{"language":[{"iso":"eng"}],"department":[{"_id":"66"},{"_id":"534"}],"author":[{"id":"8447","first_name":"Enes","last_name":"Yigitbas","full_name":"Yigitbas, Enes","orcid":"0000-0002-5967-833X"},{"full_name":"Schmidt, Maximilian","last_name":"Schmidt","first_name":"Maximilian"},{"first_name":"Antonio","full_name":"Bucchiarone, Antonio","last_name":"Bucchiarone"},{"first_name":"Sebastian","id":"47208","full_name":"Gottschalk, Sebastian","last_name":"Gottschalk"},{"full_name":"Engels, Gregor","last_name":"Engels","id":"107","first_name":"Gregor"}],"status":"public","type":"journal_article","date_created":"2023-09-14T08:02:14Z","date_updated":"2023-09-14T08:02:26Z","year":"2023","_id":"47051","citation":{"short":"E. Yigitbas, M. Schmidt, A. Bucchiarone, S. Gottschalk, G. Engels, Science of Computer Programming (2023).","chicago":"Yigitbas, Enes, Maximilian Schmidt, Antonio Bucchiarone, Sebastian Gottschalk, and Gregor Engels. “GaMoVR: Gamification-Based UML Learning Environment in Virtual Reality.” Science of Computer Programming, 2023.","apa":"Yigitbas, E., Schmidt, M., Bucchiarone, A., Gottschalk, S., & Engels, G. (2023). GaMoVR: Gamification-Based UML Learning Environment in Virtual Reality. Science of Computer Programming.","ieee":"E. Yigitbas, M. Schmidt, A. Bucchiarone, S. Gottschalk, and G. Engels, “GaMoVR: Gamification-Based UML Learning Environment in Virtual Reality,” Science of Computer Programming, 2023.","mla":"Yigitbas, Enes, et al. “GaMoVR: Gamification-Based UML Learning Environment in Virtual Reality.” Science of Computer Programming, Elsevier, 2023.","ama":"Yigitbas E, Schmidt M, Bucchiarone A, Gottschalk S, Engels G. GaMoVR: Gamification-Based UML Learning Environment in Virtual Reality. Science of Computer Programming. Published online 2023.","bibtex":"@article{Yigitbas_Schmidt_Bucchiarone_Gottschalk_Engels_2023, title={GaMoVR: Gamification-Based UML Learning Environment in Virtual Reality}, journal={Science of Computer Programming}, publisher={Elsevier}, author={Yigitbas, Enes and Schmidt, Maximilian and Bucchiarone, Antonio and Gottschalk, Sebastian and Engels, Gregor}, year={2023} }"},"title":"GaMoVR: Gamification-Based UML Learning Environment in Virtual Reality","publisher":"Elsevier","publication":"Science of Computer Programming","user_id":"8447"}