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2 Publications


2019 | Book Chapter | LibreCat-ID: 34123
Alptekin, Mesut, and Katrin Temmen. “Gamification in an Augmented Reality Based Virtual Preparation Laboratory Training.” In The Challenges of the Digital Transformation in Education. Cham: Springer International Publishing, 2019. https://doi.org/10.1007/978-3-030-11932-4_54.
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2018 | Conference Paper | LibreCat-ID: 20547
Nguyen Quang Do, Lisa, and Eric Bodden. “Gamifying Static Analysis.” In Proceedings of the 2018 26th ACM Joint Meeting on European Software Engineering Conference and Symposium on the Foundations of Software Engineering, 714–18. ESEC/FSE 2018. New York, NY, USA: ACM, 2018. https://doi.org/10.1145/3236024.3264830.
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