@inproceedings{16894,
  author       = {{Gutkauf, B. and Thies, S. and Domik, Gitta}},
  booktitle    = {{Proceedings 2nd International Symposium on Global Engineering Networking}},
  location     = {{Antwerp, Belgium}},
  pages        = {{115--127}},
  title        = {{{User Adaptive Presentation of Information }}},
  year         = {{1997}},
}

@article{10609,
  author       = {{Platzner, Marco and Rinner, Bernhard and Weiss, Reinhold}},
  journal      = {{e & i Elektrotechnik und Informationstechnik}},
  pages        = {{13--18}},
  publisher    = {{Springer}},
  title        = {{{A Computer Architecture to Support Qualitative Simulation in Industrial Applications}}},
  volume       = {{114}},
  year         = {{1997}},
}

@article{10724,
  author       = {{Platzner, Marco and Rinner, Bernhard and Weiss, Reinhold}},
  journal      = {{Simulation Practice and Theory}},
  number       = {{7-8}},
  pages        = {{623--638}},
  publisher    = {{Elsevier}},
  title        = {{{Parallel qualitative simulation}}},
  doi          = {{10.1016/s0928-4869(97)00008-6}},
  volume       = {{5}},
  year         = {{1997}},
}

@inproceedings{15290,
  author       = {{Hüllermeier, Eyke}},
  booktitle    = {{in Proceedings EUFIT-97 5th European Congress on Intelligent Techniques and Soft Computing, Aachen, Germany}},
  editor       = {{Zimmermann, H.J.}},
  pages        = {{953--957}},
  title        = {{{Hierarchical  propagation of uncertain constraints}}},
  year         = {{1997}},
}

@inproceedings{15291,
  author       = {{Hüllermeier, Eyke}},
  booktitle    = {{in Proceedings 4.Internationaler Workshop Fuzzy-Neuro-Systeme. Soest Germany}},
  editor       = {{Grauel, A. and Becker, W. and Belli, F.}},
  pages        = {{374--381}},
  title        = {{{Approximation of fuzzy functions}}},
  year         = {{1997}},
}

@inproceedings{15811,
  author       = {{Hüllermeier, Eyke}},
  booktitle    = {{In Proceedings ASIM Fachgruppentagung Soft Computing}},
  editor       = {{Möller, D.P.F. and Richter, O.}},
  title        = {{{Modellierung und Simulation unsicherer dynamischer Systeme und Anwendungen in der Diagnose}}},
  year         = {{1997}},
}

@inproceedings{14991,
  author       = {{Gutkauf, Bernd and Thies, Stefanie and Domik, Gitta}},
  booktitle    = {{User Modeling}},
  pages        = {{159--170}},
  title        = {{{A user-adaptive chart editing system based on user modeling and critiquing}}},
  year         = {{1997}},
}

@inproceedings{15034,
  author       = {{Volbracht, Sabine and Domik, Gitta and Shahrbabaki, Khatoun and Fels, Gregor}},
  booktitle    = {{Proceedings of the ACM SIGCHI Conference on Human factors in computing systems}},
  pages        = {{540--541}},
  title        = {{{How effective are 3D display modes?}}},
  year         = {{1997}},
}

@article{16201,
  author       = {{Hüllermeier, Eyke}},
  journal      = {{International Journal of Uncertainty, Fuzziness and Knowledge-Based Systems}},
  number       = {{2}},
  pages        = {{117--137}},
  title        = {{{A new approach to modelling and simulation of uncertain dynamical systems}}},
  volume       = {{5}},
  year         = {{1997}},
}

@article{1445,
  author       = {{Baratloo, A. and Karaul, M. and Karl, Holger and Kedem, Z.M.}},
  journal      = {{Technical Report}},
  title        = {{{KnittingFactory: An Infrastructure for Distributed Web Applications}}},
  year         = {{1997}},
}

@inproceedings{13603,
  author       = {{Platzner, Marco and Peters, Liliane}},
  booktitle    = {{Proceedings of the SPIE: Conference on Parallel and Distributed Methods for Image Processing}},
  title        = {{{Fast Signature Segmentation on a Multi-DSP Architecture}}},
  volume       = {{3166}},
  year         = {{1997}},
}

@inproceedings{13604,
  author       = {{Röwekamp, Thomas and Platzner, Marco and Peters, Liliane }},
  booktitle    = {{Proceedings of the 8th International Conference on Signal Processing Applications & Technology (ICSPAT)}},
  pages        = {{829--833}},
  title        = {{{Specialized Architectures for Optical Flow Computation: A Performance Comparison of ASIC, DSP, and Multi-DSP}}},
  year         = {{1997}},
}

@inproceedings{39510,
  abstract     = {{Modeling of human knowledge and reasoning requires the formulation of uncertainty in its various forms. Fuzzy logic was introduced to directly support these applications (H. Zimmermann, 1991). Fuzzy control (FC) which is based on fuzzy logic allows one to control complex systems based on qualitative information like human knowledge (C. Geiger and G. Lehrenfeld, 1994). In fuzzy logic, fuzzy sets are usually defined and manipulated by means of complex mathematics, whereas the fuzzy control process is frequently outlined by visual sketches based on set diagrams in order to enhance the comprehension of the inference process. The rule based execution of this process usually follows the lines of rule based visual programming languages (VPLs), i.e., languages comparable to Agentsheets and ChemTrains. This strongly indicates that VPLs are thus well applicable for this use. We first outline the basic concepts of fuzzy logic and fuzzy control. Thereafter, we sketch a visual language which integrates fuzzy set diagrams in the visual representation of rules. The basic concepts are inherited from the complete visual programming language, Pictorial Janus (PJ). However, we significantly simplify PJ's visual concepts in order to adapt it for our purpose.}},
  author       = {{Dücker, M. and Geiger, Christian and Lehrenfeld, Georg and Müller, Wolfgang and Tahedl, C.}},
  booktitle    = {{Proceedings of the 1997 IEEE Symposium on Visual Languages}},
  isbn         = {{0-8186-8144-6}},
  keywords     = {{Computer languages, Fuzzy control, Fuzzy sets, Animation, Visualization, Fires, Application software, Pattern matching, Impedance matching, Domain specific languages}},
  title        = {{{A Visual Programming Language for Qualitative Data}}},
  doi          = {{10.1109/VL.1997.626593}},
  year         = {{1997}},
}

@inproceedings{39505,
  abstract     = {{3D-graphics are becoming popular in a steadily increasing number of areas such as entertainment, scientific visualization, simulation, and virtual reality. Despite this rapid growth the generation of animated 3D scenes is by no means trivial. Since animated 3D objects evolve over time the authors denote these objects as 4D. The article presents a novel approach to the rapid prototyping of 4D models. They introduce the AAL (Animated Agent Layer) system. AAL is an interpreter-based approach covering a textual (AAL-PR) as well as a visual command language (AAL-VL) for the specification of the dynamics in 4D scenes. AAL provides support for different levels of abstraction: primitives, structured objects, animated objects, and animated (autonomous) agents.}},
  author       = {{Dücker, M. and Geiger, Christian and Hunstock, R. and Lehrenfeld, Georg and Müller, Wolfgang}},
  booktitle    = {{Proceedings of the 1997 IEEE Symposium on Visual Languages}},
  isbn         = {{0-8186-8144-6}},
  keywords     = {{Prototypes, Layout, Animation, Command languages, Application software, Libraries, Virtual reality, Computer graphics, Hardware, Context modeling}},
  title        = {{{Visual-Textual Prototyping of 4D Scenes}}},
  doi          = {{10.1109/VL.1997.626601}},
  year         = {{1997}},
}

@inproceedings{39502,
  abstract     = {{The authors present a new approach to an interactive design and analysis environment for visual languages. The main components, i.e., editor animator and interpreter are introduced. Their interactions are being investigated emphasizing the interpreter-animator interaction and defining an interface supporting different levels of automation. The interpreter performs the executions on a logical level and triggers the animator. The interactive animation provides a very high degree of liveness since it is based on the tight integration of the animator and editor. The proposed architecture permits the distributed implementation of a system for real-time animation. Their concepts are validated by the implementation of a debugging environment for the complete visual programming language Pictorial Janus.}},
  author       = {{Dücker, M. and Lehrenfeld, Georg and Müller, Wolfgang and Tahedl, C.}},
  booktitle    = {{ Proceedings International Conference and Workshop on Engineering of Computer-Based Systems}},
  isbn         = {{0-8186-7889-5}},
  keywords     = {{Real time systems, Animation, Debugging, Automation, Computer languages, Timing, Environmental management, Programming environments, Visualization, Multimedia systems}},
  location     = {{Monterey, CA, USA }},
  title        = {{{A Generic System for Interactive Real--Time Animation}}},
  doi          = {{10.1109/ECBS.1997.581876}},
  year         = {{1997}},
}

@inproceedings{16568,
  abstract     = {{We present a data structure problem which describes the requirements of a simple variant of fully dynamic walk-through animation: We assume the scene to consist of unit size balls in R2 or higher dimensions. The scene may be arbitrarily large and has to be stored in secondary memory (discs) with relatively slow access. We allow a visitor to walk in the scene, and a modeler to update the scene by insertions and deletions of balls. We focus on the realtime requirement of animation systems: For some t (specified by the computation power of (the rendering hardware of) the graphic workstation) the data structure has to guarantee that the balls within distance t of the current visitor's position are presented to the rendering hardware, 20 times per second. Insertions and deletions should also be available to the visitor with small delay, independent of the size of the scene. We present a data structure that fulfills the above task in realtime. Its runtime is output-sensitive, i.e. linear in a quantity close to the output size of the query. We further present (preliminary) experimental results indicating that our structure is efficient in practice.
}},
  author       = {{Fischer, Matthias and Meyer auf der Heide, Friedhelm and Strothmann, Willy-Bernhard}},
  booktitle    = {{5th Annual European Symposium on Algorithms (ESA '97)}},
  isbn         = {{9783540633976}},
  issn         = {{0302-9743}},
  pages        = {{157--170}},
  publisher    = {{Springer}},
  title        = {{{Dynamic data structures for realtime management of large geometric scenes}}},
  doi          = {{10.1007/3-540-63397-9_13}},
  volume       = {{1284}},
  year         = {{1997}},
}

@inbook{19816,
  author       = {{Kleine Büning, Hans and Lettmann, Theodor}},
  booktitle    = {{Lecture Notes in Computer Science}},
  isbn         = {{9783540618638}},
  issn         = {{0302-9743}},
  title        = {{{Learning a representation for optimizable formulas}}},
  doi          = {{10.1007/3-540-61863-5_33}},
  year         = {{1996}},
}

@article{19958,
  author       = {{Schwarze, Frank and Meyer auf der Heide, Friedhelm and Schröder, Klaus}},
  journal      = {{Euro-Par 1996}},
  pages        = {{299--306}},
  title        = {{{Routing on Networks of Optical Crossbars (Extended Abstract).}}},
  volume       = {{I}},
  year         = {{1996}},
}

@phdthesis{3260,
  author       = {{Wehrheim, Heike}},
  publisher    = {{University of Hildesheim, Germany}},
  title        = {{{Specifying reactive systems with action dependencies: modelling and hierarchical design}}},
  year         = {{1996}},
}

@article{3261,
  author       = {{Goltz, Ursula and Wehrheim, Heike}},
  journal      = {{Inf. Process. Lett.}},
  number       = {{4}},
  pages        = {{179----184}},
  title        = {{{Modelling Causality via Action Dependencies in Branching Time Semantics}}},
  doi          = {{10.1016/0020-0190(96)00111-1}},
  year         = {{1996}},
}

