Strategies for Narrative and Adaptive Game Scoring

A. Berndt, K. Hartmann, in: {Audio Mostly 2007: 2nd Conf. on Interaction with Sound}, Fraunhofer IDMT, Interactive Institute/Sonic Studio Piteå, Ilmenau, Germany, 2007, pp. 141–147.

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Berndt, A.; Hartmann, K.
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Proceedings Title
{Audio Mostly 2007: 2nd Conf. on Interaction with Sound}
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141–147
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Berndt A, Hartmann K. Strategies for Narrative and Adaptive Game Scoring. In: {Audio Mostly 2007: 2nd Conf. on Interaction with Sound}. Fraunhofer IDMT, Interactive Institute/Sonic Studio Piteå; 2007:141–147.
Berndt, A., & Hartmann, K. (2007). Strategies for Narrative and Adaptive Game Scoring. {Audio Mostly 2007: 2nd Conf. on Interaction with Sound}, 141–147.
@inproceedings{Berndt_Hartmann_2007, place={Ilmenau, Germany}, title={Strategies for Narrative and Adaptive Game Scoring}, booktitle={{Audio Mostly 2007: 2nd Conf. on Interaction with Sound}}, publisher={Fraunhofer IDMT, Interactive Institute/Sonic Studio Piteå}, author={Berndt, A. and Hartmann, K.}, year={2007}, pages={141–147} }
Berndt, A., and K. Hartmann. “Strategies for Narrative and Adaptive Game Scoring.” In {Audio Mostly 2007: 2nd Conf. on Interaction with Sound}, 141–147. Ilmenau, Germany: Fraunhofer IDMT, Interactive Institute/Sonic Studio Piteå, 2007.
A. Berndt and K. Hartmann, “Strategies for Narrative and Adaptive Game Scoring,” in {Audio Mostly 2007: 2nd Conf. on Interaction with Sound}, 2007, pp. 141–147.
Berndt, A., and K. Hartmann. “Strategies for Narrative and Adaptive Game Scoring.” {Audio Mostly 2007: 2nd Conf. on Interaction with Sound}, Fraunhofer IDMT, Interactive Institute/Sonic Studio Piteå, 2007, pp. 141–147.

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