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<titleInfo><title>Gamification-based UML Learning Environment in Virtual Reality</title></titleInfo>





<name type="personal">
  <namePart type="given">Enes</namePart>
  <namePart type="family">Yigitbas</namePart>
  <role><roleTerm type="text">author</roleTerm> </role><identifier type="local">8447</identifier><description xsi:type="identifierDefinition" type="orcid">0000-0002-5967-833X</description></name>
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  <namePart type="given">Maximilian </namePart>
  <namePart type="family">Schmidt</namePart>
  <role><roleTerm type="text">author</roleTerm> </role></name>
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  <namePart type="given">Antonio</namePart>
  <namePart type="family">Bucchiarone</namePart>
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  <namePart type="given">Sebastian</namePart>
  <namePart type="family">Gottschalk</namePart>
  <role><roleTerm type="text">author</roleTerm> </role><identifier type="local">47208</identifier></name>
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  <namePart type="given">Gregor</namePart>
  <namePart type="family">Engels</namePart>
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<originInfo><publisher>ACM / IEEE</publisher><dateIssued encoding="w3cdtf">2022</dateIssued>
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<language><languageTerm authority="iso639-2b" type="code">eng</languageTerm>
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<relatedItem type="host"><titleInfo><title>Proceedings of the 25th International Conference on Model Driven Engineering Languages and Systems (MODELS 2022) </title></titleInfo>
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<chicago>Yigitbas, Enes, Maximilian  Schmidt, Antonio Bucchiarone, Sebastian Gottschalk, and Gregor Engels. “Gamification-Based UML Learning Environment in Virtual Reality.” In &lt;i&gt;Proceedings of the 25th International Conference on Model Driven Engineering Languages and Systems (MODELS 2022) &lt;/i&gt;. ACM / IEEE, 2022.</chicago>
<short>E. Yigitbas, M. Schmidt, A. Bucchiarone, S. Gottschalk, G. Engels, in: Proceedings of the 25th International Conference on Model Driven Engineering Languages and Systems (MODELS 2022) , ACM / IEEE, 2022.</short>
<apa>Yigitbas, E., Schmidt, M., Bucchiarone, A., Gottschalk, S., &amp;#38; Engels, G. (2022). Gamification-based UML Learning Environment in Virtual Reality. &lt;i&gt;Proceedings of the 25th International Conference on Model Driven Engineering Languages and Systems (MODELS 2022) &lt;/i&gt;.</apa>
<ieee>E. Yigitbas, M. Schmidt, A. Bucchiarone, S. Gottschalk, and G. Engels, “Gamification-based UML Learning Environment in Virtual Reality,” 2022.</ieee>
<ama>Yigitbas E, Schmidt M, Bucchiarone A, Gottschalk S, Engels G. Gamification-based UML Learning Environment in Virtual Reality. In: &lt;i&gt;Proceedings of the 25th International Conference on Model Driven Engineering Languages and Systems (MODELS 2022) &lt;/i&gt;. ACM / IEEE; 2022.</ama>
<bibtex>@inproceedings{Yigitbas_Schmidt_Bucchiarone_Gottschalk_Engels_2022, title={Gamification-based UML Learning Environment in Virtual Reality}, booktitle={Proceedings of the 25th International Conference on Model Driven Engineering Languages and Systems (MODELS 2022) }, publisher={ACM / IEEE}, author={Yigitbas, Enes and Schmidt, Maximilian  and Bucchiarone, Antonio and Gottschalk, Sebastian and Engels, Gregor}, year={2022} }</bibtex>
<mla>Yigitbas, Enes, et al. “Gamification-Based UML Learning Environment in Virtual Reality.” &lt;i&gt;Proceedings of the 25th International Conference on Model Driven Engineering Languages and Systems (MODELS 2022) &lt;/i&gt;, ACM / IEEE, 2022.</mla>
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