{"type":"journal_article","date_updated":"2024-06-04T09:50:02Z","language":[{"iso":"eng"}],"volume":116,"title":"The perils of gamification: Does engaging with gamified services increase users’ willingness to disclose personal information?","author":[{"orcid":"0000-0002-4784-4038","full_name":"Trang, Simon Thanh-Nam","last_name":"Trang","first_name":"Simon Thanh-Nam","id":"98948"},{"last_name":"Weiger","first_name":"W.","full_name":"Weiger, W."}],"citation":{"chicago":"Trang, Simon Thanh-Nam, and W. Weiger. “The Perils of Gamification: Does Engaging with Gamified Services Increase Users’ Willingness to Disclose Personal Information?” Computers in Human Behavior 116 (2021).","bibtex":"@article{Trang_Weiger_2021, title={The perils of gamification: Does engaging with gamified services increase users’ willingness to disclose personal information?}, volume={116}, journal={Computers in Human Behavior}, author={Trang, Simon Thanh-Nam and Weiger, W.}, year={2021} }","short":"S.T.-N. Trang, W. Weiger, Computers in Human Behavior 116 (2021).","apa":"Trang, S. T.-N., & Weiger, W. (2021). The perils of gamification: Does engaging with gamified services increase users’ willingness to disclose personal information? Computers in Human Behavior, 116.","ama":"Trang ST-N, Weiger W. The perils of gamification: Does engaging with gamified services increase users’ willingness to disclose personal information? Computers in Human Behavior. 2021;116.","mla":"Trang, Simon Thanh-Nam, and W. Weiger. “The Perils of Gamification: Does Engaging with Gamified Services Increase Users’ Willingness to Disclose Personal Information?” Computers in Human Behavior, vol. 116, 2021.","ieee":"S. T.-N. Trang and W. Weiger, “The perils of gamification: Does engaging with gamified services increase users’ willingness to disclose personal information?,” Computers in Human Behavior, vol. 116, 2021."},"_id":"49464","intvolume":" 116","date_created":"2023-12-04T13:38:05Z","status":"public","department":[{"_id":"792"}],"user_id":"98948","year":"2021","publication":"Computers in Human Behavior"}