Practical Game Design and Development Pedagogy
P.J. Diefenbach, IEEE Computer Graphics and Applications 31 (2011) 84–88.
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Journal Article
| English
Author
Diefenbach, P. J.
Publishing Year
Journal Title
IEEE Computer Graphics and Applications
Volume
31
Issue
3
Page
84-88
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Cite this
Diefenbach PJ. Practical Game Design and Development Pedagogy. IEEE Computer Graphics and Applications. 2011;31(3):84-88. doi:10.1109/MCG.2011.45
Diefenbach, P. J. (2011). Practical Game Design and Development Pedagogy. IEEE Computer Graphics and Applications, 31(3), 84–88. https://doi.org/10.1109/MCG.2011.45
@article{Diefenbach_2011, title={Practical Game Design and Development Pedagogy}, volume={31}, DOI={10.1109/MCG.2011.45}, number={3}, journal={IEEE Computer Graphics and Applications}, publisher={IEEE}, author={Diefenbach, P. J.}, year={2011}, pages={84–88} }
Diefenbach, P. J. “Practical Game Design and Development Pedagogy.” IEEE Computer Graphics and Applications 31, no. 3 (2011): 84–88. https://doi.org/10.1109/MCG.2011.45.
P. J. Diefenbach, “Practical Game Design and Development Pedagogy,” IEEE Computer Graphics and Applications, vol. 31, no. 3, pp. 84–88, 2011.
Diefenbach, P. J. “Practical Game Design and Development Pedagogy.” IEEE Computer Graphics and Applications, vol. 31, no. 3, IEEE, 2011, pp. 84–88, doi:10.1109/MCG.2011.45.