Real-Time Marching Cubes on the Vertex Shader.

F. Goetz, T. Junklewitz, G. Domik, in: Eurographics (Short Presentations), 2005, pp. 5–8.

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Conference Paper | English
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Eurographics (Short Presentations)
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5-8
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Goetz F, Junklewitz T, Domik G. Real-Time Marching Cubes on the Vertex Shader. In: Eurographics (Short Presentations). ; 2005:5-8.
Goetz, F., Junklewitz, T., & Domik, G. (2005). Real-Time Marching Cubes on the Vertex Shader. In Eurographics (Short Presentations) (pp. 5–8).
@inproceedings{Goetz_Junklewitz_Domik_2005, title={Real-Time Marching Cubes on the Vertex Shader.}, booktitle={Eurographics (Short Presentations)}, author={Goetz, Frank and Junklewitz, Theodor and Domik, Gitta}, year={2005}, pages={5–8} }
Goetz, Frank, Theodor Junklewitz, and Gitta Domik. “Real-Time Marching Cubes on the Vertex Shader.” In Eurographics (Short Presentations), 5–8, 2005.
F. Goetz, T. Junklewitz, and G. Domik, “Real-Time Marching Cubes on the Vertex Shader.,” in Eurographics (Short Presentations), 2005, pp. 5–8.
Goetz, Frank, et al. “Real-Time Marching Cubes on the Vertex Shader.” Eurographics (Short Presentations), 2005, pp. 5–8.

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