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3 Publications
2024 | Book Chapter | LibreCat-ID: 63109
Truong HM. Level Up! Gamification in der Lehrkräfteausbildung - Konzeption und Erfahrung eines gamifizierten Seminars in der Hochschullehre für Lehramtsstudierende. In: Herzig B, Eickelmann B, Schwabl F, Schulze J, Niemann J, eds. Lehrkräftebildung in Der Digitalen Welt. Zukunftsorientierte Forschungs- Und Praxisperspektiven. Waxmann Verlag GmbH; 2024:179-189. doi:10.31244/9783830998372
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| DOI
2019 | Book Chapter | LibreCat-ID: 34123
Alptekin M, Temmen K. Gamification in an Augmented Reality Based Virtual Preparation Laboratory Training. In: The Challenges of the Digital Transformation in Education. Springer International Publishing; 2019. doi:10.1007/978-3-030-11932-4_54
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2018 | Conference Paper | LibreCat-ID: 20547
Nguyen Quang Do L, Bodden E. Gamifying Static Analysis. In: Proceedings of the 2018 26th ACM Joint Meeting on European Software Engineering Conference and Symposium on the Foundations of Software Engineering. ESEC/FSE 2018. ACM; 2018:714-718. doi:10.1145/3236024.3264830
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