@article{27974,
  author       = {{Buyken, Anette and Toeller, M and Heitkamp, G and Karamanos, B and Rottiers, R and Muggeo, M and Fuller, JH and IDDM Complications Study Group, EURODIAB}},
  issn         = {{0002-9165}},
  journal      = {{Am J Clin Nutr}},
  number       = {{3}},
  pages        = {{574--581}},
  title        = {{{Glycemic index in the diet of European outpatients with type 1 diabetes: relations to glycated hemoglobin and serum lipids.}}},
  doi          = {{10.1093/ajcn/73.3.574}},
  volume       = {{73}},
  year         = {{2001}},
}

@inproceedings{27932,
  author       = {{Schlegel-Matthies, Kirsten}},
  booktitle    = {{Salutogenese und Ernährungsbildung. Abstracts des Workshops vom 9. und 10. März 2001}},
  title        = {{{Salutogenese und haushaltsbezogene Bildung – didaktische Folgerungen}}},
  year         = {{2001}},
}

@article{27933,
  author       = {{Schlegel-Matthies, Kirsten}},
  journal      = {{Haushalt & Bildung}},
  number       = {{4}},
  pages        = {{41--49}},
  title        = {{{Lebensstile von Jugendlichen und Umgang mit Geld. Folgerungen für haushaltsbezogene Bildung}}},
  year         = {{2001}},
}

@article{23731,
  abstract     = {{<jats:p>
            On 22 May 2000, the factorization of a pseudorandom polynomial of degree 1 048 543 over the binary field Z
            <jats:sub>2</jats:sub>
            was completed on a 4-processor Linux PC, using roughly 100 CPU-hours. The basic approach is a combination of the factorization software BIPOLAR and a parallel version of Cantor's multiplication algorithm. The PUB-library (Paderborn University BSP library) is used for the implementation of the parallel communication.
          </jats:p>}},
  author       = {{Bonorden, Olaf and von zur Gathen, Joachim and Gerhard, Jürgen and Müller, Olaf}},
  issn         = {{0163-5824}},
  journal      = {{ACM SIGSAM Bulletin}},
  pages        = {{16--18}},
  title        = {{{Factoring a binary polynomial of degree over one million}}},
  doi          = {{10.1145/504331.504333}},
  year         = {{2001}},
}

@inproceedings{18370,
  abstract     = {{We present a new approximate occlusion-culling algorithm that in contrast to other algorithms, manages the objects of the scene in a 3D-sectorgraph. For generating a frame, as far as possible only the visible objects are rendered that can be found quickly by an edge of the graph. The algorithm allows a real-time navigation with over 20 frames per second in complex scenes consisting of over 10 millions of polygons. Moreover, approximation errors are very low.}},
  author       = {{Klein, Jan and Fischer, Matthias}},
  booktitle    = {{Proc. of 3. GI-Informatiktage 2001}},
  pages        = {{275 -- 278}},
  title        = {{{Occlusion Culling for Virtual Environments based on the 3D-Sectorgraph}}},
  year         = {{2001}},
}

@inproceedings{8128,
  author       = {{Krauter, Stefan and Ochs, F. and Depping, T.}},
  booktitle    = {{Proceedings of the 17th European Photovoltaic Solar Energy Conference and Exhibition, München (Deutschland), 22.–26. Oktober 2001, Band 3, S. 2598–2599}},
  title        = {{{Satellite Monitoring of Remote PV-Systems}}},
  year         = {{2001}},
}

@inproceedings{8129,
  author       = {{Ochs, F. and Krauter, Stefan}},
  booktitle    = {{Proceedings of the 17th European Photovoltaic Solar Energy Conference and Exhibition, München (Deutschland), 22.–26. Oktober 2001, Band 3, S. 2595–2597}},
  title        = {{{Development of an All-in-one Solar Home System}}},
  year         = {{2001}},
}

@inbook{27934,
  author       = {{Bigga, Regine}},
  booktitle    = {{Arbeitslehre 2001. Bilanzen - Initiativen - Perspektiven. }},
  editor       = {{Schudy, Jörg}},
  pages        = {{65--73}},
  publisher    = {{Baltmannsweiler}},
  title        = {{{Jugend ohne ARBEITsLEHRE? Bilanz und Perspektiven schulischer Berufsorientierung. }}},
  year         = {{2001}},
}

@inproceedings{39411,
  abstract     = {{Rapid prototyping based on 3D models is well accepted for several applications. This article addresses the application of animated virtual 3D prototypes for the development of computer-based systems supporting early collaboration of the system designer with the external customer. Our methodology seamlessly integrates illustration through 3D animation with the main tasks of computer-based real-time systems development, i.e., implementation and verification. The approach is outlined by the example of the design of a flexible manufacturing system.}},
  author       = {{Flake, Stephan and Geiger, Christian and Müller, Wolfgang and Ruf, Jürgen}},
  booktitle    = {{Proceedings of IEEE KMN 2001}},
  isbn         = {{0-7695-1269-0}},
  keywords     = {{Virtual prototyping, Animation, Collaboration, System analysis and design, Feedback, Application software, Power system modeling, Handicapped aids, Process design, Contracts}},
  title        = {{{Customer-Oriented Systems Design through Virtual Prototyps}}},
  doi          = {{10.1109/ENABL.2001.953425}},
  year         = {{2001}},
}

@article{27987,
  author       = {{Buyken, Anette and Toeller, M and Heitkamp, G and Irsigler, K and Holler, C and Santeusanio, F and Stehle, P and Fuller, JH}},
  issn         = {{0742-3071}},
  journal      = {{Diabet Med}},
  number       = {{5}},
  pages        = {{351--359}},
  title        = {{{Carbohydrate sources and glycaemic control in Type 1 diabetes mellitus. EURODIAB IDDM Complications Study Group.}}},
  doi          = {{10.1046/j.1464-5491.2000.00283.x}},
  volume       = {{17}},
  year         = {{2000}},
}

@inproceedings{21783,
  author       = {{Volbracht, Sabine and Domik, Gitta}},
  booktitle    = {{Virtual Environments 2000}},
  editor       = {{Mulder, Jurriaan and van Liere, Robert}},
  isbn         = {{978-3-7091-6785-4}},
  pages        = {{55--64}},
  publisher    = {{Springer Vienna}},
  title        = {{{Developing Effective Navigation Techniques in Virtual 3D Environments}}},
  year         = {{2000}},
}

@inproceedings{8919,
  abstract     = {{the vibration amplitudes of bladed disk assemblies can be reduced significantly by means of friction damping devices such as shrouds, damping wires and interblade Friction dampers. in practice, interblade Friction dampers are applied in rotating arrangements with various geometries showing curved or flat surfaces like so-called wedge-shaped dampers. this paper is focusing on a computation method to predict the dynamical behaviour of turbine blades with Friction dampers including both, curved and wedge-shaped dampers with hertzian and non-herutian contact conditions, respectively. the presented computation method uses a 3d contact model to calculate the contact forces, including normal and tangential stiffnesses, roughness and microslip effects. the relative displacements in the contact area can be expressed by means of 6 dof of the blade platforms and 6 rigid body dof of the damper including translational and rotational displacements. the relative displacement of the Friction damper with respect to the adjacent blades can be derived from the contact kinematics of the blade-damper-blade system and the equations of motion of the Friction damper. thus, the model can be applied to investigate spatial motions of the bladed disk assembly including bending and torsional vibrations. a comparison of different Friction damper designs with respect to an optimal damper geometry and damper mass is presented. the advantages and disadvantages of each design will be discussed. experimental results are shown to validate the developed computation method.}},
  author       = {{Panning, Lars and Sextro, Walter and Popp, Karl}},
  booktitle    = {{International Gas Turbine \& Aeroengine Congress \& Exhibition, ASME}},
  pages        = {{1--8}},
  title        = {{{Optimization of Interblade Friction Damper}}},
  year         = {{2000}},
}

@article{27935,
  author       = {{Bigga, Regine}},
  journal      = {{awt-info }},
  pages        = {{20--28}},
  title        = {{{Fünf vor zwölf und keinen Ausbildungsplatz. Eine Unterrichtsskizze zur Berufsorientierung. }}},
  volume       = {{2}},
  year         = {{2000}},
}

@inproceedings{39444,
  abstract     = {{Prototyping mit 3D-Modellen in virtueller Umgebung ist eine kostengünstige Alternative zur Entwicklung von physikalischen Modellen und Mock-ups. Für einige Anwendungen ergeben sich erhebliche Vorteile durch die Validierung in einer virtuellen Umgebung. In diesem Artikel stellen wir den Einsatz einer 3D-Animation zur Entwicklung und zum Test einer Fahrzeugsteuerung vor. Basierend auf dem Prinzip der schrittweisen Verfeinerung kann die Steuerung zunächst nur unter Berücksichtigung der Kommunikation zwischen den Basiskomponenten entworfen werden. Im zweiten Schritt wird die Ansteuerung der Aktoren unter Auswertung der Sensoren berücksichtigt. Letztendlich ist das System unter Einflussnahme der physikalischen Größen zu validieren. Wir stellen die Schnittstelle exemplarisch anhand einer Steuerung für fahrerlose Transportfahrzeuge im Szenario eines holonischen Transportsystems vor. }},
  author       = {{Braatz, A. and Flake, Stephan and Müller, Wolfgang and Westkämper, E.}},
  title        = {{{Prototyping einer Fahrzeug-steuerung in einer virtuellen 3D-Umgebung}}},
  year         = {{2000}},
}

@article{27990,
  author       = {{Toeller, M and Buyken, Anette and Heitkamp, G and Berg, G and Scherbaum, WA}},
  issn         = {{0018-5043}},
  journal      = {{Horm Metab Res}},
  number       = {{12}},
  pages        = {{680--685}},
  title        = {{{Prevalence of chronic complications, metabolic control and nutritional intake in type 1 diabetes: comparison between different European regions. EURODIAB Complications Study group.}}},
  doi          = {{10.1055/s-2007-978820}},
  volume       = {{31}},
  year         = {{1999}},
}

@article{27748,
  author       = {{Toeller, M and Buyken, Anette and Heitkamp, G and de Pergola, G and Giorgino, F and Fuller, JH}},
  issn         = {{0149-5992}},
  journal      = {{Diabetes Care}},
  pages        = {{B21--8}},
  title        = {{{Fiber intake, serum cholesterol levels, and cardiovascular disease in European individuals with type 1 diabetes. EURODIAB IDDM Complications Study Group.}}},
  volume       = {{22 Suppl 2}},
  year         = {{1999}},
}

@inbook{27936,
  author       = {{Schlegel-Matthies, Kirsten}},
  booktitle    = {{Internationale Perspektiven in Hauswirtschaft und Haushaltswissenschaft. 20 Jahre Beirat. Dokumentations- und Diskussionsbeiträge}},
  editor       = {{Thiele-Wittig, M.}},
  pages        = {{25--31}},
  publisher    = {{Baltmannsweiler}},
  title        = {{{Interkulturelle Bildung als Aufgabe haushaltsbezogenen Unterrichts}}},
  year         = {{1999}},
}

@inproceedings{39481,
  author       = {{Geiger, Christian and Lehrenfeld, G. and Müller, Wolfgang}},
  title        = {{{Virtuelles Prototyping einer Robotersteuerung durch interaktive 3D-Simulation}}},
  year         = {{1999}},
}

@inproceedings{39487,
  abstract     = {{This article introduces and discusses different innovative means for visual specification and animation of complex concurrent systems. It introduces the completely visual programming language Pictorial Janus (PJ) and its application in the customer-oriented design process. PJ implements a completely visual programming language with inherent animation facilities. The article outlines the transformation of purely visual PJ programs into textual imperative programming languages. The second part of the article investigates animated 3D-presentations and introduces a novel approach to an animated 3D programming language for interactive customer-oriented illustrations.}},
  author       = {{Geiger, Christian and Lehrenfeld, G. and Müller, Wolfgang}},
  booktitle    = {{Proceedings of HICSS-32}},
  isbn         = {{0-7695-0001-3}},
  keywords     = {{Animation, Computer languages, Object oriented modeling, Collaboration, Process design, Graphical user interfaces, Jacobian matrices, Standardization, Feedback, Software prototyping}},
  location     = {{Maui, Hawaii}},
  title        = {{{Visual Specification, Modeling, and Illustrations of Complex Systems}}},
  doi          = {{10.1109/HICSS.1999.772621}},
  year         = {{1999}},
}

@inproceedings{39477,
  abstract     = {{Though several approaches in sound processing are denoted as 3D audio very few of them generate high quality 3D audio information which allows listeners to exactly locate sound sources in three dimensional space. We present an approach to enhance sound by high quality 3D audio information through acoustic ray tracing where 3D audio is offline processed with digital filters of a head-related transfer function. The basic approach computes a fixed sound source for fixed listener. This approach is extended to generate 3D audio for moving listeners in interactive environments.}},
  author       = {{Müller, Wolfgang and Ullmann, F.}},
  booktitle    = {{ Proceedings IEEE International Conference on Multimedia Computing and Systems}},
  isbn         = {{0-7695-0253-9}},
  keywords     = {{Ray tracing, Loudspeakers, Motion pictures, Acoustic reflection, Ear, Digital filters, Parallel processing, Humans, Physics, Crosstalk}},
  title        = {{{Scalable System for 3D Audio Raytracing}}},
  doi          = {{10.1109/MMCS.1999.778592}},
  year         = {{1999}},
}

