[{"publication_identifier":{"issn":["1663-4365"]},"publication_status":"published","year":"2026","intvolume":"        17","citation":{"ama":"Piskin DY, Müller HM, Skjæret-Maroni N, Vereijken B, Baumeister J. Rewiring the aging brain: exergaming modulates brain complexity in older adults. <i>Frontiers in Aging Neuroscience</i>. 2026;17. doi:<a href=\"https://doi.org/10.3389/fnagi.2025.1748274\">10.3389/fnagi.2025.1748274</a>","ieee":"D. Y. Piskin, H. M. Müller, N. Skjæret-Maroni, B. Vereijken, and J. Baumeister, “Rewiring the aging brain: exergaming modulates brain complexity in older adults,” <i>Frontiers in Aging Neuroscience</i>, vol. 17, Art. no. 1748274, 2026, doi: <a href=\"https://doi.org/10.3389/fnagi.2025.1748274\">10.3389/fnagi.2025.1748274</a>.","chicago":"Piskin, Daghan Yüksel, Helen Martha Müller, Nina Skjæret-Maroni, Beatrix Vereijken, and Jochen Baumeister. “Rewiring the Aging Brain: Exergaming Modulates Brain Complexity in Older Adults.” <i>Frontiers in Aging Neuroscience</i> 17 (2026). <a href=\"https://doi.org/10.3389/fnagi.2025.1748274\">https://doi.org/10.3389/fnagi.2025.1748274</a>.","mla":"Piskin, Daghan Yüksel, et al. “Rewiring the Aging Brain: Exergaming Modulates Brain Complexity in Older Adults.” <i>Frontiers in Aging Neuroscience</i>, vol. 17, 1748274, Frontiers Media SA, 2026, doi:<a href=\"https://doi.org/10.3389/fnagi.2025.1748274\">10.3389/fnagi.2025.1748274</a>.","bibtex":"@article{Piskin_Müller_Skjæret-Maroni_Vereijken_Baumeister_2026, title={Rewiring the aging brain: exergaming modulates brain complexity in older adults}, volume={17}, DOI={<a href=\"https://doi.org/10.3389/fnagi.2025.1748274\">10.3389/fnagi.2025.1748274</a>}, number={1748274}, journal={Frontiers in Aging Neuroscience}, publisher={Frontiers Media SA}, author={Piskin, Daghan Yüksel and Müller, Helen Martha and Skjæret-Maroni, Nina and Vereijken, Beatrix and Baumeister, Jochen}, year={2026} }","short":"D.Y. Piskin, H.M. Müller, N. Skjæret-Maroni, B. Vereijken, J. Baumeister, Frontiers in Aging Neuroscience 17 (2026).","apa":"Piskin, D. Y., Müller, H. M., Skjæret-Maroni, N., Vereijken, B., &#38; Baumeister, J. (2026). Rewiring the aging brain: exergaming modulates brain complexity in older adults. <i>Frontiers in Aging Neuroscience</i>, <i>17</i>, Article 1748274. <a href=\"https://doi.org/10.3389/fnagi.2025.1748274\">https://doi.org/10.3389/fnagi.2025.1748274</a>"},"date_updated":"2026-01-12T13:28:02Z","publisher":"Frontiers Media SA","volume":17,"author":[{"first_name":"Daghan Yüksel","orcid":"000-0002-3358-4669","last_name":"Piskin","full_name":"Piskin, Daghan Yüksel","id":"76790"},{"last_name":"Müller","full_name":"Müller, Helen Martha","id":"40188","first_name":"Helen Martha"},{"first_name":"Nina","last_name":"Skjæret-Maroni","full_name":"Skjæret-Maroni, Nina"},{"first_name":"Beatrix","full_name":"Vereijken, Beatrix","last_name":"Vereijken"},{"first_name":"Jochen","last_name":"Baumeister","full_name":"Baumeister, Jochen"}],"date_created":"2026-01-12T13:26:12Z","title":"Rewiring the aging brain: exergaming modulates brain complexity in older adults","doi":"10.3389/fnagi.2025.1748274","publication":"Frontiers in Aging Neuroscience","type":"journal_article","abstract":[{"text":"<jats:sec>\r\n                    <jats:title>Introduction</jats:title>\r\n                    <jats:p>Age-related changes in brain signal complexity are associated with cognitive decline and reduced neural adaptivity in older adults. Exergaming offers a promising prophylactic intervention combining physical and cognitive training. The aim of the present study was to assess how exergaming alters the temporal trajectory of brain signal complexity at rest and during gameplay in older adults.</jats:p>\r\n                  </jats:sec>\r\n                  <jats:sec>\r\n                    <jats:title>Methods</jats:title>\r\n                    <jats:p>Twenty-eight healthy older adults participated in a 4-week exergaming intervention. Electroencephalography was recorded using 64 electrodes at rest (pre- and post-intervention) and during exergaming (pre-, mid-, and post-intervention). Brain signal complexity was quantified using multiscale entropy across 64 time scales on preprocessed signals.</jats:p>\r\n                  </jats:sec>\r\n                  <jats:sec>\r\n                    <jats:title>Results</jats:title>\r\n                    <jats:p>Post-intervention resting-state analysis revealed significant reductions at fine and increases at coarse scales in frontal, central, and posterior entropy. During gameplay, entropy declined widespread by mid-intervention, particularly at coarse scales over frontal, central and temporal regions. From mid- to post-intervention, the decline narrowed leaving a net pre-to-post reduction concentrated at coarse scales in these regions.</jats:p>\r\n                  </jats:sec>\r\n                  <jats:sec>\r\n                    <jats:title>Discussion</jats:title>\r\n                    <jats:p>Resting-state changes indicated a shift toward a younger brain profile, characterized by a transition from age-related increases in local processing to enhanced distributed processing, which may potentially mitigate the rise in neural modularity associated with aging. During gameplay, brain signal complexity decreased in week 2, followed by a modest change by week 4, consistent with the framework in which complexity initially streamlines and then adjusts toward a task-specific optimum. These findings suggest that exergaming can beneficially modulate brain complexity in older adults, offering the potential to reduce age-related neural decline and support healthy brain aging.</jats:p>\r\n                  </jats:sec>","lang":"eng"}],"status":"public","_id":"63563","department":[{"_id":"172"}],"user_id":"76790","article_number":"1748274","language":[{"iso":"eng"}]},{"language":[{"iso":"eng"}],"user_id":"76790","department":[{"_id":"172"}],"_id":"63565","status":"public","type":"conference_abstract","main_file_link":[{"url":"https://ichm.zrs-kp.si/wp-content/uploads/sites/3/2025/11/Zbornik-ICHM-2025_ONLINE.pdf","open_access":"1"}],"conference":{"name":"International Congress of Human in Motion","start_date":"2025-09-28","end_date":"2025-10-01","location":"Piran, Slowenien"},"title":"Exergaming Rejuvenates Resting-State Brain Complexity and Modulates Adaptability During Gameplay in Older Adults: An EEG Multiscale Entropy Study","author":[{"id":"76790","full_name":"Piskin, Daghan Yüksel","orcid":"000-0002-3358-4669","last_name":"Piskin","first_name":"Daghan Yüksel"},{"first_name":"Helen Martha","id":"40188","full_name":"Müller, Helen Martha","last_name":"Müller"},{"full_name":"Nina Skjæret-Maroni, Nina","last_name":"Nina Skjæret-Maroni","first_name":"Nina"},{"first_name":"Beatrix","full_name":"Vereijken, Beatrix","last_name":"Vereijken"},{"full_name":"Baumeister, Jochen","id":"46","orcid":"0000-0003-2683-5826","last_name":"Baumeister","first_name":"Jochen"}],"date_created":"2026-01-12T13:42:35Z","oa":"1","date_updated":"2026-01-12T13:42:45Z","citation":{"apa":"Piskin, D. Y., Müller, H. M., Nina Skjæret-Maroni, N., Vereijken, B., &#38; Baumeister, J. (2025). <i>Exergaming Rejuvenates Resting-State Brain Complexity and Modulates Adaptability During Gameplay in Older Adults: An EEG Multiscale Entropy Study</i>. International Congress of Human in Motion, Piran, Slowenien.","short":"D.Y. Piskin, H.M. Müller, N. Nina Skjæret-Maroni, B. Vereijken, J. Baumeister, in: 2025.","bibtex":"@inproceedings{Piskin_Müller_Nina Skjæret-Maroni_Vereijken_Baumeister_2025, title={Exergaming Rejuvenates Resting-State Brain Complexity and Modulates Adaptability During Gameplay in Older Adults: An EEG Multiscale Entropy Study}, author={Piskin, Daghan Yüksel and Müller, Helen Martha and Nina Skjæret-Maroni, Nina and Vereijken, Beatrix and Baumeister, Jochen}, year={2025} }","mla":"Piskin, Daghan Yüksel, et al. <i>Exergaming Rejuvenates Resting-State Brain Complexity and Modulates Adaptability During Gameplay in Older Adults: An EEG Multiscale Entropy Study</i>. 2025.","ama":"Piskin DY, Müller HM, Nina Skjæret-Maroni N, Vereijken B, Baumeister J. Exergaming Rejuvenates Resting-State Brain Complexity and Modulates Adaptability During Gameplay in Older Adults: An EEG Multiscale Entropy Study. In: ; 2025.","chicago":"Piskin, Daghan Yüksel, Helen Martha Müller, Nina Nina Skjæret-Maroni, Beatrix Vereijken, and Jochen Baumeister. “Exergaming Rejuvenates Resting-State Brain Complexity and Modulates Adaptability During Gameplay in Older Adults: An EEG Multiscale Entropy Study,” 2025.","ieee":"D. Y. Piskin, H. M. Müller, N. Nina Skjæret-Maroni, B. Vereijken, and J. Baumeister, “Exergaming Rejuvenates Resting-State Brain Complexity and Modulates Adaptability During Gameplay in Older Adults: An EEG Multiscale Entropy Study,” presented at the International Congress of Human in Motion, Piran, Slowenien, 2025."},"year":"2025"},{"publication_status":"published","publication_identifier":{"issn":["1663-4365"]},"year":"2023","citation":{"apa":"Müller, H. M., Baumeister, J., Bardal, E. M., Vereijken, B., &#38; Skjæret-Maroni, N. (2023). Exergaming in older adults: the effects of game characteristics on brain activity and physical activity. <i>Frontiers in Aging Neuroscience</i>, <i>15</i>. <a href=\"https://doi.org/10.3389/fnagi.2023.1143859\">https://doi.org/10.3389/fnagi.2023.1143859</a>","bibtex":"@article{Müller_Baumeister_Bardal_Vereijken_Skjæret-Maroni_2023, title={Exergaming in older adults: the effects of game characteristics on brain activity and physical activity}, volume={15}, DOI={<a href=\"https://doi.org/10.3389/fnagi.2023.1143859\">10.3389/fnagi.2023.1143859</a>}, journal={Frontiers in Aging Neuroscience}, publisher={Frontiers Media SA}, author={Müller, Helen Martha and Baumeister, Jochen and Bardal, Ellen Marie and Vereijken, Beatrix and Skjæret-Maroni, Nina}, year={2023} }","mla":"Müller, Helen Martha, et al. “Exergaming in Older Adults: The Effects of Game Characteristics on Brain Activity and Physical Activity.” <i>Frontiers in Aging Neuroscience</i>, vol. 15, Frontiers Media SA, 2023, doi:<a href=\"https://doi.org/10.3389/fnagi.2023.1143859\">10.3389/fnagi.2023.1143859</a>.","short":"H.M. Müller, J. Baumeister, E.M. Bardal, B. Vereijken, N. Skjæret-Maroni, Frontiers in Aging Neuroscience 15 (2023).","chicago":"Müller, Helen Martha, Jochen Baumeister, Ellen Marie Bardal, Beatrix Vereijken, and Nina Skjæret-Maroni. “Exergaming in Older Adults: The Effects of Game Characteristics on Brain Activity and Physical Activity.” <i>Frontiers in Aging Neuroscience</i> 15 (2023). <a href=\"https://doi.org/10.3389/fnagi.2023.1143859\">https://doi.org/10.3389/fnagi.2023.1143859</a>.","ieee":"H. M. Müller, J. Baumeister, E. M. Bardal, B. Vereijken, and N. Skjæret-Maroni, “Exergaming in older adults: the effects of game characteristics on brain activity and physical activity,” <i>Frontiers in Aging Neuroscience</i>, vol. 15, 2023, doi: <a href=\"https://doi.org/10.3389/fnagi.2023.1143859\">10.3389/fnagi.2023.1143859</a>.","ama":"Müller HM, Baumeister J, Bardal EM, Vereijken B, Skjæret-Maroni N. Exergaming in older adults: the effects of game characteristics on brain activity and physical activity. <i>Frontiers in Aging Neuroscience</i>. 2023;15. doi:<a href=\"https://doi.org/10.3389/fnagi.2023.1143859\">10.3389/fnagi.2023.1143859</a>"},"intvolume":"        15","date_updated":"2023-05-19T09:35:02Z","publisher":"Frontiers Media SA","author":[{"last_name":"Müller","id":"40188","full_name":"Müller, Helen Martha","first_name":"Helen Martha"},{"first_name":"Jochen","orcid":"0000-0003-2683-5826","last_name":"Baumeister","full_name":"Baumeister, Jochen","id":"46"},{"last_name":"Bardal","full_name":"Bardal, Ellen Marie","first_name":"Ellen Marie"},{"last_name":"Vereijken","full_name":"Vereijken, Beatrix","first_name":"Beatrix"},{"first_name":"Nina","last_name":"Skjæret-Maroni","full_name":"Skjæret-Maroni, Nina"}],"date_created":"2023-05-19T09:26:08Z","volume":15,"title":"Exergaming in older adults: the effects of game characteristics on brain activity and physical activity","doi":"10.3389/fnagi.2023.1143859","type":"journal_article","publication":"Frontiers in Aging Neuroscience","abstract":[{"lang":"eng","text":"<jats:sec><jats:title>Introduction</jats:title><jats:p>Exergames are increasingly used in rehabilitation settings for older adults to train physical and cognitive abilities. To meet the potential that exergames hold, they need to be adapted to the individual abilities of the player and their training objectives. Therefore, it is important to know whether and how game characteristics affect their playing. The aim of this study is to investigate the effect of two different kinds of exergame (step game and balance game) played at two difficulty levels on brain activity and physical activity.</jats:p></jats:sec><jats:sec><jats:title>Methods</jats:title><jats:p>Twenty-eight older independently living adults played two different exergames at two difficulty levels each. In addition, the same movements as during gaming (leaning sideways with feet in place and stepping sideways) were performed as reference movements. Brain activity was recorded using a 64-channel EEG system to assess brain activity, while physical activity was recorded using an accelerometer at the lower back and a heart rate sensor. Source-space analysis was applied to analyze the power spectral density in theta (4 Hz–7 Hz) and alpha-2 (10 Hz–12 Hz) frequency bands. Vector magnitude was applied to the acceleration data.</jats:p></jats:sec><jats:sec><jats:title>Results</jats:title><jats:p>Friedman ANOVA revealed significantly higher theta power for the exergaming conditions compared to the reference movement for both games. Alpha-2 power showed a more diverse pattern which might be attributed to task-specific conditions. Acceleration decreased significantly from the reference movement to the easy condition to the hard condition for both games.</jats:p></jats:sec><jats:sec><jats:title>Discussion</jats:title><jats:p>The results indicate that exergaming increases frontal theta activity irrespective of type of game or difficulty level, while physical activity decreases with increasing difficulty level. Heart rate was found to be an inappropriate measure in this population older adults. These findings contribute to understanding of how game characteristics affect physical and cognitive activity and consequently need to be taken into account when choosing appropriate games and game settings for exergame interventions.</jats:p></jats:sec>"}],"status":"public","_id":"45149","user_id":"46","department":[{"_id":"17"}],"keyword":["Cognitive Neuroscience","Aging"],"language":[{"iso":"eng"}]},{"type":"conference_abstract","status":"public","_id":"38060","department":[{"_id":"17"},{"_id":"172"}],"user_id":"46","language":[{"iso":"eng"}],"year":"2022","citation":{"mla":"Müller, Helen Martha, et al. <i>Performance and Brain Activity in Older Adults While Playing Leaning and Stepping Exergames</i>. 2022.","short":"H.M. Müller, N. Skjæret-Maroni, B. Vereijken, J. Baumeister, in: 2022.","bibtex":"@inproceedings{Müller_Skjæret-Maroni_Vereijken_Baumeister_2022, title={Performance and Brain Activity in Older Adults while Playing Leaning and Stepping Exergames}, author={Müller, Helen Martha and Skjæret-Maroni, Nina and Vereijken, Beatrix and Baumeister, Jochen}, year={2022} }","apa":"Müller, H. M., Skjæret-Maroni, N., Vereijken, B., &#38; Baumeister, J. (2022). <i>Performance and Brain Activity in Older Adults while Playing Leaning and Stepping Exergames</i>. ISPGR 2022, Montreal.","ieee":"H. M. Müller, N. Skjæret-Maroni, B. Vereijken, and J. Baumeister, “Performance and Brain Activity in Older Adults while Playing Leaning and Stepping Exergames,” presented at the ISPGR 2022, Montreal, 2022.","chicago":"Müller, Helen Martha, Nina Skjæret-Maroni, Beatrix Vereijken, and Jochen Baumeister. “Performance and Brain Activity in Older Adults While Playing Leaning and Stepping Exergames,” 2022.","ama":"Müller HM, Skjæret-Maroni N, Vereijken B, Baumeister J. Performance and Brain Activity in Older Adults while Playing Leaning and Stepping Exergames. In: ; 2022."},"date_updated":"2023-03-13T15:05:36Z","date_created":"2023-01-23T10:16:49Z","author":[{"first_name":"Helen Martha","id":"40188","full_name":"Müller, Helen Martha","last_name":"Müller"},{"first_name":"Nina","last_name":"Skjæret-Maroni","full_name":"Skjæret-Maroni, Nina"},{"full_name":"Vereijken, Beatrix","last_name":"Vereijken","first_name":"Beatrix"},{"first_name":"Jochen","full_name":"Baumeister, Jochen","id":"46","last_name":"Baumeister","orcid":"0000-0003-2683-5826"}],"title":"Performance and Brain Activity in Older Adults while Playing Leaning and Stepping Exergames","conference":{"location":"Montreal","name":"ISPGR 2022"}},{"language":[{"iso":"eng"}],"keyword":["Computer Science Applications","Biomedical Engineering"],"publication":"Medical & Biological Engineering & Computing","abstract":[{"lang":"eng","text":"Advances in EEG filtering algorithms enable analysis of EEG recorded during motor tasks. Although methods such as artifact subspace reconstruction (ASR) can remove transient artifacts automatically, there is virtually no knowledge about how the vigor of bodily movements affects ASRs performance and optimal cut-off parameter selection process. We compared the ratios of removed and reconstructed EEG recorded during a cognitive task, single-leg stance, and fast walking using ASR with 10 cut-off parameters versus visual inspection. Furthermore, we used the repeatability and dipolarity of independent components to assess their quality and an automatic classification tool to assess the number of brain-related independent components. The cut-off parameter equivalent to the ratio of EEG removed in manual cleaning was strictest for the walking task. The quality index of independent components, calculated using RELICA, reached a maximum plateau for cut-off parameters of 10 and higher across all tasks while dipolarity was largely unaffected. The number of independent components within each task remained constant, regardless of the cut-off parameter used. Surprisingly, ASR performed better in motor tasks compared with non-movement tasks. The quality index seemed to be more sensitive to changes induced by ASR compared to dipolarity. There was no benefit of using cut-off parameters less than 10.</jats:p>"}],"date_created":"2023-01-23T10:13:07Z","publisher":"Springer Science and Business Media LLC","title":"The influence of motor tasks and cut-off parameter selection on artifact subspace reconstruction in EEG recordings","issue":"11","year":"2020","user_id":"46","department":[{"_id":"17"},{"_id":"172"}],"_id":"38059","type":"journal_article","status":"public","author":[{"full_name":"Anders, Phillipp","last_name":"Anders","first_name":"Phillipp"},{"first_name":"Helen Martha","id":"40188","full_name":"Müller, Helen Martha","last_name":"Müller"},{"first_name":"Nina","full_name":"Skjæret-Maroni, Nina","last_name":"Skjæret-Maroni"},{"first_name":"Beatrix","last_name":"Vereijken","full_name":"Vereijken, Beatrix"},{"orcid":"0000-0003-2683-5826","last_name":"Baumeister","full_name":"Baumeister, Jochen","id":"46","first_name":"Jochen"}],"volume":58,"date_updated":"2023-03-13T15:05:11Z","doi":"10.1007/s11517-020-02252-3","publication_status":"published","publication_identifier":{"issn":["0140-0118","1741-0444"]},"citation":{"short":"P. Anders, H.M. Müller, N. Skjæret-Maroni, B. Vereijken, J. Baumeister, Medical &#38; Biological Engineering &#38; Computing 58 (2020) 2673–2683.","mla":"Anders, Phillipp, et al. “The Influence of Motor Tasks and Cut-off Parameter Selection on Artifact Subspace Reconstruction in EEG Recordings.” <i>Medical &#38; Biological Engineering &#38; Computing</i>, vol. 58, no. 11, Springer Science and Business Media LLC, 2020, pp. 2673–83, doi:<a href=\"https://doi.org/10.1007/s11517-020-02252-3\">10.1007/s11517-020-02252-3</a>.","bibtex":"@article{Anders_Müller_Skjæret-Maroni_Vereijken_Baumeister_2020, title={The influence of motor tasks and cut-off parameter selection on artifact subspace reconstruction in EEG recordings}, volume={58}, DOI={<a href=\"https://doi.org/10.1007/s11517-020-02252-3\">10.1007/s11517-020-02252-3</a>}, number={11}, journal={Medical &#38; Biological Engineering &#38; Computing}, publisher={Springer Science and Business Media LLC}, author={Anders, Phillipp and Müller, Helen Martha and Skjæret-Maroni, Nina and Vereijken, Beatrix and Baumeister, Jochen}, year={2020}, pages={2673–2683} }","apa":"Anders, P., Müller, H. M., Skjæret-Maroni, N., Vereijken, B., &#38; Baumeister, J. (2020). The influence of motor tasks and cut-off parameter selection on artifact subspace reconstruction in EEG recordings. <i>Medical &#38; Biological Engineering &#38; Computing</i>, <i>58</i>(11), 2673–2683. <a href=\"https://doi.org/10.1007/s11517-020-02252-3\">https://doi.org/10.1007/s11517-020-02252-3</a>","ieee":"P. Anders, H. M. Müller, N. Skjæret-Maroni, B. Vereijken, and J. Baumeister, “The influence of motor tasks and cut-off parameter selection on artifact subspace reconstruction in EEG recordings,” <i>Medical &#38; Biological Engineering &#38; Computing</i>, vol. 58, no. 11, pp. 2673–2683, 2020, doi: <a href=\"https://doi.org/10.1007/s11517-020-02252-3\">10.1007/s11517-020-02252-3</a>.","chicago":"Anders, Phillipp, Helen Martha Müller, Nina Skjæret-Maroni, Beatrix Vereijken, and Jochen Baumeister. “The Influence of Motor Tasks and Cut-off Parameter Selection on Artifact Subspace Reconstruction in EEG Recordings.” <i>Medical &#38; Biological Engineering &#38; Computing</i> 58, no. 11 (2020): 2673–83. <a href=\"https://doi.org/10.1007/s11517-020-02252-3\">https://doi.org/10.1007/s11517-020-02252-3</a>.","ama":"Anders P, Müller HM, Skjæret-Maroni N, Vereijken B, Baumeister J. The influence of motor tasks and cut-off parameter selection on artifact subspace reconstruction in EEG recordings. <i>Medical &#38; Biological Engineering &#38; Computing</i>. 2020;58(11):2673-2683. doi:<a href=\"https://doi.org/10.1007/s11517-020-02252-3\">10.1007/s11517-020-02252-3</a>"},"page":"2673-2683","intvolume":"        58"},{"date_updated":"2023-03-13T15:06:36Z","publisher":"Frontiers Media SA","date_created":"2023-01-23T10:07:05Z","author":[{"first_name":"Phillipp","full_name":"Anders, Phillipp","last_name":"Anders"},{"last_name":"Lehmann","id":"41584","full_name":"Lehmann, Tim","first_name":"Tim"},{"first_name":"Helen Martha","last_name":"Müller","full_name":"Müller, Helen Martha","id":"40188"},{"first_name":"Karoline B.","full_name":"Grønvik, Karoline B.","last_name":"Grønvik"},{"last_name":"Skjæret-Maroni","full_name":"Skjæret-Maroni, Nina","first_name":"Nina"},{"orcid":"0000-0003-2683-5826","last_name":"Baumeister","full_name":"Baumeister, Jochen","id":"46","first_name":"Jochen"},{"full_name":"Vereijken, Beatrix","last_name":"Vereijken","first_name":"Beatrix"}],"volume":12,"title":"Exergames Inherently Contain Cognitive Elements as Indicated by Cortical Processing","doi":"10.3389/fnbeh.2018.00102","publication_status":"published","publication_identifier":{"issn":["1662-5153"]},"year":"2018","citation":{"apa":"Anders, P., Lehmann, T., Müller, H. M., Grønvik, K. B., Skjæret-Maroni, N., Baumeister, J., &#38; Vereijken, B. (2018). Exergames Inherently Contain Cognitive Elements as Indicated by Cortical Processing. <i>Frontiers in Behavioral Neuroscience</i>, <i>12</i>. <a href=\"https://doi.org/10.3389/fnbeh.2018.00102\">https://doi.org/10.3389/fnbeh.2018.00102</a>","mla":"Anders, Phillipp, et al. “Exergames Inherently Contain Cognitive Elements as Indicated by Cortical Processing.” <i>Frontiers in Behavioral Neuroscience</i>, vol. 12, Frontiers Media SA, 2018, doi:<a href=\"https://doi.org/10.3389/fnbeh.2018.00102\">10.3389/fnbeh.2018.00102</a>.","bibtex":"@article{Anders_Lehmann_Müller_Grønvik_Skjæret-Maroni_Baumeister_Vereijken_2018, title={Exergames Inherently Contain Cognitive Elements as Indicated by Cortical Processing}, volume={12}, DOI={<a href=\"https://doi.org/10.3389/fnbeh.2018.00102\">10.3389/fnbeh.2018.00102</a>}, journal={Frontiers in Behavioral Neuroscience}, publisher={Frontiers Media SA}, author={Anders, Phillipp and Lehmann, Tim and Müller, Helen Martha and Grønvik, Karoline B. and Skjæret-Maroni, Nina and Baumeister, Jochen and Vereijken, Beatrix}, year={2018} }","short":"P. Anders, T. Lehmann, H.M. Müller, K.B. Grønvik, N. Skjæret-Maroni, J. Baumeister, B. Vereijken, Frontiers in Behavioral Neuroscience 12 (2018).","chicago":"Anders, Phillipp, Tim Lehmann, Helen Martha Müller, Karoline B. Grønvik, Nina Skjæret-Maroni, Jochen Baumeister, and Beatrix Vereijken. “Exergames Inherently Contain Cognitive Elements as Indicated by Cortical Processing.” <i>Frontiers in Behavioral Neuroscience</i> 12 (2018). <a href=\"https://doi.org/10.3389/fnbeh.2018.00102\">https://doi.org/10.3389/fnbeh.2018.00102</a>.","ieee":"P. Anders <i>et al.</i>, “Exergames Inherently Contain Cognitive Elements as Indicated by Cortical Processing,” <i>Frontiers in Behavioral Neuroscience</i>, vol. 12, 2018, doi: <a href=\"https://doi.org/10.3389/fnbeh.2018.00102\">10.3389/fnbeh.2018.00102</a>.","ama":"Anders P, Lehmann T, Müller HM, et al. 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