{"language":[{"iso":"eng"}],"user_id":"398","author":[{"full_name":"Graf, Tobias","last_name":"Graf","first_name":"Tobias"},{"full_name":"Platzner, Marco","id":"398","first_name":"Marco","last_name":"Platzner"}],"status":"public","citation":{"apa":"Graf, T., & Platzner, M. (2016). Using Deep Convolutional Neural Networks in Monte Carlo Tree Search. In Computer and Games.","chicago":"Graf, Tobias, and Marco Platzner. “Using Deep Convolutional Neural Networks in Monte Carlo Tree Search.” In Computer and Games, 2016.","bibtex":"@inproceedings{Graf_Platzner_2016, title={Using Deep Convolutional Neural Networks in Monte Carlo Tree Search}, booktitle={Computer and Games}, author={Graf, Tobias and Platzner, Marco}, year={2016} }","short":"T. Graf, M. Platzner, in: Computer and Games, 2016.","ama":"Graf T, Platzner M. Using Deep Convolutional Neural Networks in Monte Carlo Tree Search. In: Computer and Games. ; 2016.","ieee":"T. Graf and M. Platzner, “Using Deep Convolutional Neural Networks in Monte Carlo Tree Search,” in Computer and Games, 2016.","mla":"Graf, Tobias, and Marco Platzner. “Using Deep Convolutional Neural Networks in Monte Carlo Tree Search.” Computer and Games, 2016."},"date_created":"2019-09-09T09:01:09Z","department":[{"_id":"78"}],"type":"conference","title":"Using Deep Convolutional Neural Networks in Monte Carlo Tree Search","year":"2016","date_updated":"2022-01-06T06:51:29Z","project":[{"_id":"52","name":"Computing Resources Provided by the Paderborn Center for Parallel Computing"}],"_id":"13151","publication":"Computer and Games"}