Real-Time 3D Rendering of Heterogeneous Scenes

R. Petring, B. Eikel, C. Jähn, M. Fischer, F. Meyer auf der Heide, in: Advances in Visual Computing, Berlin, Heidelberg, 2013.

Download
No fulltext has been uploaded.
Book Chapter | Published | English
Author
; ; ; ;
Abstract
Many virtual 3D scenes, especially those that are large, are not structured evenly. For such heterogeneous data, there is no single algorithm that is able to render every scene type at each position fast and with the same high image quality. For a small set of scenes, this situation can be improved if different rendering algorithms are manually assigned to particular parts of the scene by an experienced user. We introduce the Multi-Algorithm-Rendering method. It automatically deploys different rendering algorithms simultaneously for a broad range of scene types. The method divides the scene into subregions and measures the behavior of different algorithms for each region in a preprocessing step. During runtime, this data is utilized to compute an estimate for the quality and running time of the available rendering algorithms from the observer's point of view. By solving an optimizing problem, the image quality can be optimized by an assignment of algorithms to regions while keeping the frame rate almost constant.
Publishing Year
Book Title
Advances in Visual Computing
LibreCat-ID

Cite this

Petring R, Eikel B, Jähn C, Fischer M, Meyer auf der Heide F. Real-Time 3D Rendering of Heterogeneous Scenes. In: Advances in Visual Computing. Berlin, Heidelberg; 2013. doi:10.1007/978-3-642-41914-0_44
Petring, R., Eikel, B., Jähn, C., Fischer, M., & Meyer auf der Heide, F. (2013). Real-Time 3D Rendering of Heterogeneous Scenes. In Advances in Visual Computing. Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-41914-0_44
@inbook{Petring_Eikel_Jähn_Fischer_Meyer auf der Heide_2013, place={Berlin, Heidelberg}, title={Real-Time 3D Rendering of Heterogeneous Scenes}, DOI={10.1007/978-3-642-41914-0_44}, booktitle={Advances in Visual Computing}, author={Petring, Ralf and Eikel, Benjamin and Jähn, Claudius and Fischer, Matthias and Meyer auf der Heide, Friedhelm}, year={2013} }
Petring, Ralf, Benjamin Eikel, Claudius Jähn, Matthias Fischer, and Friedhelm Meyer auf der Heide. “Real-Time 3D Rendering of Heterogeneous Scenes.” In Advances in Visual Computing. Berlin, Heidelberg, 2013. https://doi.org/10.1007/978-3-642-41914-0_44.
R. Petring, B. Eikel, C. Jähn, M. Fischer, and F. Meyer auf der Heide, “Real-Time 3D Rendering of Heterogeneous Scenes,” in Advances in Visual Computing, Berlin, Heidelberg, 2013.
Petring, Ralf, et al. “Real-Time 3D Rendering of Heterogeneous Scenes.” Advances in Visual Computing, 2013, doi:10.1007/978-3-642-41914-0_44.

Export

Marked Publications

Open Data LibreCat

Search this title in

Google Scholar
ISBN Search