@misc{22483,
  abstract     = {{This bachelor thesis presents a C/C++ implementation of the XCS algorithm for an embedded system and profiling results concerning the execution time of the functions. These are then analyzed in relation to the input characteristics of the examined learning environments and compared with related work. Three main conclusions can be drawn from the measured results. First, the maximum size of the population of the classifiers influences the runtime of the genetic algorithm; second, the size of the input space has a direct effect on the execution time of the matching function; and last, a larger action space results in a longer runtime generating the prediction for the possible actions. The dependencies identified here can serve to optimize the computational efficiency and make XCS more suitable for embedded systems.}},
  author       = {{Brede, Mathis}},
  publisher    = {{Paderborn University}},
  title        = {{{Implementation and Profiling of XCS in the Context of Embedded Systems}}},
  year         = {{2021}},
}

@article{22510,
  abstract     = {{Over the past decades, the Gathering problem, which asks to gather a group of robots in finite time given some restrictions, has been intensively studied. In this paper, we are given a group of n autonomous, dimensionless, deterministic, and anonymous robots, with bounded viewing range. Assuming a continuous time model, the goal is to gather these robots into one point in finite time. We introduce a simple convergence criterion that defines a new class of algorithms which perform gathering in O(nd) time, where d is the diameter of the initial robot configuration. We show that some gathering algorithms in the literature belong to this class and propose two new algorithms that belong to this class and have quadratic running time, namely, Go-To-The-Relative-Center algorithm (GTRC) and Safe-Go-To-The-Relative-Center algorithm (S-GTRC). We prove that the latter can perform gathering without collision by using a slightly more complex robot model: non oblivious, chiral, and luminous (i.e. robots have observable external memory, as in [8]). We also consider a variant of the Gathering problem, the Near-Gathering problem, in which robots must get close to each other without colliding. We show that S-GTRC solves the Near-Gathering problem in quadratic time and assumes a weaker robot model than the one assumed in the current state-of-the-art.}},
  author       = {{Li, Shouwei and Markarian, Christine and Meyer auf der Heide, Friedhelm and Podlipyan, Pavel}},
  issn         = {{0304-3975}},
  journal      = {{Theoretical Computer Science}},
  keywords     = {{Local algorithms, Distributed algorithms, Collisionless gathering, Mobile robots, Multiagent system}},
  pages        = {{41--60}},
  title        = {{{A continuous strategy for collisionless gathering}}},
  doi          = {{10.1016/j.tcs.2020.10.037}},
  volume       = {{852}},
  year         = {{2021}},
}

@article{22511,
  abstract     = {{In this paper, we reconsider the well-known discrete, round-based Go-To-The-Center algorithm due to Ando, Suzuki, and Yamashita [2] for gathering n autonomous mobile robots with limited viewing range in the plane. Remarquably, this algorithm exploits the fact that during its execution, many collisions of robots occur. Such collisions are interpreted as a success because it is assumed that such collided robots behave the same from now on. This is acceptable under the assumption that each robot is represented by a single point. Otherwise, collisions should be avoided. In this paper, we consider a continuous Go-To-The-Center algorithm in which the robots continuously observe the positions of their neighbors and adapt their speed (assuming a speed limit) and direction. Our first results are time bounds of O(n2) for gathering in two dimensions Euclidean space, and Θ(n) for the one dimension. Our main contribution is the introduction and evaluation of a continuous algorithm which performs Go-To-The-Center considering only the neighbors of a robot with respect to the Gabriel subgraph of the visibility graph, i.e. Go-To-The-Gabriel-Center algorithm. We show that this modification still correctly executes gathering in one and two dimensions, with the same time bounds as above. Simulations exhibit a severe difference of the behavior of the Go-To-The-Center and the Go-To-The-Gabriel-Center algorithms: Whereas lots of collisions occur during a run of the Go-To-The-Center algorithm, typically only one, namely the final collision occurs during a run of the Go-To-The-Gabriel-Center algorithm. We can prove this “collisionless property” of the Go-To-The-Gabriel-Center algorithm for one dimension. In two-dimensional Euclidean space, we conjecture that the “collisionless property” holds for almost every initial configuration. We support our conjecture with measurements obtained from the simulation where robots execute both continuous Go-To-The-Center and Go-To-The-Gabriel-Center algorithms.
}},
  author       = {{Li, Shouwei and Meyer auf der Heide, Friedhelm and Podlipyan, Pavel}},
  issn         = {{0304-3975}},
  journal      = {{Theoretical Computer Science}},
  keywords     = {{Local algorithms, Distributed algorithms, Collisionless gathering, Mobile robots, Multiagent system}},
  pages        = {{29--40}},
  title        = {{{The impact of the Gabriel subgraph of the visibility graph on the gathering of mobile autonomous robots}}},
  doi          = {{10.1016/j.tcs.2020.11.009}},
  volume       = {{852}},
  year         = {{2021}},
}

@article{22814,
  author       = {{Weidmann, Nils and Salunkhe, Shubhangi and Anjorin, Anthony and Yigitbas, Enes and Engels, Gregor}},
  issn         = {{1660-1769}},
  journal      = {{The Journal of Object Technology}},
  title        = {{{Automating Model Transformations for Railway Systems Engineering.}}},
  doi          = {{10.5381/jot.2021.20.3.a10}},
  year         = {{2021}},
}

@inproceedings{22819,
  author       = {{Yigitbas, Enes and Karakaya, Kadiray and Jovanovikj, Ivan and Engels, Gregor}},
  booktitle    = {{2021 International Symposium on Software Engineering for Adaptive and Self-Managing Systems (SEAMS)}},
  title        = {{{Enhancing Human-in-the-Loop Adaptive Systems through Digital Twins and VR Interfaces}}},
  doi          = {{10.1109/seams51251.2021.00015}},
  year         = {{2021}},
}

@inproceedings{22913,
  author       = {{Hüllermeier, Eyke and Mohr, Felix and Tornede, Alexander and Wever, Marcel Dominik}},
  location     = {{Bilbao (Virtual)}},
  title        = {{{Automated Machine Learning, Bounded Rationality, and Rational Metareasoning}}},
  year         = {{2021}},
}

@inproceedings{22914,
  author       = {{Mohr, Felix and Wever, Marcel Dominik}},
  location     = {{Virtual}},
  title        = {{{Replacing the Ex-Def Baseline in AutoML by Naive AutoML}}},
  year         = {{2021}},
}

@inproceedings{22927,
  author       = {{Derrick, John and Doherty, Simon and Dongol, Brijesh and Schellhorn, Gerhard and Wehrheim, Heike}},
  booktitle    = {{Proceedings of the 35th International Symposium on Distributed Computing (DISC)}},
  publisher    = {{Schloß Dagstuhl}},
  title        = {{{On Strong Observational Refinement and Forward Simulation}}},
  year         = {{2021}},
}

@inproceedings{22959,
  author       = {{Weidmann, Nils and Engels, Gregor}},
  booktitle    = {{Proceedings of the Genetic and Evolutionary Computation Conference}},
  location     = {{Lille, France}},
  title        = {{{Concurrent model synchronisation with multiple objectives}}},
  doi          = {{10.1145/3449639.3459283}},
  year         = {{2021}},
}

@inproceedings{23374,
  author       = {{Kummita, Sriteja and Piskachev, Goran and Spath, Johannes and Bodden, Eric}},
  booktitle    = {{2021 International Conference on Code Quality (ICCQ)}},
  title        = {{{Qualitative and Quantitative Analysis of Callgraph Algorithms for Python}}},
  doi          = {{10.1109/iccq51190.2021.9392986}},
  year         = {{2021}},
}

@inproceedings{21727,
  abstract     = {{Platform-based business models underlie the success of many of today’s largest, fastest-growing, and most disruptive companies. Despite the success of prominent examples, such as Uber and Airbnb, creating a profitable platform ecosystem presents a key challenge for many companies across all industries. Although research provides knowledge about platforms’ different value drivers (e.g., network effects), companies that seek to transform their current business model into a platform-based one lack an artifact to reduce knowledge boundaries, collaborate effectively, and cope with the complexities and dynamics of platform ecosystems. We address this challenge by developing two artifacts and combining research from variability modeling, business model dependencies, and system dynamics. This paper presents a design science research approach to develop the platform ecosystem modeling language and the platform ecosystem development tool that support researcher and practitioner by visualizing and simulating platform ecosystems. }},
  author       = {{Vorbohle, Christian and Gottschalk, Sebastian}},
  booktitle    = {{Proceedings of the 29th European Conference on Information Systems (ECIS)}},
  keywords     = {{Platform Ecosystems, Platform Ecosystem Modeling Language, Platform Ecosystem Development Tool, Business Models, Design Science}},
  location     = {{Virtual Conference/Workshop}},
  publisher    = {{AIS}},
  title        = {{{Towards Visualizing and Simulating Business Models in Dynamic Platform Ecosystems }}},
  year         = {{2021}},
}

@article{21808,
  abstract     = {{Modern services consist of interconnected components,e.g., microservices in a service mesh or machine learning functions in a pipeline. These services can scale and run across multiple network nodes on demand. To process incoming traffic, service components have to be instantiated and traffic assigned to these instances, taking capacities, changing demands, and Quality of Service (QoS) requirements into account. This challenge is usually solved with custom approaches designed by experts. While this typically works well for the considered scenario, the models often rely on unrealistic assumptions or on knowledge that is not available in practice (e.g., a priori knowledge).

We propose DeepCoord, a novel deep reinforcement learning approach that learns how to best coordinate services and is geared towards realistic assumptions. It interacts with the network and relies on available, possibly delayed monitoring information. Rather than defining a complex model or an algorithm on how to achieve an objective, our model-free approach adapts to various objectives and traffic patterns. An agent is trained offline without expert knowledge and then applied online with minimal overhead. Compared to a state-of-the-art heuristic, DeepCoord significantly improves flow throughput (up to 76%) and overall network utility (more than 2x) on realworld network topologies and traffic traces. It also supports optimizing multiple, possibly competing objectives, learns to respect QoS requirements, generalizes to scenarios with unseen, stochastic traffic, and scales to large real-world networks. For reproducibility and reuse, our code is publicly available.}},
  author       = {{Schneider, Stefan Balthasar and Khalili, Ramin and Manzoor, Adnan and Qarawlus, Haydar and Schellenberg, Rafael and Karl, Holger and Hecker, Artur}},
  journal      = {{Transactions on Network and Service Management}},
  keywords     = {{network management, service management, coordination, reinforcement learning, self-learning, self-adaptation, multi-objective}},
  publisher    = {{IEEE}},
  title        = {{{Self-Learning Multi-Objective Service Coordination Using Deep Reinforcement Learning}}},
  doi          = {{10.1109/TNSM.2021.3076503}},
  year         = {{2021}},
}

@inbook{22057,
  abstract     = {{We construct more efficient cryptosystems with provable
security against adaptive attacks, based on simple and natural hardness
assumptions in the standard model. Concretely, we describe:
– An adaptively-secure variant of the efficient, selectively-secure LWE-
based identity-based encryption (IBE) scheme of Agrawal, Boneh,
and Boyen (EUROCRYPT 2010). In comparison to the previously
most efficient such scheme by Yamada (CRYPTO 2017) we achieve
smaller lattice parameters and shorter public keys of size O(log λ),
where λ is the security parameter.
– Adaptively-secure variants of two efficient selectively-secure pairing-
based IBEs of Boneh and Boyen (EUROCRYPT 2004). One is based
on the DBDH assumption, has the same ciphertext size as the cor-
responding BB04 scheme, and achieves full adaptive security with
public parameters of size only O(log λ). The other is based on a q-
type assumption and has public key size O(λ), but a ciphertext is
only a single group element and the security reduction is quadrat-
ically tighter than the corresponding scheme by Jager and Kurek
(ASIACRYPT 2018).
– A very efficient adaptively-secure verifiable random function where
proofs, public keys, and secret keys have size O(log λ).
As a technical contribution we introduce blockwise partitioning, which
leverages the assumption that a cryptographic hash function is weak
near-collision resistant to prove full adaptive security of cryptosystems.}},
  author       = {{Jager, Tibor and Kurek, Rafael and Niehues, David}},
  booktitle    = {{Public-Key Cryptography – PKC 2021}},
  isbn         = {{9783030752446}},
  issn         = {{0302-9743}},
  title        = {{{Efficient Adaptively-Secure IB-KEMs and VRFs via Near-Collision Resistance}}},
  doi          = {{10.1007/978-3-030-75245-3_22}},
  year         = {{2021}},
}

@inbook{22059,
  abstract     = {{Verifiable random functions (VRFs), introduced by Micali,
Rabin and Vadhan (FOCS’99), are the public-key equivalent of pseudo-
random functions. A public verification key and proofs accompanying the
output enable all parties to verify the correctness of the output. How-
ever, all known standard model VRFs have a reduction loss that is much
worse than what one would expect from known optimal constructions of
closely related primitives like unique signatures. We show that:
1. Every security proof for a VRF that relies on a non-interactive
assumption has to lose a factor of Q, where Q is the number of adver-
sarial queries. To that end, we extend the meta-reduction technique
of Bader et al. (EUROCRYPT’16) to also cover VRFs.
2. This raises the question: Is this bound optimal? We answer this ques-
tion in the affirmative by presenting the first VRF with a reduction
from the non-interactive qDBDHI assumption to the security of VRF
that achieves this optimal loss.
We thus paint a complete picture of the achievability of tight verifiable
random functions: We show that a security loss of Q is unavoidable and
present the first construction that achieves this bound.}},
  author       = {{Niehues, David}},
  booktitle    = {{Public-Key Cryptography – PKC 2021}},
  isbn         = {{9783030752477}},
  issn         = {{0302-9743}},
  title        = {{{Verifiable Random Functions with Optimal Tightness}}},
  doi          = {{10.1007/978-3-030-75248-4_3}},
  year         = {{2021}},
}

@inproceedings{21953,
  author       = {{Witschen, Linus Matthias and Wiersema, Tobias and Raeisi Nafchi, Masood and Bockhorn, Arne and Platzner, Marco}},
  booktitle    = {{Proceedings of International Symposium on Applied Reconfigurable Computing (ARC'21)}},
  editor       = {{Hannig, Frank and Derrien, Steven and Diniz, Pedro and Chillet, Daniel}},
  location     = {{Virtual conference}},
  publisher    = {{Springer Lecture Notes in Computer Science}},
  title        = {{{Timing Optimization for Virtual FPGA Configurations}}},
  doi          = {{10.1007/978-3-030-79025-7_4}},
  year         = {{2021}},
}

@inproceedings{29235,
  author       = {{Gottschalk, Sebastian and Aziz, Muhammad Suffyan and Yigitbas, Enes and Engels, Gregor}},
  booktitle    = {{Software Business - 12th International Conference, ICSOB 2021, Drammen, Norway, December 2-3, 2021, Proceedings}},
  editor       = {{Wang, Xiaofeng and Martini, Antonio and Nguyen-Duc, Anh and Stray, Viktoria}},
  pages        = {{205–220}},
  publisher    = {{Springer}},
  title        = {{{Design Principles for a Crowd-Based Prototype Validation Platform}}},
  doi          = {{10.1007/978-3-030-91983-2_16}},
  volume       = {{434}},
  year         = {{2021}},
}

@inbook{25528,
  abstract     = {{Developing effective business models is a complex process for a company where several tasks (e.g., conduct customer interviews) need to be accomplished, and decisions (e.g., advertisement as a revenue stream) must be made. Here, domain experts can guide the choices of tasks and decisions with their knowledge. Nevertheless, this knowledge needs to match the situation of the company (e.g., financial resources) and the application domain of the product/service (e.g., mobile app) to reduce the risk of developing ineffective business models with low market penetration. This is not covered by one-size-fits-all development methods without tailoring before the enaction.
Therefore, we conduct a design science study to create a situation-specific development approach for business models. Based on situational method engineering and our previous work in storing knowledge of methods and models in distinct repositories, this paper shows the situation-specific composition and enaction of business model development methods. First, the method engineer composes the development method out of both repositories based on the situational context. Second, the business developer enacts the method and develops the business model.  We implement the approach in a tool and evaluate it with a industrial case study on mobile apps.}},
  author       = {{Gottschalk, Sebastian and Yigitbas, Enes and Nowosad, Alexander and Engels, Gregor}},
  booktitle    = {{Product-focused Software Process Improvement}},
  keywords     = {{Business Model Development, Situational Method Engineering, Lean Development, Kanban Boards, Canvas Models}},
  location     = {{Turin}},
  publisher    = {{Springer}},
  title        = {{{Situation- and  Domain-specific Composition and Enactment of Business Model Development Methods}}},
  year         = {{2021}},
}

@inproceedings{30084,
  author       = {{Karakaya, Kadiray and Bodden, Eric}},
  booktitle    = {{2021 IEEE 21st International Working Conference on Source Code Analysis and Manipulation (SCAM)}},
  publisher    = {{IEEE}},
  title        = {{{SootFX: A Static Code Feature Extraction Tool for Java and Android}}},
  doi          = {{10.1109/scam52516.2021.00030}},
  year         = {{2021}},
}

@inproceedings{25297,
  author       = {{Alshomary, Milad and Gurcke, Timon and Syed, Shahbaz and Heinisch, Philipp and Spliethöver, Maximilian and Cimiano, Philipp and Potthast, Martin and Wachsmuth, Henning}},
  booktitle    = {{Proceedings of the 8th Workshop on Argument Mining}},
  pages        = {{184 -- 189}},
  title        = {{{Key Point Analysis via Contrastive Learning and Extractive Argument Summarization}}},
  year         = {{2021}},
}

@inproceedings{25294,
  author       = {{Nouri, Zahra and Prakash, Nikhil and Gadiraju, Ujwal and Wachsmuth, Henning}},
  booktitle    = {{Proceedings of the Ninth AAAI Conference on Human Computation and Crowdsourcing, HCOMP 2021}},
  title        = {{{iClarify - A Tool to Help Requesters Iteratively Improve Task Descriptions in Crowdsourcing}}},
  year         = {{2021}},
}

