---
_id: '34640'
article_type: original
author:
- first_name: Franziska Margarete
  full_name: Schloots, Franziska Margarete
  id: '33185'
  last_name: Schloots
citation:
  ama: Schloots FM. Die Tamagotchisierung des Selbst. Zur Anschaulichkeit von animierten
    Körperdaten. <i>Rabbit Eye - Zeitschrift für Filmforschung</i>. 2022;12:65-77.
  apa: Schloots, F. M. (2022). Die Tamagotchisierung des Selbst. Zur Anschaulichkeit
    von animierten Körperdaten. <i>Rabbit Eye - Zeitschrift für Filmforschung</i>,
    <i>12</i>, 65–77.
  bibtex: '@article{Schloots_2022, title={Die Tamagotchisierung des Selbst. Zur Anschaulichkeit
    von animierten Körperdaten}, volume={12}, journal={Rabbit Eye - Zeitschrift für
    Filmforschung}, author={Schloots, Franziska Margarete}, year={2022}, pages={65–77}
    }'
  chicago: 'Schloots, Franziska Margarete. “Die Tamagotchisierung des Selbst. Zur
    Anschaulichkeit von animierten Körperdaten.” <i>Rabbit Eye - Zeitschrift für Filmforschung</i>
    12 (2022): 65–77.'
  ieee: F. M. Schloots, “Die Tamagotchisierung des Selbst. Zur Anschaulichkeit von
    animierten Körperdaten,” <i>Rabbit Eye - Zeitschrift für Filmforschung</i>, vol.
    12, pp. 65–77, 2022.
  mla: Schloots, Franziska Margarete. “Die Tamagotchisierung des Selbst. Zur Anschaulichkeit
    von animierten Körperdaten.” <i>Rabbit Eye - Zeitschrift für Filmforschung</i>,
    vol. 12, 2022, pp. 65–77.
  short: F.M. Schloots, Rabbit Eye - Zeitschrift für Filmforschung 12 (2022) 65–77.
date_created: 2022-12-21T09:01:06Z
date_updated: 2024-10-09T14:24:11Z
ddc:
- '040'
department:
- _id: '574'
external_id:
  pmid:
  - '36393995'
file:
- access_level: closed
  content_type: application/pdf
  creator: fms
  date_created: 2023-01-19T14:12:55Z
  date_updated: 2023-01-19T14:12:55Z
  file_id: '37608'
  file_name: schloots_tamagotchisierung.pdf
  file_size: 377601
  relation: main_file
  success: 1
file_date_updated: 2023-01-19T14:12:55Z
has_accepted_license: '1'
intvolume: '        12'
keyword:
- Wearable
- selft-tracking
- Selbstvermessung
- Animation
- Tamagotchi
- Anschaulichkeit
language:
- iso: ger
page: 65-77
pmid: '1'
publication: Rabbit Eye - Zeitschrift für Filmforschung
publication_identifier:
  issn:
  - 2192-5445
publication_status: published
status: public
title: Die Tamagotchisierung des Selbst. Zur Anschaulichkeit von animierten Körperdaten
type: journal_article
user_id: '33185'
volume: 12
year: '2022'
...
---
_id: '39411'
abstract:
- lang: eng
  text: Rapid prototyping based on 3D models is well accepted for several applications.
    This article addresses the application of animated virtual 3D prototypes for the
    development of computer-based systems supporting early collaboration of the system
    designer with the external customer. Our methodology seamlessly integrates illustration
    through 3D animation with the main tasks of computer-based real-time systems development,
    i.e., implementation and verification. The approach is outlined by the example
    of the design of a flexible manufacturing system.
author:
- first_name: Stephan
  full_name: Flake, Stephan
  last_name: Flake
- first_name: Christian
  full_name: Geiger, Christian
  last_name: Geiger
- first_name: Wolfgang
  full_name: Müller, Wolfgang
  id: '16243'
  last_name: Müller
- first_name: Jürgen
  full_name: Ruf, Jürgen
  last_name: Ruf
citation:
  ama: 'Flake S, Geiger C, Müller W, Ruf J. Customer-Oriented Systems Design through
    Virtual Prototyps. In: <i>Proceedings of IEEE KMN 2001</i>. ; 2001. doi:<a href="https://doi.org/10.1109/ENABL.2001.953425">10.1109/ENABL.2001.953425</a>'
  apa: 'Flake, S., Geiger, C., Müller, W., &#38; Ruf, J. (2001). Customer-Oriented
    Systems Design through Virtual Prototyps. <i>Proceedings of IEEE KMN 2001</i>.
    Proceedings Tenth IEEE International Workshop on Enabling Technologies: Infrastructure
    for Collaborative Enterprises. <a href="https://doi.org/10.1109/ENABL.2001.953425">https://doi.org/10.1109/ENABL.2001.953425</a>'
  bibtex: '@inproceedings{Flake_Geiger_Müller_Ruf_2001, place={Cambridge, MA, USA
    }, title={Customer-Oriented Systems Design through Virtual Prototyps}, DOI={<a
    href="https://doi.org/10.1109/ENABL.2001.953425">10.1109/ENABL.2001.953425</a>},
    booktitle={Proceedings of IEEE KMN 2001}, author={Flake, Stephan and Geiger, Christian
    and Müller, Wolfgang and Ruf, Jürgen}, year={2001} }'
  chicago: Flake, Stephan, Christian Geiger, Wolfgang Müller, and Jürgen Ruf. “Customer-Oriented
    Systems Design through Virtual Prototyps.” In <i>Proceedings of IEEE KMN 2001</i>.
    Cambridge, MA, USA , 2001. <a href="https://doi.org/10.1109/ENABL.2001.953425">https://doi.org/10.1109/ENABL.2001.953425</a>.
  ieee: 'S. Flake, C. Geiger, W. Müller, and J. Ruf, “Customer-Oriented Systems Design
    through Virtual Prototyps,” presented at the Proceedings Tenth IEEE International
    Workshop on Enabling Technologies: Infrastructure for Collaborative Enterprises,
    2001, doi: <a href="https://doi.org/10.1109/ENABL.2001.953425">10.1109/ENABL.2001.953425</a>.'
  mla: Flake, Stephan, et al. “Customer-Oriented Systems Design through Virtual Prototyps.”
    <i>Proceedings of IEEE KMN 2001</i>, 2001, doi:<a href="https://doi.org/10.1109/ENABL.2001.953425">10.1109/ENABL.2001.953425</a>.
  short: 'S. Flake, C. Geiger, W. Müller, J. Ruf, in: Proceedings of IEEE KMN 2001,
    Cambridge, MA, USA , 2001.'
conference:
  name: 'Proceedings Tenth IEEE International Workshop on Enabling Technologies: Infrastructure
    for Collaborative Enterprises'
date_created: 2023-01-24T10:30:14Z
date_updated: 2023-01-24T10:30:21Z
department:
- _id: '672'
doi: 10.1109/ENABL.2001.953425
keyword:
- Virtual prototyping
- Animation
- Collaboration
- System analysis and design
- Feedback
- Application software
- Power system modeling
- Handicapped aids
- Process design
- Contracts
language:
- iso: eng
place: 'Cambridge, MA, USA '
publication: Proceedings of IEEE KMN 2001
publication_identifier:
  isbn:
  - 0-7695-1269-0
status: public
title: Customer-Oriented Systems Design through Virtual Prototyps
type: conference
user_id: '5786'
year: '2001'
...
---
_id: '39487'
abstract:
- lang: eng
  text: This article introduces and discusses different innovative means for visual
    specification and animation of complex concurrent systems. It introduces the completely
    visual programming language Pictorial Janus (PJ) and its application in the customer-oriented
    design process. PJ implements a completely visual programming language with inherent
    animation facilities. The article outlines the transformation of purely visual
    PJ programs into textual imperative programming languages. The second part of
    the article investigates animated 3D-presentations and introduces a novel approach
    to an animated 3D programming language for interactive customer-oriented illustrations.
author:
- first_name: Christian
  full_name: Geiger, Christian
  last_name: Geiger
- first_name: G.
  full_name: Lehrenfeld, G.
  last_name: Lehrenfeld
- first_name: Wolfgang
  full_name: Müller, Wolfgang
  id: '16243'
  last_name: Müller
citation:
  ama: 'Geiger C, Lehrenfeld G, Müller W. Visual Specification, Modeling, and Illustrations
    of Complex Systems. In: <i>Proceedings of HICSS-32</i>. ; 1999. doi:<a href="https://doi.org/10.1109/HICSS.1999.772621">10.1109/HICSS.1999.772621</a>'
  apa: Geiger, C., Lehrenfeld, G., &#38; Müller, W. (1999). Visual Specification,
    Modeling, and Illustrations of Complex Systems. <i>Proceedings of HICSS-32</i>.
    Proceedings of the 32nd Annual Hawaii International Conference on Systems Sciences
    1999, Maui, Hawaii. <a href="https://doi.org/10.1109/HICSS.1999.772621">https://doi.org/10.1109/HICSS.1999.772621</a>
  bibtex: '@inproceedings{Geiger_Lehrenfeld_Müller_1999, place={Maui, Hawaii}, title={Visual
    Specification, Modeling, and Illustrations of Complex Systems}, DOI={<a href="https://doi.org/10.1109/HICSS.1999.772621">10.1109/HICSS.1999.772621</a>},
    booktitle={Proceedings of HICSS-32}, author={Geiger, Christian and Lehrenfeld,
    G. and Müller, Wolfgang}, year={1999} }'
  chicago: Geiger, Christian, G. Lehrenfeld, and Wolfgang Müller. “Visual Specification,
    Modeling, and Illustrations of Complex Systems.” In <i>Proceedings of HICSS-32</i>.
    Maui, Hawaii, 1999. <a href="https://doi.org/10.1109/HICSS.1999.772621">https://doi.org/10.1109/HICSS.1999.772621</a>.
  ieee: 'C. Geiger, G. Lehrenfeld, and W. Müller, “Visual Specification, Modeling,
    and Illustrations of Complex Systems,” presented at the Proceedings of the 32nd
    Annual Hawaii International Conference on Systems Sciences 1999, Maui, Hawaii,
    1999, doi: <a href="https://doi.org/10.1109/HICSS.1999.772621">10.1109/HICSS.1999.772621</a>.'
  mla: Geiger, Christian, et al. “Visual Specification, Modeling, and Illustrations
    of Complex Systems.” <i>Proceedings of HICSS-32</i>, 1999, doi:<a href="https://doi.org/10.1109/HICSS.1999.772621">10.1109/HICSS.1999.772621</a>.
  short: 'C. Geiger, G. Lehrenfeld, W. Müller, in: Proceedings of HICSS-32, Maui,
    Hawaii, 1999.'
conference:
  location: Maui, Hawaii
  name: Proceedings of the 32nd Annual Hawaii International Conference on Systems
    Sciences 1999
date_created: 2023-01-24T11:33:05Z
date_updated: 2023-01-24T11:33:35Z
department:
- _id: '672'
doi: 10.1109/HICSS.1999.772621
keyword:
- Animation
- Computer languages
- Object oriented modeling
- Collaboration
- Process design
- Graphical user interfaces
- Jacobian matrices
- Standardization
- Feedback
- Software prototyping
language:
- iso: eng
place: Maui, Hawaii
publication: Proceedings of HICSS-32
publication_identifier:
  isbn:
  - 0-7695-0001-3
status: public
title: Visual Specification, Modeling, and Illustrations of Complex Systems
type: conference
user_id: '5786'
year: '1999'
...
---
_id: '39493'
abstract:
- lang: eng
  text: This article presents the animated visual 3D programming language SAM (Solid
    Agents in Motion) for parallel systems specification and animation. A SAM program
    is a set of interacting agents synchronously exchanging messages. The agent's
    behaviour is specified by means of production rules with a condition and a sequence
    of actions each. Actions are linearly ordered and execute when matching a rule.
    In SAM, main syntactic objects like agents, rules, and messages are 3D. These
    objects can have an abstract and a concrete, solid 3D presentation. While the
    abstract representation is for programming and debugging, the concrete representation
    is for animated 3D end-user presentations. After outlining the concepts of SAM
    this article gives two programming examples of 3D micro worlds and an overview
    of the programming environment.
author:
- first_name: Christian
  full_name: Geiger, Christian
  last_name: Geiger
- first_name: Wolfgang
  full_name: Müller, Wolfgang
  id: '16243'
  last_name: Müller
- first_name: W.
  full_name: Rosenbach, W.
  last_name: Rosenbach
citation:
  ama: 'Geiger C, Müller W, Rosenbach W. SAM - An Animated 3D Programming Language.
    In: <i>Proceedings of the IEEE Symposium on Visual Languages</i>. ; 1998. doi:<a
    href="https://doi.org/10.1109/VL.1998.706167">10.1109/VL.1998.706167</a>'
  apa: Geiger, C., Müller, W., &#38; Rosenbach, W. (1998). SAM - An Animated 3D Programming
    Language. <i>Proceedings of the IEEE Symposium on Visual Languages</i>. 1998 IEEE
    Symposium on Visual Languages, Halifax, Canada. <a href="https://doi.org/10.1109/VL.1998.706167">https://doi.org/10.1109/VL.1998.706167</a>
  bibtex: '@inproceedings{Geiger_Müller_Rosenbach_1998, place={Halifax, Canada}, title={SAM
    - An Animated 3D Programming Language}, DOI={<a href="https://doi.org/10.1109/VL.1998.706167">10.1109/VL.1998.706167</a>},
    booktitle={Proceedings of the IEEE Symposium on Visual Languages}, author={Geiger,
    Christian and Müller, Wolfgang and Rosenbach, W.}, year={1998} }'
  chicago: Geiger, Christian, Wolfgang Müller, and W. Rosenbach. “SAM - An Animated
    3D Programming Language.” In <i>Proceedings of the IEEE Symposium on Visual Languages</i>.
    Halifax, Canada, 1998. <a href="https://doi.org/10.1109/VL.1998.706167">https://doi.org/10.1109/VL.1998.706167</a>.
  ieee: 'C. Geiger, W. Müller, and W. Rosenbach, “SAM - An Animated 3D Programming
    Language,” presented at the 1998 IEEE Symposium on Visual Languages, Halifax,
    Canada, 1998, doi: <a href="https://doi.org/10.1109/VL.1998.706167">10.1109/VL.1998.706167</a>.'
  mla: Geiger, Christian, et al. “SAM - An Animated 3D Programming Language.” <i>Proceedings
    of the IEEE Symposium on Visual Languages</i>, 1998, doi:<a href="https://doi.org/10.1109/VL.1998.706167">10.1109/VL.1998.706167</a>.
  short: 'C. Geiger, W. Müller, W. Rosenbach, in: Proceedings of the IEEE Symposium
    on Visual Languages, Halifax, Canada, 1998.'
conference:
  location: Halifax, Canada
  name: 1998 IEEE Symposium on Visual Languages
date_created: 2023-01-24T11:39:30Z
date_updated: 2023-01-24T11:39:35Z
department:
- _id: '672'
doi: 10.1109/VL.1998.706167
keyword:
- Animation
- Computer languages
- Solids
- Concrete
- Application software
- Virtual reality
- Programming profession
- Switches
- Visualization
- Debugging
language:
- iso: eng
place: Halifax, Canada
publication: Proceedings of the IEEE Symposium on Visual Languages
publication_identifier:
  isbn:
  - 0-8186-8712-6
status: public
title: SAM - An Animated 3D Programming Language
type: conference
user_id: '5786'
year: '1998'
...
---
_id: '39510'
abstract:
- lang: eng
  text: Modeling of human knowledge and reasoning requires the formulation of uncertainty
    in its various forms. Fuzzy logic was introduced to directly support these applications
    (H. Zimmermann, 1991). Fuzzy control (FC) which is based on fuzzy logic allows
    one to control complex systems based on qualitative information like human knowledge
    (C. Geiger and G. Lehrenfeld, 1994). In fuzzy logic, fuzzy sets are usually defined
    and manipulated by means of complex mathematics, whereas the fuzzy control process
    is frequently outlined by visual sketches based on set diagrams in order to enhance
    the comprehension of the inference process. The rule based execution of this process
    usually follows the lines of rule based visual programming languages (VPLs), i.e.,
    languages comparable to Agentsheets and ChemTrains. This strongly indicates that
    VPLs are thus well applicable for this use. We first outline the basic concepts
    of fuzzy logic and fuzzy control. Thereafter, we sketch a visual language which
    integrates fuzzy set diagrams in the visual representation of rules. The basic
    concepts are inherited from the complete visual programming language, Pictorial
    Janus (PJ). However, we significantly simplify PJ's visual concepts in order to
    adapt it for our purpose.
author:
- first_name: M.
  full_name: Dücker, M.
  last_name: Dücker
- first_name: Christian
  full_name: Geiger, Christian
  last_name: Geiger
- first_name: Georg
  full_name: Lehrenfeld, Georg
  last_name: Lehrenfeld
- first_name: Wolfgang
  full_name: Müller, Wolfgang
  id: '16243'
  last_name: Müller
- first_name: C.
  full_name: Tahedl, C.
  last_name: Tahedl
citation:
  ama: 'Dücker M, Geiger C, Lehrenfeld G, Müller W, Tahedl C. A Visual Programming
    Language for Qualitative Data. In: <i>Proceedings of the 1997 IEEE Symposium on
    Visual Languages</i>. ; 1997. doi:<a href="https://doi.org/10.1109/VL.1997.626593">10.1109/VL.1997.626593</a>'
  apa: Dücker, M., Geiger, C., Lehrenfeld, G., Müller, W., &#38; Tahedl, C. (1997).
    A Visual Programming Language for Qualitative Data. <i>Proceedings of the 1997
    IEEE Symposium on Visual Languages</i>. <a href="https://doi.org/10.1109/VL.1997.626593">https://doi.org/10.1109/VL.1997.626593</a>
  bibtex: '@inproceedings{Dücker_Geiger_Lehrenfeld_Müller_Tahedl_1997, place={Capri,
    Italy}, title={A Visual Programming Language for Qualitative Data}, DOI={<a href="https://doi.org/10.1109/VL.1997.626593">10.1109/VL.1997.626593</a>},
    booktitle={Proceedings of the 1997 IEEE Symposium on Visual Languages}, author={Dücker,
    M. and Geiger, Christian and Lehrenfeld, Georg and Müller, Wolfgang and Tahedl,
    C.}, year={1997} }'
  chicago: Dücker, M., Christian Geiger, Georg Lehrenfeld, Wolfgang Müller, and C.
    Tahedl. “A Visual Programming Language for Qualitative Data.” In <i>Proceedings
    of the 1997 IEEE Symposium on Visual Languages</i>. Capri, Italy, 1997. <a href="https://doi.org/10.1109/VL.1997.626593">https://doi.org/10.1109/VL.1997.626593</a>.
  ieee: 'M. Dücker, C. Geiger, G. Lehrenfeld, W. Müller, and C. Tahedl, “A Visual
    Programming Language for Qualitative Data,” 1997, doi: <a href="https://doi.org/10.1109/VL.1997.626593">10.1109/VL.1997.626593</a>.'
  mla: Dücker, M., et al. “A Visual Programming Language for Qualitative Data.” <i>Proceedings
    of the 1997 IEEE Symposium on Visual Languages</i>, 1997, doi:<a href="https://doi.org/10.1109/VL.1997.626593">10.1109/VL.1997.626593</a>.
  short: 'M. Dücker, C. Geiger, G. Lehrenfeld, W. Müller, C. Tahedl, in: Proceedings
    of the 1997 IEEE Symposium on Visual Languages, Capri, Italy, 1997.'
date_created: 2023-01-24T11:51:04Z
date_updated: 2023-01-24T11:51:08Z
department:
- _id: '672'
doi: 10.1109/VL.1997.626593
keyword:
- Computer languages
- Fuzzy control
- Fuzzy sets
- Animation
- Visualization
- Fires
- Application software
- Pattern matching
- Impedance matching
- Domain specific languages
language:
- iso: eng
place: Capri, Italy
publication: Proceedings of the 1997 IEEE Symposium on Visual Languages
publication_identifier:
  isbn:
  - 0-8186-8144-6
status: public
title: A Visual Programming Language for Qualitative Data
type: conference
user_id: '5786'
year: '1997'
...
---
_id: '39505'
abstract:
- lang: eng
  text: '3D-graphics are becoming popular in a steadily increasing number of areas
    such as entertainment, scientific visualization, simulation, and virtual reality.
    Despite this rapid growth the generation of animated 3D scenes is by no means
    trivial. Since animated 3D objects evolve over time the authors denote these objects
    as 4D. The article presents a novel approach to the rapid prototyping of 4D models.
    They introduce the AAL (Animated Agent Layer) system. AAL is an interpreter-based
    approach covering a textual (AAL-PR) as well as a visual command language (AAL-VL)
    for the specification of the dynamics in 4D scenes. AAL provides support for different
    levels of abstraction: primitives, structured objects, animated objects, and animated
    (autonomous) agents.'
author:
- first_name: M.
  full_name: Dücker, M.
  last_name: Dücker
- first_name: Christian
  full_name: Geiger, Christian
  last_name: Geiger
- first_name: R.
  full_name: Hunstock, R.
  last_name: Hunstock
- first_name: Georg
  full_name: Lehrenfeld, Georg
  last_name: Lehrenfeld
- first_name: Wolfgang
  full_name: Müller, Wolfgang
  id: '16243'
  last_name: Müller
citation:
  ama: 'Dücker M, Geiger C, Hunstock R, Lehrenfeld G, Müller W. Visual-Textual Prototyping
    of 4D Scenes. In: <i>Proceedings of the 1997 IEEE Symposium on Visual Languages</i>.
    ; 1997. doi:<a href="https://doi.org/10.1109/VL.1997.626601">10.1109/VL.1997.626601</a>'
  apa: Dücker, M., Geiger, C., Hunstock, R., Lehrenfeld, G., &#38; Müller, W. (1997).
    Visual-Textual Prototyping of 4D Scenes. <i>Proceedings of the 1997 IEEE Symposium
    on Visual Languages</i>. 1997 IEEE Symposium on Visual Languages. <a href="https://doi.org/10.1109/VL.1997.626601">https://doi.org/10.1109/VL.1997.626601</a>
  bibtex: '@inproceedings{Dücker_Geiger_Hunstock_Lehrenfeld_Müller_1997, place={Capri,
    Italy}, title={Visual-Textual Prototyping of 4D Scenes}, DOI={<a href="https://doi.org/10.1109/VL.1997.626601">10.1109/VL.1997.626601</a>},
    booktitle={Proceedings of the 1997 IEEE Symposium on Visual Languages}, author={Dücker,
    M. and Geiger, Christian and Hunstock, R. and Lehrenfeld, Georg and Müller, Wolfgang},
    year={1997} }'
  chicago: Dücker, M., Christian Geiger, R. Hunstock, Georg Lehrenfeld, and Wolfgang
    Müller. “Visual-Textual Prototyping of 4D Scenes.” In <i>Proceedings of the 1997
    IEEE Symposium on Visual Languages</i>. Capri, Italy, 1997. <a href="https://doi.org/10.1109/VL.1997.626601">https://doi.org/10.1109/VL.1997.626601</a>.
  ieee: 'M. Dücker, C. Geiger, R. Hunstock, G. Lehrenfeld, and W. Müller, “Visual-Textual
    Prototyping of 4D Scenes,” presented at the 1997 IEEE Symposium on Visual Languages,
    1997, doi: <a href="https://doi.org/10.1109/VL.1997.626601">10.1109/VL.1997.626601</a>.'
  mla: Dücker, M., et al. “Visual-Textual Prototyping of 4D Scenes.” <i>Proceedings
    of the 1997 IEEE Symposium on Visual Languages</i>, 1997, doi:<a href="https://doi.org/10.1109/VL.1997.626601">10.1109/VL.1997.626601</a>.
  short: 'M. Dücker, C. Geiger, R. Hunstock, G. Lehrenfeld, W. Müller, in: Proceedings
    of the 1997 IEEE Symposium on Visual Languages, Capri, Italy, 1997.'
conference:
  name: 1997 IEEE Symposium on Visual Languages
date_created: 2023-01-24T11:48:57Z
date_updated: 2023-01-24T11:49:01Z
department:
- _id: '672'
doi: 10.1109/VL.1997.626601
keyword:
- Prototypes
- Layout
- Animation
- Command languages
- Application software
- Libraries
- Virtual reality
- Computer graphics
- Hardware
- Context modeling
language:
- iso: eng
place: Capri, Italy
publication: Proceedings of the 1997 IEEE Symposium on Visual Languages
publication_identifier:
  isbn:
  - 0-8186-8144-6
status: public
title: Visual-Textual Prototyping of 4D Scenes
type: conference
user_id: '5786'
year: '1997'
...
---
_id: '39502'
abstract:
- lang: eng
  text: The authors present a new approach to an interactive design and analysis environment
    for visual languages. The main components, i.e., editor animator and interpreter
    are introduced. Their interactions are being investigated emphasizing the interpreter-animator
    interaction and defining an interface supporting different levels of automation.
    The interpreter performs the executions on a logical level and triggers the animator.
    The interactive animation provides a very high degree of liveness since it is
    based on the tight integration of the animator and editor. The proposed architecture
    permits the distributed implementation of a system for real-time animation. Their
    concepts are validated by the implementation of a debugging environment for the
    complete visual programming language Pictorial Janus.
author:
- first_name: M.
  full_name: Dücker, M.
  last_name: Dücker
- first_name: Georg
  full_name: Lehrenfeld, Georg
  last_name: Lehrenfeld
- first_name: Wolfgang
  full_name: Müller, Wolfgang
  id: '16243'
  last_name: Müller
- first_name: C.
  full_name: Tahedl, C.
  last_name: Tahedl
citation:
  ama: 'Dücker M, Lehrenfeld G, Müller W, Tahedl C. A Generic System for Interactive
    Real--Time Animation. In: <i> Proceedings International Conference and Workshop
    on Engineering of Computer-Based Systems</i>. ; 1997. doi:<a href="https://doi.org/10.1109/ECBS.1997.581876">10.1109/ECBS.1997.581876</a>'
  apa: Dücker, M., Lehrenfeld, G., Müller, W., &#38; Tahedl, C. (1997). A Generic
    System for Interactive Real--Time Animation. <i> Proceedings International Conference
    and Workshop on Engineering of Computer-Based Systems</i>. <a href="https://doi.org/10.1109/ECBS.1997.581876">https://doi.org/10.1109/ECBS.1997.581876</a>
  bibtex: '@inproceedings{Dücker_Lehrenfeld_Müller_Tahedl_1997, place={Monterey, CA,
    USA }, title={A Generic System for Interactive Real--Time Animation}, DOI={<a
    href="https://doi.org/10.1109/ECBS.1997.581876">10.1109/ECBS.1997.581876</a>},
    booktitle={ Proceedings International Conference and Workshop on Engineering of
    Computer-Based Systems}, author={Dücker, M. and Lehrenfeld, Georg and Müller,
    Wolfgang and Tahedl, C.}, year={1997} }'
  chicago: Dücker, M., Georg Lehrenfeld, Wolfgang Müller, and C. Tahedl. “A Generic
    System for Interactive Real--Time Animation.” In <i> Proceedings International
    Conference and Workshop on Engineering of Computer-Based Systems</i>. Monterey,
    CA, USA , 1997. <a href="https://doi.org/10.1109/ECBS.1997.581876">https://doi.org/10.1109/ECBS.1997.581876</a>.
  ieee: 'M. Dücker, G. Lehrenfeld, W. Müller, and C. Tahedl, “A Generic System for
    Interactive Real--Time Animation,” Monterey, CA, USA , 1997, doi: <a href="https://doi.org/10.1109/ECBS.1997.581876">10.1109/ECBS.1997.581876</a>.'
  mla: Dücker, M., et al. “A Generic System for Interactive Real--Time Animation.”
    <i> Proceedings International Conference and Workshop on Engineering of Computer-Based
    Systems</i>, 1997, doi:<a href="https://doi.org/10.1109/ECBS.1997.581876">10.1109/ECBS.1997.581876</a>.
  short: 'M. Dücker, G. Lehrenfeld, W. Müller, C. Tahedl, in:  Proceedings International
    Conference and Workshop on Engineering of Computer-Based Systems, Monterey, CA,
    USA , 1997.'
conference:
  location: 'Monterey, CA, USA '
date_created: 2023-01-24T11:46:23Z
date_updated: 2023-01-24T11:46:28Z
department:
- _id: '672'
doi: 10.1109/ECBS.1997.581876
keyword:
- Real time systems
- Animation
- Debugging
- Automation
- Computer languages
- Timing
- Environmental management
- Programming environments
- Visualization
- Multimedia systems
language:
- iso: eng
place: 'Monterey, CA, USA '
publication: ' Proceedings International Conference and Workshop on Engineering of
  Computer-Based Systems'
publication_identifier:
  isbn:
  - 0-8186-7889-5
status: public
title: A Generic System for Interactive Real--Time Animation
type: conference
user_id: '5786'
year: '1997'
...
---
_id: '39521'
abstract:
- lang: eng
  text: Investigates the integration of an interactive constraint solver into an existing
    2D real-time animation environment in order to achieve a better observability,
    traceability and stability of the individual graphical objects. We present two
    approaches for assigning constraints to the objects. The first approach assigns
    constraints to the objects when they are created, keeping them stable during their
    entire life-time. The second approach dynamically changes constraints before the
    computation of each frame. The investigation is based on our practical experience
    with the complete visual programming language Pictorial Janus and the parallel
    constraint solver Parcon.
author:
- first_name: P.
  full_name: Griebel, P.
  last_name: Griebel
- first_name: Georg
  full_name: Lehrenfeld, Georg
  last_name: Lehrenfeld
- first_name: Wolfgang
  full_name: Müller, Wolfgang
  id: '16243'
  last_name: Müller
- first_name: C.
  full_name: Tahedl, C.
  last_name: Tahedl
- first_name: H.
  full_name: Uhr, H.
  last_name: Uhr
citation:
  ama: 'Griebel P, Lehrenfeld G, Müller W, Tahedl C, Uhr H. Integrating a Constraint
    Solver into a Real-Time Animation Environment. In: <i>Proceedings of the 1996
    IEEE Symposium on Visual Languages</i>. ; 1996. doi:<a href="https://doi.org/10.1109/VL.1996.545262">10.1109/VL.1996.545262</a>'
  apa: Griebel, P., Lehrenfeld, G., Müller, W., Tahedl, C., &#38; Uhr, H. (1996).
    Integrating a Constraint Solver into a Real-Time Animation Environment. <i>Proceedings
    of the 1996 IEEE Symposium on Visual Languages</i>. <a href="https://doi.org/10.1109/VL.1996.545262">https://doi.org/10.1109/VL.1996.545262</a>
  bibtex: '@inproceedings{Griebel_Lehrenfeld_Müller_Tahedl_Uhr_1996, place={Boulder
    CO}, title={Integrating a Constraint Solver into a Real-Time Animation Environment},
    DOI={<a href="https://doi.org/10.1109/VL.1996.545262">10.1109/VL.1996.545262</a>},
    booktitle={Proceedings of the 1996 IEEE Symposium on Visual Languages}, author={Griebel,
    P. and Lehrenfeld, Georg and Müller, Wolfgang and Tahedl, C. and Uhr, H.}, year={1996}
    }'
  chicago: Griebel, P., Georg Lehrenfeld, Wolfgang Müller, C. Tahedl, and H. Uhr.
    “Integrating a Constraint Solver into a Real-Time Animation Environment.” In <i>Proceedings
    of the 1996 IEEE Symposium on Visual Languages</i>. Boulder CO, 1996. <a href="https://doi.org/10.1109/VL.1996.545262">https://doi.org/10.1109/VL.1996.545262</a>.
  ieee: 'P. Griebel, G. Lehrenfeld, W. Müller, C. Tahedl, and H. Uhr, “Integrating
    a Constraint Solver into a Real-Time Animation Environment,” 1996, doi: <a href="https://doi.org/10.1109/VL.1996.545262">10.1109/VL.1996.545262</a>.'
  mla: Griebel, P., et al. “Integrating a Constraint Solver into a Real-Time Animation
    Environment.” <i>Proceedings of the 1996 IEEE Symposium on Visual Languages</i>,
    1996, doi:<a href="https://doi.org/10.1109/VL.1996.545262">10.1109/VL.1996.545262</a>.
  short: 'P. Griebel, G. Lehrenfeld, W. Müller, C. Tahedl, H. Uhr, in: Proceedings
    of the 1996 IEEE Symposium on Visual Languages, Boulder CO, 1996.'
date_created: 2023-01-24T11:56:25Z
date_updated: 2023-01-24T11:56:30Z
department:
- _id: '672'
doi: 10.1109/VL.1996.545262
keyword:
- Animation
- Layout
- Computer languages
- Visualization
- Observability
- Stability
- Runtime
- Costs
- Graphics
- Hardware
language:
- iso: eng
place: Boulder CO
publication: Proceedings of the 1996 IEEE Symposium on Visual Languages
publication_identifier:
  isbn:
  - 0-8186-7508-X
status: public
title: Integrating a Constraint Solver into a Real-Time Animation Environment
type: conference
user_id: '5786'
year: '1996'
...
---
_id: '39541'
abstract:
- lang: eng
  text: We investigate a translation of SDL diagrams into the complete visual representation
    of Pictorial Janus (PJ) programs in order to analyze the specification by visual
    debugging and animation. We additionally introduce timing concepts to PJ (Timed
    PJ) for a mapping of the SDL timing statements. The concepts transforming SDL
    interaction and process diagrams into Timed PJ are outlined by an example sketching
    the transformation of an Ethernet CSMA/CD protocol specification.
author:
- first_name: Georg
  full_name: Lehrenfeld, Georg
  last_name: Lehrenfeld
- first_name: Wolfgang
  full_name: Müller, Wolfgang
  id: '16243'
  last_name: Müller
- first_name: C.
  full_name: Tahedl, C.
  last_name: Tahedl
citation:
  ama: 'Lehrenfeld G, Müller W, Tahedl C. Transforming SDL Diagrams Into a Complete
    Visual Representation. In: <i>Proceedings of Symposium on Visual Languages</i>.
    ; 1995. doi:<a href="https://doi.org/10.1109/VL.1995.520803">10.1109/VL.1995.520803</a>'
  apa: Lehrenfeld, G., Müller, W., &#38; Tahedl, C. (1995). Transforming SDL Diagrams
    Into a Complete Visual Representation. <i>Proceedings of Symposium on Visual Languages</i>.
    <a href="https://doi.org/10.1109/VL.1995.520803">https://doi.org/10.1109/VL.1995.520803</a>
  bibtex: '@inproceedings{Lehrenfeld_Müller_Tahedl_1995, place={ Darmstadt, Germany
    }, title={Transforming SDL Diagrams Into a Complete Visual Representation}, DOI={<a
    href="https://doi.org/10.1109/VL.1995.520803">10.1109/VL.1995.520803</a>}, booktitle={Proceedings
    of Symposium on Visual Languages}, author={Lehrenfeld, Georg and Müller, Wolfgang
    and Tahedl, C.}, year={1995} }'
  chicago: Lehrenfeld, Georg, Wolfgang Müller, and C. Tahedl. “Transforming SDL Diagrams
    Into a Complete Visual Representation.” In <i>Proceedings of Symposium on Visual
    Languages</i>.  Darmstadt, Germany , 1995. <a href="https://doi.org/10.1109/VL.1995.520803">https://doi.org/10.1109/VL.1995.520803</a>.
  ieee: 'G. Lehrenfeld, W. Müller, and C. Tahedl, “Transforming SDL Diagrams Into
    a Complete Visual Representation,” 1995, doi: <a href="https://doi.org/10.1109/VL.1995.520803">10.1109/VL.1995.520803</a>.'
  mla: Lehrenfeld, Georg, et al. “Transforming SDL Diagrams Into a Complete Visual
    Representation.” <i>Proceedings of Symposium on Visual Languages</i>, 1995, doi:<a
    href="https://doi.org/10.1109/VL.1995.520803">10.1109/VL.1995.520803</a>.
  short: 'G. Lehrenfeld, W. Müller, C. Tahedl, in: Proceedings of Symposium on Visual
    Languages,  Darmstadt, Germany , 1995.'
date_created: 2023-01-24T12:07:26Z
date_updated: 2023-01-24T12:07:33Z
department:
- _id: '672'
doi: 10.1109/VL.1995.520803
keyword:
- Animation
- Timing
- Debugging
- Ethernet networks
- Multiaccess communication
- Protocols
- Computer languages
- Prototypes
- Environmental management
- Visualization
language:
- iso: eng
place: ' Darmstadt, Germany '
publication: Proceedings of Symposium on Visual Languages
publication_identifier:
  isbn:
  - 0-8186-7045-2
status: public
title: Transforming SDL Diagrams Into a Complete Visual Representation
type: conference
user_id: '5786'
year: '1995'
...
---
_id: '39538'
abstract:
- lang: eng
  text: This article discusses the application of Pictorial Janus (PJ) for the rapid
    development and analysis of protocols by animation and complete visualization.
    In order to make PJ applicable in the context of hardware description we first
    extend PJ by timing facilities (Timed PJ) and introduce an approach for integrating
    VHDL models into this visual framework preserving the simulation semantics of
    VHDL. We finally give the example of the specification and animation of a non
    interlocked protocol.
author:
- first_name: Wolfgang
  full_name: Müller, Wolfgang
  id: '16243'
  last_name: Müller
- first_name: Georg
  full_name: Lehrenfeld, Georg
  last_name: Lehrenfeld
- first_name: C.
  full_name: Tahedl, C.
  last_name: Tahedl
citation:
  ama: 'Müller W, Lehrenfeld G, Tahedl C. Complete Visual Specification and Animations
    of Protocols. In: <i>Proceedings of ASP-DAC’95/CHDL’95/VLSI’95 with EDA Technofair</i>.
    ; 1995. doi:<a href="https://doi.org/10.1109/ASPDAC.1995.486383">10.1109/ASPDAC.1995.486383</a>'
  apa: Müller, W., Lehrenfeld, G., &#38; Tahedl, C. (1995). Complete Visual Specification
    and Animations of Protocols. <i>Proceedings of ASP-DAC’95/CHDL’95/VLSI’95 with
    EDA Technofair</i>. <a href="https://doi.org/10.1109/ASPDAC.1995.486383">https://doi.org/10.1109/ASPDAC.1995.486383</a>
  bibtex: '@inproceedings{Müller_Lehrenfeld_Tahedl_1995, place={Chiba, Japan }, title={Complete
    Visual Specification and Animations of Protocols}, DOI={<a href="https://doi.org/10.1109/ASPDAC.1995.486383">10.1109/ASPDAC.1995.486383</a>},
    booktitle={Proceedings of ASP-DAC’95/CHDL’95/VLSI’95 with EDA Technofair}, author={Müller,
    Wolfgang and Lehrenfeld, Georg and Tahedl, C.}, year={1995} }'
  chicago: Müller, Wolfgang, Georg Lehrenfeld, and C. Tahedl. “Complete Visual Specification
    and Animations of Protocols.” In <i>Proceedings of ASP-DAC’95/CHDL’95/VLSI’95
    with EDA Technofair</i>. Chiba, Japan , 1995. <a href="https://doi.org/10.1109/ASPDAC.1995.486383">https://doi.org/10.1109/ASPDAC.1995.486383</a>.
  ieee: 'W. Müller, G. Lehrenfeld, and C. Tahedl, “Complete Visual Specification and
    Animations of Protocols,” 1995, doi: <a href="https://doi.org/10.1109/ASPDAC.1995.486383">10.1109/ASPDAC.1995.486383</a>.'
  mla: Müller, Wolfgang, et al. “Complete Visual Specification and Animations of Protocols.”
    <i>Proceedings of ASP-DAC’95/CHDL’95/VLSI’95 with EDA Technofair</i>, 1995, doi:<a
    href="https://doi.org/10.1109/ASPDAC.1995.486383">10.1109/ASPDAC.1995.486383</a>.
  short: 'W. Müller, G. Lehrenfeld, C. Tahedl, in: Proceedings of ASP-DAC’95/CHDL’95/VLSI’95
    with EDA Technofair, Chiba, Japan , 1995.'
date_created: 2023-01-24T12:05:55Z
date_updated: 2023-01-24T12:05:59Z
department:
- _id: '672'
doi: 10.1109/ASPDAC.1995.486383
keyword:
- Animation
- Protocols
- Timing
- Computer languages
- Electronic mail
- Context modeling
- Visualization
- Control systems
- Flow graphs
- Trademarks
language:
- iso: eng
place: 'Chiba, Japan '
publication: Proceedings of ASP-DAC'95/CHDL'95/VLSI'95 with EDA Technofair
publication_identifier:
  isbn:
  - 4-930813-67-0
status: public
title: Complete Visual Specification and Animations of Protocols
type: conference
user_id: '5786'
year: '1995'
...
