{"page":"87-97","date_updated":"2022-01-06T06:52:56Z","type":"conference","publication":"Proceeding of the Ninth International Conference on 3D Web Technology, Web3D 2004, Monterey, California, USA, April 5-8, 2004","doi":"10.1145/985040.985054","language":[{"iso":"eng"}],"user_id":"14955","citation":{"mla":"Goetz, Frank, et al. “An XML-Based Visual Shading Language for Vertex and Fragment Shaders.” Proceeding of the Ninth International Conference on 3D Web Technology, Web3D 2004, Monterey, California, USA, April 5-8, 2004, edited by Donald P. Brutzman et al., {ACM}, 2004, pp. 87–97, doi:10.1145/985040.985054.","ama":"Goetz F, Borau R, Domik G. An XML-based visual shading language for vertex and fragment shaders. In: P. Brutzman D, Chittaro L, Puk R, eds. Proceeding of the Ninth International Conference on 3D Web Technology, Web3D 2004, Monterey, California, USA, April 5-8, 2004. {ACM}; 2004:87-97. doi:10.1145/985040.985054","bibtex":"@inproceedings{Goetz_Borau_Domik_2004, title={An XML-based visual shading language for vertex and fragment shaders}, DOI={10.1145/985040.985054}, booktitle={Proceeding of the Ninth International Conference on 3D Web Technology, Web3D 2004, Monterey, California, USA, April 5-8, 2004}, publisher={{ACM}}, author={Goetz, Frank and Borau, Ralf and Domik, Gitta}, editor={P. Brutzman, Donald and Chittaro, Luca and Puk, RichardEditors}, year={2004}, pages={87–97} }","ieee":"F. Goetz, R. Borau, and G. Domik, “An XML-based visual shading language for vertex and fragment shaders,” in Proceeding of the Ninth International Conference on 3D Web Technology, Web3D 2004, Monterey, California, USA, April 5-8, 2004, 2004, pp. 87–97.","chicago":"Goetz, Frank, Ralf Borau, and Gitta Domik. “An XML-Based Visual Shading Language for Vertex and Fragment Shaders.” In Proceeding of the Ninth International Conference on 3D Web Technology, Web3D 2004, Monterey, California, USA, April 5-8, 2004, edited by Donald P. Brutzman, Luca Chittaro, and Richard Puk, 87–97. {ACM}, 2004. https://doi.org/10.1145/985040.985054.","short":"F. Goetz, R. Borau, G. Domik, in: D. P. Brutzman, L. Chittaro, R. Puk (Eds.), Proceeding of the Ninth International Conference on 3D Web Technology, Web3D 2004, Monterey, California, USA, April 5-8, 2004, {ACM}, 2004, pp. 87–97.","apa":"Goetz, F., Borau, R., & Domik, G. (2004). An XML-based visual shading language for vertex and fragment shaders. In D. P. Brutzman, L. Chittaro, & R. Puk (Eds.), Proceeding of the Ninth International Conference on 3D Web Technology, Web3D 2004, Monterey, California, USA, April 5-8, 2004 (pp. 87–97). {ACM}. https://doi.org/10.1145/985040.985054"},"editor":[{"full_name":"P. Brutzman, Donald","last_name":"P. Brutzman","first_name":"Donald"},{"first_name":"Luca","last_name":"Chittaro","full_name":"Chittaro, Luca"},{"last_name":"Puk","full_name":"Puk, Richard","first_name":"Richard"}],"date_created":"2020-04-22T08:40:04Z","_id":"16804","title":"An XML-based visual shading language for vertex and fragment shaders","department":[{"_id":"65"}],"author":[{"first_name":"Frank","full_name":"Goetz, Frank","last_name":"Goetz"},{"last_name":"Borau","full_name":"Borau, Ralf","first_name":"Ralf"},{"first_name":"Gitta","id":"90","last_name":"Domik","full_name":"Domik, Gitta"}],"publisher":"{ACM}","status":"public","year":"2004"}