{"publisher":"Wiley Online Library","author":[{"first_name":"Daniel","full_name":"Kaimann, Daniel","last_name":"Kaimann","id":"18949"},{"last_name":"Stroh-Maraun","id":"13264","full_name":"Stroh-Maraun, Nadja","first_name":"Nadja"},{"last_name":"Cox","full_name":"Cox, Joe","first_name":"Joe"}],"status":"public","intvolume":" 17","year":"2018","user_id":"65453","citation":{"ama":"Kaimann D, Stroh-Maraun N, Cox J. A Duration Model Analysis of Consumer Preferences and Determinants of Video Game Consumption. Journal of Consumer Behaviour. 2018;17(3):290-301. doi:10.1002/cb.1711","mla":"Kaimann, Daniel, et al. “A Duration Model Analysis of Consumer Preferences and Determinants of Video Game Consumption.” Journal of Consumer Behaviour, vol. 17, no. 3, Wiley Online Library, 2018, pp. 290–301, doi:10.1002/cb.1711.","bibtex":"@article{Kaimann_Stroh-Maraun_Cox_2018, title={A Duration Model Analysis of Consumer Preferences and Determinants of Video Game Consumption}, volume={17}, DOI={10.1002/cb.1711}, number={3}, journal={Journal of Consumer Behaviour}, publisher={Wiley Online Library}, author={Kaimann, Daniel and Stroh-Maraun, Nadja and Cox, Joe}, year={2018}, pages={290–301} }","ieee":"D. Kaimann, N. Stroh-Maraun, and J. Cox, “A Duration Model Analysis of Consumer Preferences and Determinants of Video Game Consumption,” Journal of Consumer Behaviour, vol. 17, no. 3, pp. 290–301, 2018.","chicago":"Kaimann, Daniel, Nadja Stroh-Maraun, and Joe Cox. “A Duration Model Analysis of Consumer Preferences and Determinants of Video Game Consumption.” Journal of Consumer Behaviour 17, no. 3 (2018): 290–301. https://doi.org/10.1002/cb.1711.","short":"D. Kaimann, N. Stroh-Maraun, J. Cox, Journal of Consumer Behaviour 17 (2018) 290–301.","apa":"Kaimann, D., Stroh-Maraun, N., & Cox, J. (2018). A Duration Model Analysis of Consumer Preferences and Determinants of Video Game Consumption. Journal of Consumer Behaviour, 17(3), 290–301. https://doi.org/10.1002/cb.1711"},"_id":"1173","title":"A Duration Model Analysis of Consumer Preferences and Determinants of Video Game Consumption","department":[{"_id":"205"},{"_id":"183"}],"volume":17,"language":[{"iso":"eng"}],"type":"journal_article","date_updated":"2022-01-06T06:51:08Z","publication":"Journal of Consumer Behaviour","has_accepted_license":"1","project":[{"_id":"1","name":"SFB 901"},{"_id":"2","name":"SFB 901 - Project Area A"},{"_id":"7","name":"SFB 901 - Subproject A3"},{"name":"SFB 901 - Subproject A4","_id":"8"}],"date_created":"2018-02-14T12:30:36Z","file_date_updated":"2018-08-15T07:23:38Z","publication_status":"published","issue":"3","ddc":["040"],"file":[{"access_level":"closed","content_type":"application/pdf","relation":"main_file","date_updated":"2018-08-15T07:23:38Z","date_created":"2018-08-15T07:23:38Z","creator":"nmaraun","file_size":425823,"file_id":"3908","file_name":"A duration model analysis of consumer preferences and determinants of video game consumption.pdf"}],"page":"290 - 301","doi":"10.1002/cb.1711"}