Developing Teaching Materials on Artificial Intelligence by Using a Simulation Game (Work in Progress)

S. Opel, M. Schlichtig, C. Schulte, in: Proceedings of the 14th Workshop in Primary and Secondary Computing Education on  - WiPSCE’19, ACM, New York, NY, USA, 2019.

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Conference Paper | Published | English
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Abstract
Issues on Artificial Intelligence (AI) and Machine Learning (ML) are topics which are commonly discussed in public, science and politics. However, these important topics are hardly relevant in school up to now -- moreover, also teachers for computer science often have only little reliable knowledge about AI and its social impact on our future. For this reason, we develop and test teaching materials for the "Science Year AI" that contain not only aspects of computer science, but also social and ethical aspects. The teaching materials are designed in such a way that they can be used across disciplines and even by teachers of other subjects. In this paper, we introduce the simulation game for understanding machine learning that forms the core of the material.
Publishing Year
Proceedings Title
Proceedings of the 14th Workshop in Primary and Secondary Computing Education on - WiPSCE'19
Article Number
11
Conference
WiPSCE'19
Conference Location
Glasgow, Scotland, Uk
Conference Date
2019-10-23 – 2019-10-25
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Opel S, Schlichtig M, Schulte C. Developing Teaching Materials on Artificial Intelligence by Using a Simulation Game (Work in Progress). In: Proceedings of the 14th Workshop in Primary and Secondary Computing Education on  - WiPSCE’19. Proceedings of the 14th Workshop in Primary and Secondary Computing Education. New York, NY, USA: ACM; 2019. doi:10.1145/3361721.3362109
Opel, S., Schlichtig, M., & Schulte, C. (2019). Developing Teaching Materials on Artificial Intelligence by Using a Simulation Game (Work in Progress). In Proceedings of the 14th Workshop in Primary and Secondary Computing Education on  - WiPSCE’19. New York, NY, USA: ACM. https://doi.org/10.1145/3361721.3362109
@inproceedings{Opel_Schlichtig_Schulte_2019, place={New York, NY, USA}, series={Proceedings of the 14th Workshop in Primary and Secondary Computing Education}, title={Developing Teaching Materials on Artificial Intelligence by Using a Simulation Game (Work in Progress)}, DOI={10.1145/3361721.3362109}, number={11}, booktitle={Proceedings of the 14th Workshop in Primary and Secondary Computing Education on  - WiPSCE’19}, publisher={ACM}, author={Opel, Simone and Schlichtig, Michael and Schulte, Carsten}, year={2019}, collection={Proceedings of the 14th Workshop in Primary and Secondary Computing Education} }
Opel, Simone, Michael Schlichtig, and Carsten Schulte. “Developing Teaching Materials on Artificial Intelligence by Using a Simulation Game (Work in Progress).” In Proceedings of the 14th Workshop in Primary and Secondary Computing Education on  - WiPSCE’19. Proceedings of the 14th Workshop in Primary and Secondary Computing Education. New York, NY, USA: ACM, 2019. https://doi.org/10.1145/3361721.3362109.
S. Opel, M. Schlichtig, and C. Schulte, “Developing Teaching Materials on Artificial Intelligence by Using a Simulation Game (Work in Progress),” in Proceedings of the 14th Workshop in Primary and Secondary Computing Education on  - WiPSCE’19, Glasgow, Scotland, Uk, 2019.
Opel, Simone, et al. “Developing Teaching Materials on Artificial Intelligence by Using a Simulation Game (Work in Progress).” Proceedings of the 14th Workshop in Primary and Secondary Computing Education on  - WiPSCE’19, 11, ACM, 2019, doi:10.1145/3361721.3362109.

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