---
res:
  bibo_abstract:
  - "The first impression is important in many aspects of human decision-making. In
    mobile apps, this impression can be influenced by an onboarding process. In addition,
    not only the user experience (UX) can be improved via onboarding, but also the
    user can get a very good didactical introduction to a new topic or different functionalities
    of an app.\r\nTherefore, this study examines different onboarding types and develops
    an onboarding process into an Augmented Reality (AR) based mobile application
    (app) that teaches students how to use and operate electro-technical laboratory
    equipment. This onboarding process is then assessed by students through a subsequent
    questionnaire in terms of attractiveness, functionality, and novelty. The results
    of this field study serve to examine this first prototype for possible optimizations
    and to further develop the app accordingly.@eng"
  bibo_authorlist:
  - foaf_Person:
      foaf_givenName: Mesut
      foaf_name: Alptekin, Mesut
      foaf_surname: Alptekin
      foaf_workInfoHomepage: http://www.librecat.org/personId=11763
  - foaf_Person:
      foaf_givenName: Katrin
      foaf_name: Temmen, Katrin
      foaf_surname: Temmen
      foaf_workInfoHomepage: http://www.librecat.org/personId=30086
  bibo_doi: 10.1109/EDUCON.2019.8725038
  dct_date: 2019^xs_gYear
  dct_language: eng
  dct_subject:
  - Augmented Reality
  - Laboratory Training
  - Engineering Education
  - Progressive Onboarding
  dct_title: Teaching an Oscilloscope through Progressive Onboarding in an Augmented
    Reality Based Virtual Laboratory@
...
