{"citation":{"mla":"Yigitbas, Enes, et al. “VREUD - An End-User Development Tool to Simplify the Creation of Interactive VR Scenes.” Proceedings of the 2021 IEEE Symposium on Visual Languages and Human-Centric Computing (VL/HCC) , IEEE, 2021.","bibtex":"@inproceedings{Yigitbas_Klauke_Gottschalk_Engels_2021, title={VREUD - An End-User Development Tool to Simplify the Creation of Interactive VR Scenes}, booktitle={Proceedings of the 2021 IEEE Symposium on Visual Languages and Human-Centric Computing (VL/HCC) }, publisher={IEEE}, author={Yigitbas, Enes and Klauke, Jonas and Gottschalk, Sebastian and Engels, Gregor}, year={2021} }","chicago":"Yigitbas, Enes, Jonas Klauke, Sebastian Gottschalk, and Gregor Engels. “VREUD - An End-User Development Tool to Simplify the Creation of Interactive VR Scenes.” In Proceedings of the 2021 IEEE Symposium on Visual Languages and Human-Centric Computing (VL/HCC) . IEEE, 2021.","apa":"Yigitbas, E., Klauke, J., Gottschalk, S., & Engels, G. (2021). VREUD - An End-User Development Tool to Simplify the Creation of Interactive VR Scenes. Proceedings of the 2021 IEEE Symposium on Visual Languages and Human-Centric Computing (VL/HCC) .","short":"E. Yigitbas, J. Klauke, S. Gottschalk, G. Engels, in: Proceedings of the 2021 IEEE Symposium on Visual Languages and Human-Centric Computing (VL/HCC) , IEEE, 2021.","ieee":"E. Yigitbas, J. Klauke, S. Gottschalk, and G. Engels, “VREUD - An End-User Development Tool to Simplify the Creation of Interactive VR Scenes,” 2021.","ama":"Yigitbas E, Klauke J, Gottschalk S, Engels G. VREUD - An End-User Development Tool to Simplify the Creation of Interactive VR Scenes. In: Proceedings of the 2021 IEEE Symposium on Visual Languages and Human-Centric Computing (VL/HCC) . IEEE; 2021."},"type":"conference","publication":"Proceedings of the 2021 IEEE Symposium on Visual Languages and Human-Centric Computing (VL/HCC) ","date_updated":"2022-01-31T13:39:38Z","_id":"22482","language":[{"iso":"eng"}],"title":"VREUD - An End-User Development Tool to Simplify the Creation of Interactive VR Scenes","publisher":"IEEE","department":[{"_id":"66"},{"_id":"534"}],"author":[{"id":"8447","first_name":"Enes","last_name":"Yigitbas","full_name":"Yigitbas, Enes","orcid":"0000-0002-5967-833X"},{"first_name":"Jonas","id":"40915","last_name":"Klauke","full_name":"Klauke, Jonas"},{"first_name":"Sebastian","id":"47208","full_name":"Gottschalk, Sebastian","last_name":"Gottschalk"},{"full_name":"Engels, Gregor","last_name":"Engels","id":"107","first_name":"Gregor"}],"year":"2021","user_id":"8447","status":"public","date_created":"2021-06-21T07:54:22Z"}