Teaching a shader-based introduction to computer graphics

E. Angel, D. Shreiner, S. Owen, G. Domik, IEEE Computer Graphics and Applications 31 (2011) 9–13.

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Journal Article | English
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Journal Title
IEEE Computer Graphics and Applications
Volume
31
Issue
2
Page
9-13
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Angel E, Shreiner D, Owen S, Domik G. Teaching a shader-based introduction to computer graphics. IEEE Computer Graphics and Applications. 2011;31(2):9-13.
Angel, E., Shreiner, D., Owen, S., & Domik, G. (2011). Teaching a shader-based introduction to computer graphics. IEEE Computer Graphics and Applications, 31(2), 9–13.
@article{Angel_Shreiner_Owen_Domik_2011, title={Teaching a shader-based introduction to computer graphics}, volume={31}, number={2}, journal={IEEE Computer Graphics and Applications}, publisher={IEEE}, author={Angel, Ed and Shreiner, Dave and Owen, S. and Domik, Gitta}, year={2011}, pages={9–13} }
Angel, Ed, Dave Shreiner, S. Owen, and Gitta Domik. “Teaching a Shader-Based Introduction to Computer Graphics.” IEEE Computer Graphics and Applications 31, no. 2 (2011): 9–13.
E. Angel, D. Shreiner, S. Owen, and G. Domik, “Teaching a shader-based introduction to computer graphics,” IEEE Computer Graphics and Applications, vol. 31, no. 2, pp. 9–13, 2011.
Angel, Ed, et al. “Teaching a Shader-Based Introduction to Computer Graphics.” IEEE Computer Graphics and Applications, vol. 31, no. 2, IEEE, 2011, pp. 9–13.

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