Incorporating modern OpenGL into computer graphics education

G. Reina, T. Mueller, T. Ertl, IEEE Computer Graphics and Applications 34 (2014) 16–21.

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Journal Article | English
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Journal Title
IEEE computer graphics and applications
Volume
34
Issue
4
Page
16-21
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Reina G, Mueller T, Ertl T. Incorporating modern OpenGL into computer graphics education. IEEE computer graphics and applications. 2014;34(4):16-21.
Reina, G., Mueller, T., & Ertl, T. (2014). Incorporating modern OpenGL into computer graphics education. IEEE Computer Graphics and Applications, 34(4), 16–21.
@article{Reina_Mueller_Ertl_2014, title={Incorporating modern OpenGL into computer graphics education}, volume={34}, number={4}, journal={IEEE computer graphics and applications}, publisher={IEEE}, author={Reina, Guido and Mueller, Thomas and Ertl, Thomas}, year={2014}, pages={16–21} }
Reina, Guido, Thomas Mueller, and Thomas Ertl. “Incorporating Modern OpenGL into Computer Graphics Education.” IEEE Computer Graphics and Applications 34, no. 4 (2014): 16–21.
G. Reina, T. Mueller, and T. Ertl, “Incorporating modern OpenGL into computer graphics education,” IEEE computer graphics and applications, vol. 34, no. 4, pp. 16–21, 2014.
Reina, Guido, et al. “Incorporating Modern OpenGL into Computer Graphics Education.” IEEE Computer Graphics and Applications, vol. 34, no. 4, IEEE, 2014, pp. 16–21.

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