{"date_updated":"2022-01-06T06:50:47Z","issue":"3","type":"journal_article","page":"361-374","year":"2014","intvolume":" 6","_id":"10602","user_id":"3118","date_created":"2019-07-10T09:22:43Z","language":[{"iso":"eng"}],"doi":"10.1109/TCIAIG.2014.2346997","citation":{"apa":"Schaefers, L., & Platzner, M. (2014). A Novel Technique and its Application to Computer Go. IEEE Transactions on Computational Intelligence and AI in Games, 6(3), 361–374. https://doi.org/10.1109/TCIAIG.2014.2346997","short":"L. Schaefers, M. Platzner, IEEE Transactions on Computational Intelligence and AI in Games 6 (2014) 361–374.","mla":"Schaefers, Lars, and Marco Platzner. “A Novel Technique and Its Application to Computer Go.” IEEE Transactions on Computational Intelligence and AI in Games, vol. 6, no. 3, 2014, pp. 361–74, doi:10.1109/TCIAIG.2014.2346997.","ama":"Schaefers L, Platzner M. A Novel Technique and its Application to Computer Go. IEEE Transactions on Computational Intelligence and AI in Games. 2014;6(3):361-374. doi:10.1109/TCIAIG.2014.2346997","bibtex":"@article{Schaefers_Platzner_2014, title={A Novel Technique and its Application to Computer Go}, volume={6}, DOI={10.1109/TCIAIG.2014.2346997}, number={3}, journal={IEEE Transactions on Computational Intelligence and AI in Games}, author={Schaefers, Lars and Platzner, Marco}, year={2014}, pages={361–374} }","chicago":"Schaefers, Lars, and Marco Platzner. “A Novel Technique and Its Application to Computer Go.” IEEE Transactions on Computational Intelligence and AI in Games 6, no. 3 (2014): 361–74. https://doi.org/10.1109/TCIAIG.2014.2346997.","ieee":"L. Schaefers and M. Platzner, “A Novel Technique and its Application to Computer Go,” IEEE Transactions on Computational Intelligence and AI in Games, vol. 6, no. 3, pp. 361–374, 2014."},"status":"public","title":"A Novel Technique and its Application to Computer Go","volume":6,"author":[{"last_name":"Schaefers","full_name":"Schaefers, Lars","first_name":"Lars"},{"first_name":"Marco","last_name":"Platzner","full_name":"Platzner, Marco","id":"398"}],"department":[{"_id":"78"}],"publication":"IEEE Transactions on Computational Intelligence and AI in Games"}