---
_id: '39505'
abstract:
- lang: eng
  text: '3D-graphics are becoming popular in a steadily increasing number of areas
    such as entertainment, scientific visualization, simulation, and virtual reality.
    Despite this rapid growth the generation of animated 3D scenes is by no means
    trivial. Since animated 3D objects evolve over time the authors denote these objects
    as 4D. The article presents a novel approach to the rapid prototyping of 4D models.
    They introduce the AAL (Animated Agent Layer) system. AAL is an interpreter-based
    approach covering a textual (AAL-PR) as well as a visual command language (AAL-VL)
    for the specification of the dynamics in 4D scenes. AAL provides support for different
    levels of abstraction: primitives, structured objects, animated objects, and animated
    (autonomous) agents.'
author:
- first_name: M.
  full_name: Dücker, M.
  last_name: Dücker
- first_name: Christian
  full_name: Geiger, Christian
  last_name: Geiger
- first_name: R.
  full_name: Hunstock, R.
  last_name: Hunstock
- first_name: Georg
  full_name: Lehrenfeld, Georg
  last_name: Lehrenfeld
- first_name: Wolfgang
  full_name: Müller, Wolfgang
  id: '16243'
  last_name: Müller
citation:
  ama: 'Dücker M, Geiger C, Hunstock R, Lehrenfeld G, Müller W. Visual-Textual Prototyping
    of 4D Scenes. In: <i>Proceedings of the 1997 IEEE Symposium on Visual Languages</i>.
    ; 1997. doi:<a href="https://doi.org/10.1109/VL.1997.626601">10.1109/VL.1997.626601</a>'
  apa: Dücker, M., Geiger, C., Hunstock, R., Lehrenfeld, G., &#38; Müller, W. (1997).
    Visual-Textual Prototyping of 4D Scenes. <i>Proceedings of the 1997 IEEE Symposium
    on Visual Languages</i>. 1997 IEEE Symposium on Visual Languages. <a href="https://doi.org/10.1109/VL.1997.626601">https://doi.org/10.1109/VL.1997.626601</a>
  bibtex: '@inproceedings{Dücker_Geiger_Hunstock_Lehrenfeld_Müller_1997, place={Capri,
    Italy}, title={Visual-Textual Prototyping of 4D Scenes}, DOI={<a href="https://doi.org/10.1109/VL.1997.626601">10.1109/VL.1997.626601</a>},
    booktitle={Proceedings of the 1997 IEEE Symposium on Visual Languages}, author={Dücker,
    M. and Geiger, Christian and Hunstock, R. and Lehrenfeld, Georg and Müller, Wolfgang},
    year={1997} }'
  chicago: Dücker, M., Christian Geiger, R. Hunstock, Georg Lehrenfeld, and Wolfgang
    Müller. “Visual-Textual Prototyping of 4D Scenes.” In <i>Proceedings of the 1997
    IEEE Symposium on Visual Languages</i>. Capri, Italy, 1997. <a href="https://doi.org/10.1109/VL.1997.626601">https://doi.org/10.1109/VL.1997.626601</a>.
  ieee: 'M. Dücker, C. Geiger, R. Hunstock, G. Lehrenfeld, and W. Müller, “Visual-Textual
    Prototyping of 4D Scenes,” presented at the 1997 IEEE Symposium on Visual Languages,
    1997, doi: <a href="https://doi.org/10.1109/VL.1997.626601">10.1109/VL.1997.626601</a>.'
  mla: Dücker, M., et al. “Visual-Textual Prototyping of 4D Scenes.” <i>Proceedings
    of the 1997 IEEE Symposium on Visual Languages</i>, 1997, doi:<a href="https://doi.org/10.1109/VL.1997.626601">10.1109/VL.1997.626601</a>.
  short: 'M. Dücker, C. Geiger, R. Hunstock, G. Lehrenfeld, W. Müller, in: Proceedings
    of the 1997 IEEE Symposium on Visual Languages, Capri, Italy, 1997.'
conference:
  name: 1997 IEEE Symposium on Visual Languages
date_created: 2023-01-24T11:48:57Z
date_updated: 2023-01-24T11:49:01Z
department:
- _id: '672'
doi: 10.1109/VL.1997.626601
keyword:
- Prototypes
- Layout
- Animation
- Command languages
- Application software
- Libraries
- Virtual reality
- Computer graphics
- Hardware
- Context modeling
language:
- iso: eng
place: Capri, Italy
publication: Proceedings of the 1997 IEEE Symposium on Visual Languages
publication_identifier:
  isbn:
  - 0-8186-8144-6
status: public
title: Visual-Textual Prototyping of 4D Scenes
type: conference
user_id: '5786'
year: '1997'
...
