@inproceedings{18249,
  abstract     = {{Augmented Reality (AR) has recently found high attention in mobile shopping apps such as in domains like furniture or decoration. Here, the developers of the apps focus on the positioning of atomic 3D objects in the physical environment. With this focus, they neglect the conﬁguration of multi-faceted 3D object composition according to the user needs and environmental constraints. To tackle these challenges, we present a model-based approach to support AR-assisted product con-ﬁguration based on the concept of Dynamic Software Product Lines. Our approach splits products (e.g. table) into parts (e.g. tabletop, ta-ble legs, funnier) with their 3D objects and additional information (e.g. name, price). The possible products, which can be conﬁgured out of these parts, are stored in a feature model. At runtime, this feature model can be used to conﬁgure 3D object compositions out of the product parts and adapt to user needs and environmental constraints. The beneﬁts of this approach are demonstrated by a case study of conﬁguring modular kitchens with the help of a prototypical mobile-based implementation.}},
  author       = {{Gottschalk, Sebastian and Yigitbas, Enes and Schmidt, Eugen and Engels, Gregor}},
  booktitle    = {{Human-Centered Software Engineering. HCSE 2020}},
  editor       = {{Bernhaupt, Regina and Ardito, Carmelo and Sauer, Stefan}},
  keywords     = {{Product Configuration, Augmented Reality, Runtime Adaptation, Dynamic Software Product Lines}},
  location     = {{Eindhoven}},
  publisher    = {{Springer}},
  title        = {{{Model-based Product Configuration in Augmented Reality Applications}}},
  doi          = {{10.1007/978-3-030-64266-2_5}},
  volume       = {{12481}},
  year         = {{2020}},
}

