@inbook{17317, author = {{Oevel, Gudrun and Toschläger, M.}}, booktitle = {{Prozessorientierte Hochschule}}, editor = {{Degkwitz, A. and Klapper, F.}}, publisher = {{Bock + Herchen}}, title = {{{Einführung eines prozessorientierten Campusmanagement an der Universität Paderborn – ein Erfahrungsbericht}}}, year = {{2011}}, } @inproceedings{17318, author = {{Brennecke, Andreas and Oevel, Gudrun and Strothmann, A.}}, booktitle = {{4. DFN-Forum Kommunikationstechnologien – Beiträge der Fachtagung 20./21.6.2011 Bonn}}, editor = {{Müller, P. and Neumair, B. and Dreo Rodosek, G.}}, location = {{Bonn}}, pages = {{69–78}}, publisher = {{Gesellschaft für Informatik}}, title = {{{Vom Studiolo zur virtuellen Forschungsumgebung}}}, volume = {{187}}, year = {{2011}}, } @inproceedings{17420, abstract = {{Occlusion culling is a common approach to accelerate real-time rendering of polygonal 3D-scenes by reducing the rendering load. Especially for large scenes, it is necessary to remove occluded objects to achieve a frame rate that provides an interactive environment. In order to benefit from the culling properly, often hierarchical data structures are used. These data structures typically create a spatial subdivision of a given scene into axis-aligned bounding boxes. These boxes can be tested quickly, but they are not very precise. By using these boxes, the included objects are detected as visible, even if other objects occlude them (false-positives). To get perfect results, the models’ original geometry included in the box has to be tested, but this would require too much computational power. To overcome this problem, original objects’ approximations could be used, but typical methods for mesh simplification cannot be applied, because they do not create an outer hull for a given object. We present a model simplification algorithm, which generates simple outer hulls, consisting of only few more triangles than a box, while preserving an object’s shape better than a corresponding bounding box. This approach is then extended to a hierarchical data structure, the so-called hull tree, that can be generated for a given scene to improve the visibility tests. Next, we present an approximative rendering algorithm, which combines the features of the hull tree with the use of inner hulls for efficient occlusion detection and global state-sorting of the visible objects. }}, author = {{Suess, Tim and Koch, Clemens and Jähn, Claudius and Fischer, Matthias}}, booktitle = {{Proceedings of the Graphics Interface 2011 Conference, May 25-27, St. John's, Newfoundland, Canada}}, editor = {{Brooks, Stephen and Irani, Pourang}}, pages = {{79----86}}, publisher = {{Canadian Human-Computer Communications Society}}, title = {{{Approximative occlusion culling using the hull tree}}}, year = {{2011}}, } @inproceedings{17421, author = {{Klaas, Alexander and Laroque, Christoph and Dangelmaier, Wilhelm and Fischer, Matthias}}, booktitle = {{Proceedings of the 2011 Winter Simulation Conference (WSC)}}, isbn = {{9781457721090}}, title = {{{Simulation aided, knowledge based routing for AGVs in a distribution warehouse}}}, doi = {{10.1109/wsc.2011.6147883}}, year = {{2011}}, } @inproceedings{17450, author = {{Suess, Tim and Jähn, Claudius and Fischer, Matthias and Meyer auf der Heide, Friedhelm and Koch, Clemens}}, booktitle = {{Augmented & Virtual Reality in der Produktentstehung}}, pages = {{185----197}}, publisher = {{Verlagsschriftenreihe des Heinz Nixdorf Instituts}}, title = {{{Ein paralleles Out-of-Core Renderingsystem für Standard-Rechnernetze}}}, volume = {{295}}, year = {{2011}}, } @phdthesis{17454, author = {{Suess, Tim}}, title = {{{Parallel Real-Time Rendering using Heterogeneous PC Clusters}}}, year = {{2011}}, } @book{17692, author = {{Mindt, Ilka}}, publisher = {{Benjamins}}, title = {{{Adjective complementation by that-clauses: An empirical study}}}, year = {{2011}}, } @article{17891, author = {{Mindt, Ilka and Lindquist, Hans}}, journal = {{ICAME Journal 35}}, pages = {{242 -- 247}}, publisher = {{Edinburgh University Press, 2009}}, title = {{{Corpus Linguistics and the Description of English}}}, year = {{2011}}, } @inbook{17894, author = {{Mindt, Ilka and Mukherjee, Joybrato}}, booktitle = {{Anglistik. International Journal of English Studies, 22, 1}}, pages = {{205 -- 206}}, publisher = {{Erich Schmidt Verlag, 2009}}, title = {{{Anglistische Korpuslinguistik. Eine Einführung. Grundlagen der Anglistik und Amerikanistik 33}}}, year = {{2011}}, } @inproceedings{1891, author = {{W. Richa, Andrea and Scheideler, Christian and Schmid, Stefan and Zhang, Jin}}, booktitle = {{2011 International Conference on Distributed Computing Systems, ICDCS 2011, Minneapolis, Minnesota, USA, June 20-24, 2011}}, isbn = {{978-0-7695-4364-2}}, pages = {{507----516}}, publisher = {{IEEE Computer Society}}, title = {{{Competitive and Fair Medium Access Despite Reactive Jamming}}}, doi = {{10.1109/ICDCS.2011.8}}, year = {{2011}}, }