{"type":"conference","publication_status":"published","status":"public","department":[{"_id":"178"},{"_id":"181"}],"publication":"Proceedings of the 2017 Frontiers in Service Conference","date_created":"2018-10-26T10:35:18Z","user_id":"37741","conference":{"location":"New York City, USA","name":"2017 Frontiers in Service Conference"},"author":[{"full_name":"Teßmer, Isabel","last_name":"Teßmer","first_name":"Isabel"},{"first_name":"Marcus","last_name":"Olsson","full_name":"Olsson, Marcus"},{"last_name":"Gustafsson","first_name":"Anders","full_name":"Gustafsson, Anders"},{"last_name":"Wünderlich","first_name":"Nancy","id":"36392","full_name":"Wünderlich, Nancy"}],"citation":{"bibtex":"@inproceedings{Teßmer_Olsson_Gustafsson_Wünderlich_2017, title={How to Design Successful Gamification in Retail: The benefits and Pitfalls of Affordances}, booktitle={Proceedings of the 2017 Frontiers in Service Conference}, author={Teßmer, Isabel and Olsson, Marcus and Gustafsson, Anders and Wünderlich, Nancy}, year={2017} }","ieee":"I. Teßmer, M. Olsson, A. Gustafsson, and N. Wünderlich, “How to Design Successful Gamification in Retail: The benefits and Pitfalls of Affordances,” in Proceedings of the 2017 Frontiers in Service Conference, New York City, USA, 2017.","mla":"Teßmer, Isabel, et al. “How to Design Successful Gamification in Retail: The Benefits and Pitfalls of Affordances.” Proceedings of the 2017 Frontiers in Service Conference, 2017.","apa":"Teßmer, I., Olsson, M., Gustafsson, A., & Wünderlich, N. (2017). How to Design Successful Gamification in Retail: The benefits and Pitfalls of Affordances. In Proceedings of the 2017 Frontiers in Service Conference. New York City, USA.","ama":"Teßmer I, Olsson M, Gustafsson A, Wünderlich N. How to Design Successful Gamification in Retail: The benefits and Pitfalls of Affordances. In: Proceedings of the 2017 Frontiers in Service Conference. ; 2017.","short":"I. Teßmer, M. Olsson, A. Gustafsson, N. Wünderlich, in: Proceedings of the 2017 Frontiers in Service Conference, 2017.","chicago":"Teßmer, Isabel, Marcus Olsson, Anders Gustafsson, and Nancy Wünderlich. “How to Design Successful Gamification in Retail: The Benefits and Pitfalls of Affordances.” In Proceedings of the 2017 Frontiers in Service Conference, 2017."},"_id":"4956","title":"How to Design Successful Gamification in Retail: The benefits and Pitfalls of Affordances","language":[{"iso":"eng"}],"year":"2017","date_updated":"2022-01-06T07:01:30Z"}