Practical game design and development pedagogy

P.J. Diefenbach, S. Owen, G. Domik, IEEE Computer Graphics and Applications 31 (2011) 84–88.

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Journal Article | English
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Journal Title
IEEE computer graphics and applications
Volume
31
Issue
3
Page
84-88
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Diefenbach PJ, Owen S, Domik G. Practical game design and development pedagogy. IEEE computer graphics and applications. 2011;31(3):84-88.
Diefenbach, P. J., Owen, S., & Domik, G. (2011). Practical game design and development pedagogy. IEEE Computer Graphics and Applications, 31(3), 84–88.
@article{Diefenbach_Owen_Domik_2011, title={Practical game design and development pedagogy}, volume={31}, number={3}, journal={IEEE computer graphics and applications}, publisher={IEEE}, author={Diefenbach, Paul J and Owen, S. and Domik, Gitta}, year={2011}, pages={84–88} }
Diefenbach, Paul J, S. Owen, and Gitta Domik. “Practical Game Design and Development Pedagogy.” IEEE Computer Graphics and Applications 31, no. 3 (2011): 84–88.
P. J. Diefenbach, S. Owen, and G. Domik, “Practical game design and development pedagogy,” IEEE computer graphics and applications, vol. 31, no. 3, pp. 84–88, 2011.
Diefenbach, Paul J., et al. “Practical Game Design and Development Pedagogy.” IEEE Computer Graphics and Applications, vol. 31, no. 3, IEEE, 2011, pp. 84–88.

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