dennis
  full_name: Kundisch, Dennis
  id: '21117'
  last_name: Kundisch
- first_name: Paul
  full_name: Hemsen, Paul
  id: '22546'
  last_name: Hemsen
- first_name: Katrin
  full_name: Klingsieck, Katrin
  last_name: Klingsieck
- first_name: Alexander
  full_name: Skopalik, Alexander
  id: '40384'
  last_name: Skopalik
citation:
  ama: 'Feldotto M, John T, Kundisch D, Hemsen P, Klingsieck K, Skopalik A. Making
    Gamification Easy for the Professor: Decoupling Game and Content with the StudyNow
    Mobile App. In: <i>Proceedings of the 12th International Conference on Design
    Science Research in Information Systems and Technology (DESRIST)</i>. LNCS. ;
    2017:462-467. doi:<a href="https://doi.org/10.1007/978-3-319-59144-5_32">10.1007/978-3-319-59144-5_32</a>'
  apa: 'Feldotto, M., John, T., Kundisch, D., Hemsen, P., Klingsieck, K., &#38; Skopalik,
    A. (2017). Making Gamification Easy for the Professor: Decoupling Game and Content
    with the StudyNow Mobile App. In <i>Proceedings of the 12th International Conference
    on Design Science Research in Information Systems and Technology (DESRIST)</i>
    (pp. 462–467). <a href="https://doi.org/10.1007/978-3-319-59144-5_32">https://doi.org/10.1007/978-3-319-59144-5_32</a>'
  bibtex: '@inproceedings{Feldotto_John_Kundisch_Hemsen_Klingsieck_Skopalik_2017,
    series={LNCS}, title={Making Gamification Easy for the Professor: Decoupling Game
    and Content with the StudyNow Mobile App}, DOI={<a href="https://doi.org/10.1007/978-3-319-59144-5_32">10.1007/978-3-319-59144-5_32</a>},
    booktitle={Proceedings of the 12th International Conference on Design Science
    Research in Information Systems and Technology (DESRIST)}, author={Feldotto, Matthias
    and John, Thomas and Kundisch, Dennis and Hemsen, Paul and Klingsieck, Katrin
    and Skopalik, Alexander}, year={2017}, pages={462–467}, collection={LNCS} }'
  chicago: 'Feldotto, Matthias, Thomas John, Dennis Kundisch, Paul Hemsen, Katrin
    Klingsieck, and Alexander Skopalik. “Making Gamification Easy for the Professor:
    Decoupling Game and Content with the StudyNow Mobile App.” In <i>Proceedings of
    the 12th International Conference on Design Science Research in Information Systems
    and Technology (DESRIST)</i>, 462–67. LNCS, 2017. <a href="https://doi.org/10.1007/978-3-319-59144-5_32">https://doi.org/10.1007/978-3-319-59144-5_32</a>.'
  ieee: 'M. Feldotto, T. John, D. Kundisch, P. Hemsen, K. Klingsieck, and A. Skopalik,
    “Making Gamification Easy for the Professor: Decoupling Game and Content with
    the StudyNow Mobile App,” in <i>Proceedings of the 12th International Conference
    on Design Science Research in Information Systems and Technology (DESRIST)</i>,
    2017, pp. 462–467.'
  mla: 'Feldotto, Matthias, et al. “Making Gamification Easy for the Professor: Decoupling
    Game and Content with the StudyNow Mobile App.” <i>Proceedings of the 12th International
    Conference on Design Science Research in Information Systems and Technology (DESRIST)</i>,
    2017, pp. 462–67, doi:<a href="https://doi.org/10.1007/978-3-319-59144-5_32">10.1007/978-3-319-59144-5_32</a>.'
  short: 'M. Feldotto, T. John, D. Kundisch, P. Hemsen, K. Klingsieck, A. Skopalik,
    in: Proceedings of the 12th International Conference on Design Science Research
    in Information Systems and Technology (DESRIST), 2017, pp. 462–467.'
date_created: 2018-01-05T08:37:52Z
date_updated: 2022-01-06T06:50:53Z
ddc:
- '000'
department:
- _id: '63'
- _id: '541'
- _id: '276'
doi: 10.1007/978-3-319-59144-5_32
file:
- access_level: closed
  content_type: application/pdf
  creator: feldi
  date_created: 2018-10-31T17:01:09Z
  date_updated: 2018-10-31T17:01:09Z
  file_id: '5230'
  file_name: Feldotto2017_Chapter_MakingGamificationEasyForThePr.pdf
  file_size: 1576363
  relation: main_file
  success: 1
file_date_updated: 2018-10-31T17:01:09Z
has_accepted_license: '1'
language:
- iso: eng
page: 462-467
publication: Proceedings of the 12th International Conference on Design Science Research
  in Information Systems and Technology (DESRIST)
series_title: LNCS
status: public
title: 'Making Gamification Easy for the Professor: Decoupling Game and Content with
  the StudyNow Mobile App'
type: conference
user_id: '14052'
year: '2017'
...
---
_id: '1095'
abstract:
- lang: eng
  text: 'Many university students struggle with motivational problems, and gamification
    has the potential to address these problems. However, using gamification currently
    is rather tedious and time-consuming for instructors because current approaches
    to gamification require instructors to engage in the time-consuming preparation
    of course contents (e.g., for quizzes or mini-games). In reply to this issue,
    we propose a “lean” approach to gamification, which relies on gamifying learning
    activities rather than learning contents. The learning activities that are gamified
    in the lean approach can typically be drawn from existing course syllabi (e.g.,
    attend certain lectures, hand in assignments, read book chapters and articles).
    Hence, compared to existing approaches, lean gamification substantially lowers
    the time requirements posed on instructors for gamifying a given course. Drawing
    on research on limited attention and the present bias, we provide the theoretical
    foundation for the lean gamification approach. In addition, we present a mobile
    application that implements lean gamification and outline a mixed-methods study
    that is currently under way for evaluating whether lean gamification does indeed
    have the potential to increase students’ motivation. We thereby hope to allow
    more students and instructors to benefit from the advantages of gamification. '
author:
- first_name: Thomas
  full_name: John, Thomas
  id: '3952'
  last_name: John
- first_name: Matthias
  full_name: Feldotto, Matthias
  id: '14052'
  last_name: Feldotto
  orcid: 0000-0003-1348-6516
- first_name: Paul
  full_name: Hemsen, Paul
  id: '22546'
  last_name: Hemsen
- first_name: Katrin
  full_name: Klingsieck, Katrin
  last_name: Klingsieck
- first_name: Dennis
  full_name: Kundisch, Dennis
  id: '21117'
  last_name: Kundisch
- first_name: Mike
  full_name: Langendorf, Mike
  last_name: Langendorf
citation:
  ama: 'John T, Feldotto M, Hemsen P, Klingsieck K, Kundisch D, Langendorf M. Towards
    a Lean Approach for Gamifying Education. In: <i>Proceedings of the 25th European
    Conference on Information Systems (ECIS)</i>. ; 2017:2970-2979.'
  apa: John, T., Feldotto, M., Hemsen, P., Klingsieck, K., Kundisch, D., &#38; Langendorf,
    M. (2017). Towards a Lean Approach for Gamifying Education. In <i>Proceedings
    of the 25th European Conference on Information Systems (ECIS)</i> (pp. 2970–2979).
  bibtex: '@inproceedings{John_Feldotto_Hemsen_Klingsieck_Kundisch_Langendorf_2017,
    title={Towards a Lean Approach for Gamifying Education}, booktitle={Proceedings
    of the 25th European Conference on Information Systems (ECIS)}, author={John,
    Thomas and Feldotto, Matthias and Hemsen, Paul and Klingsieck, Katrin and Kundisch,
    Dennis and Langendorf, Mike}, year={2017}, pages={2970–2979} }'
  chicago: John, Thomas, Matthias Feldotto, Paul Hemsen, Katrin Klingsieck, Dennis
    Kundisch, and Mike Langendorf. “Towards a Lean Approach for Gamifying Education.”
    In <i>Proceedings of the 25th European Conference on Information Systems (ECIS)</i>,
    2970–79, 2017.
  ieee: T. John, M. Feldotto, P. Hemsen, K. Klingsieck, D. Kundisch, and M. Langendorf,
    “Towards a Lean Approach for Gamifying Education,” in <i>Proceedings of the 25th
    European Conference on Information Systems (ECIS)</i>, 2017, pp. 2970–2979.
  mla: John, Thomas, et al. “Towards a Lean Approach for Gamifying Education.” <i>Proceedings
    of the 25th European Conference on Information Systems (ECIS)</i>, 2017, pp. 2970–79.
  short: 'T. John, M. Feldotto, P. Hemsen, K. Klingsieck, D. Kundisch, M. Langendorf,
    in: Proceedings of the 25th European Conference on Information Systems (ECIS),
    2017, pp. 2970–2979.'
date_created: 2018-01-05T08:39:41Z
date_updated: 2022-01-06T06:50:53Z
ddc:
- '000'
department:
- _id: '63'
- _id: '541'
- _id: '178'
- _id: '185'
file:
- access_level: closed
  content_type: application/pdf
  creator: feldi
  date_created: 2018-10-31T17:02:07Z
  date_updated: 2018-10-31T17:02:07Z
  file_id: '5232'
  file_name: TOWARDS A LEAN APPROACH TO GAMIFYING EDUCATION.pdf
  file_size: 485333
  relation: main_file
  success: 1
file_date_updated: 2018-10-31T17:02:07Z
has_accepted_license: '1'
language:
- iso: eng
main_file_link:
- open_access: '1'
  url: https://aisel.aisnet.org/ecis2017_rip/46
oa: '1'
page: 2970-2979
publication: Proceedings of the 25th European Conference on Information Systems (ECIS)
status: public
title: Towards a Lean Approach for Gamifying Education
type: conference
user_id: '14052'
year: '2017'
...
---
_id: '200'
author:
- first_name: Maximilian
  full_name: Drees, Maximilian
  last_name: Drees
citation:
  ama: Drees M. <i>Existence and Properties of Pure Nash Equilibria in Budget Games</i>.
    Universität Paderborn; 2016.
  apa: Drees, M. (2016). <i>Existence and Properties of Pure Nash Equilibria in Budget
    Games</i>. Universität Paderborn.
  bibtex: '@book{Drees_2016, title={Existence and Properties of Pure Nash Equilibria
    in Budget Games}, publisher={Universität Paderborn}, author={Drees, Maximilian},
    year={2016} }'
  chicago: Drees, Maximilian. <i>Existence and Properties of Pure Nash Equilibria
    in Budget Games</i>. Universität Paderborn, 2016.
  ieee: M. Drees, <i>Existence and Properties of Pure Nash Equilibria in Budget Games</i>.
    Universität Paderborn, 2016.
  mla: Drees, Maximilian. <i>Existence and Properties of Pure Nash Equilibria in Budget
    Games</i>. Universität Paderborn, 2016.
  short: M. Drees, Existence and Properties of Pure Nash Equilibria in Budget Games,
    Universität Paderborn, 2016.
date_created: 2017-10-17T12:41:31Z
date_updated: 2022-01-06T06:54:18Z
ddc:
- '040'
department:
- _id: '63'
- _id: '541'
file:
- access_level: closed
  content_type: application/pdf
  creator: florida
  date_created: 2018-03-21T10:45:57Z
  date_updated: 2018-03-21T10:45:57Z
  file_id: '1525'
  file_name: 200-thesis.pdf
  file_size: 880390
  relation: main_file
  success: 1
file_date_updated: 2018-03-21T10:45:57Z
has_accepted_license: '1'
language:
- iso: eng
project:
- _id: '1'
  name: SFB 901
- _id: '7'
  name: SFB 901 - Subprojekt A3
- _id: '2'
  name: SFB 901 - Project Area A
publisher: Universität Paderborn
related_material:
  link:
  - relation: confirmation
    url: https://nbn-resolving.de/urn:nbn:de:hbz:466:2-24915
status: public
supervisor:
- first_name: Alexander
  full_name: Skopalik, Alexander
  id: '40384'
  last_name: Skopalik
title: Existence and Properties of Pure Nash Equilibria in Budget Games
type: dissertation
user_id: '15415'
year: '2016'
...
---
_id: '210'
author:
- first_name: Lennart
  full_name: Leder, Lennart
  last_name: Leder
citation:
  ama: Leder L. <i>Congestion Games with Mixed Objectives</i>. Universität Paderborn;
    2016.
  apa: Leder, L. (2016). <i>Congestion Games with Mixed Objectives</i>. Universität
    Paderborn.
  bibtex: '@book{Leder_2016, title={Congestion Games with Mixed Objectives}, publisher={Universität
    Paderborn}, author={Leder, Lennart}, year={2016} }'
  chicago: Leder, Lennart. <i>Congestion Games with Mixed Objectives</i>. Universität
    Paderborn, 2016.
  ieee: L. Leder, <i>Congestion Games with Mixed Objectives</i>. Universität Paderborn,
    2016.
  mla: Leder, Lennart. <i>Congestion Games with Mixed Objectives</i>. Universität
    Paderborn, 2016.
  short: L. Leder, Congestion Games with Mixed Objectives, Universität Paderborn,
    2016.
date_created: 2017-10-17T12:41:33Z
date_updated: 2022-01-06T06:54:42Z
department:
- _id: '63'
- _id: '541'
project:
- _id: '1'
  name: SFB 901
- _id: '7'
  name: SFB 901 - Subprojekt A3
- _id: '2'
  name: SFB 901 - Project Area A
publisher: Universität Paderborn
status: public
supervisor:
- first_name: Alexander
  full_name: Skopalik, Alexander
  id: '40384'
  last_name: Skopalik
title: Congestion Games with Mixed Objectives
type: mastersthesis
user_id: '14052'
year: '2016'
...
---
_id: '17655'
author:
- first_name: Gleb
  full_name: Polevoy, Gleb
  id: '83983'
  last_name: Polevoy
- first_name: M.M.
  full_name: de Weerdt, M.M.
  last_name: de Weerdt
- first_name: C.M.
  full_name: Jonker, C.M.
  last_name: Jonker
citation:
  ama: 'Polevoy G, de Weerdt MM, Jonker CM. The Game of Reciprocation Habits. In:
    <i>Proceedings of the 2016 European Conference on Artificial Intelligence</i>.
    Vol Volume 285: ECAI 2016. Frontiers in Artificial Intelligence and Applications.
    ; 2016:417-425. doi:<a href="https://doi.org/10.3233/978-1-61499-672-9-417">10.3233/978-1-61499-672-9-417</a>'
  apa: 'Polevoy, G., de Weerdt, M. M., &#38; Jonker, C. M. (2016). The Game of Reciprocation
    Habits. In <i>Proceedings of the 2016 European Conference on Artificial Intelligence</i>
    (Vol. Volume 285: ECAI 2016, pp. 417–425). <a href="https://doi.org/10.3233/978-1-61499-672-9-417">https://doi.org/10.3233/978-1-61499-672-9-417</a>'
  bibtex: '@inproceedings{Polevoy_de Weerdt_Jonker_2016, series={Frontiers in Artificial
    Intelligence and Applications}, title={The Game of Reciprocation Habits}, volume={Volume
    285: ECAI 2016}, DOI={<a href="https://doi.org/10.3233/978-1-61499-672-9-417">10.3233/978-1-61499-672-9-417</a>},
    booktitle={Proceedings of the 2016 European Conference on Artificial Intelligence},
    author={Polevoy, Gleb and de Weerdt, M.M. and Jonker, C.M.}, year={2016}, pages={417–425},
    collection={Frontiers in Artificial Intelligence and Applications} }'
  chicago: 'Polevoy, Gleb, M.M. de Weerdt, and C.M. Jonker. “The Game of Reciprocation
    Habits.” In <i>Proceedings of the 2016 European Conference on Artificial Intelligence</i>,
    Volume 285: ECAI 2016:417–25. Frontiers in Artificial Intelligence and Applications,
    2016. <a href="https://doi.org/10.3233/978-1-61499-672-9-417">https://doi.org/10.3233/978-1-61499-672-9-417</a>.'
  ieee: 'G. Polevoy, M. M. de Weerdt, and C. M. Jonker, “The Game of Reciprocation
    Habits,” in <i>Proceedings of the 2016 European Conference on Artificial Intelligence</i>,
    2016, vol. Volume 285: ECAI 2016, pp. 417–425.'
  mla: 'Polevoy, Gleb, et al. “The Game of Reciprocation Habits.” <i>Proceedings of
    the 2016 European Conference on Artificial Intelligence</i>, vol. Volume 285:
    ECAI 2016, 2016, pp. 417–25, doi:<a href="https://doi.org/10.3233/978-1-61499-672-9-417">10.3233/978-1-61499-672-9-417</a>.'
  short: 'G. Polevoy, M.M. de Weerdt, C.M. Jonker, in: Proceedings of the 2016 European
    Conference on Artificial Intelligence, 2016, pp. 417–425.'
date_created: 2020-08-06T15:20:30Z
date_updated: 2022-01-06T06:53:16Z
department:
- _id: '63'
- _id: '541'
doi: 10.3233/978-1-61499-672-9-417
extern: '1'
keyword:
- agents
- action
- repeated reciprocation
- fixed
- floating
- network
- Nash equilibrium
- social welfare
- price of anarchy
- price of stability
- convex combination
language:
- iso: eng
page: 417-425
publication: Proceedings of the 2016 European Conference on Artificial Intelligence
series_title: Frontiers in Artificial Intelligence and Applications
status: public
title: The Game of Reciprocation Habits
type: conference
user_id: '83983'
volume: 'Volume 285: ECAI 2016'
year: '2016'
...
---
_id: '17656'
author:
- first_name: Gleb
  full_name: Polevoy, Gleb
  id: '83983'
  last_name: Polevoy
- first_name: Mathijs
  full_name: de Weerdt, Mathijs
  last_name: de Weerdt
- first_name: Catholijn
  full_name: Jonker, Catholijn
  last_name: Jonker
citation:
  ama: 'Polevoy G, de Weerdt M, Jonker C. The Convergence of Reciprocation. In: <i>Proceedings
    of the 2016 International Conference on Autonomous Agents and Multiagent Systems</i>.
    AAMAS ’16. Richland, SC: International Foundation for Autonomous Agents and Multiagent
    Systems; 2016:1431-1432.'
  apa: 'Polevoy, G., de Weerdt, M., &#38; Jonker, C. (2016). The Convergence of Reciprocation.
    In <i>Proceedings of the 2016 International Conference on Autonomous Agents and
    Multiagent Systems</i> (pp. 1431–1432). Richland, SC: International Foundation
    for Autonomous Agents and Multiagent Systems.'
  bibtex: '@inproceedings{Polevoy_de Weerdt_Jonker_2016, place={Richland, SC}, series={AAMAS
    ’16}, title={The Convergence of Reciprocation}, booktitle={Proceedings of the
    2016 International Conference on Autonomous Agents and Multiagent Systems}, publisher={International
    Foundation for Autonomous Agents and Multiagent Systems}, author={Polevoy, Gleb
    and de Weerdt, Mathijs and Jonker, Catholijn}, year={2016}, pages={1431–1432},
    collection={AAMAS ’16} }'
  chicago: 'Polevoy, Gleb, Mathijs de Weerdt, and Catholijn Jonker. “The Convergence
    of Reciprocation.” In <i>Proceedings of the 2016 International Conference on Autonomous
    Agents and Multiagent Systems</i>, 1431–32. AAMAS ’16. Richland, SC: International
    Foundation for Autonomous Agents and Multiagent Systems, 2016.'
  ieee: G. Polevoy, M. de Weerdt, and C. Jonker, “The Convergence of Reciprocation,”
    in <i>Proceedings of the 2016 International Conference on Autonomous Agents and
    Multiagent Systems</i>, 2016, pp. 1431–1432.
  mla: Polevoy, Gleb, et al. “The Convergence of Reciprocation.” <i>Proceedings of
    the 2016 International Conference on Autonomous Agents and Multiagent Systems</i>,
    International Foundation for Autonomous Agents and Multiagent Systems, 2016, pp.
    1431–32.
  short: 'G. Polevoy, M. de Weerdt, C. Jonker, in: Proceedings of the 2016 International
    Conference on Autonomous Agents and Multiagent Systems, International Foundation
    for Autonomous Agents and Multiagent Systems, Richland, SC, 2016, pp. 1431–1432.'
date_created: 2020-08-06T15:20:45Z
date_updated: 2022-01-06T06:53:16Z
department:
- _id: '63'
- _id: '541'
extern: '1'
keyword:
- agent's influence
- behavior
- convergence
- perron-frobenius
- reciprocal interaction
- repeated reciprocation
language:
- iso: eng
page: 1431-1432
place: Richland, SC
publication: Proceedings of the 2016 International Conference on Autonomous Agents
  and Multiagent Systems
publication_identifier:
  isbn:
  - 978-1-4503-4239-1
publisher: International Foundation for Autonomous Agents and Multiagent Systems
series_title: AAMAS '16
status: public
title: The Convergence of Reciprocation
type: conference
user_id: '83983'
year: '2016'
...
---
_id: '209'
abstract:
- lang: eng
  text: We study a new class of games which generalizes congestion games and its bottleneck
    variant. We introduce congestion games with mixed objectives to model network
    scenarios in which players seek to optimize for latency and bandwidths alike.
    We characterize the existence of pure Nash equilibria (PNE) and the convergence
    of improvement dynamics. For games that do not possess PNE we give bounds on the
    approximation ratio of approximate pure Nash equilibria.
author:
- first_name: Matthias
  full_name: Feldotto, Matthias
  id: '14052'
  last_name: Feldotto
  orcid: 0000-0003-1348-6516
- first_name: Lennart
  full_name: Leder, Lennart
  last_name: Leder
- first_name: Alexander
  full_name: Skopalik, Alexander
  id: '40384'
  last_name: Skopalik
citation:
  ama: 'Feldotto M, Leder L, Skopalik A. Congestion Games with Mixed Objectives. In:
    <i>Proceedings of the 10th Annual International Conference on Combinatorial Optimization
    and Applications (COCOA)</i>. LNCS. ; 2016:655--669. doi:<a href="https://doi.org/10.1007/978-3-319-48749-6_47">10.1007/978-3-319-48749-6_47</a>'
  apa: Feldotto, M., Leder, L., &#38; Skopalik, A. (2016). Congestion Games with Mixed
    Objectives. In <i>Proceedings of the 10th Annual International Conference on Combinatorial
    Optimization and Applications (COCOA)</i> (pp. 655--669). <a href="https://doi.org/10.1007/978-3-319-48749-6_47">https://doi.org/10.1007/978-3-319-48749-6_47</a>
  bibtex: '@inproceedings{Feldotto_Leder_Skopalik_2016, series={LNCS}, title={Congestion
    Games with Mixed Objectives}, DOI={<a href="https://doi.org/10.1007/978-3-319-48749-6_47">10.1007/978-3-319-48749-6_47</a>},
    booktitle={Proceedings of the 10th Annual International Conference on Combinatorial
    Optimization and Applications (COCOA)}, author={Feldotto, Matthias and Leder,
    Lennart and Skopalik, Alexander}, year={2016}, pages={655--669}, collection={LNCS}
    }'
  chicago: Feldotto, Matthias, Lennart Leder, and Alexander Skopalik. “Congestion
    Games with Mixed Objectives.” In <i>Proceedings of the 10th Annual International
    Conference on Combinatorial Optimization and Applications (COCOA)</i>, 655--669.
    LNCS, 2016. <a href="https://doi.org/10.1007/978-3-319-48749-6_47">https://doi.org/10.1007/978-3-319-48749-6_47</a>.
  ieee: M. Feldotto, L. Leder, and A. Skopalik, “Congestion Games with Mixed Objectives,”
    in <i>Proceedings of the 10th Annual International Conference on Combinatorial
    Optimization and Applications (COCOA)</i>, 2016, pp. 655--669.
  mla: Feldotto, Matthias, et al. “Congestion Games with Mixed Objectives.” <i>Proceedings
    of the 10th Annual International Conference on Combinatorial Optimization and
    Applications (COCOA)</i>, 2016, pp. 655--669, doi:<a href="https://doi.org/10.1007/978-3-319-48749-6_47">10.1007/978-3-319-48749-6_47</a>.
  short: 'M. Feldotto, L. Leder, A. Skopalik, in: Proceedings of the 10th Annual International
    Conference on Combinatorial Optimization and Applications (COCOA), 2016, pp. 655--669.'
date_created: 2017-10-17T12:41:32Z
date_updated: 2022-01-06T06:54:41Z
ddc:
- '000'
department:
- _id: '63'
- _id: '541'
doi: 10.1007/978-3-319-48749-6_47
external_id:
  arxiv:
  - '1607.05143'
file:
- access_level: closed
  content_type: application/pdf
  creator: feldi
  date_created: 2018-10-31T17:03:44Z
  date_updated: 2018-10-31T17:03:44Z
  file_id: '5233'
  file_name: Feldotto2016_Chapter_CongestionGamesWithMixedObject.pdf
  file_size: 235739
  relation: main_file
  success: 1
file_date_updated: 2018-10-31T17:03:44Z
has_accepted_license: '1'
language:
- iso: eng
page: 655--669
project:
- _id: '1'
  name: SFB 901
- _id: '7'
  name: SFB 901 - Subprojekt A3
- _id: '2'
  name: SFB 901 - Project Area A
publication: Proceedings of the 10th Annual International Conference on Combinatorial
  Optimization and Applications (COCOA)
series_title: LNCS
status: public
title: Congestion Games with Mixed Objectives
type: conference
user_id: '14052'
year: '2016'
...
---
_id: '1082'
author:
- first_name: Tobias
  full_name: Handirk, Tobias
  last_name: Handirk
citation:
  ama: Handirk T. <i>Über die Rolle von Informationen in Verkehrsnetzwerken</i>. Universität
    Paderborn; 2016.
  apa: Handirk, T. (2016). <i>Über die Rolle von Informationen in Verkehrsnetzwerken</i>.
    Universität Paderborn.
  bibtex: '@book{Handirk_2016, title={Über die Rolle von Informationen in Verkehrsnetzwerken},
    publisher={Universität Paderborn}, author={Handirk, Tobias}, year={2016} }'
  chicago: Handirk, Tobias. <i>Über die Rolle von Informationen in Verkehrsnetzwerken</i>.
    Universität Paderborn, 2016.
  ieee: T. Handirk, <i>Über die Rolle von Informationen in Verkehrsnetzwerken</i>.
    Universität Paderborn, 2016.
  mla: Handirk, Tobias. <i>Über die Rolle von Informationen in Verkehrsnetzwerken</i>.
    Universität Paderborn, 2016.
  short: T. Handirk, Über die Rolle von Informationen in Verkehrsnetzwerken, Universität
    Paderborn, 2016.
date_created: 2017-12-19T10:10:17Z
date_updated: 2022-01-06T06:50:51Z
department:
- _id: '63'
- _id: '541'
language:
- iso: ger
project:
- _id: '1'
  name: SFB 901
- _id: '7'
  name: SFB 901 - Subproject A3
- _id: '2'
  name: SFB 901 - Project Area A
publisher: Universität Paderborn
status: public
supervisor:
- first_name: Alexander
  full_name: Skopalik, Alexander
  id: '40384'
  last_name: Skopalik
title: Über die Rolle von Informationen in Verkehrsnetzwerken
type: bachelorsthesis
user_id: '14052'
year: '2016'
...
---
_id: '159'
abstract:
- lang: eng
  text: Abstract—Max-min fairness (MMF) is a widely known approachto a fair allocation
    of bandwidth to each of the usersin a network. This allocation can be computed
    by uniformlyraising the bandwidths of all users without violating capacityconstraints.
    We consider an extension of these allocations byraising the bandwidth with arbitrary
    and not necessarily uniformtime-depending velocities (allocation rates). These
    allocationsare used in a game-theoretic context for routing choices, whichwe formalize
    in progressive filling games (PFGs). We present avariety of results for equilibria
    in PFGs. We show that these gamespossess pure Nash and strong equilibria. While
    computation ingeneral is NP-hard, there are polynomial-time algorithms forprominent
    classes of Max-Min-Fair Games (MMFG), includingthe case when all users have the
    same source-destination pair.We characterize prices of anarchy and stability for
    pure Nashand strong equilibria in PFGs and MMFGs when players havedifferent or
    the same source-destination pairs. In addition, weshow that when a designer can
    adjust allocation rates, it is possibleto design games with optimal strong equilibria.
    Some initial resultson polynomial-time algorithms in this direction are also derived.
author:
- first_name: Tobias
  full_name: Harks, Tobias
  last_name: Harks
- first_name: Martin
  full_name: Höfer, Martin
  last_name: Höfer
- first_name: Kevin
  full_name: Schewior, Kevin
  last_name: Schewior
- first_name: Alexander
  full_name: Skopalik, Alexander
  id: '40384'
  last_name: Skopalik
citation:
  ama: Harks T, Höfer M, Schewior K, Skopalik A. Routing Games With Progressive Filling.
    <i>IEEE/ACM Transactions on Networking</i>. 2016;(4):2553-2562. doi:<a href="https://doi.org/10.1109/TNET.2015.2468571">10.1109/TNET.2015.2468571</a>
  apa: Harks, T., Höfer, M., Schewior, K., &#38; Skopalik, A. (2016). Routing Games
    With Progressive Filling. <i>IEEE/ACM Transactions on Networking</i>, (4), 2553–2562.
    <a href="https://doi.org/10.1109/TNET.2015.2468571">https://doi.org/10.1109/TNET.2015.2468571</a>
  bibtex: '@article{Harks_Höfer_Schewior_Skopalik_2016, title={Routing Games With
    Progressive Filling}, DOI={<a href="https://doi.org/10.1109/TNET.2015.2468571">10.1109/TNET.2015.2468571</a>},
    number={4}, journal={IEEE/ACM Transactions on Networking}, publisher={IEEE}, author={Harks,
    Tobias and Höfer, Martin and Schewior, Kevin and Skopalik, Alexander}, year={2016},
    pages={2553–2562} }'
  chicago: 'Harks, Tobias, Martin Höfer, Kevin Schewior, and Alexander Skopalik. “Routing
    Games With Progressive Filling.” <i>IEEE/ACM Transactions on Networking</i>, no.
    4 (2016): 2553–62. <a href="https://doi.org/10.1109/TNET.2015.2468571">https://doi.org/10.1109/TNET.2015.2468571</a>.'
  ieee: T. Harks, M. Höfer, K. Schewior, and A. Skopalik, “Routing Games With Progressive
    Filling,” <i>IEEE/ACM Transactions on Networking</i>, no. 4, pp. 2553–2562, 2016.
  mla: Harks, Tobias, et al. “Routing Games With Progressive Filling.” <i>IEEE/ACM
    Transactions on Networking</i>, no. 4, IEEE, 2016, pp. 2553–62, doi:<a href="https://doi.org/10.1109/TNET.2015.2468571">10.1109/TNET.2015.2468571</a>.
  short: T. Harks, M. Höfer, K. Schewior, A. Skopalik, IEEE/ACM Transactions on Networking
    (2016) 2553–2562.
date_created: 2017-10-17T12:41:23Z
date_updated: 2022-01-06T06:52:40Z
ddc:
- '040'
department:
- _id: '63'
- _id: '541'
doi: 10.1109/TNET.2015.2468571
file:
- access_level: closed
  content_type: application/pdf
  creator: florida
  date_created: 2018-03-21T12:48:02Z
  date_updated: 2018-03-21T12:48:02Z
  file_id: '1547'
  file_name: 159-Harks-Hoefer-Schewior-Skopalik2016.pdf
  file_size: 1655309
  relation: main_file
  success: 1
file_date_updated: 2018-03-21T12:48:02Z
has_accepted_license: '1'
issue: '4'
language:
- iso: eng
page: 2553 - 2562
project:
- _id: '1'
  name: SFB 901
- _id: '7'
  name: SFB 901 - Subprojekt A3
- _id: '2'
  name: SFB 901 - Project Area A
publication: IEEE/ACM Transactions on Networking
publisher: IEEE
status: public
title: Routing Games With Progressive Filling
type: journal_article
user_id: '477'
year: '2016'
...
---
_id: '149'
abstract:
- lang: eng
  text: 'In this paper we consider a strategic variant of the online facility location
    problem. Given is a graph in which each node serves two roles: it is a strategic
    client stating requests as well as a potential location for a facility. In each
    time step one client states a request which induces private costs equal to the
    distance to the closest facility. Before serving, the clients may collectively
    decide to open new facilities, sharing the corresponding price. Instead of optimizing
    the global costs, each client acts selfishly. The prices of new facilities vary
    between nodes and also change over time, but are always bounded by some fixed
    value α. Both the requests as well as the facility prices are given by an online
    sequence and are not known in advance.We characterize the optimal strategies of
    the clients and analyze their overall performance in comparison to a centralized
    offline solution. If all players optimize their own competitiveness, the global
    performance of the system is O(√α⋅α) times worse than the offline optimum. A restriction
    to a natural subclass of strategies improves this result to O(α). We also show
    that for fixed facility costs, we can find strategies such that this bound further
    improves to O(√α).'
author:
- first_name: Maximilian
  full_name: Drees, Maximilian
  last_name: Drees
- first_name: Björn
  full_name: Feldkord, Björn
  id: '22704'
  last_name: Feldkord
- first_name: Alexander
  full_name: Skopalik, Alexander
  id: '40384'
  last_name: Skopalik
citation:
  ama: 'Drees M, Feldkord B, Skopalik A. Strategic Online Facility Location. In: <i>Proceedings
    of the 10th Annual International Conference on Combinatorial Optimization and
    Applications (COCOA)</i>. LNCS. ; 2016:593--607. doi:<a href="https://doi.org/10.1007/978-3-319-48749-6_43">10.1007/978-3-319-48749-6_43</a>'
  apa: Drees, M., Feldkord, B., &#38; Skopalik, A. (2016). Strategic Online Facility
    Location. In <i>Proceedings of the 10th Annual International Conference on Combinatorial
    Optimization and Applications (COCOA)</i> (pp. 593--607). <a href="https://doi.org/10.1007/978-3-319-48749-6_43">https://doi.org/10.1007/978-3-319-48749-6_43</a>
  bibtex: '@inproceedings{Drees_Feldkord_Skopalik_2016, series={LNCS}, title={Strategic
    Online Facility Location}, DOI={<a href="https://doi.org/10.1007/978-3-319-48749-6_43">10.1007/978-3-319-48749-6_43</a>},
    booktitle={Proceedings of the 10th Annual International Conference on Combinatorial
    Optimization and Applications (COCOA)}, author={Drees, Maximilian and Feldkord,
    Björn and Skopalik, Alexander}, year={2016}, pages={593--607}, collection={LNCS}
    }'
  chicago: Drees, Maximilian, Björn Feldkord, and Alexander Skopalik. “Strategic Online
    Facility Location.” In <i>Proceedings of the 10th Annual International Conference
    on Combinatorial Optimization and Applications (COCOA)</i>, 593--607. LNCS, 2016.
    <a href="https://doi.org/10.1007/978-3-319-48749-6_43">https://doi.org/10.1007/978-3-319-48749-6_43</a>.
  ieee: M. Drees, B. Feldkord, and A. Skopalik, “Strategic Online Facility Location,”
    in <i>Proceedings of the 10th Annual International Conference on Combinatorial
    Optimization and Applications (COCOA)</i>, 2016, pp. 593--607.
  mla: Drees, Maximilian, et al. “Strategic Online Facility Location.” <i>Proceedings
    of the 10th Annual International Conference on Combinatorial Optimization and
    Applications (COCOA)</i>, 2016, pp. 593--607, doi:<a href="https://doi.org/10.1007/978-3-319-48749-6_43">10.1007/978-3-319-48749-6_43</a>.
  short: 'M. Drees, B. Feldkord, A. Skopalik, in: Proceedings of the 10th Annual International
    Conference on Combinatorial Optimization and Applications (COCOA), 2016, pp. 593--607.'
date_created: 2017-10-17T12:41:21Z
date_updated: 2022-01-06T06:52:10Z
ddc:
- '040'
department:
- _id: '63'
- _id: '541'
doi: 10.1007/978-3-319-48749-6_43
file:
- access_level: closed
  content_type: application/pdf
  creator: florida
  date_created: 2018-03-21T12:55:43Z
  date_updated: 2018-03-21T12:55:43Z
  file_id: '1553'
  file_name: 149-chp_3A10.1007_2F978-3-319-48749-6_43.pdf
  file_size: 236253
  relation: main_file
  success: 1
file_date_updated: 2018-03-21T12:55:43Z
has_accepted_license: '1'
language:
- iso: eng
page: 593--607
project:
- _id: '1'
  name: SFB 901
- _id: '5'
  name: SFB 901 - Subprojekt A1
- _id: '7'
  name: SFB 901 - Subproject A3
- _id: '2'
  name: SFB 901 - Project Area A
publication: Proceedings of the 10th Annual International Conference on Combinatorial
  Optimization and Applications (COCOA)
series_title: LNCS
status: public
title: Strategic Online Facility Location
type: conference
user_id: '477'
year: '2016'
...
---
_id: '145'
abstract:
- lang: eng
  text: 'Comparative evaluations of peer-to-peer protocols through simulations are
    a viable approach to judge the performance and costs of the individual protocols
    in large-scale networks. In order to support this work, we present the peer-to-peer
    system simulator PeerfactSim.KOM, which we extended over the last years. PeerfactSim.KOM
    comes with an extensive layer model to support various facets and protocols of
    peer-to-peer networking. In this article, we describe PeerfactSim.KOM and show
    how it can be used for detailed measurements of large-scale peer-to-peer networks.
    We enhanced PeerfactSim.KOM with a fine-grained analyzer concept, with exhaustive
    automated measurements and gnuplot generators as well as a coordination control
    to evaluate sets of experiment setups in parallel. Thus, by configuring all experiments
    and protocols only once and starting the simulator, all desired measurements are
    performed, analyzed, evaluated, and combined, resulting in a holistic environment
    for the comparative evaluation of peer-to-peer systems. An immediate comparison
    of different configurations and overlays under different aspects is possible directly
    after the execution without any manual post-processing. '
author:
- first_name: Matthias
  full_name: Feldotto, Matthias
  id: '14052'
  last_name: Feldotto
  orcid: 0000-0003-1348-6516
- first_name: Kalman
  full_name: Graffi, Kalman
  last_name: Graffi
citation:
  ama: 'Feldotto M, Graffi K. Systematic evaluation of peer-to-peer systems using
    PeerfactSim.KOM. <i>Concurrency and Computation: Practice and Experience</i>.
    2016;28(5):1655-1677. doi:<a href="https://doi.org/10.1002/cpe.3716">10.1002/cpe.3716</a>'
  apa: 'Feldotto, M., &#38; Graffi, K. (2016). Systematic evaluation of peer-to-peer
    systems using PeerfactSim.KOM. <i>Concurrency and Computation: Practice and Experience</i>,
    <i>28</i>(5), 1655–1677. <a href="https://doi.org/10.1002/cpe.3716">https://doi.org/10.1002/cpe.3716</a>'
  bibtex: '@article{Feldotto_Graffi_2016, title={Systematic evaluation of peer-to-peer
    systems using PeerfactSim.KOM}, volume={28}, DOI={<a href="https://doi.org/10.1002/cpe.3716">10.1002/cpe.3716</a>},
    number={5}, journal={Concurrency and Computation: Practice and Experience}, publisher={Wiley
    Online Library}, author={Feldotto, Matthias and Graffi, Kalman}, year={2016},
    pages={1655–1677} }'
  chicago: 'Feldotto, Matthias, and Kalman Graffi. “Systematic Evaluation of Peer-to-Peer
    Systems Using PeerfactSim.KOM.” <i>Concurrency and Computation: Practice and Experience</i>
    28, no. 5 (2016): 1655–77. <a href="https://doi.org/10.1002/cpe.3716">https://doi.org/10.1002/cpe.3716</a>.'
  ieee: 'M. Feldotto and K. Graffi, “Systematic evaluation of peer-to-peer systems
    using PeerfactSim.KOM,” <i>Concurrency and Computation: Practice and Experience</i>,
    vol. 28, no. 5, pp. 1655–1677, 2016.'
  mla: 'Feldotto, Matthias, and Kalman Graffi. “Systematic Evaluation of Peer-to-Peer
    Systems Using PeerfactSim.KOM.” <i>Concurrency and Computation: Practice and Experience</i>,
    vol. 28, no. 5, Wiley Online Library, 2016, pp. 1655–77, doi:<a href="https://doi.org/10.1002/cpe.3716">10.1002/cpe.3716</a>.'
  short: 'M. Feldotto, K. Graffi, Concurrency and Computation: Practice and Experience
    28 (2016) 1655–1677.'
date_created: 2017-10-17T12:41:20Z
date_updated: 2022-01-06T06:52:00Z
ddc:
- '040'
department:
- _id: '79'
- _id: '63'
- _id: '541'
doi: 10.1002/cpe.3716
file:
- access_level: closed
  content_type: application/pdf
  creator: florida
  date_created: 2018-03-21T12:57:57Z
  date_updated: 2018-03-21T12:57:57Z
  file_id: '1556'
  file_name: 145-Feldotto_et_al-2016-Concurrency_and_Computation-_Practice_and_Experience.pdf
  file_size: 3121363
  relation: main_file
  success: 1
file_date_updated: 2018-03-21T12:57:57Z
has_accepted_license: '1'
intvolume: '        28'
issue: '5'
page: 1655-1677
project:
- _id: '1'
  name: SFB 901
- _id: '5'
  name: SFB 901 - Subprojekt A1
- _id: '2'
  name: SFB 901 - Project Area A
publication: 'Concurrency and Computation: Practice and Experience'
publication_status: published
publisher: Wiley Online Library
status: public
title: Systematic evaluation of peer-to-peer systems using PeerfactSim.KOM
type: journal_article
user_id: '14052'
volume: 28
year: '2016'
...
---
_id: '251'
author:
- first_name: Karlson
  full_name: Pfannschmidt, Karlson
  last_name: Pfannschmidt
citation:
  ama: Pfannschmidt K. <i>Solving the Aggregated Bandits Problem</i>. Universität
    Paderborn; 2015.
  apa: Pfannschmidt, K. (2015). <i>Solving the aggregated bandits problem</i>. Universität
    Paderborn.
  bibtex: '@book{Pfannschmidt_2015, title={Solving the aggregated bandits problem},
    publisher={Universität Paderborn}, author={Pfannschmidt, Karlson}, year={2015}
    }'
  chicago: Pfannschmidt, Karlson. <i>Solving the Aggregated Bandits Problem</i>. Universität
    Paderborn, 2015.
  ieee: K. Pfannschmidt, <i>Solving the aggregated bandits problem</i>. Universität
    Paderborn, 2015.
  mla: Pfannschmidt, Karlson. <i>Solving the Aggregated Bandits Problem</i>. Universität
    Paderborn, 2015.
  short: K. Pfannschmidt, Solving the Aggregated Bandits Problem, Universität Paderborn,
    2015.
date_created: 2017-10-17T12:41:41Z
date_updated: 2022-01-06T06:56:50Z
department:
- _id: '63'
- _id: '541'
project:
- _id: '1'
  name: SFB 901
- _id: '7'
  name: SFB 901 - Subprojekt A3
- _id: '2'
  name: SFB 901 - Project Area A
publisher: Universität Paderborn
status: public
supervisor:
- first_name: Alexander
  full_name: Skopalik, Alexander
  id: '40384'
  last_name: Skopalik
title: Solving the aggregated bandits problem
type: mastersthesis
user_id: '14052'
year: '2015'
...
---
_id: '320'
abstract:
- lang: eng
  text: 'We consider structural and algorithmic questions related to the Nash dynamics
    of weighted congestion games. In weighted congestion games with linear latency
    functions, the existence of pure Nash equilibria is guaranteed by a potential
    function argument. Unfortunately, this proof of existence is inefficient and computing
    pure Nash equilibria in such games is a PLS-hard problem even when all players
    have unit weights. The situation gets worse when superlinear (e.g., quadratic)
    latency functions come into play; in this case, the Nash dynamics of the game
    may contain cycles and pure Nash equilibria may not even exist. Given these obstacles,
    we consider approximate pure Nash equilibria as alternative solution concepts.
    A ρ--approximate pure Nash equilibrium is a state of a (weighted congestion) game
    from which no player has any incentive to deviate in order to improve her cost
    by a multiplicative factor higher than ρ. Do such equilibria exist for small values
    of ρ? And if so, can we compute them efficiently?We provide positive answers to
    both questions for weighted congestion games with polynomial latency functions
    by exploiting an “approximation” of such games by a new class of potential games
    that we call Ψ-games. This allows us to show that these games have d!-approximate
    pure Nash equilibria, where d is the maximum degree of the latency functions.
    Our main technical contribution is an efficient algorithm for computing O(1)-approximate
    pure Nash equilibria when d is a constant. For games with linear latency functions,
    the approximation guarantee is 3+√5/2 + Oγ for arbitrarily small γ > 0; for latency
    functions with maximum degree d≥ 2, it is d2d+o(d). The running time is polynomial
    in the number of bits in the representation of the game and 1/γ. As a byproduct
    of our techniques, we also show the following interesting structural statement
    for weighted congestion games with polynomial latency functions of maximum degree
    d ≥ 2: polynomially-long sequences of best-response moves from any initial state
    to a dO(d2)-approximate pure Nash equilibrium exist and can be efficiently identified
    in such games as long as d is a constant.To the best of our knowledge, these are
    the first positive algorithmic results for approximate pure Nash equilibria in
    weighted congestion games. Our techniques significantly extend our recent work
    on unweighted congestion games through the use of Ψ-games. The concept of approximating
    nonpotential games by potential ones is interesting in itself and might have further
    applications.'
article_number: '2'
author:
- first_name: Ioannis
  full_name: Caragiannis, Ioannis
  last_name: Caragiannis
- first_name: Angelo
  full_name: Fanelli, Angelo
  last_name: Fanelli
- first_name: Nick
  full_name: Gravin, Nick
  last_name: Gravin
- first_name: Alexander
  full_name: Skopalik, Alexander
  id: '40384'
  last_name: Skopalik
citation:
  ama: 'Caragiannis I, Fanelli A, Gravin N, Skopalik A. Approximate Pure Nash Equilibria
    in Weighted Congestion Games: Existence, Efficient Computation, and Structure.
    <i>Transactions on Economics and Computation</i>. 2015;3(1). doi:<a href="https://doi.org/10.1145/2614687">10.1145/2614687</a>'
  apa: 'Caragiannis, I., Fanelli, A., Gravin, N., &#38; Skopalik, A. (2015). Approximate
    Pure Nash Equilibria in Weighted Congestion Games: Existence, Efficient Computation,
    and Structure. <i>Transactions on Economics and Computation</i>, <i>3</i>(1).
    <a href="https://doi.org/10.1145/2614687">https://doi.org/10.1145/2614687</a>'
  bibtex: '@article{Caragiannis_Fanelli_Gravin_Skopalik_2015, title={Approximate Pure
    Nash Equilibria in Weighted Congestion Games: Existence, Efficient Computation,
    and Structure}, volume={3}, DOI={<a href="https://doi.org/10.1145/2614687">10.1145/2614687</a>},
    number={12}, journal={Transactions on Economics and Computation}, publisher={ACM},
    author={Caragiannis, Ioannis and Fanelli, Angelo and Gravin, Nick and Skopalik,
    Alexander}, year={2015} }'
  chicago: 'Caragiannis, Ioannis, Angelo Fanelli, Nick Gravin, and Alexander Skopalik.
    “Approximate Pure Nash Equilibria in Weighted Congestion Games: Existence, Efficient
    Computation, and Structure.” <i>Transactions on Economics and Computation</i>
    3, no. 1 (2015). <a href="https://doi.org/10.1145/2614687">https://doi.org/10.1145/2614687</a>.'
  ieee: 'I. Caragiannis, A. Fanelli, N. Gravin, and A. Skopalik, “Approximate Pure
    Nash Equilibria in Weighted Congestion Games: Existence, Efficient Computation,
    and Structure,” <i>Transactions on Economics and Computation</i>, vol. 3, no.
    1, 2015.'
  mla: 'Caragiannis, Ioannis, et al. “Approximate Pure Nash Equilibria in Weighted
    Congestion Games: Existence, Efficient Computation, and Structure.” <i>Transactions
    on Economics and Computation</i>, vol. 3, no. 1, 2, ACM, 2015, doi:<a href="https://doi.org/10.1145/2614687">10.1145/2614687</a>.'
  short: I. Caragiannis, A. Fanelli, N. Gravin, A. Skopalik, Transactions on Economics
    and Computation 3 (2015).
date_created: 2017-10-17T12:41:54Z
date_updated: 2022-01-06T06:59:04Z
ddc:
- '040'
department:
- _id: '63'
- _id: '541'
doi: 10.1145/2614687
file:
- access_level: closed
  content_type: application/pdf
  creator: florida
  date_created: 2018-03-20T07:40:55Z
  date_updated: 2018-03-20T07:40:55Z
  file_id: '1433'
  file_name: 320-a2-caragiannis.pdf
  file_size: 260503
  relation: main_file
  success: 1
file_date_updated: 2018-03-20T07:40:55Z
has_accepted_license: '1'
intvolume: '         3'
issue: '1'
language:
- iso: eng
project:
- _id: '1'
  name: SFB 901
- _id: '7'
  name: SFB 901 - Subprojekt A3
- _id: '2'
  name: SFB 901 - Project Area A
publication: Transactions on Economics and Computation
publisher: ACM
status: public
title: 'Approximate Pure Nash Equilibria in Weighted Congestion Games: Existence,
  Efficient Computation, and Structure'
type: journal_article
user_id: '477'
volume: 3
year: '2015'
...
---
_id: '316'
author:
- first_name: Jannis
  full_name: Pautz, Jannis
  last_name: Pautz
citation:
  ama: Pautz J. <i>Budget Games with Priced Strategies</i>. Universität Paderborn;
    2015.
  apa: Pautz, J. (2015). <i>Budget Games with priced strategies</i>. Universität Paderborn.
  bibtex: '@book{Pautz_2015, title={Budget Games with priced strategies}, publisher={Universität
    Paderborn}, author={Pautz, Jannis}, year={2015} }'
  chicago: Pautz, Jannis. <i>Budget Games with Priced Strategies</i>. Universität
    Paderborn, 2015.
  ieee: J. Pautz, <i>Budget Games with priced strategies</i>. Universität Paderborn,
    2015.
  mla: Pautz, Jannis. <i>Budget Games with Priced Strategies</i>. Universität Paderborn,
    2015.
  short: J. Pautz, Budget Games with Priced Strategies, Universität Paderborn, 2015.
date_created: 2017-10-17T12:41:53Z
date_updated: 2022-01-06T06:59:01Z
department:
- _id: '63'
- _id: '541'
project:
- _id: '1'
  name: SFB 901
- _id: '7'
  name: SFB 901 - Subprojekt A3
- _id: '2'
  name: SFB 901 - Project Area A
publisher: Universität Paderborn
status: public
supervisor:
- first_name: Alexander
  full_name: Skopalik, Alexander
  id: '40384'
  last_name: Skopalik
title: Budget Games with priced strategies
type: bachelorsthesis
user_id: '14052'
year: '2015'
...
