{"publisher":"IEEE","date_updated":"2022-01-06T06:55:13Z","intvolume":" 31","page":"9-13","year":"2011","citation":{"short":"E. Angel, D. Shreiner, IEEE Computer Graphics and Applications 31 (2011) 9–13.","bibtex":"@article{Angel_Shreiner_2011, title={Teaching a Shader-Based Introduction to Computer Graphics}, volume={31}, DOI={10.1109/MCG.2011.27}, number={2}, journal={IEEE Computer Graphics and Applications}, publisher={IEEE}, author={Angel, E. and Shreiner, D.}, year={2011}, pages={9–13} }","ieee":"E. Angel and D. Shreiner, “Teaching a Shader-Based Introduction to Computer Graphics,” IEEE Computer Graphics and Applications, vol. 31, no. 2, pp. 9–13, 2011.","chicago":"Angel, E., and D. Shreiner. “Teaching a Shader-Based Introduction to Computer Graphics.” IEEE Computer Graphics and Applications 31, no. 2 (2011): 9–13. https://doi.org/10.1109/MCG.2011.27.","mla":"Angel, E., and D. Shreiner. “Teaching a Shader-Based Introduction to Computer Graphics.” IEEE Computer Graphics and Applications, vol. 31, no. 2, IEEE, 2011, pp. 9–13, doi:10.1109/MCG.2011.27.","ama":"Angel E, Shreiner D. Teaching a Shader-Based Introduction to Computer Graphics. IEEE Computer Graphics and Applications. 2011;31(2):9-13. doi:10.1109/MCG.2011.27","apa":"Angel, E., & Shreiner, D. (2011). Teaching a Shader-Based Introduction to Computer Graphics. IEEE Computer Graphics and Applications, 31(2), 9–13. https://doi.org/10.1109/MCG.2011.27"},"volume":31,"language":[{"iso":"eng"}],"status":"public","issue":"2","_id":"21769","doi":"10.1109/MCG.2011.27","date_created":"2021-04-25T16:36:03Z","publication":"IEEE Computer Graphics and Applications","type":"journal_article","department":[{"_id":"65"}],"author":[{"first_name":"E.","full_name":"Angel, E.","last_name":"Angel"},{"full_name":"Shreiner, D.","last_name":"Shreiner","first_name":"D."}],"title":"Teaching a Shader-Based Introduction to Computer Graphics","user_id":"14955"}