---
_id: '65515'
abstract:
- lang: eng
  text: Abstract This study explores the usability and onboarding process of a Mixed
    Reality (MR) application called PEARL, designed to prepare students for laboratory
    work. Originally developed for mobile Augmented Reality (mAR), PEARL was adapted
    for MR to offer a more immersive and intuitive experience through hand and gesture
    controls. Since many students lack experience with MR devices, a user-friendly
    onboarding system is essential. The study aims to redesign PEARL’s user interface
    and onboarding experience, evaluating how intuitive interaction elements impact
    usability. First, a literature review will identify existing usability guidelines
    for MR applications, which will guide the redesign of the interface. This new
    version will then be tested with students through a user study. Feedback will
    be collected via an online survey to assess the onboarding and user experience,
    and the findings will be used to refine the design further. The expected outcome
    is an improved onboarding process and interface, making PEARL accessible even
    for MR novices, enhancing their ability to interact with 3D objects in a real-world
    setting. Ultimately, the study aims to provide best practices for developing intuitive
    MR interfaces and effective onboarding experiences, especially in educational
    contexts.
author:
- first_name: Mesut
  full_name: Alptekin, Mesut
  id: '11763'
  last_name: Alptekin
  orcid: 0009-0004-8545-1165
- first_name: Daniel
  full_name: Münstermann, Daniel
  last_name: Münstermann
- first_name: Katrin
  full_name: Temmen, Katrin
  last_name: Temmen
citation:
  ama: 'Alptekin M, Münstermann D, Temmen K. Designing and Evaluating the Usability
    and Onboarding for a Mixed-Reality Application: A Case Study with PEARL (Paderborn
    Electrical Engineering AR Laboratory) and Meta Quest 3. In: <i>Lecture Notes in
    Networks and Systems</i>. Vol 2. Smart Technologies for an All-Electric Society.
    Springer Nature Switzerland; 2026:199-211. doi:<a href="https://doi.org/10.1007/978-3-032-07319-8_19">10.1007/978-3-032-07319-8_19</a>'
  apa: 'Alptekin, M., Münstermann, D., &#38; Temmen, K. (2026). Designing and Evaluating
    the Usability and Onboarding for a Mixed-Reality Application: A Case Study with PEARL
    (Paderborn Electrical Engineering AR Laboratory) and Meta Quest 3. In <i>Lecture
    Notes in Networks and Systems</i> (Vol. 2, pp. 199–211). Springer Nature Switzerland.
    <a href="https://doi.org/10.1007/978-3-032-07319-8_19">https://doi.org/10.1007/978-3-032-07319-8_19</a>'
  bibtex: '@inbook{Alptekin_Münstermann_Temmen_2026, place={Cham}, series={Smart Technologies
    for an All-Electric Society}, title={Designing and Evaluating the Usability and Onboarding
    for a Mixed-Reality Application: A Case Study with PEARL (Paderborn Electrical
    Engineering AR Laboratory) and Meta Quest 3}, volume={2}, DOI={<a href="https://doi.org/10.1007/978-3-032-07319-8_19">10.1007/978-3-032-07319-8_19</a>},
    booktitle={Lecture Notes in Networks and Systems}, publisher={Springer Nature
    Switzerland}, author={Alptekin, Mesut and Münstermann, Daniel and Temmen, Katrin},
    year={2026}, pages={199–211}, collection={Smart Technologies for an All-Electric
    Society} }'
  chicago: 'Alptekin, Mesut, Daniel Münstermann, and Katrin Temmen. “Designing and Evaluating
    the Usability and Onboarding for a Mixed-Reality Application: A Case Study with PEARL
    (Paderborn Electrical Engineering AR Laboratory) and Meta Quest 3.” In <i>Lecture
    Notes in Networks and Systems</i>, 2:199–211. Smart Technologies for an All-Electric
    Society. Cham: Springer Nature Switzerland, 2026. <a href="https://doi.org/10.1007/978-3-032-07319-8_19">https://doi.org/10.1007/978-3-032-07319-8_19</a>.'
  ieee: 'M. Alptekin, D. Münstermann, and K. Temmen, “Designing and Evaluating the Usability
    and Onboarding for a Mixed-Reality Application: A Case Study with PEARL (Paderborn
    Electrical Engineering AR Laboratory) and Meta Quest 3,” in <i>Lecture Notes in
    Networks and Systems</i>, vol. 2, Cham: Springer Nature Switzerland, 2026, pp.
    199–211.'
  mla: 'Alptekin, Mesut, et al. “Designing and Evaluating the Usability and Onboarding
    for a Mixed-Reality Application: A Case Study with PEARL (Paderborn Electrical
    Engineering AR Laboratory) and Meta Quest 3.” <i>Lecture Notes in Networks and
    Systems</i>, vol. 2, Springer Nature Switzerland, 2026, pp. 199–211, doi:<a href="https://doi.org/10.1007/978-3-032-07319-8_19">10.1007/978-3-032-07319-8_19</a>.'
  short: 'M. Alptekin, D. Münstermann, K. Temmen, in: Lecture Notes in Networks and
    Systems, Springer Nature Switzerland, Cham, 2026, pp. 199–211.'
conference:
  end_date: 2025-04-11
  location: Santiago, Chile
  name: International Conference on Smart Technologies & Education (STE2025)
  start_date: 2025-04-09
date_created: 2026-04-29T09:12:41Z
date_updated: 2026-04-29T09:23:02Z
department:
- _id: '34'
- _id: '3'
- _id: '300'
doi: 10.1007/978-3-032-07319-8_19
intvolume: '         2'
keyword:
- Meta Quest 3
- Augmented Reality
- Mixed Reality
- PEARL
- Electrical Engineering
- Laboratory Training
- Onboarding
- User Experience
- User Interface
- Heuristics
language:
- iso: eng
page: 199-211
place: Cham
publication: Lecture Notes in Networks and Systems
publication_identifier:
  isbn:
  - '9783032073181'
  - '9783032073198'
  issn:
  - 2367-3370
  - 2367-3389
publication_status: published
publisher: Springer Nature Switzerland
series_title: Smart Technologies for an All-Electric Society
status: public
title: 'Designing and Evaluating the Usability and Onboarding for a Mixed-Reality
  Application: A Case Study with PEARL (Paderborn Electrical Engineering AR Laboratory)
  and Meta Quest 3'
type: book_chapter
user_id: '11763'
volume: 2
year: '2026'
...
---
_id: '60892'
abstract:
- lang: eng
  text: "At Paderborn University, an AR-based app is being developed to prepare electrical
    engineering students for laboratory work. This paper aims to review the development
    of AR since 2010, particularly in technical university laboratories, through a
    systematic literature review. The study investigates AR's relevance in university
    teaching and examines specific AR applications in laboratory settings.\r\nUsing
    a mixed-method approach, the research first employs a web crawler to gather 27,249
    articles from the Lens database, followed by a bibliometric analysis. Further,
    Google Scholar is used to find 374 articles related to AR in scientific and technical
    laboratories, with 51 significant ones evaluated for application areas, findings,
    and other criteria.\r\nThe findings show that AR in education is a growing trend,
    with a significant increase in publications and citations in recent years. Most
    studies focus on marker-based mobile AR applications, assessing aspects like motivation
    and user experience through surveys and interviews. However, there's limited research
    on AR's learning effectiveness in laboratories, partly due to the scarcity of
    technical equipment. One study found no significant learning impact from AR."
author:
- first_name: Mesut
  full_name: Alptekin, Mesut
  id: '11763'
  last_name: Alptekin
  orcid: 0009-0004-8545-1165
- first_name: Lennart
  full_name: Froese, Lennart
  last_name: Froese
- first_name: Katrin
  full_name: Temmen, Katrin
  id: '30086'
  last_name: Temmen
citation:
  ama: 'Alptekin M, Froese L, Temmen K. Quantitative and Qualitative Literature Review
    of Augmented Reality in Teaching. In: <i>Recent Trends of AI Technologies and
    Virtual Reality: Proceedings of 8th International Conference on Artificial Intelligence
    and Virtual Reality (AIVR 2024)</i>. Vol 432. Springer Nature; 2025:427.'
  apa: 'Alptekin, M., Froese, L., &#38; Temmen, K. (2025). Quantitative and Qualitative
    Literature Review of Augmented Reality in Teaching. <i>Recent Trends of AI Technologies
    and Virtual Reality: Proceedings of 8th International Conference on Artificial
    Intelligence and Virtual Reality (AIVR 2024)</i>, <i>432</i>, 427.'
  bibtex: '@inproceedings{Alptekin_Froese_Temmen_2025, title={Quantitative and Qualitative
    Literature Review of Augmented Reality in Teaching}, volume={432}, booktitle={Recent
    Trends of AI Technologies and Virtual Reality: Proceedings of 8th International
    Conference on Artificial Intelligence and Virtual Reality (AIVR 2024)}, publisher={Springer
    Nature}, author={Alptekin, Mesut and Froese, Lennart and Temmen, Katrin}, year={2025},
    pages={427} }'
  chicago: 'Alptekin, Mesut, Lennart Froese, and Katrin Temmen. “Quantitative and
    Qualitative Literature Review of Augmented Reality in Teaching.” In <i>Recent
    Trends of AI Technologies and Virtual Reality: Proceedings of 8th International
    Conference on Artificial Intelligence and Virtual Reality (AIVR 2024)</i>, 432:427.
    Springer Nature, 2025.'
  ieee: 'M. Alptekin, L. Froese, and K. Temmen, “Quantitative and Qualitative Literature
    Review of Augmented Reality in Teaching,” in <i>Recent Trends of AI Technologies
    and Virtual Reality: Proceedings of 8th International Conference on Artificial
    Intelligence and Virtual Reality (AIVR 2024)</i>, Fukuoka, Japan, 2025, vol. 432,
    p. 427.'
  mla: 'Alptekin, Mesut, et al. “Quantitative and Qualitative Literature Review of
    Augmented Reality in Teaching.” <i>Recent Trends of AI Technologies and Virtual
    Reality: Proceedings of 8th International Conference on Artificial Intelligence
    and Virtual Reality (AIVR 2024)</i>, vol. 432, Springer Nature, 2025, p. 427.'
  short: 'M. Alptekin, L. Froese, K. Temmen, in: Recent Trends of AI Technologies
    and Virtual Reality: Proceedings of 8th International Conference on Artificial
    Intelligence and Virtual Reality (AIVR 2024), Springer Nature, 2025, p. 427.'
conference:
  end_date: 2024-07-21
  location: Fukuoka, Japan
  name: International Conference on Artificial Intelligence and Virtual Reality
  start_date: 2024-07-19
date_created: 2025-08-06T09:41:25Z
date_updated: 2025-08-19T08:51:42Z
department:
- _id: '300'
intvolume: '       432'
keyword:
- Augmented Reality
- Mixed Reality
- Literature Review
- Bibliometric Analysis
- Education \and Laboratories
language:
- iso: eng
page: '427'
project:
- _id: '1387'
  name: DigiSelF - Digitalisierung als Herausforderung und Innovation in der Hochschullehre
publication: 'Recent Trends of AI Technologies and Virtual Reality: Proceedings of
  8th International Conference on Artificial Intelligence and Virtual Reality (AIVR
  2024)'
publication_status: published
publisher: Springer Nature
status: public
title: Quantitative and Qualitative Literature Review of Augmented Reality in Teaching
type: conference
user_id: '11763'
volume: 432
year: '2025'
...
