Gamification- and Virtual Reality-Based Learning Environment for UML Class Diagram Modeling

E. Yigitbas, M. Schmidt, A. Bucchiarone, S. Bassanelli, G. Engels, in: IEEE Global Engineering Education Conference 2024, 2024.

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Yigitbas, EnesLibreCat ; Schmidt, Maximilian; Bucchiarone, Antonio; Bassanelli, Simone; Engels, GregorLibreCat
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IEEE Global Engineering Education Conference 2024
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Yigitbas E, Schmidt M, Bucchiarone A, Bassanelli S, Engels G. Gamification- and Virtual Reality-Based Learning Environment for UML Class Diagram Modeling. In: IEEE Global Engineering Education Conference 2024. ; 2024.
Yigitbas, E., Schmidt, M., Bucchiarone, A., Bassanelli, S., & Engels, G. (2024). Gamification- and Virtual Reality-Based Learning Environment for UML Class Diagram Modeling. IEEE Global Engineering Education Conference 2024.
@inproceedings{Yigitbas_Schmidt_Bucchiarone_Bassanelli_Engels_2024, title={Gamification- and Virtual Reality-Based Learning Environment for UML Class Diagram Modeling}, booktitle={IEEE Global Engineering Education Conference 2024}, author={Yigitbas, Enes and Schmidt, Maximilian and Bucchiarone, Antonio and Bassanelli, Simone and Engels, Gregor}, year={2024} }
Yigitbas, Enes, Maximilian Schmidt, Antonio Bucchiarone, Simone Bassanelli, and Gregor Engels. “Gamification- and Virtual Reality-Based Learning Environment for UML Class Diagram Modeling.” In IEEE Global Engineering Education Conference 2024, 2024.
E. Yigitbas, M. Schmidt, A. Bucchiarone, S. Bassanelli, and G. Engels, “Gamification- and Virtual Reality-Based Learning Environment for UML Class Diagram Modeling,” 2024.
Yigitbas, Enes, et al. “Gamification- and Virtual Reality-Based Learning Environment for UML Class Diagram Modeling.” IEEE Global Engineering Education Conference 2024, 2024.

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