{"year":"2023","citation":{"bibtex":"@article{Yigitbas_Schmidt_Bucchiarone_Gottschalk_Engels_2023, title={GaMoVR: Gamification-Based UML Learning Environment in Virtual Reality}, journal={Science of Computer Programming}, publisher={Elsevier}, author={Yigitbas, Enes and Schmidt, Maximilian and Bucchiarone, Antonio and Gottschalk, Sebastian and Engels, Gregor}, year={2023} }","short":"E. Yigitbas, M. Schmidt, A. Bucchiarone, S. Gottschalk, G. Engels, Science of Computer Programming (2023).","mla":"Yigitbas, Enes, et al. “GaMoVR: Gamification-Based UML Learning Environment in Virtual Reality.” Science of Computer Programming, Elsevier, 2023.","apa":"Yigitbas, E., Schmidt, M., Bucchiarone, A., Gottschalk, S., & Engels, G. (2023). GaMoVR: Gamification-Based UML Learning Environment in Virtual Reality. Science of Computer Programming.","ieee":"E. Yigitbas, M. Schmidt, A. Bucchiarone, S. Gottschalk, and G. Engels, “GaMoVR: Gamification-Based UML Learning Environment in Virtual Reality,” Science of Computer Programming, 2023.","chicago":"Yigitbas, Enes, Maximilian Schmidt, Antonio Bucchiarone, Sebastian Gottschalk, and Gregor Engels. “GaMoVR: Gamification-Based UML Learning Environment in Virtual Reality.” Science of Computer Programming, 2023.","ama":"Yigitbas E, Schmidt M, Bucchiarone A, Gottschalk S, Engels G. GaMoVR: Gamification-Based UML Learning Environment in Virtual Reality. Science of Computer Programming. Published online 2023."},"date_updated":"2023-09-14T08:02:26Z","publisher":"Elsevier","author":[{"first_name":"Enes","last_name":"Yigitbas","orcid":"0000-0002-5967-833X","full_name":"Yigitbas, Enes","id":"8447"},{"first_name":"Maximilian","full_name":"Schmidt, Maximilian","last_name":"Schmidt"},{"first_name":"Antonio","full_name":"Bucchiarone, Antonio","last_name":"Bucchiarone"},{"id":"47208","full_name":"Gottschalk, Sebastian","last_name":"Gottschalk","first_name":"Sebastian"},{"first_name":"Gregor","id":"107","full_name":"Engels, Gregor","last_name":"Engels"}],"date_created":"2023-09-14T08:02:14Z","title":"GaMoVR: Gamification-Based UML Learning Environment in Virtual Reality","type":"journal_article","publication":"Science of Computer Programming","status":"public","_id":"47051","user_id":"8447","department":[{"_id":"66"},{"_id":"534"}],"language":[{"iso":"eng"}]}