---
_id: '39926'
author:
- first_name: K.
  full_name: Goser, K.
  last_name: Goser
- first_name: Ulrich
  full_name: Hilleringmann, Ulrich
  id: '20179'
  last_name: Hilleringmann
- first_name: U.
  full_name: Rueckert, U.
  last_name: Rueckert
- first_name: K.
  full_name: Schumacher, K.
  last_name: Schumacher
citation:
  ama: Goser K, Hilleringmann U, Rueckert U, Schumacher K. VLSI technologies for artificial
    neural networks. <i>IEEE Micro</i>. 2002;9(6):28-44. doi:<a href="https://doi.org/10.1109/40.42985">10.1109/40.42985</a>
  apa: Goser, K., Hilleringmann, U., Rueckert, U., &#38; Schumacher, K. (2002). VLSI
    technologies for artificial neural networks. <i>IEEE Micro</i>, <i>9</i>(6), 28–44.
    <a href="https://doi.org/10.1109/40.42985">https://doi.org/10.1109/40.42985</a>
  bibtex: '@article{Goser_Hilleringmann_Rueckert_Schumacher_2002, title={VLSI technologies
    for artificial neural networks}, volume={9}, DOI={<a href="https://doi.org/10.1109/40.42985">10.1109/40.42985</a>},
    number={6}, journal={IEEE Micro}, publisher={Institute of Electrical and Electronics
    Engineers (IEEE)}, author={Goser, K. and Hilleringmann, Ulrich and Rueckert, U.
    and Schumacher, K.}, year={2002}, pages={28–44} }'
  chicago: 'Goser, K., Ulrich Hilleringmann, U. Rueckert, and K. Schumacher. “VLSI
    Technologies for Artificial Neural Networks.” <i>IEEE Micro</i> 9, no. 6 (2002):
    28–44. <a href="https://doi.org/10.1109/40.42985">https://doi.org/10.1109/40.42985</a>.'
  ieee: 'K. Goser, U. Hilleringmann, U. Rueckert, and K. Schumacher, “VLSI technologies
    for artificial neural networks,” <i>IEEE Micro</i>, vol. 9, no. 6, pp. 28–44,
    2002, doi: <a href="https://doi.org/10.1109/40.42985">10.1109/40.42985</a>.'
  mla: Goser, K., et al. “VLSI Technologies for Artificial Neural Networks.” <i>IEEE
    Micro</i>, vol. 9, no. 6, Institute of Electrical and Electronics Engineers (IEEE),
    2002, pp. 28–44, doi:<a href="https://doi.org/10.1109/40.42985">10.1109/40.42985</a>.
  short: K. Goser, U. Hilleringmann, U. Rueckert, K. Schumacher, IEEE Micro 9 (2002)
    28–44.
date_created: 2023-01-25T09:33:50Z
date_updated: 2023-03-22T10:36:45Z
department:
- _id: '59'
doi: 10.1109/40.42985
intvolume: '         9'
issue: '6'
keyword:
- Electrical and Electronic Engineering
- Hardware and Architecture
- Software
language:
- iso: eng
page: 28-44
publication: IEEE Micro
publication_identifier:
  issn:
  - 0272-1732
publication_status: published
publisher: Institute of Electrical and Electronics Engineers (IEEE)
status: public
title: VLSI technologies for artificial neural networks
type: journal_article
user_id: '20179'
volume: 9
year: '2002'
...
---
_id: '45423'
author:
- first_name: Rolf
  full_name: Mahnken, Rolf
  id: '335'
  last_name: Mahnken
citation:
  ama: Mahnken R. Improved implementation of an algorithm for non-linear isotropic/kinematic
    hardening in elastoplasticity. <i>Communications in Numerical Methods in Engineering</i>.
    2002;15(10):745-754. doi:<a href="https://doi.org/10.1002/(sici)1099-0887(199910)15:10&#60;745::aid-cnm288&#62;3.0.co;2-r">10.1002/(sici)1099-0887(199910)15:10&#60;745::aid-cnm288&#62;3.0.co;2-r</a>
  apa: Mahnken, R. (2002). Improved implementation of an algorithm for non-linear
    isotropic/kinematic hardening in elastoplasticity. <i>Communications in Numerical
    Methods in Engineering</i>, <i>15</i>(10), 745–754. <a href="https://doi.org/10.1002/(sici)1099-0887(199910)15:10&#60;745::aid-cnm288&#62;3.0.co;2-r">https://doi.org/10.1002/(sici)1099-0887(199910)15:10&#60;745::aid-cnm288&#62;3.0.co;2-r</a>
  bibtex: '@article{Mahnken_2002, title={Improved implementation of an algorithm for
    non-linear isotropic/kinematic hardening in elastoplasticity}, volume={15}, DOI={<a
    href="https://doi.org/10.1002/(sici)1099-0887(199910)15:10&#60;745::aid-cnm288&#62;3.0.co;2-r">10.1002/(sici)1099-0887(199910)15:10&#60;745::aid-cnm288&#62;3.0.co;2-r</a>},
    number={10}, journal={Communications in Numerical Methods in Engineering}, publisher={Wiley},
    author={Mahnken, Rolf}, year={2002}, pages={745–754} }'
  chicago: 'Mahnken, Rolf. “Improved Implementation of an Algorithm for Non-Linear
    Isotropic/Kinematic Hardening in Elastoplasticity.” <i>Communications in Numerical
    Methods in Engineering</i> 15, no. 10 (2002): 745–54. <a href="https://doi.org/10.1002/(sici)1099-0887(199910)15:10&#60;745::aid-cnm288&#62;3.0.co;2-r">https://doi.org/10.1002/(sici)1099-0887(199910)15:10&#60;745::aid-cnm288&#62;3.0.co;2-r</a>.'
  ieee: 'R. Mahnken, “Improved implementation of an algorithm for non-linear isotropic/kinematic
    hardening in elastoplasticity,” <i>Communications in Numerical Methods in Engineering</i>,
    vol. 15, no. 10, pp. 745–754, 2002, doi: <a href="https://doi.org/10.1002/(sici)1099-0887(199910)15:10&#60;745::aid-cnm288&#62;3.0.co;2-r">10.1002/(sici)1099-0887(199910)15:10&#60;745::aid-cnm288&#62;3.0.co;2-r</a>.'
  mla: Mahnken, Rolf. “Improved Implementation of an Algorithm for Non-Linear Isotropic/Kinematic
    Hardening in Elastoplasticity.” <i>Communications in Numerical Methods in Engineering</i>,
    vol. 15, no. 10, Wiley, 2002, pp. 745–54, doi:<a href="https://doi.org/10.1002/(sici)1099-0887(199910)15:10&#60;745::aid-cnm288&#62;3.0.co;2-r">10.1002/(sici)1099-0887(199910)15:10&#60;745::aid-cnm288&#62;3.0.co;2-r</a>.
  short: R. Mahnken, Communications in Numerical Methods in Engineering 15 (2002)
    745–754.
date_created: 2023-05-31T12:14:42Z
date_updated: 2023-05-31T12:15:12Z
department:
- _id: '9'
- _id: '154'
doi: 10.1002/(sici)1099-0887(199910)15:10<745::aid-cnm288>3.0.co;2-r
intvolume: '        15'
issue: '10'
keyword:
- Applied Mathematics
- Computational Theory and Mathematics
- General Engineering
- Modeling and Simulation
- Software
language:
- iso: eng
page: 745-754
publication: Communications in Numerical Methods in Engineering
publication_identifier:
  issn:
  - 1069-8299
  - 1099-0887
publication_status: published
publisher: Wiley
quality_controlled: '1'
status: public
title: Improved implementation of an algorithm for non-linear isotropic/kinematic
  hardening in elastoplasticity
type: journal_article
user_id: '335'
volume: 15
year: '2002'
...
---
_id: '45427'
abstract:
- lang: eng
  text: '<jats:p>In this work a gradient‐based optimization method is applied in order
    to determine material parameters for a viscoplastic model with dynamic yield surface
    coupled to damage as presented in 1997. To this end a sensitivity analysis consistent
    with the integration scheme presented previously is performed in a systematic
    manner, both for strain and stress controlled experiments. The algorithm is tested
    in two numerical examples: first, simulated data are used, in order to re‐obtain
    parameters for the case of damage under monotonic loading. In the second example
    material parameters are obtained based on experimental data for lcf‐testing of
    an austenetic stainless steel, thus showing a very good agreement with respect
    to hardening, rate and damage effects.</jats:p>'
author:
- first_name: Rolf
  full_name: Mahnken, Rolf
  id: '335'
  last_name: Mahnken
- first_name: Magnus
  full_name: Johansson, Magnus
  last_name: Johansson
- first_name: Kenneth
  full_name: Runesson, Kenneth
  last_name: Runesson
citation:
  ama: Mahnken R, Johansson M, Runesson K. Parameter estimation for a viscoplastic
    damage model using a gradient‐based optimization algorithm. <i>Engineering Computations</i>.
    2002;15(7):925-955. doi:<a href="https://doi.org/10.1108/02644409810236920">10.1108/02644409810236920</a>
  apa: Mahnken, R., Johansson, M., &#38; Runesson, K. (2002). Parameter estimation
    for a viscoplastic damage model using a gradient‐based optimization algorithm.
    <i>Engineering Computations</i>, <i>15</i>(7), 925–955. <a href="https://doi.org/10.1108/02644409810236920">https://doi.org/10.1108/02644409810236920</a>
  bibtex: '@article{Mahnken_Johansson_Runesson_2002, title={Parameter estimation for
    a viscoplastic damage model using a gradient‐based optimization algorithm}, volume={15},
    DOI={<a href="https://doi.org/10.1108/02644409810236920">10.1108/02644409810236920</a>},
    number={7}, journal={Engineering Computations}, publisher={Emerald}, author={Mahnken,
    Rolf and Johansson, Magnus and Runesson, Kenneth}, year={2002}, pages={925–955}
    }'
  chicago: 'Mahnken, Rolf, Magnus Johansson, and Kenneth Runesson. “Parameter Estimation
    for a Viscoplastic Damage Model Using a Gradient‐based Optimization Algorithm.”
    <i>Engineering Computations</i> 15, no. 7 (2002): 925–55. <a href="https://doi.org/10.1108/02644409810236920">https://doi.org/10.1108/02644409810236920</a>.'
  ieee: 'R. Mahnken, M. Johansson, and K. Runesson, “Parameter estimation for a viscoplastic
    damage model using a gradient‐based optimization algorithm,” <i>Engineering Computations</i>,
    vol. 15, no. 7, pp. 925–955, 2002, doi: <a href="https://doi.org/10.1108/02644409810236920">10.1108/02644409810236920</a>.'
  mla: Mahnken, Rolf, et al. “Parameter Estimation for a Viscoplastic Damage Model
    Using a Gradient‐based Optimization Algorithm.” <i>Engineering Computations</i>,
    vol. 15, no. 7, Emerald, 2002, pp. 925–55, doi:<a href="https://doi.org/10.1108/02644409810236920">10.1108/02644409810236920</a>.
  short: R. Mahnken, M. Johansson, K. Runesson, Engineering Computations 15 (2002)
    925–955.
date_created: 2023-05-31T12:20:54Z
date_updated: 2023-05-31T12:21:15Z
department:
- _id: '9'
- _id: '154'
doi: 10.1108/02644409810236920
intvolume: '        15'
issue: '7'
keyword:
- Computational Theory and Mathematics
- Computer Science Applications
- General Engineering
- Software
language:
- iso: eng
page: 925-955
publication: Engineering Computations
publication_identifier:
  issn:
  - 0264-4401
publication_status: published
publisher: Emerald
quality_controlled: '1'
status: public
title: Parameter estimation for a viscoplastic damage model using a gradient‐based
  optimization algorithm
type: journal_article
user_id: '335'
volume: 15
year: '2002'
...
---
_id: '39411'
abstract:
- lang: eng
  text: Rapid prototyping based on 3D models is well accepted for several applications.
    This article addresses the application of animated virtual 3D prototypes for the
    development of computer-based systems supporting early collaboration of the system
    designer with the external customer. Our methodology seamlessly integrates illustration
    through 3D animation with the main tasks of computer-based real-time systems development,
    i.e., implementation and verification. The approach is outlined by the example
    of the design of a flexible manufacturing system.
author:
- first_name: Stephan
  full_name: Flake, Stephan
  last_name: Flake
- first_name: Christian
  full_name: Geiger, Christian
  last_name: Geiger
- first_name: Wolfgang
  full_name: Müller, Wolfgang
  id: '16243'
  last_name: Müller
- first_name: Jürgen
  full_name: Ruf, Jürgen
  last_name: Ruf
citation:
  ama: 'Flake S, Geiger C, Müller W, Ruf J. Customer-Oriented Systems Design through
    Virtual Prototyps. In: <i>Proceedings of IEEE KMN 2001</i>. ; 2001. doi:<a href="https://doi.org/10.1109/ENABL.2001.953425">10.1109/ENABL.2001.953425</a>'
  apa: 'Flake, S., Geiger, C., Müller, W., &#38; Ruf, J. (2001). Customer-Oriented
    Systems Design through Virtual Prototyps. <i>Proceedings of IEEE KMN 2001</i>.
    Proceedings Tenth IEEE International Workshop on Enabling Technologies: Infrastructure
    for Collaborative Enterprises. <a href="https://doi.org/10.1109/ENABL.2001.953425">https://doi.org/10.1109/ENABL.2001.953425</a>'
  bibtex: '@inproceedings{Flake_Geiger_Müller_Ruf_2001, place={Cambridge, MA, USA
    }, title={Customer-Oriented Systems Design through Virtual Prototyps}, DOI={<a
    href="https://doi.org/10.1109/ENABL.2001.953425">10.1109/ENABL.2001.953425</a>},
    booktitle={Proceedings of IEEE KMN 2001}, author={Flake, Stephan and Geiger, Christian
    and Müller, Wolfgang and Ruf, Jürgen}, year={2001} }'
  chicago: Flake, Stephan, Christian Geiger, Wolfgang Müller, and Jürgen Ruf. “Customer-Oriented
    Systems Design through Virtual Prototyps.” In <i>Proceedings of IEEE KMN 2001</i>.
    Cambridge, MA, USA , 2001. <a href="https://doi.org/10.1109/ENABL.2001.953425">https://doi.org/10.1109/ENABL.2001.953425</a>.
  ieee: 'S. Flake, C. Geiger, W. Müller, and J. Ruf, “Customer-Oriented Systems Design
    through Virtual Prototyps,” presented at the Proceedings Tenth IEEE International
    Workshop on Enabling Technologies: Infrastructure for Collaborative Enterprises,
    2001, doi: <a href="https://doi.org/10.1109/ENABL.2001.953425">10.1109/ENABL.2001.953425</a>.'
  mla: Flake, Stephan, et al. “Customer-Oriented Systems Design through Virtual Prototyps.”
    <i>Proceedings of IEEE KMN 2001</i>, 2001, doi:<a href="https://doi.org/10.1109/ENABL.2001.953425">10.1109/ENABL.2001.953425</a>.
  short: 'S. Flake, C. Geiger, W. Müller, J. Ruf, in: Proceedings of IEEE KMN 2001,
    Cambridge, MA, USA , 2001.'
conference:
  name: 'Proceedings Tenth IEEE International Workshop on Enabling Technologies: Infrastructure
    for Collaborative Enterprises'
date_created: 2023-01-24T10:30:14Z
date_updated: 2023-01-24T10:30:21Z
department:
- _id: '672'
doi: 10.1109/ENABL.2001.953425
keyword:
- Virtual prototyping
- Animation
- Collaboration
- System analysis and design
- Feedback
- Application software
- Power system modeling
- Handicapped aids
- Process design
- Contracts
language:
- iso: eng
place: 'Cambridge, MA, USA '
publication: Proceedings of IEEE KMN 2001
publication_identifier:
  isbn:
  - 0-7695-1269-0
status: public
title: Customer-Oriented Systems Design through Virtual Prototyps
type: conference
user_id: '5786'
year: '2001'
...
---
_id: '39432'
abstract:
- lang: eng
  text: This article presents SAL, a general purpose scripting language for the rapid
    development of distributed software agents seamlessly embedded in a visual environment.
    Integrated facilities for dynamic visualization provide sample but powerful means
    for debugging and domain-oriented animation. SAL agents are arranged on a set
    of 2D worksheets which can be distributed over different machines. An agent's
    program is defined by the means of a table specifying a set of state transition
    rules with a condition and a sequence of actions each. Beyond basic computation
    and communication, actions can dynamically modify the agent's depiction, its program,
    and spawn arbitrary processes. A couple of examples demonstrate SAL's applicability
    in various domains like electronic systems design and process management.
author:
- first_name: Wolfgang
  full_name: Müller, Wolfgang
  id: '16243'
  last_name: Müller
- first_name: A.
  full_name: Meyer, A.
  last_name: Meyer
- first_name: Henning
  full_name: Zabel, Henning
  last_name: Zabel
citation:
  ama: 'Müller W, Meyer A, Zabel H. A Language for the Rapid Prototyping of Mobile
    Evolving Agents. In: <i>Proceedings of the 34th Annual Hawaii International Conference
    on System Sciences</i>. ; 2001. doi:<a href="https://doi.org/10.1109/HICSS.2001.926319">10.1109/HICSS.2001.926319</a>'
  apa: Müller, W., Meyer, A., &#38; Zabel, H. (2001). A Language for the Rapid Prototyping
    of Mobile Evolving Agents. <i>Proceedings of the 34th Annual Hawaii International
    Conference on System Sciences</i>. <a href="https://doi.org/10.1109/HICSS.2001.926319">https://doi.org/10.1109/HICSS.2001.926319</a>
  bibtex: '@inproceedings{Müller_Meyer_Zabel_2001, place={Maui, HI, USA }, title={A
    Language for the Rapid Prototyping of Mobile Evolving Agents}, DOI={<a href="https://doi.org/10.1109/HICSS.2001.926319">10.1109/HICSS.2001.926319</a>},
    booktitle={Proceedings of the 34th Annual Hawaii International Conference on System
    Sciences}, author={Müller, Wolfgang and Meyer, A. and Zabel, Henning}, year={2001}
    }'
  chicago: Müller, Wolfgang, A. Meyer, and Henning Zabel. “A Language for the Rapid
    Prototyping of Mobile Evolving Agents.” In <i>Proceedings of the 34th Annual Hawaii
    International Conference on System Sciences</i>. Maui, HI, USA , 2001. <a href="https://doi.org/10.1109/HICSS.2001.926319">https://doi.org/10.1109/HICSS.2001.926319</a>.
  ieee: 'W. Müller, A. Meyer, and H. Zabel, “A Language for the Rapid Prototyping
    of Mobile Evolving Agents,” 2001, doi: <a href="https://doi.org/10.1109/HICSS.2001.926319">10.1109/HICSS.2001.926319</a>.'
  mla: Müller, Wolfgang, et al. “A Language for the Rapid Prototyping of Mobile Evolving
    Agents.” <i>Proceedings of the 34th Annual Hawaii International Conference on
    System Sciences</i>, 2001, doi:<a href="https://doi.org/10.1109/HICSS.2001.926319">10.1109/HICSS.2001.926319</a>.
  short: 'W. Müller, A. Meyer, H. Zabel, in: Proceedings of the 34th Annual Hawaii
    International Conference on System Sciences, Maui, HI, USA , 2001.'
date_created: 2023-01-24T10:48:09Z
date_updated: 2023-01-24T10:48:14Z
department:
- _id: '672'
doi: 10.1109/HICSS.2001.926319
keyword:
- software prototyping
- distributed programming
- authoring languages
- software agents
- program visualisation
- parallel languages
language:
- iso: eng
place: 'Maui, HI, USA '
publication: Proceedings of the 34th Annual Hawaii International Conference on System
  Sciences
publication_identifier:
  isbn:
  - 0-7695-0981-9
status: public
title: A Language for the Rapid Prototyping of Mobile Evolving Agents
type: conference
user_id: '5786'
year: '2001'
...
---
_id: '39488'
abstract:
- lang: eng
  text: CSCW systems like BSCW (Basic Support for Cooperative Work), HyperNews, and
    Lotus Notes have been successfully introduced to support the cooperation of geographically
    distributed work groups. Unfortunately, some of these software systems are not
    flexible enough to be customized easily to the requirements of an individual user.
    Most of the environments can only be configured by experts through complex programming.
    In this article we introduce VIP space, a shared workspace space in the sense
    of exchanging and processing shared objects between members of distributed work
    groups. VIP space can be easily adapted to the user's individual views and needs
    by means of a visual programming language. In VIP space, objects of the shared
    workspace are moved by drag and drop between task fields. Task fields are programmed
    by visual "if-then" rules applying a combination of icon- and form-based techniques.
    When a document represented by an icon is dropped on a task field its rules are
    checked and actions of the selected rules are excited. VIP space is finally demonstrated
    in an Internet course application.
author:
- first_name: M.
  full_name: Dücker, M.
  last_name: Dücker
- first_name: Wolfgang
  full_name: Müller, Wolfgang
  id: '16243'
  last_name: Müller
- first_name: Jessica
  full_name: Rubart, Jessica
  last_name: Rubart
citation:
  ama: 'Dücker M, Müller W, Rubart J. Innovative Concepts for Configurating Shared
    Workspaces through Visual Programming. In: <i> Proceedings of the 32nd Annual
    Hawaii International Conference on Systems Sciences</i>. ; 1999. doi:<a href="https://doi.org/10.1109/HICSS.1999.773046">10.1109/HICSS.1999.773046</a>'
  apa: Dücker, M., Müller, W., &#38; Rubart, J. (1999). Innovative Concepts for Configurating
    Shared Workspaces through Visual Programming. <i> Proceedings of the 32nd Annual
    Hawaii International Conference on Systems Sciences</i>. Proceedings of the 32nd
    Annual Hawaii International Conference on Systems Sciences. 1999. HICSS-32, Maui,
    HI, USA . <a href="https://doi.org/10.1109/HICSS.1999.773046">https://doi.org/10.1109/HICSS.1999.773046</a>
  bibtex: '@inproceedings{Dücker_Müller_Rubart_1999, place={Maui, HI, USA }, title={Innovative
    Concepts for Configurating Shared Workspaces through Visual Programming}, DOI={<a
    href="https://doi.org/10.1109/HICSS.1999.773046">10.1109/HICSS.1999.773046</a>},
    booktitle={ Proceedings of the 32nd Annual Hawaii International Conference on
    Systems Sciences}, author={Dücker, M. and Müller, Wolfgang and Rubart, Jessica},
    year={1999} }'
  chicago: Dücker, M., Wolfgang Müller, and Jessica Rubart. “Innovative Concepts for
    Configurating Shared Workspaces through Visual Programming.” In <i> Proceedings
    of the 32nd Annual Hawaii International Conference on Systems Sciences</i>. Maui,
    HI, USA , 1999. <a href="https://doi.org/10.1109/HICSS.1999.773046">https://doi.org/10.1109/HICSS.1999.773046</a>.
  ieee: 'M. Dücker, W. Müller, and J. Rubart, “Innovative Concepts for Configurating
    Shared Workspaces through Visual Programming,” presented at the Proceedings of
    the 32nd Annual Hawaii International Conference on Systems Sciences. 1999. HICSS-32,
    Maui, HI, USA , 1999, doi: <a href="https://doi.org/10.1109/HICSS.1999.773046">10.1109/HICSS.1999.773046</a>.'
  mla: Dücker, M., et al. “Innovative Concepts for Configurating Shared Workspaces
    through Visual Programming.” <i> Proceedings of the 32nd Annual Hawaii International
    Conference on Systems Sciences</i>, 1999, doi:<a href="https://doi.org/10.1109/HICSS.1999.773046">10.1109/HICSS.1999.773046</a>.
  short: 'M. Dücker, W. Müller, J. Rubart, in:  Proceedings of the 32nd Annual Hawaii
    International Conference on Systems Sciences, Maui, HI, USA , 1999.'
conference:
  location: 'Maui, HI, USA '
  name: Proceedings of the 32nd Annual Hawaii International Conference on Systems
    Sciences. 1999. HICSS-32
date_created: 2023-01-24T11:35:47Z
date_updated: 2023-01-24T11:35:52Z
department:
- _id: '672'
doi: 10.1109/HICSS.1999.773046
keyword:
- Application software
- Electronic mail
- Computer networks
- Collaborative work
- Teleconferencing
- Asynchronous communication
- Software systems
- Internet
- Computer applications
- Discussion forums
language:
- iso: eng
place: 'Maui, HI, USA '
publication: ' Proceedings of the 32nd Annual Hawaii International Conference on Systems
  Sciences'
publication_identifier:
  isbn:
  - 0-7695-0001-3
status: public
title: Innovative Concepts for Configurating Shared Workspaces through Visual Programming
type: conference
user_id: '5786'
year: '1999'
...
---
_id: '39487'
abstract:
- lang: eng
  text: This article introduces and discusses different innovative means for visual
    specification and animation of complex concurrent systems. It introduces the completely
    visual programming language Pictorial Janus (PJ) and its application in the customer-oriented
    design process. PJ implements a completely visual programming language with inherent
    animation facilities. The article outlines the transformation of purely visual
    PJ programs into textual imperative programming languages. The second part of
    the article investigates animated 3D-presentations and introduces a novel approach
    to an animated 3D programming language for interactive customer-oriented illustrations.
author:
- first_name: Christian
  full_name: Geiger, Christian
  last_name: Geiger
- first_name: G.
  full_name: Lehrenfeld, G.
  last_name: Lehrenfeld
- first_name: Wolfgang
  full_name: Müller, Wolfgang
  id: '16243'
  last_name: Müller
citation:
  ama: 'Geiger C, Lehrenfeld G, Müller W. Visual Specification, Modeling, and Illustrations
    of Complex Systems. In: <i>Proceedings of HICSS-32</i>. ; 1999. doi:<a href="https://doi.org/10.1109/HICSS.1999.772621">10.1109/HICSS.1999.772621</a>'
  apa: Geiger, C., Lehrenfeld, G., &#38; Müller, W. (1999). Visual Specification,
    Modeling, and Illustrations of Complex Systems. <i>Proceedings of HICSS-32</i>.
    Proceedings of the 32nd Annual Hawaii International Conference on Systems Sciences
    1999, Maui, Hawaii. <a href="https://doi.org/10.1109/HICSS.1999.772621">https://doi.org/10.1109/HICSS.1999.772621</a>
  bibtex: '@inproceedings{Geiger_Lehrenfeld_Müller_1999, place={Maui, Hawaii}, title={Visual
    Specification, Modeling, and Illustrations of Complex Systems}, DOI={<a href="https://doi.org/10.1109/HICSS.1999.772621">10.1109/HICSS.1999.772621</a>},
    booktitle={Proceedings of HICSS-32}, author={Geiger, Christian and Lehrenfeld,
    G. and Müller, Wolfgang}, year={1999} }'
  chicago: Geiger, Christian, G. Lehrenfeld, and Wolfgang Müller. “Visual Specification,
    Modeling, and Illustrations of Complex Systems.” In <i>Proceedings of HICSS-32</i>.
    Maui, Hawaii, 1999. <a href="https://doi.org/10.1109/HICSS.1999.772621">https://doi.org/10.1109/HICSS.1999.772621</a>.
  ieee: 'C. Geiger, G. Lehrenfeld, and W. Müller, “Visual Specification, Modeling,
    and Illustrations of Complex Systems,” presented at the Proceedings of the 32nd
    Annual Hawaii International Conference on Systems Sciences 1999, Maui, Hawaii,
    1999, doi: <a href="https://doi.org/10.1109/HICSS.1999.772621">10.1109/HICSS.1999.772621</a>.'
  mla: Geiger, Christian, et al. “Visual Specification, Modeling, and Illustrations
    of Complex Systems.” <i>Proceedings of HICSS-32</i>, 1999, doi:<a href="https://doi.org/10.1109/HICSS.1999.772621">10.1109/HICSS.1999.772621</a>.
  short: 'C. Geiger, G. Lehrenfeld, W. Müller, in: Proceedings of HICSS-32, Maui,
    Hawaii, 1999.'
conference:
  location: Maui, Hawaii
  name: Proceedings of the 32nd Annual Hawaii International Conference on Systems
    Sciences 1999
date_created: 2023-01-24T11:33:05Z
date_updated: 2023-01-24T11:33:35Z
department:
- _id: '672'
doi: 10.1109/HICSS.1999.772621
keyword:
- Animation
- Computer languages
- Object oriented modeling
- Collaboration
- Process design
- Graphical user interfaces
- Jacobian matrices
- Standardization
- Feedback
- Software prototyping
language:
- iso: eng
place: Maui, Hawaii
publication: Proceedings of HICSS-32
publication_identifier:
  isbn:
  - 0-7695-0001-3
status: public
title: Visual Specification, Modeling, and Illustrations of Complex Systems
type: conference
user_id: '5786'
year: '1999'
...
---
_id: '39493'
abstract:
- lang: eng
  text: This article presents the animated visual 3D programming language SAM (Solid
    Agents in Motion) for parallel systems specification and animation. A SAM program
    is a set of interacting agents synchronously exchanging messages. The agent's
    behaviour is specified by means of production rules with a condition and a sequence
    of actions each. Actions are linearly ordered and execute when matching a rule.
    In SAM, main syntactic objects like agents, rules, and messages are 3D. These
    objects can have an abstract and a concrete, solid 3D presentation. While the
    abstract representation is for programming and debugging, the concrete representation
    is for animated 3D end-user presentations. After outlining the concepts of SAM
    this article gives two programming examples of 3D micro worlds and an overview
    of the programming environment.
author:
- first_name: Christian
  full_name: Geiger, Christian
  last_name: Geiger
- first_name: Wolfgang
  full_name: Müller, Wolfgang
  id: '16243'
  last_name: Müller
- first_name: W.
  full_name: Rosenbach, W.
  last_name: Rosenbach
citation:
  ama: 'Geiger C, Müller W, Rosenbach W. SAM - An Animated 3D Programming Language.
    In: <i>Proceedings of the IEEE Symposium on Visual Languages</i>. ; 1998. doi:<a
    href="https://doi.org/10.1109/VL.1998.706167">10.1109/VL.1998.706167</a>'
  apa: Geiger, C., Müller, W., &#38; Rosenbach, W. (1998). SAM - An Animated 3D Programming
    Language. <i>Proceedings of the IEEE Symposium on Visual Languages</i>. 1998 IEEE
    Symposium on Visual Languages, Halifax, Canada. <a href="https://doi.org/10.1109/VL.1998.706167">https://doi.org/10.1109/VL.1998.706167</a>
  bibtex: '@inproceedings{Geiger_Müller_Rosenbach_1998, place={Halifax, Canada}, title={SAM
    - An Animated 3D Programming Language}, DOI={<a href="https://doi.org/10.1109/VL.1998.706167">10.1109/VL.1998.706167</a>},
    booktitle={Proceedings of the IEEE Symposium on Visual Languages}, author={Geiger,
    Christian and Müller, Wolfgang and Rosenbach, W.}, year={1998} }'
  chicago: Geiger, Christian, Wolfgang Müller, and W. Rosenbach. “SAM - An Animated
    3D Programming Language.” In <i>Proceedings of the IEEE Symposium on Visual Languages</i>.
    Halifax, Canada, 1998. <a href="https://doi.org/10.1109/VL.1998.706167">https://doi.org/10.1109/VL.1998.706167</a>.
  ieee: 'C. Geiger, W. Müller, and W. Rosenbach, “SAM - An Animated 3D Programming
    Language,” presented at the 1998 IEEE Symposium on Visual Languages, Halifax,
    Canada, 1998, doi: <a href="https://doi.org/10.1109/VL.1998.706167">10.1109/VL.1998.706167</a>.'
  mla: Geiger, Christian, et al. “SAM - An Animated 3D Programming Language.” <i>Proceedings
    of the IEEE Symposium on Visual Languages</i>, 1998, doi:<a href="https://doi.org/10.1109/VL.1998.706167">10.1109/VL.1998.706167</a>.
  short: 'C. Geiger, W. Müller, W. Rosenbach, in: Proceedings of the IEEE Symposium
    on Visual Languages, Halifax, Canada, 1998.'
conference:
  location: Halifax, Canada
  name: 1998 IEEE Symposium on Visual Languages
date_created: 2023-01-24T11:39:30Z
date_updated: 2023-01-24T11:39:35Z
department:
- _id: '672'
doi: 10.1109/VL.1998.706167
keyword:
- Animation
- Computer languages
- Solids
- Concrete
- Application software
- Virtual reality
- Programming profession
- Switches
- Visualization
- Debugging
language:
- iso: eng
place: Halifax, Canada
publication: Proceedings of the IEEE Symposium on Visual Languages
publication_identifier:
  isbn:
  - 0-8186-8712-6
status: public
title: SAM - An Animated 3D Programming Language
type: conference
user_id: '5786'
year: '1998'
...
---
_id: '39510'
abstract:
- lang: eng
  text: Modeling of human knowledge and reasoning requires the formulation of uncertainty
    in its various forms. Fuzzy logic was introduced to directly support these applications
    (H. Zimmermann, 1991). Fuzzy control (FC) which is based on fuzzy logic allows
    one to control complex systems based on qualitative information like human knowledge
    (C. Geiger and G. Lehrenfeld, 1994). In fuzzy logic, fuzzy sets are usually defined
    and manipulated by means of complex mathematics, whereas the fuzzy control process
    is frequently outlined by visual sketches based on set diagrams in order to enhance
    the comprehension of the inference process. The rule based execution of this process
    usually follows the lines of rule based visual programming languages (VPLs), i.e.,
    languages comparable to Agentsheets and ChemTrains. This strongly indicates that
    VPLs are thus well applicable for this use. We first outline the basic concepts
    of fuzzy logic and fuzzy control. Thereafter, we sketch a visual language which
    integrates fuzzy set diagrams in the visual representation of rules. The basic
    concepts are inherited from the complete visual programming language, Pictorial
    Janus (PJ). However, we significantly simplify PJ's visual concepts in order to
    adapt it for our purpose.
author:
- first_name: M.
  full_name: Dücker, M.
  last_name: Dücker
- first_name: Christian
  full_name: Geiger, Christian
  last_name: Geiger
- first_name: Georg
  full_name: Lehrenfeld, Georg
  last_name: Lehrenfeld
- first_name: Wolfgang
  full_name: Müller, Wolfgang
  id: '16243'
  last_name: Müller
- first_name: C.
  full_name: Tahedl, C.
  last_name: Tahedl
citation:
  ama: 'Dücker M, Geiger C, Lehrenfeld G, Müller W, Tahedl C. A Visual Programming
    Language for Qualitative Data. In: <i>Proceedings of the 1997 IEEE Symposium on
    Visual Languages</i>. ; 1997. doi:<a href="https://doi.org/10.1109/VL.1997.626593">10.1109/VL.1997.626593</a>'
  apa: Dücker, M., Geiger, C., Lehrenfeld, G., Müller, W., &#38; Tahedl, C. (1997).
    A Visual Programming Language for Qualitative Data. <i>Proceedings of the 1997
    IEEE Symposium on Visual Languages</i>. <a href="https://doi.org/10.1109/VL.1997.626593">https://doi.org/10.1109/VL.1997.626593</a>
  bibtex: '@inproceedings{Dücker_Geiger_Lehrenfeld_Müller_Tahedl_1997, place={Capri,
    Italy}, title={A Visual Programming Language for Qualitative Data}, DOI={<a href="https://doi.org/10.1109/VL.1997.626593">10.1109/VL.1997.626593</a>},
    booktitle={Proceedings of the 1997 IEEE Symposium on Visual Languages}, author={Dücker,
    M. and Geiger, Christian and Lehrenfeld, Georg and Müller, Wolfgang and Tahedl,
    C.}, year={1997} }'
  chicago: Dücker, M., Christian Geiger, Georg Lehrenfeld, Wolfgang Müller, and C.
    Tahedl. “A Visual Programming Language for Qualitative Data.” In <i>Proceedings
    of the 1997 IEEE Symposium on Visual Languages</i>. Capri, Italy, 1997. <a href="https://doi.org/10.1109/VL.1997.626593">https://doi.org/10.1109/VL.1997.626593</a>.
  ieee: 'M. Dücker, C. Geiger, G. Lehrenfeld, W. Müller, and C. Tahedl, “A Visual
    Programming Language for Qualitative Data,” 1997, doi: <a href="https://doi.org/10.1109/VL.1997.626593">10.1109/VL.1997.626593</a>.'
  mla: Dücker, M., et al. “A Visual Programming Language for Qualitative Data.” <i>Proceedings
    of the 1997 IEEE Symposium on Visual Languages</i>, 1997, doi:<a href="https://doi.org/10.1109/VL.1997.626593">10.1109/VL.1997.626593</a>.
  short: 'M. Dücker, C. Geiger, G. Lehrenfeld, W. Müller, C. Tahedl, in: Proceedings
    of the 1997 IEEE Symposium on Visual Languages, Capri, Italy, 1997.'
date_created: 2023-01-24T11:51:04Z
date_updated: 2023-01-24T11:51:08Z
department:
- _id: '672'
doi: 10.1109/VL.1997.626593
keyword:
- Computer languages
- Fuzzy control
- Fuzzy sets
- Animation
- Visualization
- Fires
- Application software
- Pattern matching
- Impedance matching
- Domain specific languages
language:
- iso: eng
place: Capri, Italy
publication: Proceedings of the 1997 IEEE Symposium on Visual Languages
publication_identifier:
  isbn:
  - 0-8186-8144-6
status: public
title: A Visual Programming Language for Qualitative Data
type: conference
user_id: '5786'
year: '1997'
...
---
_id: '39505'
abstract:
- lang: eng
  text: '3D-graphics are becoming popular in a steadily increasing number of areas
    such as entertainment, scientific visualization, simulation, and virtual reality.
    Despite this rapid growth the generation of animated 3D scenes is by no means
    trivial. Since animated 3D objects evolve over time the authors denote these objects
    as 4D. The article presents a novel approach to the rapid prototyping of 4D models.
    They introduce the AAL (Animated Agent Layer) system. AAL is an interpreter-based
    approach covering a textual (AAL-PR) as well as a visual command language (AAL-VL)
    for the specification of the dynamics in 4D scenes. AAL provides support for different
    levels of abstraction: primitives, structured objects, animated objects, and animated
    (autonomous) agents.'
author:
- first_name: M.
  full_name: Dücker, M.
  last_name: Dücker
- first_name: Christian
  full_name: Geiger, Christian
  last_name: Geiger
- first_name: R.
  full_name: Hunstock, R.
  last_name: Hunstock
- first_name: Georg
  full_name: Lehrenfeld, Georg
  last_name: Lehrenfeld
- first_name: Wolfgang
  full_name: Müller, Wolfgang
  id: '16243'
  last_name: Müller
citation:
  ama: 'Dücker M, Geiger C, Hunstock R, Lehrenfeld G, Müller W. Visual-Textual Prototyping
    of 4D Scenes. In: <i>Proceedings of the 1997 IEEE Symposium on Visual Languages</i>.
    ; 1997. doi:<a href="https://doi.org/10.1109/VL.1997.626601">10.1109/VL.1997.626601</a>'
  apa: Dücker, M., Geiger, C., Hunstock, R., Lehrenfeld, G., &#38; Müller, W. (1997).
    Visual-Textual Prototyping of 4D Scenes. <i>Proceedings of the 1997 IEEE Symposium
    on Visual Languages</i>. 1997 IEEE Symposium on Visual Languages. <a href="https://doi.org/10.1109/VL.1997.626601">https://doi.org/10.1109/VL.1997.626601</a>
  bibtex: '@inproceedings{Dücker_Geiger_Hunstock_Lehrenfeld_Müller_1997, place={Capri,
    Italy}, title={Visual-Textual Prototyping of 4D Scenes}, DOI={<a href="https://doi.org/10.1109/VL.1997.626601">10.1109/VL.1997.626601</a>},
    booktitle={Proceedings of the 1997 IEEE Symposium on Visual Languages}, author={Dücker,
    M. and Geiger, Christian and Hunstock, R. and Lehrenfeld, Georg and Müller, Wolfgang},
    year={1997} }'
  chicago: Dücker, M., Christian Geiger, R. Hunstock, Georg Lehrenfeld, and Wolfgang
    Müller. “Visual-Textual Prototyping of 4D Scenes.” In <i>Proceedings of the 1997
    IEEE Symposium on Visual Languages</i>. Capri, Italy, 1997. <a href="https://doi.org/10.1109/VL.1997.626601">https://doi.org/10.1109/VL.1997.626601</a>.
  ieee: 'M. Dücker, C. Geiger, R. Hunstock, G. Lehrenfeld, and W. Müller, “Visual-Textual
    Prototyping of 4D Scenes,” presented at the 1997 IEEE Symposium on Visual Languages,
    1997, doi: <a href="https://doi.org/10.1109/VL.1997.626601">10.1109/VL.1997.626601</a>.'
  mla: Dücker, M., et al. “Visual-Textual Prototyping of 4D Scenes.” <i>Proceedings
    of the 1997 IEEE Symposium on Visual Languages</i>, 1997, doi:<a href="https://doi.org/10.1109/VL.1997.626601">10.1109/VL.1997.626601</a>.
  short: 'M. Dücker, C. Geiger, R. Hunstock, G. Lehrenfeld, W. Müller, in: Proceedings
    of the 1997 IEEE Symposium on Visual Languages, Capri, Italy, 1997.'
conference:
  name: 1997 IEEE Symposium on Visual Languages
date_created: 2023-01-24T11:48:57Z
date_updated: 2023-01-24T11:49:01Z
department:
- _id: '672'
doi: 10.1109/VL.1997.626601
keyword:
- Prototypes
- Layout
- Animation
- Command languages
- Application software
- Libraries
- Virtual reality
- Computer graphics
- Hardware
- Context modeling
language:
- iso: eng
place: Capri, Italy
publication: Proceedings of the 1997 IEEE Symposium on Visual Languages
publication_identifier:
  isbn:
  - 0-8186-8144-6
status: public
title: Visual-Textual Prototyping of 4D Scenes
type: conference
user_id: '5786'
year: '1997'
...
