{"citation":{"ieee":"L. A. Ludovico, A. Mattea, and D. A. Mauro, “Preserving, Restoring, and Passing Down Video-Game Music from the Past: The Case of Directmusic,” Proceedings of the 19th Sound and Music Computing Conference, June 5-12th, 2022, Saint-Étienne (France), 2022, doi: 10.5281/ZENODO.6573638.","chicago":"Ludovico, Luca A., Alberto Mattea, and Davide Andrea Mauro. “Preserving, Restoring, and Passing Down Video-Game Music from the Past: The Case of Directmusic.” Proceedings of the 19th Sound and Music Computing Conference, June 5-12th, 2022, Saint-Étienne (France), 2022. https://doi.org/10.5281/ZENODO.6573638.","ama":"Ludovico LA, Mattea A, Mauro DA. Preserving, Restoring, and Passing Down Video-Game Music from the Past: The Case of Directmusic. Proceedings of the 19th Sound and Music Computing Conference, June 5-12th, 2022, Saint-Étienne (France). Published online 2022. doi:10.5281/ZENODO.6573638","apa":"Ludovico, L. A., Mattea, A., & Mauro, D. A. (2022). Preserving, Restoring, and Passing Down Video-Game Music from the Past: The Case of Directmusic. Proceedings of the 19th Sound and Music Computing Conference, June 5-12th, 2022, Saint-Étienne (France). https://doi.org/10.5281/ZENODO.6573638","mla":"Ludovico, Luca A., et al. “Preserving, Restoring, and Passing Down Video-Game Music from the Past: The Case of Directmusic.” Proceedings of the 19th Sound and Music Computing Conference, June 5-12th, 2022, Saint-Étienne (France), 2022, doi:10.5281/ZENODO.6573638.","bibtex":"@article{Ludovico_Mattea_Mauro_2022, title={Preserving, Restoring, and Passing Down Video-Game Music from the Past: The Case of Directmusic}, DOI={10.5281/ZENODO.6573638}, journal={Proceedings of the 19th Sound and Music Computing Conference, June 5-12th, 2022, Saint-Étienne (France)}, author={Ludovico, Luca A. and Mattea, Alberto and Mauro, Davide Andrea}, year={2022} }","short":"L.A. Ludovico, A. Mattea, D.A. Mauro, Proceedings of the 19th Sound and Music Computing Conference, June 5-12th, 2022, Saint-Étienne (France) (2022)."},"year":"2022","author":[{"full_name":"Ludovico, Luca A.","last_name":"Ludovico","first_name":"Luca A."},{"last_name":"Mattea","full_name":"Mattea, Alberto","first_name":"Alberto"},{"orcid":"0000-0001-8437-4517","last_name":"Mauro","full_name":"Mauro, Davide Andrea","id":"104047","first_name":"Davide Andrea"}],"date_created":"2024-01-11T08:09:13Z","date_updated":"2024-02-19T10:56:13Z","doi":"10.5281/ZENODO.6573638","title":"Preserving, Restoring, and Passing Down Video-Game Music from the Past: The Case of Directmusic","type":"journal_article","publication":"Proceedings of the 19th Sound and Music Computing Conference, June 5-12th, 2022, Saint-Étienne (France)","status":"public","user_id":"14931","department":[{"_id":"233"}],"_id":"50441","language":[{"iso":"eng"}]}