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3 Publications
2026 | Book Chapter | LibreCat-ID: 65515
Alptekin, M., Münstermann, D., & Temmen, K. (2026). Designing and Evaluating the Usability and Onboarding for a Mixed-Reality Application: A Case Study with PEARL (Paderborn Electrical Engineering AR Laboratory) and Meta Quest 3. In Lecture Notes in Networks and Systems (Vol. 2, pp. 199–211). Springer Nature Switzerland. https://doi.org/10.1007/978-3-032-07319-8_19
LibreCat
| DOI
2019 | Conference Paper | LibreCat-ID: 34121
Alptekin, M., & Temmen, K. (2019). Teaching an Oscilloscope through Progressive Onboarding in an Augmented Reality Based Virtual Laboratory. 2019 IEEE Global Engineering Education Conference (EDUCON), 1047–1054. https://doi.org/10.1109/EDUCON.2019.8725038
LibreCat
| DOI
2019 | Book Chapter | LibreCat-ID: 34123
Alptekin, M., & Temmen, K. (2019). Gamification in an Augmented Reality Based Virtual Preparation Laboratory Training. In The Challenges of the Digital Transformation in Education. International Conference on Interactive Collaborative Learning and Engineering Pedagogy (ICL) 2018, Kos Island, Greece. Springer International Publishing. https://doi.org/10.1007/978-3-030-11932-4_54
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