@inproceedings{1807,
  author       = {{Scalia, Luca and Biermann, Thorsten and Choi, Changsoon and Kozu, Kazuyuki and Kellerer, Wolfgang}},
  booktitle    = {{2011 IEEE Conference on Computer Communications Workshops (INFOCOM WKSHPS)}},
  isbn         = {{9781457702495}},
  publisher    = {{IEEE}},
  title        = {{{Power-efficient mobile backhaul design for CoMP support in future wireless access systems}}},
  doi          = {{10.1109/infcomw.2011.5928819}},
  year         = {{2011}},
}

@inproceedings{1808,
  author       = {{Willig, Andreas and Kipnis, Danil and Karl, Holger}},
  booktitle    = {{2010 Sixth International Conference on Intelligent Sensors, Sensor Networks and Information Processing}},
  isbn         = {{9781424471744}},
  publisher    = {{IEEE}},
  title        = {{{Segment-based packet combining in a cluster: To combine or not to combine?}}},
  doi          = {{10.1109/issnip.2010.5706758}},
  year         = {{2011}},
}

@inproceedings{18193,
  author       = {{Renken, Hendrik and Laroque, Christoph and Fischer, Matthias}},
  booktitle    = {{Proceedings of The 25th European Simulation and Modelling Conference - ESM2011}},
  title        = {{{An Easy Extendable Modeling Framework for Discrete Event Simulation Models and their Visualization}}},
  year         = {{2011}},
}

@unpublished{18194,
  abstract     = {{We present a parallel rendering system for PC-Clusters to visualize large 3D scenes. One single visualization node, equipped with a high-end graphics adapter, is supported by a group of backend nodes with weak graphics performance. The objects of the scene are distributed among these backend nodes, they serve two purposes: First, they provide an out-of-core memory system for the visualization node. Second, they assist the visualization node's rendering by performing visibility calculations and only sending visible objects to the visualization node. In order to obtain fast rendering with our system, we have to distribute the objects among the backend nodes in a way that does not only guarantee an even distribution of the objects, but also an even distribution of the visibility calculations and the amount of data send to the visualization node. We identify necessary properties of the distribution and argue that a random distribution is a good candidate. Further, in order to reduce the number of objects sent to the visualization node per frame, we employ an approximate hierarchical occlusion culling in each backend node. For this, they are equipped, in addition to the objects assigned to them, with simplified versions of the other objects of the 3D scene. The visualization node is equipped with 512 MiB video memory and supported by 15 backend nodes. This system is able to render a approx. 350 million polygons (approx. 8.5 GiB) large aircraft model between 20 - 30 fps and thus allows a walkthrough in real-time.}},
  author       = {{Suess, Tim and Koch, Clemens and Jähn, Claudius and Fischer, Matthias and Meyer auf der Heide, Friedhelm}},
  title        = {{{Parallel Out-of-Core Occlusion Culling}}},
  year         = {{2011}},
}

@inbook{1838,
  author       = {{Kanter, Theo and Kardeby, Victor and Forsström, Stefan and Walters, Jamie}},
  booktitle    = {{Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering}},
  isbn         = {{9783642214431}},
  issn         = {{1867-8211}},
  pages        = {{285--297}},
  publisher    = {{Springer Berlin Heidelberg}},
  title        = {{{Scenarios, Research Issues, and Architecture for Ubiquitous Sensing}}},
  doi          = {{10.1007/978-3-642-21444-8_25}},
  year         = {{2011}},
}

@inproceedings{18568,
  author       = {{Vöcking, Berthold and Hoefer, Martin and Skopalik, Alexander  and Penn, Michal and Polukarov, Maria}},
  booktitle    = {{{IJCAI} 2011, Proceedings of the 22nd International Joint Conference on Artificial Intelligence,}},
  pages        = {{234----239}},
  title        = {{{Considerate Equilibrium}}},
  year         = {{2011}},
}

@misc{22937,
  author       = {{Franke, Joerg and Dumitrescu, Roman and Gausemeier, Jürgen and Goth, Christian}},
  booktitle    = {{Sonderausgabe Räumliche elektronische Baugruppen, Fachzeitschrift Elektronik}},
  title        = {{{MID-Marktanalyse: Schwerpunkte und Chancen von MID}}},
  year         = {{2011}},
}

@misc{22938,
  author       = {{Gausemeier, Jürgen and Dumitrescu, Roman and Kahl, Sascha and Nordsiek, Daniel}},
  booktitle    = {{Robotics and Computer Integrated Manufacturing 27(4)}},
  pages        = {{772--778}},
  title        = {{{Integrative Development of Product and Production System}}},
  year         = {{2011}},
}

@inproceedings{21763,
  author       = {{Domik, Gitta and Steffen, Felix and Arens, Stephan and Scharlau, Ingrid}},
  booktitle    = {{ACM SIGGRAPH 2011 Posters}},
  isbn         = {{9781450309714}},
  publisher    = {{Association for Computing Machinery}},
  title        = {{{Usefulness of Style Transfer Functions in Medical Diagnosis}}},
  doi          = {{10.1145/2037715.2037815}},
  year         = {{2011}},
}

@inproceedings{21764,
  author       = {{Radkowski, Rafael and Huck, Wilfried and Domik, Gitta and Holtmann, Martin}},
  booktitle    = {{Virtual and Mixed Reality - Systems and Applications}},
  editor       = {{Shumaker, Randall}},
  isbn         = {{978-3-642-22024-1}},
  pages        = {{44--53}},
  publisher    = {{Springer Berlin Heidelberg}},
  title        = {{{Serious Games for the Therapy of the Posttraumatic Stress Disorder of Children and Adolescents}}},
  doi          = {{10.1007/978-3-642-22024-1_6}},
  volume       = {{6774}},
  year         = {{2011}},
}

@inproceedings{21765,
  author       = {{Arens, Stephan and Bolte, Matthias and Domik, Gitta}},
  booktitle    = {{Vision, Modeling, and Visualization (2011)}},
  editor       = {{Eisert, Peter and Hornegger, Joachim and Polthier, Konrad}},
  isbn         = {{978-3-905673-85-2}},
  publisher    = {{The Eurographics Association}},
  title        = {{{Seamless Integration of Multimodal Shader Compositing into a Flexible Ray Casting Pipeline}}},
  doi          = {{10.2312/PE/VMV/VMV11/347-352}},
  year         = {{2011}},
}

@article{21766,
  author       = {{Santos, B. S. and Dias, P. and Silva, S. and Ferreira, C. and Madeira, J.}},
  journal      = {{IEEE Computer Graphics and Applications}},
  number       = {{5}},
  pages        = {{14--17}},
  publisher    = {{IEEE}},
  title        = {{{Integrating User Studies into Computer Graphics-Related Courses}}},
  doi          = {{10.1109/MCG.2011.78}},
  volume       = {{31}},
  year         = {{2011}},
}

@article{21767,
  author       = {{Linares-Pellicer, J. and Micó, P. and Esparza-Peidro, J. and Carrasquer-Moya, E.}},
  journal      = {{IEEE Computer Graphics and Applications}},
  number       = {{4}},
  pages        = {{94--96, c3}},
  publisher    = {{IEEE}},
  title        = {{{Computer Graphics: From Desktop to Mobile and Web}}},
  doi          = {{10.1109/MCG.2011.56}},
  volume       = {{31}},
  year         = {{2011}},
}

@article{21768,
  author       = {{Diefenbach, P. J.}},
  journal      = {{IEEE Computer Graphics and Applications}},
  number       = {{3}},
  pages        = {{84--88}},
  publisher    = {{IEEE}},
  title        = {{{Practical Game Design and Development Pedagogy}}},
  doi          = {{10.1109/MCG.2011.45}},
  volume       = {{31}},
  year         = {{2011}},
}

@article{21769,
  author       = {{Angel, E. and Shreiner, D.}},
  journal      = {{IEEE Computer Graphics and Applications}},
  number       = {{2}},
  pages        = {{9--13}},
  publisher    = {{IEEE}},
  title        = {{{Teaching a Shader-Based Introduction to Computer Graphics}}},
  doi          = {{10.1109/MCG.2011.27}},
  volume       = {{31}},
  year         = {{2011}},
}

@article{21770,
  author       = {{Schweppe, M. and Geigel, J.}},
  journal      = {{IEEE Computer Graphics and Applications}},
  number       = {{1}},
  pages        = {{85--89}},
  publisher    = {{IEEE}},
  title        = {{{Live Theater on a Virtual Stage: Incorporating Soft Skills and Teamwork in Computer Graphics Education}}},
  doi          = {{10.1109/MCG.2011.9}},
  volume       = {{31}},
  year         = {{2011}},
}

@inproceedings{2191,
  author       = {{Kenter, Tobias and Plessl, Christian and Platzner, Marco and Kauschke, Michael}},
  booktitle    = {{Intel European Research and Innovation Conference}},
  keywords     = {{funding-intel}},
  title        = {{{Estimation and Partitioning for CPU-Accelerator Architectures}}},
  year         = {{2011}},
}

@inbook{2202,
  author       = {{Plessl, Christian and Platzner, Marco}},
  booktitle    = {{Reconfigurable Embedded Control Systems: Applications for Flexibility and Agility}},
  editor       = {{Khalgui, Mohamed and Hanisch, Hans-Michael}},
  isbn         = {{978-1-60960-086-0}},
  publisher    = {{IGI Global}},
  title        = {{{Hardware Virtualization on Dynamically Reconfigurable Embedded Processors}}},
  doi          = {{10.4018/978-1-60960-086-0}},
  year         = {{2011}},
}

@inproceedings{2204,
  author       = {{Graf, Tobias and Lorenz, Ulf and Platzner, Marco and Schaefers, Lars}},
  booktitle    = {{Proc. European Conf. on Parallel Processing (Euro-Par)}},
  publisher    = {{Springer}},
  title        = {{{Parallel Monte-Carlo Tree Search for HPC Systems}}},
  doi          = {{10.1007/978-3-642-23397-5_36}},
  volume       = {{6853}},
  year         = {{2011}},
}

@proceedings{929,
  editor       = {{Frey, Hannes and Li, Xu and R{ührup, Stefan}},
  isbn         = {{978-3-642-22449-2}},
  title        = {{{Ad-hoc, Mobile, and Wireless Networks - 10th International Conference, ADHOC-NOW 2011, Paderborn, Germany, July 18-20, 2011. Proceedings}}},
  doi          = {{10.1007/978-3-642-22450-8}},
  year         = {{2011}},
}

