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<titleInfo><title>Review of: Wie die Welt in den Computer kam: Zur Entstehung digitaler Wirklichkeit [How the world came to be in the computer: On the creation of digital reality] by David Gugerli</title></titleInfo>





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  <namePart type="given">Martin</namePart>
  <namePart type="family">Schmitt</namePart>
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<originInfo><dateIssued encoding="w3cdtf">2021</dateIssued>
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<relatedItem type="host"><titleInfo><title>Technology and Culture</title></titleInfo>
  <identifier type="issn">1097-3729</identifier><identifier type="doi">10.1353/tech.2021.0084</identifier>
<part><detail type="volume"><number>62</number></detail><detail type="issue"><number>2</number></detail><extent unit="pages">657–658</extent>
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<mla>Schmitt, Martin. “Review of: Wie Die Welt in Den Computer Kam: Zur Entstehung Digitaler Wirklichkeit [How the World Came to Be in the Computer: On the Creation of Digital Reality] by David Gugerli.” &lt;i&gt;Technology and Culture&lt;/i&gt;, vol. 62, no. 2, 2021, pp. 657–658, doi:&lt;a href=&quot;https://doi.org/10.1353/tech.2021.0084&quot;&gt;10.1353/tech.2021.0084&lt;/a&gt;.</mla>
<bibtex>@article{Schmitt_2021, title={Review of: Wie die Welt in den Computer kam: Zur Entstehung digitaler Wirklichkeit [How the world came to be in the computer: On the creation of digital reality] by David Gugerli}, volume={62}, DOI={&lt;a href=&quot;https://doi.org/10.1353/tech.2021.0084&quot;&gt;10.1353/tech.2021.0084&lt;/a&gt;}, number={2}, journal={Technology and Culture}, author={Schmitt, Martin}, year={2021}, pages={657–658} }</bibtex>
<short>M. Schmitt, Technology and Culture 62 (2021) 657–658.</short>
<apa>Schmitt, M. (2021). Review of: Wie die Welt in den Computer kam: Zur Entstehung digitaler Wirklichkeit [How the world came to be in the computer: On the creation of digital reality] by David Gugerli. In &lt;i&gt;Technology and Culture&lt;/i&gt; (Vol. 62, Issue 2, pp. 657–658). &lt;a href=&quot;https://doi.org/10.1353/tech.2021.0084&quot;&gt;https://doi.org/10.1353/tech.2021.0084&lt;/a&gt;</apa>
<ama>Schmitt M. Review of: Wie die Welt in den Computer kam: Zur Entstehung digitaler Wirklichkeit [How the world came to be in the computer: On the creation of digital reality] by David Gugerli. &lt;i&gt;Technology and Culture&lt;/i&gt;. 2021;62(2):657–658. doi:&lt;a href=&quot;https://doi.org/10.1353/tech.2021.0084&quot;&gt;10.1353/tech.2021.0084&lt;/a&gt;</ama>
<chicago>Schmitt, Martin. “Review of: Wie Die Welt in Den Computer Kam: Zur Entstehung Digitaler Wirklichkeit [How the World Came to Be in the Computer: On the Creation of Digital Reality] by David Gugerli.” &lt;i&gt;Technology and Culture&lt;/i&gt;, 2021. &lt;a href=&quot;https://doi.org/10.1353/tech.2021.0084&quot;&gt;https://doi.org/10.1353/tech.2021.0084&lt;/a&gt;.</chicago>
<ieee>M. Schmitt, “Review of: Wie die Welt in den Computer kam: Zur Entstehung digitaler Wirklichkeit [How the world came to be in the computer: On the creation of digital reality] by David Gugerli,” &lt;i&gt;Technology and Culture&lt;/i&gt;, vol. 62, no. 2. pp. 657–658, 2021, doi: &lt;a href=&quot;https://doi.org/10.1353/tech.2021.0084&quot;&gt;10.1353/tech.2021.0084&lt;/a&gt;.</ieee>
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