Asynchronous Occlusion Culling on Heterogeneous PC Clusters for Distributed 3D Scenes

T. Süß, C. Koch, C. Jähn, M. Fischer, F. Meyer auf der Heide, in: Advances in Visual Computing, Berlin, Heidelberg, 2012, pp. 502–512.

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Abstract
We present a parallel rendering system for heterogeneous PC clusters to visualize massive models. One single, powerful visualization node is supported by a group of backend nodes with weak graphics performance. While the visualization node renders the visible objects, the backend nodes asynchronously perform visibility tests and supply the front end with visible scene objects. The visualization node stores only currently visible objects in its memory, while the scene is distributed among the backend nodes’ memory without redundancy. To efficiently compute the occlusion tests in spite of that each backend node stores only a fraction of the original geometry, we complete the scene by adding highly simplified versions of the objects stored on other nodes. We test our system with 15 backend nodes. It is able to render a ≈ 350,M polygons (≈ 8.5,GiB) large aircraft model with 20, to 30,fps and thus allows a walk-through in real-time.
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Proceedings Title
Advances in Visual Computing
Volume
7431
Page
502-512
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Süß T, Koch C, Jähn C, Fischer M, Meyer auf der Heide F. Asynchronous Occlusion Culling on Heterogeneous PC Clusters for Distributed 3D Scenes. In: Advances in Visual Computing. Vol 7431. Lecture Notes in Computer Science. Berlin, Heidelberg; 2012:502-512. doi:10.1007/978-3-642-33179-4_48
Süß, T., Koch, C., Jähn, C., Fischer, M., & Meyer auf der Heide, F. (2012). Asynchronous Occlusion Culling on Heterogeneous PC Clusters for Distributed 3D Scenes. In Advances in Visual Computing (Vol. 7431, pp. 502–512). Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-33179-4_48
@inproceedings{Süß_Koch_Jähn_Fischer_Meyer auf der Heide_2012, place={Berlin, Heidelberg}, series={Lecture Notes in Computer Science}, title={Asynchronous Occlusion Culling on Heterogeneous PC Clusters for Distributed 3D Scenes}, volume={7431}, DOI={10.1007/978-3-642-33179-4_48}, booktitle={Advances in Visual Computing}, author={Süß, Tim and Koch, Clemens and Jähn, Claudius and Fischer, Matthias and Meyer auf der Heide, Friedhelm}, year={2012}, pages={502–512}, collection={Lecture Notes in Computer Science} }
Süß, Tim, Clemens Koch, Claudius Jähn, Matthias Fischer, and Friedhelm Meyer auf der Heide. “Asynchronous Occlusion Culling on Heterogeneous PC Clusters for Distributed 3D Scenes.” In Advances in Visual Computing, 7431:502–12. Lecture Notes in Computer Science. Berlin, Heidelberg, 2012. https://doi.org/10.1007/978-3-642-33179-4_48.
T. Süß, C. Koch, C. Jähn, M. Fischer, and F. Meyer auf der Heide, “Asynchronous Occlusion Culling on Heterogeneous PC Clusters for Distributed 3D Scenes,” in Advances in Visual Computing, 2012, vol. 7431, pp. 502–512.
Süß, Tim, et al. “Asynchronous Occlusion Culling on Heterogeneous PC Clusters for Distributed 3D Scenes.” Advances in Visual Computing, vol. 7431, 2012, pp. 502–12, doi:10.1007/978-3-642-33179-4_48.

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