[{"language":[{"iso":"eng"}],"_id":"50441","user_id":"14931","department":[{"_id":"233"}],"status":"public","type":"journal_article","publication":"Proceedings of the 19th Sound and Music Computing Conference, June 5-12th, 2022, Saint-Étienne (France)","title":"Preserving, Restoring, and Passing Down Video-Game Music from the Past: The Case of Directmusic","doi":"10.5281/ZENODO.6573638","date_updated":"2024-02-19T10:56:13Z","date_created":"2024-01-11T08:09:13Z","author":[{"full_name":"Ludovico, Luca A.","last_name":"Ludovico","first_name":"Luca A."},{"full_name":"Mattea, Alberto","last_name":"Mattea","first_name":"Alberto"},{"orcid":"0000-0001-8437-4517","last_name":"Mauro","id":"104047","full_name":"Mauro, Davide Andrea","first_name":"Davide Andrea"}],"year":"2022","citation":{"apa":"Ludovico, L. A., Mattea, A., &#38; Mauro, D. A. (2022). Preserving, Restoring, and Passing Down Video-Game Music from the Past: The Case of Directmusic. <i>Proceedings of the 19th Sound and Music Computing Conference, June 5-12th, 2022, Saint-Étienne (France)</i>. <a href=\"https://doi.org/10.5281/ZENODO.6573638\">https://doi.org/10.5281/ZENODO.6573638</a>","bibtex":"@article{Ludovico_Mattea_Mauro_2022, title={Preserving, Restoring, and Passing Down Video-Game Music from the Past: The Case of Directmusic}, DOI={<a href=\"https://doi.org/10.5281/ZENODO.6573638\">10.5281/ZENODO.6573638</a>}, journal={Proceedings of the 19th Sound and Music Computing Conference, June 5-12th, 2022, Saint-Étienne (France)}, author={Ludovico, Luca A. and Mattea, Alberto and Mauro, Davide Andrea}, year={2022} }","mla":"Ludovico, Luca A., et al. “Preserving, Restoring, and Passing Down Video-Game Music from the Past: The Case of Directmusic.” <i>Proceedings of the 19th Sound and Music Computing Conference, June 5-12th, 2022, Saint-Étienne (France)</i>, 2022, doi:<a href=\"https://doi.org/10.5281/ZENODO.6573638\">10.5281/ZENODO.6573638</a>.","short":"L.A. Ludovico, A. Mattea, D.A. Mauro, Proceedings of the 19th Sound and Music Computing Conference, June 5-12th, 2022, Saint-Étienne (France) (2022).","chicago":"Ludovico, Luca A., Alberto Mattea, and Davide Andrea Mauro. “Preserving, Restoring, and Passing Down Video-Game Music from the Past: The Case of Directmusic.” <i>Proceedings of the 19th Sound and Music Computing Conference, June 5-12th, 2022, Saint-Étienne (France)</i>, 2022. <a href=\"https://doi.org/10.5281/ZENODO.6573638\">https://doi.org/10.5281/ZENODO.6573638</a>.","ieee":"L. A. Ludovico, A. Mattea, and D. A. Mauro, “Preserving, Restoring, and Passing Down Video-Game Music from the Past: The Case of Directmusic,” <i>Proceedings of the 19th Sound and Music Computing Conference, June 5-12th, 2022, Saint-Étienne (France)</i>, 2022, doi: <a href=\"https://doi.org/10.5281/ZENODO.6573638\">10.5281/ZENODO.6573638</a>.","ama":"Ludovico LA, Mattea A, Mauro DA. Preserving, Restoring, and Passing Down Video-Game Music from the Past: The Case of Directmusic. <i>Proceedings of the 19th Sound and Music Computing Conference, June 5-12th, 2022, Saint-Étienne (France)</i>. Published online 2022. doi:<a href=\"https://doi.org/10.5281/ZENODO.6573638\">10.5281/ZENODO.6573638</a>"}}]
