{"year":"2021","author":[{"orcid":"0000-0002-5967-833X","id":"8447","last_name":"Yigitbas","full_name":"Yigitbas, Enes","first_name":"Enes"},{"id":"40915","first_name":"Jonas","full_name":"Klauke, Jonas","last_name":"Klauke"},{"first_name":"Sebastian","full_name":"Gottschalk, Sebastian","last_name":"Gottschalk","id":"47208"},{"id":"107","full_name":"Engels, Gregor","last_name":"Engels","first_name":"Gregor"}],"citation":{"ama":"Yigitbas E, Klauke J, Gottschalk S, Engels G. VREUD - An End-User Development Tool to Simplify the Creation of Interactive VR Scenes. In: Proceedings of the 2021 IEEE Symposium on Visual Languages and Human-Centric Computing (VL/HCC) . IEEE; 2021.","chicago":"Yigitbas, Enes, Jonas Klauke, Sebastian Gottschalk, and Gregor Engels. “VREUD - An End-User Development Tool to Simplify the Creation of Interactive VR Scenes.” In Proceedings of the 2021 IEEE Symposium on Visual Languages and Human-Centric Computing (VL/HCC) . IEEE, 2021.","short":"E. Yigitbas, J. Klauke, S. Gottschalk, G. Engels, in: Proceedings of the 2021 IEEE Symposium on Visual Languages and Human-Centric Computing (VL/HCC) , IEEE, 2021.","ieee":"E. Yigitbas, J. Klauke, S. Gottschalk, and G. Engels, “VREUD - An End-User Development Tool to Simplify the Creation of Interactive VR Scenes,” 2021.","bibtex":"@inproceedings{Yigitbas_Klauke_Gottschalk_Engels_2021, title={VREUD - An End-User Development Tool to Simplify the Creation of Interactive VR Scenes}, booktitle={Proceedings of the 2021 IEEE Symposium on Visual Languages and Human-Centric Computing (VL/HCC) }, publisher={IEEE}, author={Yigitbas, Enes and Klauke, Jonas and Gottschalk, Sebastian and Engels, Gregor}, year={2021} }","apa":"Yigitbas, E., Klauke, J., Gottschalk, S., & Engels, G. (2021). VREUD - An End-User Development Tool to Simplify the Creation of Interactive VR Scenes. Proceedings of the 2021 IEEE Symposium on Visual Languages and Human-Centric Computing (VL/HCC) .","mla":"Yigitbas, Enes, et al. “VREUD - An End-User Development Tool to Simplify the Creation of Interactive VR Scenes.” Proceedings of the 2021 IEEE Symposium on Visual Languages and Human-Centric Computing (VL/HCC) , IEEE, 2021."},"_id":"22482","language":[{"iso":"eng"}],"publisher":"IEEE","type":"conference","user_id":"8447","status":"public","date_created":"2021-06-21T07:54:22Z","date_updated":"2022-01-31T13:39:38Z","publication":"Proceedings of the 2021 IEEE Symposium on Visual Languages and Human-Centric Computing (VL/HCC) ","title":"VREUD - An End-User Development Tool to Simplify the Creation of Interactive VR Scenes","department":[{"_id":"66"},{"_id":"534"}]}