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<titleInfo><title>Wedge-Parallel Triangle Counting for GPUs</title></titleInfo>


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  <namePart type="given">Jeffrey</namePart>
  <namePart type="family">Spaan</namePart>
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  <namePart type="given">Kuan-Hsun</namePart>
  <namePart type="family">Chen</namePart>
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  <namePart type="given">David A.</namePart>
  <namePart type="family">Bader</namePart>
  <role><roleTerm type="text">author</roleTerm> </role></name>
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  <namePart type="given">Ana-Lucia</namePart>
  <namePart type="family">Varbanescu</namePart>
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<originInfo><publisher>Springer Nature Switzerland</publisher><dateIssued encoding="w3cdtf">2025</dateIssued>
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<relatedItem type="host"><titleInfo><title>Lecture Notes in Computer Science</title></titleInfo>
  <identifier type="issn">0302-9743</identifier>
  <identifier type="issn">1611-3349</identifier>
  <identifier type="isbn">9783031998713</identifier>
  <identifier type="isbn">9783031998720</identifier><identifier type="doi">10.1007/978-3-031-99872-0_1</identifier>
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<ama>Spaan J, Chen K-H, Bader DA, Varbanescu A-L. Wedge-Parallel Triangle Counting for GPUs. In: &lt;i&gt;Lecture Notes in Computer Science&lt;/i&gt;. Springer Nature Switzerland; 2025. doi:&lt;a href=&quot;https://doi.org/10.1007/978-3-031-99872-0_1&quot;&gt;10.1007/978-3-031-99872-0_1&lt;/a&gt;</ama>
<bibtex>@inbook{Spaan_Chen_Bader_Varbanescu_2025, place={Cham}, title={Wedge-Parallel Triangle Counting for GPUs}, DOI={&lt;a href=&quot;https://doi.org/10.1007/978-3-031-99872-0_1&quot;&gt;10.1007/978-3-031-99872-0_1&lt;/a&gt;}, booktitle={Lecture Notes in Computer Science}, publisher={Springer Nature Switzerland}, author={Spaan, Jeffrey and Chen, Kuan-Hsun and Bader, David A. and Varbanescu, Ana-Lucia}, year={2025} }</bibtex>
<mla>Spaan, Jeffrey, et al. “Wedge-Parallel Triangle Counting for GPUs.” &lt;i&gt;Lecture Notes in Computer Science&lt;/i&gt;, Springer Nature Switzerland, 2025, doi:&lt;a href=&quot;https://doi.org/10.1007/978-3-031-99872-0_1&quot;&gt;10.1007/978-3-031-99872-0_1&lt;/a&gt;.</mla>
<chicago>Spaan, Jeffrey, Kuan-Hsun Chen, David A. Bader, and Ana-Lucia Varbanescu. “Wedge-Parallel Triangle Counting for GPUs.” In &lt;i&gt;Lecture Notes in Computer Science&lt;/i&gt;. Cham: Springer Nature Switzerland, 2025. &lt;a href=&quot;https://doi.org/10.1007/978-3-031-99872-0_1&quot;&gt;https://doi.org/10.1007/978-3-031-99872-0_1&lt;/a&gt;.</chicago>
<short>J. Spaan, K.-H. Chen, D.A. Bader, A.-L. Varbanescu, in: Lecture Notes in Computer Science, Springer Nature Switzerland, Cham, 2025.</short>
<apa>Spaan, J., Chen, K.-H., Bader, D. A., &amp;#38; Varbanescu, A.-L. (2025). Wedge-Parallel Triangle Counting for GPUs. In &lt;i&gt;Lecture Notes in Computer Science&lt;/i&gt;. Springer Nature Switzerland. &lt;a href=&quot;https://doi.org/10.1007/978-3-031-99872-0_1&quot;&gt;https://doi.org/10.1007/978-3-031-99872-0_1&lt;/a&gt;</apa>
<ieee>J. Spaan, K.-H. Chen, D. A. Bader, and A.-L. Varbanescu, “Wedge-Parallel Triangle Counting for GPUs,” in &lt;i&gt;Lecture Notes in Computer Science&lt;/i&gt;, Cham: Springer Nature Switzerland, 2025.</ieee>
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