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In: <i>Proceedings of the 8th International Conference on Signal Processing Applications &#38; Technology (ICSPAT)</i>. ; 1997:829-833.","mla":"Röwekamp, Thomas, et al. “Specialized Architectures for Optical Flow Computation: A Performance Comparison of ASIC, DSP, and Multi-DSP.” <i>Proceedings of the 8th International Conference on Signal Processing Applications &#38; Technology (ICSPAT)</i>, 1997, pp. 829–33."},"publication":"Proceedings of the 8th International Conference on Signal Processing Applications & Technology (ICSPAT)","extern":"1","date_created":"2019-10-04T20:43:29Z","department":[{"_id":"78"}],"type":"conference"},{"place":"Capri, Italy","date_created":"2023-01-24T11:51:04Z","department":[{"_id":"672"}],"type":"conference","keyword":["Computer languages","Fuzzy control","Fuzzy sets","Animation","Visualization","Fires","Application software","Pattern matching","Impedance matching","Domain specific languages"],"citation":{"apa":"Dücker, M., Geiger, C., Lehrenfeld, G., Müller, W., &#38; Tahedl, C. (1997). A Visual Programming Language for Qualitative Data. <i>Proceedings of the 1997 IEEE Symposium on Visual Languages</i>. <a href=\"https://doi.org/10.1109/VL.1997.626593\">https://doi.org/10.1109/VL.1997.626593</a>","ieee":"M. Dücker, C. Geiger, G. Lehrenfeld, W. Müller, and C. Tahedl, “A Visual Programming Language for Qualitative Data,” 1997, doi: <a href=\"https://doi.org/10.1109/VL.1997.626593\">10.1109/VL.1997.626593</a>.","short":"M. Dücker, C. Geiger, G. Lehrenfeld, W. Müller, C. Tahedl, in: Proceedings of the 1997 IEEE Symposium on Visual Languages, Capri, Italy, 1997.","chicago":"Dücker, M., Christian Geiger, Georg Lehrenfeld, Wolfgang Müller, and C. Tahedl. “A Visual Programming Language for Qualitative Data.” In <i>Proceedings of the 1997 IEEE Symposium on Visual Languages</i>. Capri, Italy, 1997. <a href=\"https://doi.org/10.1109/VL.1997.626593\">https://doi.org/10.1109/VL.1997.626593</a>.","mla":"Dücker, M., et al. “A Visual Programming Language for Qualitative Data.” <i>Proceedings of the 1997 IEEE Symposium on Visual Languages</i>, 1997, doi:<a href=\"https://doi.org/10.1109/VL.1997.626593\">10.1109/VL.1997.626593</a>.","ama":"Dücker M, Geiger C, Lehrenfeld G, Müller W, Tahedl C. A Visual Programming Language for Qualitative Data. In: <i>Proceedings of the 1997 IEEE Symposium on Visual Languages</i>. ; 1997. doi:<a href=\"https://doi.org/10.1109/VL.1997.626593\">10.1109/VL.1997.626593</a>","bibtex":"@inproceedings{Dücker_Geiger_Lehrenfeld_Müller_Tahedl_1997, place={Capri, Italy}, title={A Visual Programming Language for Qualitative Data}, DOI={<a href=\"https://doi.org/10.1109/VL.1997.626593\">10.1109/VL.1997.626593</a>}, booktitle={Proceedings of the 1997 IEEE Symposium on Visual Languages}, author={Dücker, M. and Geiger, Christian and Lehrenfeld, Georg and Müller, Wolfgang and Tahedl, C.}, year={1997} }"},"publication":"Proceedings of the 1997 IEEE Symposium on Visual Languages","abstract":[{"text":"Modeling of human knowledge and reasoning requires the formulation of uncertainty in its various forms. Fuzzy logic was introduced to directly support these applications (H. Zimmermann, 1991). Fuzzy control (FC) which is based on fuzzy logic allows one to control complex systems based on qualitative information like human knowledge (C. Geiger and G. Lehrenfeld, 1994). In fuzzy logic, fuzzy sets are usually defined and manipulated by means of complex mathematics, whereas the fuzzy control process is frequently outlined by visual sketches based on set diagrams in order to enhance the comprehension of the inference process. The rule based execution of this process usually follows the lines of rule based visual programming languages (VPLs), i.e., languages comparable to Agentsheets and ChemTrains. This strongly indicates that VPLs are thus well applicable for this use. We first outline the basic concepts of fuzzy logic and fuzzy control. Thereafter, we sketch a visual language which integrates fuzzy set diagrams in the visual representation of rules. The basic concepts are inherited from the complete visual programming language, Pictorial Janus (PJ). However, we significantly simplify PJ's visual concepts in order to adapt it for our purpose.","lang":"eng"}],"language":[{"iso":"eng"}],"_id":"39510","doi":"10.1109/VL.1997.626593","user_id":"5786","author":[{"first_name":"M.","last_name":"Dücker","full_name":"Dücker, M."},{"full_name":"Geiger, Christian","first_name":"Christian","last_name":"Geiger"},{"full_name":"Lehrenfeld, Georg","last_name":"Lehrenfeld","first_name":"Georg"},{"id":"16243","last_name":"Müller","first_name":"Wolfgang","full_name":"Müller, Wolfgang"},{"last_name":"Tahedl","first_name":"C.","full_name":"Tahedl, C."}],"publication_identifier":{"isbn":["0-8186-8144-6"]},"title":"A Visual Programming Language for Qualitative Data","year":"1997","status":"public","date_updated":"2023-01-24T11:51:08Z"},{"date_created":"2023-01-24T11:48:57Z","place":"Capri, Italy","department":[{"_id":"672"}],"type":"conference","keyword":["Prototypes","Layout","Animation","Command languages","Application software","Libraries","Virtual reality","Computer graphics","Hardware","Context modeling"],"citation":{"chicago":"Dücker, M., Christian Geiger, R. Hunstock, Georg Lehrenfeld, and Wolfgang Müller. “Visual-Textual Prototyping of 4D Scenes.” In <i>Proceedings of the 1997 IEEE Symposium on Visual Languages</i>. Capri, Italy, 1997. <a href=\"https://doi.org/10.1109/VL.1997.626601\">https://doi.org/10.1109/VL.1997.626601</a>.","short":"M. Dücker, C. Geiger, R. Hunstock, G. Lehrenfeld, W. Müller, in: Proceedings of the 1997 IEEE Symposium on Visual Languages, Capri, Italy, 1997.","ieee":"M. Dücker, C. Geiger, R. Hunstock, G. Lehrenfeld, and W. Müller, “Visual-Textual Prototyping of 4D Scenes,” presented at the 1997 IEEE Symposium on Visual Languages, 1997, doi: <a href=\"https://doi.org/10.1109/VL.1997.626601\">10.1109/VL.1997.626601</a>.","apa":"Dücker, M., Geiger, C., Hunstock, R., Lehrenfeld, G., &#38; Müller, W. (1997). Visual-Textual Prototyping of 4D Scenes. <i>Proceedings of the 1997 IEEE Symposium on Visual Languages</i>. 1997 IEEE Symposium on Visual Languages. <a href=\"https://doi.org/10.1109/VL.1997.626601\">https://doi.org/10.1109/VL.1997.626601</a>","bibtex":"@inproceedings{Dücker_Geiger_Hunstock_Lehrenfeld_Müller_1997, place={Capri, Italy}, title={Visual-Textual Prototyping of 4D Scenes}, DOI={<a href=\"https://doi.org/10.1109/VL.1997.626601\">10.1109/VL.1997.626601</a>}, booktitle={Proceedings of the 1997 IEEE Symposium on Visual Languages}, author={Dücker, M. and Geiger, Christian and Hunstock, R. and Lehrenfeld, Georg and Müller, Wolfgang}, year={1997} }","ama":"Dücker M, Geiger C, Hunstock R, Lehrenfeld G, Müller W. Visual-Textual Prototyping of 4D Scenes. In: <i>Proceedings of the 1997 IEEE Symposium on Visual Languages</i>. ; 1997. doi:<a href=\"https://doi.org/10.1109/VL.1997.626601\">10.1109/VL.1997.626601</a>","mla":"Dücker, M., et al. “Visual-Textual Prototyping of 4D Scenes.” <i>Proceedings of the 1997 IEEE Symposium on Visual Languages</i>, 1997, doi:<a href=\"https://doi.org/10.1109/VL.1997.626601\">10.1109/VL.1997.626601</a>."},"publication":"Proceedings of the 1997 IEEE Symposium on Visual Languages","abstract":[{"lang":"eng","text":"3D-graphics are becoming popular in a steadily increasing number of areas such as entertainment, scientific visualization, simulation, and virtual reality. Despite this rapid growth the generation of animated 3D scenes is by no means trivial. Since animated 3D objects evolve over time the authors denote these objects as 4D. The article presents a novel approach to the rapid prototyping of 4D models. They introduce the AAL (Animated Agent Layer) system. AAL is an interpreter-based approach covering a textual (AAL-PR) as well as a visual command language (AAL-VL) for the specification of the dynamics in 4D scenes. AAL provides support for different levels of abstraction: primitives, structured objects, animated objects, and animated (autonomous) agents."}],"_id":"39505","language":[{"iso":"eng"}],"user_id":"5786","doi":"10.1109/VL.1997.626601","author":[{"first_name":"M.","last_name":"Dücker","full_name":"Dücker, M."},{"full_name":"Geiger, Christian","first_name":"Christian","last_name":"Geiger"},{"last_name":"Hunstock","first_name":"R.","full_name":"Hunstock, R."},{"last_name":"Lehrenfeld","first_name":"Georg","full_name":"Lehrenfeld, Georg"},{"last_name":"Müller","first_name":"Wolfgang","full_name":"Müller, Wolfgang","id":"16243"}],"publication_identifier":{"isbn":["0-8186-8144-6"]},"conference":{"name":"1997 IEEE Symposium on Visual Languages"},"status":"public","title":"Visual-Textual Prototyping of 4D Scenes","year":"1997","date_updated":"2023-01-24T11:49:01Z"},{"date_updated":"2023-01-24T11:46:28Z","year":"1997","status":"public","title":"A Generic System for Interactive Real--Time Animation","author":[{"first_name":"M.","last_name":"Dücker","full_name":"Dücker, M."},{"full_name":"Lehrenfeld, Georg","first_name":"Georg","last_name":"Lehrenfeld"},{"full_name":"Müller, Wolfgang","first_name":"Wolfgang","last_name":"Müller","id":"16243"},{"full_name":"Tahedl, C.","first_name":"C.","last_name":"Tahedl"}],"publication_identifier":{"isbn":["0-8186-7889-5"]},"conference":{"location":"Monterey, CA, USA "},"user_id":"5786","doi":"10.1109/ECBS.1997.581876","_id":"39502","language":[{"iso":"eng"}],"abstract":[{"text":"The authors present a new approach to an interactive design and analysis environment for visual languages. The main components, i.e., editor animator and interpreter are introduced. Their interactions are being investigated emphasizing the interpreter-animator interaction and defining an interface supporting different levels of automation. The interpreter performs the executions on a logical level and triggers the animator. The interactive animation provides a very high degree of liveness since it is based on the tight integration of the animator and editor. The proposed architecture permits the distributed implementation of a system for real-time animation. Their concepts are validated by the implementation of a debugging environment for the complete visual programming language Pictorial Janus.","lang":"eng"}],"publication":" Proceedings International Conference and Workshop on Engineering of Computer-Based Systems","citation":{"ama":"Dücker M, Lehrenfeld G, Müller W, Tahedl C. A Generic System for Interactive Real--Time Animation. In: <i> Proceedings International Conference and Workshop on Engineering of Computer-Based Systems</i>. ; 1997. doi:<a href=\"https://doi.org/10.1109/ECBS.1997.581876\">10.1109/ECBS.1997.581876</a>","bibtex":"@inproceedings{Dücker_Lehrenfeld_Müller_Tahedl_1997, place={Monterey, CA, USA }, title={A Generic System for Interactive Real--Time Animation}, DOI={<a href=\"https://doi.org/10.1109/ECBS.1997.581876\">10.1109/ECBS.1997.581876</a>}, booktitle={ Proceedings International Conference and Workshop on Engineering of Computer-Based Systems}, author={Dücker, M. and Lehrenfeld, Georg and Müller, Wolfgang and Tahedl, C.}, year={1997} }","mla":"Dücker, M., et al. “A Generic System for Interactive Real--Time Animation.” <i> Proceedings International Conference and Workshop on Engineering of Computer-Based Systems</i>, 1997, doi:<a href=\"https://doi.org/10.1109/ECBS.1997.581876\">10.1109/ECBS.1997.581876</a>.","chicago":"Dücker, M., Georg Lehrenfeld, Wolfgang Müller, and C. Tahedl. “A Generic System for Interactive Real--Time Animation.” In <i> Proceedings International Conference and Workshop on Engineering of Computer-Based Systems</i>. Monterey, CA, USA , 1997. <a href=\"https://doi.org/10.1109/ECBS.1997.581876\">https://doi.org/10.1109/ECBS.1997.581876</a>.","short":"M. Dücker, G. Lehrenfeld, W. Müller, C. Tahedl, in:  Proceedings International Conference and Workshop on Engineering of Computer-Based Systems, Monterey, CA, USA , 1997.","apa":"Dücker, M., Lehrenfeld, G., Müller, W., &#38; Tahedl, C. (1997). A Generic System for Interactive Real--Time Animation. <i> Proceedings International Conference and Workshop on Engineering of Computer-Based Systems</i>. <a href=\"https://doi.org/10.1109/ECBS.1997.581876\">https://doi.org/10.1109/ECBS.1997.581876</a>","ieee":"M. Dücker, G. Lehrenfeld, W. Müller, and C. Tahedl, “A Generic System for Interactive Real--Time Animation,” Monterey, CA, USA , 1997, doi: <a href=\"https://doi.org/10.1109/ECBS.1997.581876\">10.1109/ECBS.1997.581876</a>."},"keyword":["Real time systems","Animation","Debugging","Automation","Computer languages","Timing","Environmental management","Programming environments","Visualization","Multimedia systems"],"type":"conference","department":[{"_id":"672"}],"date_created":"2023-01-24T11:46:23Z","place":"Monterey, CA, USA "},{"citation":{"short":"M. Fischer, F. Meyer auf der Heide, W.-B. Strothmann, in: 5th Annual European Symposium on Algorithms (ESA ’97), Springer, Berlin, Heidelberg, 1997, pp. 157–170.","chicago":"Fischer, Matthias, Friedhelm Meyer auf der Heide, and Willy-Bernhard Strothmann. “Dynamic Data Structures for Realtime Management of Large Geometric Scenes.” In <i>5th Annual European Symposium on Algorithms (ESA ’97)</i>, 1284:157–70. Lecture Notes in Computer Science. Berlin, Heidelberg: Springer, 1997. <a href=\"https://doi.org/10.1007/3-540-63397-9_13\">https://doi.org/10.1007/3-540-63397-9_13</a>.","apa":"Fischer, M., Meyer auf der Heide, F., &#38; Strothmann, W.-B. (1997). Dynamic data structures for realtime management of large geometric scenes. <i>5th Annual European Symposium on Algorithms (ESA ’97)</i>, <i>1284</i>, 157–170. <a href=\"https://doi.org/10.1007/3-540-63397-9_13\">https://doi.org/10.1007/3-540-63397-9_13</a>","ieee":"M. Fischer, F. Meyer auf der Heide, and W.-B. Strothmann, “Dynamic data structures for realtime management of large geometric scenes,” in <i>5th Annual European Symposium on Algorithms (ESA ’97)</i>, 1997, vol. 1284, pp. 157–170, doi: <a href=\"https://doi.org/10.1007/3-540-63397-9_13\">10.1007/3-540-63397-9_13</a>.","ama":"Fischer M, Meyer auf der Heide F, Strothmann W-B. Dynamic data structures for realtime management of large geometric scenes. In: <i>5th Annual European Symposium on Algorithms (ESA ’97)</i>. Vol 1284. Lecture Notes in Computer Science. Springer; 1997:157-170. doi:<a href=\"https://doi.org/10.1007/3-540-63397-9_13\">10.1007/3-540-63397-9_13</a>","bibtex":"@inproceedings{Fischer_Meyer auf der Heide_Strothmann_1997, place={Berlin, Heidelberg}, series={Lecture Notes in Computer Science}, title={Dynamic data structures for realtime management of large geometric scenes}, volume={1284}, DOI={<a href=\"https://doi.org/10.1007/3-540-63397-9_13\">10.1007/3-540-63397-9_13</a>}, booktitle={5th Annual European Symposium on Algorithms (ESA ’97)}, publisher={Springer}, author={Fischer, Matthias and Meyer auf der Heide, Friedhelm and Strothmann, Willy-Bernhard}, year={1997}, pages={157–170}, collection={Lecture Notes in Computer Science} }","mla":"Fischer, Matthias, et al. “Dynamic Data Structures for Realtime Management of Large Geometric Scenes.” <i>5th Annual European Symposium on Algorithms (ESA ’97)</i>, vol. 1284, Springer, 1997, pp. 157–70, doi:<a href=\"https://doi.org/10.1007/3-540-63397-9_13\">10.1007/3-540-63397-9_13</a>."},"place":"Berlin, Heidelberg","status":"public","volume":1284,"user_id":"14972","_id":"16568","publisher":"Springer","page":"157-170","abstract":[{"text":"We present a data structure problem which describes the requirements of a simple variant of fully dynamic walk-through animation: We assume the scene to consist of unit size balls in R2 or higher dimensions. The scene may be arbitrarily large and has to be stored in secondary memory (discs) with relatively slow access. We allow a visitor to walk in the scene, and a modeler to update the scene by insertions and deletions of balls. We focus on the realtime requirement of animation systems: For some t (specified by the computation power of (the rendering hardware of) the graphic workstation) the data structure has to guarantee that the balls within distance t of the current visitor's position are presented to the rendering hardware, 20 times per second. Insertions and deletions should also be available to the visitor with small delay, independent of the size of the scene. We present a data structure that fulfills the above task in realtime. Its runtime is output-sensitive, i.e. linear in a quantity close to the output size of the query. We further present (preliminary) experimental results indicating that our structure is efficient in practice.\r\n","lang":"eng"}],"publication":"5th Annual European Symposium on Algorithms (ESA '97)","department":[{"_id":"63"}],"type":"conference","date_created":"2020-04-15T11:44:36Z","intvolume":"      1284","publication_status":"published","date_updated":"2026-02-23T16:05:33Z","publication_identifier":{"issn":["0302-9743","1611-3349"],"isbn":["9783540633976","9783540695363"]},"author":[{"id":"146","first_name":"Matthias","last_name":"Fischer","full_name":"Fischer, Matthias"},{"full_name":"Meyer auf der Heide, Friedhelm","last_name":"Meyer auf der Heide","first_name":"Friedhelm","id":"15523"},{"full_name":"Strothmann, Willy-Bernhard","last_name":"Strothmann","first_name":"Willy-Bernhard"}],"title":"Dynamic data structures for realtime management of large geometric scenes","year":"1997","doi":"10.1007/3-540-63397-9_13","language":[{"iso":"eng"}],"series_title":"Lecture Notes in Computer Science"},{"doi":"10.1007/3-540-61863-5_33","user_id":"315","language":[{"iso":"eng"}],"_id":"19816","date_updated":"2022-01-06T06:54:13Z","publication_status":"published","status":"public","year":"1996","title":"Learning a representation for optimizable formulas","author":[{"first_name":"Hans","last_name":"Kleine Büning","full_name":"Kleine Büning, Hans"},{"id":"315","first_name":"Theodor","orcid":"0000-0001-5859-2457","last_name":"Lettmann","full_name":"Lettmann, Theodor"}],"publication_identifier":{"issn":["0302-9743","1611-3349"],"isbn":["9783540618638","9783540707196"]},"type":"book_chapter","department":[{"_id":"34"},{"_id":"355"},{"_id":"7"}],"place":"Berlin, Heidelberg","date_created":"2020-10-01T08:15:08Z","publication":"Lecture Notes in Computer Science","citation":{"short":"H. Kleine Büning, T. Lettmann, in: Lecture Notes in Computer Science, Berlin, Heidelberg, 1996.","chicago":"Kleine Büning, Hans, and Theodor Lettmann. “Learning a Representation for Optimizable Formulas.” In <i>Lecture Notes in Computer Science</i>. Berlin, Heidelberg, 1996. <a href=\"https://doi.org/10.1007/3-540-61863-5_33\">https://doi.org/10.1007/3-540-61863-5_33</a>.","apa":"Kleine Büning, H., &#38; Lettmann, T. (1996). Learning a representation for optimizable formulas. In <i>Lecture Notes in Computer Science</i>. Berlin, Heidelberg. <a href=\"https://doi.org/10.1007/3-540-61863-5_33\">https://doi.org/10.1007/3-540-61863-5_33</a>","ieee":"H. Kleine Büning and T. Lettmann, “Learning a representation for optimizable formulas,” in <i>Lecture Notes in Computer Science</i>, Berlin, Heidelberg, 1996.","ama":"Kleine Büning H, Lettmann T. Learning a representation for optimizable formulas. In: <i>Lecture Notes in Computer Science</i>. Berlin, Heidelberg; 1996. doi:<a href=\"https://doi.org/10.1007/3-540-61863-5_33\">10.1007/3-540-61863-5_33</a>","bibtex":"@inbook{Kleine Büning_Lettmann_1996, place={Berlin, Heidelberg}, title={Learning a representation for optimizable formulas}, DOI={<a href=\"https://doi.org/10.1007/3-540-61863-5_33\">10.1007/3-540-61863-5_33</a>}, booktitle={Lecture Notes in Computer Science}, author={Kleine Büning, Hans and Lettmann, Theodor}, year={1996} }","mla":"Kleine Büning, Hans, and Theodor Lettmann. “Learning a Representation for Optimizable Formulas.” <i>Lecture Notes in Computer Science</i>, 1996, doi:<a href=\"https://doi.org/10.1007/3-540-61863-5_33\">10.1007/3-540-61863-5_33</a>."}},{"date_updated":"2022-01-06T06:54:17Z","title":"Routing on Networks of Optical Crossbars (Extended Abstract).","status":"public","year":"1996","author":[{"full_name":"Schwarze, Frank","first_name":"Frank","last_name":"Schwarze"},{"id":"15523","full_name":"Meyer auf der Heide, Friedhelm","first_name":"Friedhelm","last_name":"Meyer auf der Heide"},{"last_name":"Schröder","first_name":"Klaus","full_name":"Schröder, Klaus"}],"user_id":"15415","volume":"I","page":"299-306","_id":"19958","language":[{"iso":"eng"}],"publication":"Euro-Par 1996","citation":{"ieee":"F. Schwarze, F. Meyer auf der Heide, and K. Schröder, “Routing on Networks of Optical Crossbars (Extended Abstract).,” <i>Euro-Par 1996</i>, vol. I, pp. 299–306, 1996.","mla":"Schwarze, Frank, et al. “Routing on Networks of Optical Crossbars (Extended Abstract).” <i>Euro-Par 1996</i>, vol. I, 1996, pp. 299–306.","apa":"Schwarze, F., Meyer auf der Heide, F., &#38; Schröder, K. (1996). Routing on Networks of Optical Crossbars (Extended Abstract). <i>Euro-Par 1996</i>, <i>I</i>, 299–306.","bibtex":"@article{Schwarze_Meyer auf der Heide_Schröder_1996, title={Routing on Networks of Optical Crossbars (Extended Abstract).}, volume={I}, journal={Euro-Par 1996}, author={Schwarze, Frank and Meyer auf der Heide, Friedhelm and Schröder, Klaus}, year={1996}, pages={299–306} }","short":"F. Schwarze, F. Meyer auf der Heide, K. Schröder, Euro-Par 1996 I (1996) 299–306.","ama":"Schwarze F, Meyer auf der Heide F, Schröder K. Routing on Networks of Optical Crossbars (Extended Abstract). <i>Euro-Par 1996</i>. 1996;I:299-306.","chicago":"Schwarze, Frank, Friedhelm Meyer auf der Heide, and Klaus Schröder. “Routing on Networks of Optical Crossbars (Extended Abstract).” <i>Euro-Par 1996</i> I (1996): 299–306."},"type":"journal_article","department":[{"_id":"63"}],"date_created":"2020-10-08T12:04:41Z"},{"citation":{"ama":"Wehrheim H. <i>Specifying Reactive Systems with Action Dependencies: Modelling and Hierarchical Design</i>. University of Hildesheim, Germany; 1996.","bibtex":"@book{Wehrheim_1996, title={Specifying reactive systems with action dependencies: modelling and hierarchical design}, publisher={University of Hildesheim, Germany}, author={Wehrheim, Heike}, year={1996} }","mla":"Wehrheim, Heike. <i>Specifying Reactive Systems with Action Dependencies: Modelling and Hierarchical Design</i>. University of Hildesheim, Germany, 1996.","short":"H. Wehrheim, Specifying Reactive Systems with Action Dependencies: Modelling and Hierarchical Design, University of Hildesheim, Germany, 1996.","chicago":"Wehrheim, Heike. <i>Specifying Reactive Systems with Action Dependencies: Modelling and Hierarchical Design</i>. University of Hildesheim, Germany, 1996.","apa":"Wehrheim, H. (1996). <i>Specifying reactive systems with action dependencies: modelling and hierarchical design</i>. University of Hildesheim, Germany.","ieee":"H. Wehrheim, <i>Specifying reactive systems with action dependencies: modelling and hierarchical design</i>. University of Hildesheim, Germany, 1996."},"department":[{"_id":"77"}],"type":"dissertation","date_created":"2018-06-14T07:44:32Z","date_updated":"2022-01-06T06:59:07Z","author":[{"full_name":"Wehrheim, Heike","last_name":"Wehrheim","first_name":"Heike","id":"573"}],"year":"1996","title":"Specifying reactive systems with action dependencies: modelling and hierarchical design","status":"public","user_id":"29719","_id":"3260","publisher":"University of Hildesheim, Germany"},{"date_created":"2018-06-14T07:52:02Z","department":[{"_id":"77"}],"type":"journal_article","citation":{"mla":"Goltz, Ursula, and Heike Wehrheim. “Modelling Causality via Action Dependencies in Branching Time Semantics.” <i>Inf. Process. Lett.</i>, no. 4, 1996, pp. 179--184, doi:<a href=\"https://doi.org/10.1016/0020-0190(96)00111-1\">10.1016/0020-0190(96)00111-1</a>.","bibtex":"@article{Goltz_Wehrheim_1996, title={Modelling Causality via Action Dependencies in Branching Time Semantics}, DOI={<a href=\"https://doi.org/10.1016/0020-0190(96)00111-1\">10.1016/0020-0190(96)00111-1</a>}, number={4}, journal={Inf. Process. Lett.}, author={Goltz, Ursula and Wehrheim, Heike}, year={1996}, pages={179--184} }","ama":"Goltz U, Wehrheim H. Modelling Causality via Action Dependencies in Branching Time Semantics. <i>Inf Process Lett</i>. 1996;(4):179--184. doi:<a href=\"https://doi.org/10.1016/0020-0190(96)00111-1\">10.1016/0020-0190(96)00111-1</a>","ieee":"U. Goltz and H. Wehrheim, “Modelling Causality via Action Dependencies in Branching Time Semantics,” <i>Inf. Process. Lett.</i>, no. 4, pp. 179--184, 1996.","apa":"Goltz, U., &#38; Wehrheim, H. (1996). Modelling Causality via Action Dependencies in Branching Time Semantics. <i>Inf. Process. Lett.</i>, (4), 179--184. <a href=\"https://doi.org/10.1016/0020-0190(96)00111-1\">https://doi.org/10.1016/0020-0190(96)00111-1</a>","chicago":"Goltz, Ursula, and Heike Wehrheim. “Modelling Causality via Action Dependencies in Branching Time Semantics.” <i>Inf. Process. Lett.</i>, no. 4 (1996): 179--184. <a href=\"https://doi.org/10.1016/0020-0190(96)00111-1\">https://doi.org/10.1016/0020-0190(96)00111-1</a>.","short":"U. Goltz, H. Wehrheim, Inf. Process. Lett. (1996) 179--184."},"publication":"Inf. Process. Lett.","issue":"4","_id":"3261","page":"179--184","doi":"10.1016/0020-0190(96)00111-1","user_id":"29719","author":[{"last_name":"Goltz","first_name":"Ursula","full_name":"Goltz, Ursula"},{"id":"573","first_name":"Heike","last_name":"Wehrheim","full_name":"Wehrheim, Heike"}],"year":"1996","status":"public","title":"Modelling Causality via Action Dependencies in Branching Time Semantics","date_updated":"2022-01-06T06:59:07Z"}]
